Searched refs:renderTargetContexts (Results 1 - 1 of 1) sorted by relevance

/external/skia/src/gpu/
H A DGrDrawingManager.cpp136 SkSTArray<1, sk_sp<GrRenderTargetContext>> renderTargetContexts; local
140 &renderTargetContexts);
141 if (!renderTargetContexts.count()) {
145 for (int j = 0; j < renderTargetContexts.count(); ++j) {
146 GrOpList* opList = renderTargetContexts[j]->getOpList();
156 renderTargetContexts.reset();

Completed in 61 milliseconds