Searched refs:setMultiSampleMask (Results 1 - 7 of 7) sorted by relevance

/external/swiftshader/src/Renderer/
H A DRenderer.hpp335 void setMultiSampleMask(unsigned int mask);
H A DRenderer.cpp2134 void Renderer::setMultiSampleMask(unsigned int mask) function in class:sw::Renderer
/external/swiftshader/src/D3D8/
H A DDirect3DDevice8.cpp3056 renderer->setMultiSampleMask(renderState[D3DRS_MULTISAMPLEMASK]);
3060 renderer->setMultiSampleMask(0xFFFFFFFF);
/external/swiftshader/src/OpenGL/libGL/
H A DContext.cpp1915 device->setMultiSampleMask(mask);
1919 device->setMultiSampleMask(0xFFFFFFFF);
/external/swiftshader/src/OpenGL/libGLES_CM/
H A DContext.cpp1928 device->setMultiSampleMask(mask);
1932 device->setMultiSampleMask(0xFFFFFFFF);
/external/swiftshader/src/OpenGL/libGLESv2/
H A DContext.cpp2902 device->setMultiSampleMask(mask);
2906 device->setMultiSampleMask(0xFFFFFFFF);
/external/swiftshader/src/D3D9/
H A DDirect3DDevice9.cpp4122 renderer->setMultiSampleMask(renderState[D3DRS_MULTISAMPLEMASK]);
4126 renderer->setMultiSampleMask(0xFFFFFFFF);

Completed in 130 milliseconds