Searched refs:rtAdjust (Results 1 - 8 of 8) sorted by relevance

/external/skia/src/gpu/ccpr/
H A DGrCCPRQuadraticProcessor.h43 const char* rtAdjust, GrGPArgs*) const override;
44 void emitWind(GrGLSLGeometryBuilder*, const char* rtAdjust, const char* outputWind) const final;
46 const char* rtAdjust) const final;
53 const char* wind, const char* rtAdjust) const = 0;
65 const char* wind, const char* rtAdjust) const override;
97 const char* wind, const char* rtAdjust) const override;
H A DGrCCPRQuadraticProcessor.cpp17 const char* atlasOffset, const char* rtAdjust,
27 void GrCCPRQuadraticProcessor::emitWind(GrGLSLGeometryBuilder* g, const char* rtAdjust, argument
34 rtAdjust);
47 const char* rtAdjust) const {
64 fCanonicalDerivatives.c_str(), fCanonicalMatrix.c_str(), rtAdjust, rtAdjust);
66 this->emitQuadraticGeometry(g, emitVertexFn, wind, rtAdjust);
93 const char* rtAdjust) const {
127 const char* rtAdjust) const {
136 fEdgeDistanceDerivatives.c_str(), rtAdjust);
14 onEmitVertexShader(const GrCCPRCoverageProcessor& proc, GrGLSLVertexBuilder* v, const TexelBufferHandle& pointsBuffer, const char* atlasOffset, const char* rtAdjust, GrGPArgs* gpArgs) const argument
[all...]
H A DGrCCPRTriangleProcessor.h34 const char* rtAdjust, GrGPArgs*) const override;
35 void emitWind(GrGLSLGeometryBuilder*, const char* rtAdjust, const char* outputWind) const final;
58 const char* rtAdjust) const override;
92 const char* rtAdjust, GrGPArgs*) const override;
94 const char* rtAdjust) const override;
H A DGrCCPRCubicProcessor.cpp17 const char* atlasOffset, const char* rtAdjust,
61 fInset.vsOut(), fInset.vsOut(), rtAdjust, rtAdjust);
65 fInset.vsOut(), rtAdjust, rtAdjust);
78 void GrCCPRCubicProcessor::emitWind(GrGLSLGeometryBuilder* g, const char* rtAdjust, argument
86 rtAdjust);
98 const char* wind, const char* rtAdjust) const {
203 fKLMDerivatives.c_str(), fKLMMatrix.c_str(), rtAdjust);
205 fKLMDerivatives.c_str(), fKLMMatrix.c_str(), rtAdjust);
14 onEmitVertexShader(const GrCCPRCoverageProcessor& proc, GrGLSLVertexBuilder* v, const TexelBufferHandle& pointsBuffer, const char* atlasOffset, const char* rtAdjust, GrGPArgs* gpArgs) const argument
[all...]
H A DGrCCPRCubicProcessor.h62 const char* rtAdjust, GrGPArgs*) const override;
63 void emitWind(GrGLSLGeometryBuilder*, const char* rtAdjust, const char* outputWind) const final;
65 const char* rtAdjust) const final;
69 const char* wind, const char* rtAdjust) const = 0;
94 const char* wind, const char* rtAdjust) const override;
130 const char* wind, const char* rtAdjust) const override;
H A DGrCCPRCoverageProcessor.h153 const char* rtAdjust, GrGPArgs*) const = 0;
157 virtual void emitWind(GrGLSLGeometryBuilder*, const char* rtAdjust,
172 const char* wind, const char* rtAdjust) const = 0;
238 const TexelBufferHandle& pointsBuffer, const char* rtAdjust,
241 const char* rtAdjust) const;
H A DGrCCPRTriangleProcessor.cpp17 const char* atlasOffset, const char* rtAdjust,
33 void GrCCPRTriangleProcessor::emitWind(GrGLSLGeometryBuilder* g, const char* /*rtAdjust*/,
43 const char* rtAdjust) const {
70 const char* rtAdjust,
72 this->INHERITED::onEmitVertexShader(proc, v, pointsBuffer, atlasOffset, rtAdjust, gpArgs);
96 const char* rtAdjust) const {
125 // Otherwise, fEdgeDistances = mat3(...) * sign(wind * rtAdjust.x * rdAdjust.z).
14 onEmitVertexShader(const GrCCPRCoverageProcessor& proc, GrGLSLVertexBuilder* v, const TexelBufferHandle& pointsBuffer, const char* atlasOffset, const char* rtAdjust, GrGPArgs* gpArgs) const argument
66 onEmitVertexShader(const GrCCPRCoverageProcessor& proc, GrGLSLVertexBuilder* v, const TexelBufferHandle& pointsBuffer, const char* atlasOffset, const char* rtAdjust, GrGPArgs* gpArgs) const argument
H A DGrCCPRCoverageProcessor.cpp122 const char* rtAdjust, GrGPArgs* gpArgs) const {
126 this->onEmitVertexShader(proc, v, pointsBuffer, "atlasoffset", rtAdjust, gpArgs);
130 GrGLSLGeometryBuilder* g, const char* rtAdjust) const {
132 this->emitWind(g, rtAdjust, fGeomWind.c_str());
157 g->codeAppendf("highp vec2 bloat = %f * abs(%s.xz);", kAABloatRadius, rtAdjust);
165 return this->onEmitGeometryShader(g, emitVertexFn.c_str(), fGeomWind.c_str(), rtAdjust);
119 emitVertexShader(const GrCCPRCoverageProcessor& proc, GrGLSLVertexBuilder* v, const TexelBufferHandle& pointsBuffer, const char* rtAdjust, GrGPArgs* gpArgs) const argument

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