Searched refs:tile_y (Results 1 - 25 of 28) sorted by relevance

12

/external/mesa3d/src/mesa/drivers/dri/i915/
H A Dintel_fbo.h152 uint32_t *tile_y)
155 tile_x, tile_y);
150 intel_renderbuffer_get_tile_offsets(struct intel_renderbuffer *irb, uint32_t *tile_x, uint32_t *tile_y) argument
H A Dintel_regions.h151 GLuint tile_y; member in struct:__DRIimageRec
H A Dintel_tex_image.c227 GLuint tile_y)
251 intel_image->mt->level[0].slice[0].y_offset = tile_y;
361 image->tile_x, image->tile_y);
217 intel_set_texture_image_region(struct gl_context *ctx, struct gl_texture_image *image, struct intel_region *region, GLenum target, GLenum internalFormat, mesa_format format, uint32_t offset, GLuint width, GLuint height, GLuint tile_x, GLuint tile_y) argument
H A Dintel_mipmap_tree.h324 uint32_t *tile_y);
H A Dintel_screen.c279 image->tile_y = draw_y & mask_y;
295 image->tile_y = 0;
521 image->tile_y = orig_image->tile_y;
H A Dintel_mipmap_tree.c549 uint32_t *tile_y)
559 *tile_y = y & mask_y;
546 intel_miptree_get_tile_offsets(struct intel_mipmap_tree *mt, GLuint level, GLuint slice, uint32_t *tile_x, uint32_t *tile_y) argument
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dbrw_misc_state.c246 uint32_t tile_x = 0, tile_y = 0, stencil_tile_x = 0, stencil_tile_y = 0; local
257 brw->depthstencil.tile_y = 0;
300 tile_y = depth_irb->draw_y & tile_mask_y;
309 if (tile_x & 7 || tile_y & 7)
314 if (tile_x || tile_y)
321 depth_irb->mt_level, tile_x, tile_y);
336 tile_y = depth_irb->draw_y & tile_mask_y;
354 tile_y != stencil_tile_y) {
398 tile_y != stencil_tile_y) {
404 tile_x, tile_y,
489 uint32_t tile_y = brw->depthstencil.tile_y; local
567 brw_emit_depth_stencil_hiz(struct brw_context *brw, struct intel_mipmap_tree *depth_mt, uint32_t depth_offset, uint32_t depthbuffer_format, uint32_t depth_surface_type, struct intel_mipmap_tree *stencil_mt, bool hiz, bool separate_stencil, uint32_t width, uint32_t height, uint32_t tile_x, uint32_t tile_y) argument
[all...]
H A Dintel_image.h87 GLuint tile_y; member in struct:__DRIimageRec
H A Dintel_fbo.h189 uint32_t *tile_y)
192 tile_x, tile_y);
187 intel_renderbuffer_get_tile_offsets(struct intel_renderbuffer *irb, uint32_t *tile_x, uint32_t *tile_y) argument
H A Dgen6_depth_state.c45 uint32_t tile_x, uint32_t tile_y)
145 assert(tile_x == 0 && tile_y == 0);
38 gen6_emit_depth_stencil_hiz(struct brw_context *brw, struct intel_mipmap_tree *depth_mt, uint32_t depth_offset, uint32_t depthbuffer_format, uint32_t depth_surface_type, struct intel_mipmap_tree *stencil_mt, bool hiz, bool separate_stencil, uint32_t width, uint32_t height, uint32_t tile_x, uint32_t tile_y) argument
H A Dgen7_misc_state.c40 uint32_t tile_x, uint32_t tile_y)
33 gen7_emit_depth_stencil_hiz(struct brw_context *brw, struct intel_mipmap_tree *depth_mt, uint32_t depth_offset, uint32_t depthbuffer_format, uint32_t depth_surface_type, struct intel_mipmap_tree *stencil_mt, bool hiz, bool separate_stencil, uint32_t width, uint32_t height, uint32_t tile_x, uint32_t tile_y) argument
H A Dbrw_wm_surface_state.c83 uint32_t tile_y = mt->level[0].slice[0].y_offset; local
106 assert(tile_x == 0 && tile_y == 0);
110 &tile_x, &tile_y);
169 .x_offset_sa = tile_x, .y_offset_sa = tile_y);
978 uint32_t tile_x, tile_y; local
989 intel_renderbuffer_get_tile_offsets(irb, &tile_x, &tile_y);
991 if (tile_x != 0 || tile_y != 0) {
1016 surf[1] = (intel_renderbuffer_get_tile_offsets(irb, &tile_x, &tile_y) +
1027 assert(brw->has_surface_tile_offset || (tile_x == 0 && tile_y == 0));
1032 assert(tile_y
[all...]
H A Dbrw_context.h689 uint32_t tile_x, uint32_t tile_y);
1168 uint32_t tile_x, tile_y; member in struct:brw_context::__anon15853
1655 uint32_t tile_x, uint32_t tile_y);
1665 uint32_t tile_x, uint32_t tile_y);
1675 uint32_t tile_x, uint32_t tile_y);
1684 uint32_t tile_x, uint32_t tile_y);
H A Dgen8_depth_state.c155 uint32_t tile_x, uint32_t tile_y)
147 gen8_emit_depth_stencil_hiz(struct brw_context *brw, struct intel_mipmap_tree *depth_mt, uint32_t depth_offset, uint32_t depthbuffer_format, uint32_t depth_surface_type, struct intel_mipmap_tree *stencil_mt, bool hiz, bool separate_stencil, uint32_t width, uint32_t height, uint32_t tile_x, uint32_t tile_y) argument
H A Dintel_mipmap_tree.h820 uint32_t *tile_y);
H A Dintel_fbo.c384 irb->mt->level[0].level_y = image->tile_y;
386 irb->mt->level[0].slice[0].y_offset = image->tile_y;
388 irb->mt->total_height += image->tile_y;
H A Dintel_screen.c398 &image->tile_y);
645 image->tile_y = orig_image->tile_y;
H A Dintel_blit.c961 uint32_t offset, tile_x, tile_y; local
964 &offset, &tile_x, &tile_y);
H A Dintel_tex_image.c273 mt->level[0].slice[0].y_offset = image->tile_y;
/external/webp/src/enc/
H A Dpredictor_enc.c284 int tile_x, int tile_y, int bits,
293 const int start_y = tile_y << bits;
307 (modes[tile_y * tiles_per_row + tile_x - 1] >> 8) & 0xff : 0xff;
308 const int above_mode = (tile_y > 0) ?
309 (modes[(tile_y - 1) * tiles_per_row + tile_x] >> 8) & 0xff : 0xff;
459 int tile_y; local
469 for (tile_y = 0; tile_y < tiles_per_col; ++tile_y) {
472 const int pred = GetBestPredictorForTile(width, height, tile_x, tile_y,
283 GetBestPredictorForTile(int width, int height, int tile_x, int tile_y, int bits, int accumulated[4][256], uint32_t* const argb_scratch, const uint32_t* const argb, int max_quantization, int exact, int used_subtract_green, const uint32_t* const modes) argument
653 GetBestColorTransformForTile( int tile_x, int tile_y, int bits, VP8LMultipliers prev_x, VP8LMultipliers prev_y, int quality, int xsize, int ysize, const int accumulated_red_histo[256], const int accumulated_blue_histo[256], const uint32_t* const argb) argument
681 CopyTileWithColorTransform(int xsize, int ysize, int tile_x, int tile_y, int max_tile_size, VP8LMultipliers color_transform, uint32_t* argb) argument
702 int tile_x, tile_y; local
[all...]
H A Dvp8l_enc.c654 int tile_y = y & tile_mask; local
660 if ((tile_x != (x & tile_mask)) || (tile_y != (y & tile_mask))) {
662 tile_y = y & tile_mask;
1387 int tile_x, tile_y; local
1394 for (tile_y = 0; tile_y < tiles_per_col; ++tile_y) {
1396 predictors[tile_y * tiles_per_row + tile_x] = 0xff000000u | (pred << 8);
/external/mesa3d/src/gallium/drivers/vc4/
H A Dvc4_tiling.c170 uint32_t tile_y = utile_y >> 3; local
171 bool odd_tile_y = tile_y & 1;
177 uint32_t tile_offset = 4096 * (tile_y * tile_stride + tile_x);
H A Dvc4_resource.c776 uint32_t tile_y = y / tile_h; local
778 VC4_TILE_BUFFER_SIZE * (tile_y * tiles_w + tile_x));
/external/ImageMagick/MagickCore/
H A Dshear.c768 tile_y;
779 for (tile_y=0; tile_y < (ssize_t) image->rows; tile_y+=(ssize_t) tile_height)
809 if ((tile_y+(ssize_t) tile_height) > (ssize_t) image->rows)
810 height=(size_t) (tile_height-(tile_y+tile_height-image->rows));
811 p=GetCacheViewVirtualPixels(image_view,tile_x,tile_y,width,height,
829 (rotate_image->columns-(tile_y+height)),y+tile_x,height,1,
982 tile_y;
993 for (tile_y
764 tile_y; local
978 tile_y; local
[all...]
/external/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_rast.c301 const unsigned tile_x = task->x, tile_y = task->y; local
332 tile_y + y, inputs->layer);
343 tile_y + y, inputs->layer);
353 tile_x + x, tile_y + y,

Completed in 447 milliseconds

12