Searched refs:modelMemory (Results 1 - 6 of 6) sorted by relevance
/frameworks/av/soundtrigger/ |
H A D | ISoundTrigger.cpp | 53 status_t loadSoundModel(const sp<IMemory>& modelMemory, argument 56 if (modelMemory == 0 || handle == NULL) { 61 data.writeStrongBinder(IInterface::asBinder(modelMemory)); 134 sp<IMemory> modelMemory = interface_cast<IMemory>( local 137 status_t status = loadSoundModel(modelMemory, &handle);
|
H A D | SoundTrigger.cpp | 152 status_t SoundTrigger::loadSoundModel(const sp<IMemory>& modelMemory, argument 160 return mISoundTrigger->loadSoundModel(modelMemory, handle);
|
/frameworks/av/include/soundtrigger/ |
H A D | ISoundTrigger.h | 35 virtual status_t loadSoundModel(const sp<IMemory>& modelMemory,
|
H A D | SoundTrigger.h | 48 status_t loadSoundModel(const sp<IMemory>& modelMemory,
|
/frameworks/av/services/soundtrigger/ |
H A D | SoundTriggerHwService.cpp | 575 status_t SoundTriggerHwService::Module::loadSoundModel(const sp<IMemory>& modelMemory, argument 583 if (modelMemory == 0 || modelMemory->pointer() == NULL) { 584 ALOGE("loadSoundModel() modelMemory is 0 or has NULL pointer()"); 588 (struct sound_trigger_sound_model *)modelMemory->pointer(); 599 modelMemory->size() < sound_model->data_offset || 600 sound_model->data_size > (modelMemory->size() - sound_model->data_offset)) { 985 status_t SoundTriggerHwService::ModuleClient::loadSoundModel(const sp<IMemory>& modelMemory, argument 998 return module->loadSoundModel(modelMemory, this, handle);
|
H A D | SoundTriggerHwService.h | 116 virtual status_t loadSoundModel(const sp<IMemory>& modelMemory, 164 virtual status_t loadSoundModel(const sp<IMemory>& modelMemory,
|
Completed in 84 milliseconds