Searched refs:sy0 (Results 1 - 9 of 9) sorted by relevance

/external/skia/src/gpu/vk/
H A DGrVkCopyManager.cpp215 float sy0 = (float)srcRect.fTop; local
219 sy0 = sh - sy0;
226 sy0 /= sh;
230 sx1 - sx0, sy1 - sy0, sx0, sy0 }; // texCoordXform
/external/deqp/modules/glshared/
H A DglsShaderRenderCase.cpp676 float sy0 = y0 * (float)height; local
679 float oosy = 1.0f / (sy1 - sy0);
683 int iy0 = deCeilFloatToInt32(sy0 - 0.5f);
695 //printf("(%d,%d) -> (%f..%f, %f..%f) (%d..%d, %d..%d)\n", x, y, sx0, sx1, sy0, sy1, ix0, ix1, iy0, iy1);
706 float fy1 = deFloatClamp((sfy - sy0) * oosy, 0.0f, 1.0f);
H A DglsBufferTestUtil.cpp484 float sy0 = (float)(y+0) / (float)gridSizeY; local
488 float fy0 = 2.0f * sy0 - 1.0f;
/external/deqp/framework/referencerenderer/
H A DrrRasterizer.cpp558 const deInt64 sy0 = toSubpixelCoord(y0) + halfPixel; local
562 const deInt64 sy[4] = { sy0, sy0, sy1, sy1 };
738 const deInt64 sy0 = toSubpixelCoord(y0);
742 const deInt64 sy[4] = { sy0, sy0, sy1, sy1 };
/external/deqp/modules/gles2/functional/
H A Des2fBufferTestUtil.cpp323 float sy0 = (float)(y+0) / (float)gridSizeY; local
327 float fy0 = 2.0f * sy0 - 1.0f;
/external/opencv/cv/src/
H A Dcvimgwarp.cpp226 int sy0 = yofs[dy].idx, sy1 = sy0 + (fy > 0 && sy0 < ssize.height-1); \
228 if( sy0 == prev_sy0 && sy1 == prev_sy1 ) \
230 else if( sy0 == prev_sy1 ) \
242 int sy = k == 0 ? sy0 : sy1; \
243 if( k == 1 && sy1 == sy0 ) \
262 prev_sy0 = sy0; \
265 if( sy0 == sy1 ) \
/external/deqp/external/vulkancts/modules/vulkan/fragment_ops/
H A DvktFragmentOperationsScissorTests.cpp471 const int sy0 = scissorRect.y(); local
478 if (x < sx0 || x >= sx1 || y < sy0 || y >= sy1)
/external/skia/src/gpu/gl/
H A DGrGLGpu.cpp3874 GrGLfloat sy0 = (GrGLfloat)srcRect.fTop; local
3879 sy0 = sh - sy0;
3885 sy0 /= sh;
3890 sx1 - sx0, sy1 - sy0, sx0, sy0));
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRender.cpp3076 const float sy0 = y0 * (float)height; local
3079 const float oosy = 1.0f / (sy1 - sy0);
3083 const int iy0 = deCeilFloatToInt32(sy0 - 0.5f);
3095 //printf("(%d,%d) -> (%f..%f, %f..%f) (%d..%d, %d..%d)\n", x, y, sx0, sx1, sy0, sy1, ix0, ix1, iy0, iy1);
3106 const float fy1 = deFloatClamp((sfy - sy0) * oosy, 0.0f, 1.0f);

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