/frameworks/base/libs/hwui/ |
H A D | Layer.h | 70 inline void setAlpha(int alpha) { argument 71 this->alpha = alpha; 74 inline void setAlpha(int alpha, SkBlendMode mode) { argument 75 this->alpha = alpha; 80 return alpha; 108 Layer(RenderState& renderState, Api api, SkColorFilter* colorFilter, int alpha, 129 int alpha; member in class:android::uirenderer::Layer
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H A D | Layer.cpp | 26 Layer::Layer(RenderState& renderState, Api api, SkColorFilter* colorFilter, int alpha, argument 32 , alpha(alpha)
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H A D | Vertex.h | 81 * sRGB color with alpha. The color is stored pre-multiplied in linear space. 99 * Simple structure to describe a vertex with a position and an alpha value. 103 float alpha; member in struct:android::uirenderer::AlphaVertex 105 static inline void set(AlphaVertex* vertex, float x, float y, float alpha) { argument 106 *vertex = { x, y, alpha }; 111 AlphaVertex::set(vertex, src.x + x, src.y + y, src.alpha); 114 static inline void setColor(AlphaVertex* vertex, float alpha) { argument 115 vertex[0].alpha = alpha;
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H A D | BakedOpState.h | 136 const float alpha; member in class:android::uirenderer::BakedOpState 146 , alpha(snapshot.alpha) 153 , alpha(snapshot.alpha) 159 , alpha(snapshot.alpha) 165 , alpha(1.0f)
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H A D | VkLayer.h | 31 SkColorFilter* colorFilter, int alpha, SkBlendMode mode, bool blend) 32 : Layer(renderState, Api::Vulkan, colorFilter, alpha, mode) 30 VkLayer(RenderState& renderState, uint32_t layerWidth, uint32_t layerHeight, SkColorFilter* colorFilter, int alpha, SkBlendMode mode, bool blend) argument
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/frameworks/ml/nn/runtime/test/specs/ |
H A D | local_response_norm_float_1.mod.py | 5 alpha = Float32Scalar("alpha", 4.) variable 9 model = model.Operation("LOCAL_RESPONSE_NORMALIZATION", i1, radius, bias, alpha, beta).To(output)
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H A D | local_response_norm_float_2.mod.py | 5 alpha = Float32Scalar("alpha", 1.) variable 9 model = model.Operation("LOCAL_RESPONSE_NORMALIZATION", i1, radius, bias, alpha, beta).To(output)
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H A D | local_response_norm_float_3.mod.py | 5 alpha = Float32Scalar("alpha", 4.) variable 9 model = model.Operation("LOCAL_RESPONSE_NORMALIZATION", i1, radius, bias, alpha, beta).To(output)
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H A D | local_response_norm_float_4.mod.py | 5 alpha = Float32Scalar("alpha", 4.) variable 9 model = model.Operation("LOCAL_RESPONSE_NORMALIZATION", i1, radius, bias, alpha, beta).To(output)
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/frameworks/base/tests/Internal/src/com/android/internal/graphics/ |
H A D | ColorUtilsTest.java | 32 int alpha = ColorUtils.calculateMinimumBackgroundAlpha(Color.WHITE, Color.BLACK, 4.5f); 33 assertTrue("Alpha doesn't need to be 255 to satisfy contrast", alpha < 255); 35 int worstCase = ColorUtils.blendARGB(Color.WHITE, Color.BLACK, alpha/255f);
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/frameworks/layoutlib/bridge/src/android/graphics/ |
H A D | BlendComposite.java | 35 * To compensate for the effect, we recompute the alpha value of the src image before applying 58 private float alpha; field in class:BlendComposite 65 private BlendComposite(BlendingMode mode, float alpha) { argument 67 setAlpha(alpha); 74 public static BlendComposite getInstance(BlendingMode mode, float alpha) { argument 75 if (alpha > 0.9999f) { 78 return new BlendComposite(mode, alpha); 82 return alpha; 89 private void setAlpha(float alpha) { argument 90 if (alpha < 0. [all...] |
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ |
H A D | CrossFadeHelper.java | 33 .alpha(0f) 75 float alpha = Interpolators.ALPHA_OUT.getInterpolation(1.0f - fadeOutAmount); 76 view.setAlpha(alpha); 77 updateLayerType(view, alpha); 87 private static void updateLayerType(View view, float alpha) { argument 88 if (view.hasOverlappingRendering() && alpha > 0.0f && alpha < 1.0f) { 102 .alpha(1f) 134 float alpha = Interpolators.ALPHA_IN.getInterpolation(fadeInAmount); 135 view.setAlpha(alpha); [all...] |
/frameworks/rs/cpu_ref/ |
H A D | rsCpuBLASDispatch.h | 26 const float alpha, const float *A, const int lda, 31 const int KL, const int KU, const float alpha, 59 const double alpha, const double *A, const int lda, 64 const int KL, const int KU, const double alpha, 92 const void *alpha, const void *A, const int lda, 97 const int KL, const int KU, const void *alpha, 125 const void *alpha, const void *A, const int lda, 130 const int KL, const int KU, const void *alpha, 161 const int N, const float alpha, const float *A, 165 const int N, const int K, const float alpha, cons [all...] |
/frameworks/base/services/core/java/com/android/server/wm/ |
H A D | DimLayer.java | 163 private void setAlpha(float alpha) { argument 164 if (mAlpha == alpha) { 167 mAlpha = alpha; 168 adjustAlpha(alpha); 171 private void adjustAlpha(float alpha) { argument 172 if (DEBUG_DIM_LAYER) Slog.v(TAG, "setAlpha alpha=" + alpha); 175 mDimSurface.setAlpha(alpha); 177 if (alpha == 0 && mShowing) { 183 } else if (alpha > 273 show(int layer, float alpha, long duration) argument [all...] |
/frameworks/base/libs/hwui/utils/ |
H A D | MathUtils.h | 42 * Clamps alpha value, and snaps when very near 0 or 1 44 inline static float clampAlpha(float alpha) { argument 45 if (alpha <= ALPHA_EPSILON) { 47 } else if (alpha >= (1 - ALPHA_EPSILON)) { 50 return alpha;
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/frameworks/base/core/java/android/view/ |
H A D | RoundScrollbarRenderer.java | 57 public void drawRoundScrollbars(Canvas canvas, float alpha, Rect bounds) { argument 58 if (alpha == 0) { 73 setThumbColor(applyAlpha(DEFAULT_THUMB_COLOR, alpha)); 74 setTrackColor(applyAlpha(DEFAULT_TRACK_COLOR, alpha)); 107 private static int applyAlpha(int color, float alpha) { argument 108 int alphaByte = (int) (Color.alpha(color) * alpha);
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/ |
H A D | ScrimController.java | 65 // Default alpha value for most scrims, if unsure use this constant 149 // Scrim alpha is initially set to the value on the resource but might be changed 296 public void setDozeInFrontAlpha(float alpha) { argument 297 mDozeInFrontAlpha = alpha; 301 public void setDozeBehindAlpha(float alpha) { argument 302 mDozeBehindAlpha = alpha; 452 private void setScrimBehindAlpha(float alpha) { argument 453 setScrimAlpha(mScrimBehind, alpha); 456 private void setScrimInFrontAlpha(float alpha) { argument 457 setScrimAlpha(mScrimInFront, alpha); 466 setScrimAlpha(View scrim, float alpha) argument 480 setCurrentScrimAlpha(View scrim, float alpha) argument 647 updateScrim(boolean animate, View scrim, float alpha, float currentAlpha) argument [all...] |
/frameworks/support/compat/tests/java/android/support/v4/view/ |
H A D | ViewPropertyAnimatorCompatTest.java | 57 ViewCompat.animate(mView).alpha(0).setDuration(100).withEndAction(new Runnable() { 73 ViewCompat.animate(mView).alpha(0).setDuration(50).withEndAction(new Runnable() { 77 ViewCompat.animate(mView).alpha(1); 93 ViewCompat.animate(mView).alpha(0).setDuration(100).withStartAction(new Runnable() { 109 ViewCompat.animate(mView).alpha(0).setDuration(50).withStartAction(new Runnable() { 113 ViewCompat.animate(mView).alpha(1);
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/frameworks/base/packages/SystemUI/src/com/android/keyguard/ |
H A D | EmergencyCarrierArea.java | 51 mCarrierText.animate().alpha(0); 54 mCarrierText.animate().alpha(1);
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/frameworks/ml/nn/common/operations/ |
H A D | Normalization.cpp | 45 int32_t radius, float bias, float alpha, float beta, 49 radius, bias, alpha, beta, 44 localResponseNormFloat32(const float* inputData, const Shape& inputShape, int32_t radius, float bias, float alpha, float beta, float* outputData, const Shape& outputShape) argument
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/frameworks/opt/bitmap/src/com/android/bitmap/drawable/ |
H A D | CircularBitmapDrawable.java | 106 float alpha = placeholder.getPaint().getAlpha() / 255f; 108 onDrawCircularBitmap(bitmap, canvas, mRect, bounds, alpha); 129 * BitmapShader. The alpha parameter is the value from 0f to 1f to attenuate the alpha by. 132 final Rect src, final Rect dst, final float alpha) { 151 mBitmapPaint.setAlpha((int) (oldAlpha * alpha)); 162 public void setAlpha(int alpha) { argument 163 super.setAlpha(alpha); 166 mBitmapPaint.setAlpha(alpha); 167 if (alpha ! 131 onDrawCircularBitmap(final Bitmap bitmap, final Canvas canvas, final Rect src, final Rect dst, final float alpha) argument [all...] |
H A D | TileDrawable.java | 97 final int alpha = mPaint.getAlpha(); 99 mPaint.setAlpha(alpha); 105 public void setAlpha(int alpha) { argument 107 mPaint.setAlpha(alpha); 108 setInnerAlpha(alpha); 109 if (alpha != old) { 163 * Changes the alpha on just the inner wrapped drawable. 165 public void setInnerAlpha(int alpha) { argument 166 if (mInner != null) mInner.setAlpha(alpha);
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/frameworks/rs/tests/java_api/ImageProcessing/src/com/android/rs/image/ |
H A D | fisheye.rsh | 21 static float alpha, radius2, factor; 29 alpha = k * 2.0f + 0.75f; 41 const float max_radian = M_PI_2 - atan(alpha / bound * sqrt(radius2 - bound2)); 52 const float radian = M_PI_2 - atan((alpha * sqrt(radius2 - dist2)) * inv_dist);
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H A D | fisheye_approx.rsh | 21 static float alpha, radius2, factor; 29 alpha = k * 2.0f + 0.75f; 41 const float max_radian = M_PI_2 - atan(alpha / bound * sqrt(radius2 - bound2)); 52 const float radian = M_PI_2 - atan((alpha * half_sqrt(radius2 - dist2)) * inv_dist);
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/frameworks/rs/tests/java_api/ImageProcessing2/src/com/android/rs/image/ |
H A D | fisheye.rsh | 21 static float alpha, radius2, factor; 29 alpha = k * 2.0f + 0.75f; 41 const float max_radian = M_PI_2 - atan(alpha / bound * sqrt(radius2 - bound2)); 52 const float radian = M_PI_2 - atan((alpha * sqrt(radius2 - dist2)) * inv_dist);
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