Searched refs:needed (Results 1 - 24 of 24) sorted by relevance

/frameworks/base/tests/AccessoryDisplay/common/src/com/android/accessorydisplay/common/
H A DBufferPool.java38 public ByteBuffer acquire(int needed) { argument
43 return grow(mBuffers[mAvailable], needed);
48 return ByteBuffer.allocate(chooseCapacity(mInitialBufferSize, needed));
67 public ByteBuffer grow(ByteBuffer buffer, int needed) { argument
69 if (capacity < needed) {
71 capacity = chooseCapacity(capacity, needed);
79 private int chooseCapacity(int capacity, int needed) { argument
80 while (capacity < needed) {
84 if (needed > mMaxBufferSize) {
85 throw new IllegalArgumentException("Requested size " + needed
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/frameworks/native/services/surfaceflinger/EventLog/
H A DEventLog.cpp71 const size_t needed = 1 + sizeof(count); local
72 if (mPos + needed > STORAGE_MAX_SIZE) {
78 mPos += needed;
83 const size_t needed = 1; local
84 if (mPos + needed > STORAGE_MAX_SIZE) {
89 mPos += needed;
94 const size_t needed = 1 + sizeof(value); local
95 if (mPos + needed > STORAGE_MAX_SIZE) {
101 mPos += needed;
106 const size_t needed local
119 const size_t needed = 1 + sizeof(int32_t) + stringLen; local
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/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A Dcommon.cpp248 int needed = 1; local
253 needed = 2;
257 glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS, &needed);
267 needed = 2;
275 needed = 4;
279 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
283 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed);
296 needed = 2;
301 needed = 3;
312 needed
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/frameworks/base/core/jni/
H A Dandroid_opengl_GLES10Ext.cpp274 int needed = 1; local
279 needed = 2;
283 glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS, &needed);
293 needed = 2;
301 needed = 4;
305 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
309 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed);
322 needed = 2;
327 needed = 3;
338 needed
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H A Dandroid_opengl_GLES31Ext.cpp273 int needed = 1; local
278 needed = 2;
282 glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS, &needed);
292 needed = 2;
300 needed = 4;
304 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
308 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed);
321 needed = 2;
326 needed = 3;
337 needed
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H A Dandroid_opengl_GLES32.cpp272 int needed = 1; local
277 needed = 2;
281 glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS, &needed);
291 needed = 2;
299 needed = 4;
303 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
307 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed);
320 needed = 2;
325 needed = 3;
336 needed
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H A Dandroid_opengl_GLES10.cpp274 int needed = 1; local
279 needed = 2;
283 glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS, &needed);
293 needed = 2;
301 needed = 4;
305 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
309 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed);
322 needed = 2;
327 needed = 3;
338 needed
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H A Dandroid_opengl_GLES11.cpp274 int needed = 1; local
279 needed = 2;
283 glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS, &needed);
293 needed = 2;
301 needed = 4;
305 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
309 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed);
322 needed = 2;
327 needed = 3;
338 needed
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H A Dandroid_opengl_GLES11Ext.cpp274 int needed = 1; local
279 needed = 2;
283 glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS, &needed);
293 needed = 2;
301 needed = 4;
305 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
309 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed);
322 needed = 2;
327 needed = 3;
338 needed
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H A Dandroid_opengl_GLES31.cpp272 int needed = 1; local
277 needed = 2;
281 glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS, &needed);
291 needed = 2;
299 needed = 4;
303 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
307 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed);
320 needed = 2;
325 needed = 3;
336 needed
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H A Dandroid_opengl_GLES20.cpp274 int needed = 1; local
279 needed = 2;
283 glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS, &needed);
293 needed = 2;
301 needed = 4;
305 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
309 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed);
322 needed = 2;
327 needed = 3;
338 needed
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H A Dandroid_opengl_GLES30.cpp274 int needed = 1; local
279 needed = 2;
283 glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS, &needed);
293 needed = 2;
301 needed = 4;
305 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &needed);
309 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &needed);
322 needed = 2;
327 needed = 3;
338 needed
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/frameworks/layoutlib/bridge/src/com/android/layoutlib/bridge/bars/
H A DFrameworkActionBar.java171 boolean needed = mActionBar.isOverflowPopupNeeded();
172 if (!needed) {
186 needed = !menus.get(0).isActionViewExpanded();
188 needed = count > 0;
191 return needed;
/frameworks/compile/libbcc/bcinfo/Wrap/
H A Dbitcode_wrapperer.cpp141 size_t needed = buffer_.size() - buffer_size_; local
144 int actually_read = infile_->Read(&buffer_[buffer_size_], needed);
150 needed -= actually_read;
/frameworks/base/services/backup/java/com/android/server/backup/utils/
H A DTarBackupReader.java542 final int needed = 512 - (int) partial;
544 Slog.i(TAG, "Skipping tar padding: " + needed + " bytes");
546 byte[] buffer = new byte[needed];
547 if (readExactly(mInputStream, buffer, 0, needed) == needed) {
548 mBytesReadListener.onBytesRead(needed);
/frameworks/av/media/libaaudio/src/
H A DAndroid.mk5 # TODO Remove this target later, when not needed.
/frameworks/native/libs/vr/libbroadcastring/include/libbroadcastring/
H A Dbroadcast_ring.h578 uint32_t needed = local
581 std::atomic_store_explicit(&header_mmap()->head, geometry.head + needed,
/frameworks/base/packages/SystemUI/tests/
H A DAndroid.mk69 # This is needed because the SystemUITests compile SystemUI source directly, rather than using
/frameworks/rs/script_api/
H A Drs_atomic.spec25 them only when synchronization is needed.
/frameworks/native/cmds/installd/
H A DInstalldNativeService.cpp247 // libselinux. Not needed here.
473 // Migrate default data location if needed
941 int64_t needed = targetFreeBytes - free; local
943 << targetFreeBytes << "; needed " << needed; local
1062 needed -= item->size;
1068 if (needed <= 0) {
1070 needed = targetFreeBytes - free;
1071 if (needed <= 0) {
1074 LOG(WARNING) << "Expected to be done but still need " << needed;
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/frameworks/base/core/java/com/android/internal/os/
H A DProcessCpuTracker.java183 boolean needed(Stats stats); method in interface:ProcessCpuTracker.FilterStats
709 if (filter.needed(stats)) {
/frameworks/base/services/backup/java/com/android/server/backup/
H A DBackupManagerService.java510 * Restore at install: PM token needed, kill after restore
1873 // No more initialization needed; wipe the journal and reset our state.
6360 final int needed = 512 - (int)partial;
6362 Slog.i(TAG, "Skipping tar padding: " + needed + " bytes");
6364 byte[] buffer = new byte[needed];
6365 if (readExactly(instream, buffer, 0, needed) == needed) {
6366 mBytes += needed;
7913 final int needed = 512 - (int)partial;
7914 byte[] buffer = new byte[needed];
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/frameworks/base/services/core/java/com/android/server/am/
H A DActivityManagerService.java8382 * when only uid-based security is needed.)
8783 * needed (for example targetPkg already has permission to access the URI).
9014 String targetPkg, Intent intent, int mode, NeededUriGrants needed, int targetUserId) {
9040 if (needed != null) {
9041 targetUid = needed.targetUid;
9061 if (needed == null) {
9062 needed = new NeededUriGrants(targetPkg, targetUid, mode);
9064 needed.add(grantUri);
9075 if (needed == null) {
9076 needed
9013 checkGrantUriPermissionFromIntentLocked(int callingUid, String targetPkg, Intent intent, int mode, NeededUriGrants needed, int targetUserId) argument
9099 grantUriPermissionUncheckedFromIntentLocked(NeededUriGrants needed, UriPermissionOwner owner) argument
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/frameworks/base/core/java/android/view/
H A DView.java2118 * flag while retaining this information until it's needed (at getDisplayList() time and
2290 * during window attachment and it is no longer needed. Feel free to repurpose it.
2303 * no longer needed, should be reused
4043 * True if the default focus highlight is needed on the target device.
5797 // Apply layout direction to the new Drawables if needed
12535 * This is only needed for views that take focus and text input.
18081 * Gets the RenderNode for the view, and updates its DisplayList (if needed and supported)
18103 return renderNode; // no work needed
19179 // Step 1, draw the background, if needed
19408 * Sets the correct background bounds and rebuilds the outline, if needed
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