Searched refs:bufferSlotCount (Results 1 - 3 of 3) sorted by relevance
/frameworks/native/services/vr/hardware_composer/impl/ |
H A D | vr_composer_client.h | 47 Return<void> createLayer(Display display, uint32_t bufferSlotCount,
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H A D | vr_composer_client.cpp | 189 uint32_t bufferSlotCount, createLayer_cb hidl_cb) { 190 return client_->createLayer(display, bufferSlotCount, hidl_cb); 188 createLayer(Display display, uint32_t bufferSlotCount, createLayer_cb hidl_cb) argument
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
H A D | ComposerHal.cpp | 239 const uint32_t bufferSlotCount = 1; local 241 mClient->createVirtualDisplay(width, height, *format, bufferSlotCount, 539 const uint32_t bufferSlotCount = BufferQueue::NUM_BUFFER_SLOTS; local 540 auto ret = mClient->setClientTargetSlotCount(display, bufferSlotCount);
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