Searched refs:viewportCoord (Results 1 - 3 of 3) sorted by relevance
/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureGatherTests.cpp | 598 const Vec2 viewportCoord = (Vec2((float)px, (float)py) + 0.5f) / Vec2((float)width, (float)height); local 599 const TexCoordT texCoord = triQuadInterpolate(texCoords, viewportCoord.x(), viewportCoord.y()); 676 const Vec2 viewportCoord = (Vec2((float)px, (float)py) + 0.5f) / Vec2((float)width, (float)height); local 677 const TexCoordT texCoord = triQuadInterpolate(texCoords, viewportCoord.x(), viewportCoord.y());
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H A D | es31fTextureBorderClampTests.cpp | 1129 const tcu::Vec2 viewportCoord = (tcu::Vec2((float)px, (float)py) + tcu::Vec2(0.5f)) / tcu::Vec2((float)reference.getWidth(), (float)reference.getHeight()); 1130 const tcu::Vec2 texCoord = triQuadInterpolate(texCoords, viewportCoord.x(), viewportCoord.y()); 1194 const tcu::Vec2 viewportCoord = (tcu::Vec2((float)px, (float)py) + tcu::Vec2(0.5f)) / tcu::Vec2((float)reference.getWidth(), (float)reference.getHeight()); 1195 const tcu::Vec2 texCoord = triQuadInterpolate(texCoords, viewportCoord.x(), viewportCoord.y());
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureGatherTests.cpp | 643 const Vec2 viewportCoord = (Vec2((float)px, (float)py) + 0.5f) / Vec2((float)width, (float)height); local 644 const TexCoordT texCoord = triQuadInterpolate(texCoords, viewportCoord.x(), viewportCoord.y()); 721 const Vec2 viewportCoord = (Vec2((float)px, (float)py) + 0.5f) / Vec2((float)width, (float)height); local 722 const TexCoordT texCoord = triQuadInterpolate(texCoords, viewportCoord.x(), viewportCoord.y());
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