/frameworks/native/libs/gui/tests/ |
H A D | SurfaceTextureMultiContextGL_test.cpp | 34 ASSERT_EQ(OK, mST->updateTexImage()); 40 ASSERT_EQ(INVALID_OPERATION, mST->updateTexImage()); 49 ASSERT_EQ(OK, mST->updateTexImage()); 52 ASSERT_EQ(OK, mST->detachFromContext()); 65 ASSERT_EQ(OK, mST->updateTexImage()); 69 ASSERT_EQ(OK, mST->detachFromContext()); 81 ASSERT_EQ(OK, mST->updateTexImage()); 84 mST->abandon(); 85 ASSERT_EQ(NO_INIT, mST->detachFromContext()); 94 ASSERT_EQ(OK, mST [all...] |
H A D | SurfaceTextureGL.h | 42 mST = new GLConsumer(mConsumer, TEX_ID, GLConsumer::TEXTURE_EXTERNAL, 46 mTextureRenderer = new TextureRenderer(TEX_ID, mST); 49 mST->setFrameAvailableListener(mFW); 56 mST.clear(); 65 sp<GLConsumer> mST; member in class:android::SurfaceTextureGLTest
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H A D | SurfaceTextureGLToGL_test.cpp | 28 mST->setDefaultBufferSize(texWidth, texHeight); 29 mST->setTransformHint(NATIVE_WINDOW_TRANSFORM_ROT_90); 47 mST->updateTexImage(); // consume it 51 mST->updateTexImage(); 56 sp<GraphicBuffer> buf = mST->getCurrentBuffer(); 57 if (mST->getCurrentTransform() == NATIVE_WINDOW_TRANSFORM_ROT_270) { 66 mST->setTransformHint(0); 69 mST->updateTexImage(); 72 mST->updateTexImage(); 74 buf = mST [all...] |
H A D | SurfaceTextureGLThreadToGL_test.cpp | 39 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 61 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 89 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 121 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 162 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 181 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 182 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 189 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
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H A D | TextureRenderer.h | 37 sp<GLConsumer> mST; member in class:android::TextureRenderer
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H A D | SurfaceTextureGL_test.cpp | 55 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 105 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 169 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 320 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 355 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 401 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 491 EXPECT_EQ(OK,mST->updateTexImage()); 496 EXPECT_EQ(OK,mST->updateTexImage()); 517 EXPECT_EQ(OK,mST->updateTexImage()); 518 EXPECT_EQ(OK,mST [all...] |
H A D | SurfaceTextureClient_test.cpp | 54 mST = new GLConsumer(consumer, 123, GLConsumer::TEXTURE_EXTERNAL, true, 94 mST.clear(); 118 sp<GLConsumer> mST; member in class:android::SurfaceTextureClientTest 199 mST->abandon(); 304 sp<GLConsumer> st(mST); 323 EXPECT_EQ(OK, mST->setDefaultBufferSize(16, 8)); 339 EXPECT_EQ(OK, mST->setDefaultBufferSize(16, 8)); 370 EXPECT_EQ(OK, mST->updateTexImage()); 371 EXPECT_EQ(OK, mST->updateTexImage()); 381 EXPECT_EQ(OK, mST 523 sp<GLConsumer> mST; member in class:android::MyThread 539 MyThread(const sp<GLConsumer>& mST) argument [all...] |
H A D | SurfaceTextureMultiContextGL.h | 46 mSecondTextureRenderer = new TextureRenderer(SECOND_TEX_ID, mST); 58 mThirdTextureRenderer = new TextureRenderer(THIRD_TEX_ID, mST);
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H A D | SurfaceTextureFBO_test.cpp | 55 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 79 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
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H A D | TextureRenderer.cpp | 31 const sp<GLConsumer>& st) : mTexName(texName), mST(st), mPgm(0), 110 mST->getTransformMatrix(texMatrix);
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H A D | SurfaceTextureGLThreadToGL.h | 48 * mST->updateTexImage(); 157 mST->setFrameAvailableListener(mFC);
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