Searched refs:glProgramUniformMatrix3x4fv (Results 1 - 7 of 7) sorted by relevance
/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES31.java | 896 // C function void glProgramUniformMatrix3x4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 898 public static native void glProgramUniformMatrix3x4fv( method in class:GLES31 907 // C function void glProgramUniformMatrix3x4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) 909 public static native void glProgramUniformMatrix3x4fv( method in class:GLES31
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES31.spec | 51 void glProgramUniformMatrix3x4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
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/frameworks/base/libs/hwui/debug/ |
H A D | gles_redefine.h | 693 #define glProgramUniformMatrix3x4fv wrap_glProgramUniformMatrix3x4fv macro
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H A D | gles_undefine.h | 693 #undef glProgramUniformMatrix3x4fv macro
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/frameworks/base/core/jni/ |
H A D | android_opengl_GLES31.cpp | 3038 /* void glProgramUniformMatrix3x4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */ 3066 glProgramUniformMatrix3x4fv( 3084 /* void glProgramUniformMatrix3x4fv ( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value ) */ 3107 glProgramUniformMatrix3x4fv( 3766 {"glProgramUniformMatrix3x4fv", "(IIIZ[FI)V", (void *) android_glProgramUniformMatrix3x4fv__IIIZ_3FI }, 3767 {"glProgramUniformMatrix3x4fv", "(IIIZLjava/nio/FloatBuffer;)V", (void *) android_glProgramUniformMatrix3x4fv__IIIZLjava_nio_FloatBuffer_2 },
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/frameworks/native/opengl/include/GLES3/ |
H A D | gl31.h | 1503 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
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H A D | gl32.h | 1503 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
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