Searched refs:outHsl (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/core/java/com/android/internal/graphics/
H A DColorUtils.java204 * <li>outHsl[0] is Hue [0 .. 360)</li>
205 * <li>outHsl[1] is Saturation [0...1]</li>
206 * <li>outHsl[2] is Lightness [0...1]</li>
212 * @param outHsl 3-element array which holds the resulting HSL components
216 @NonNull float[] outHsl) {
248 outHsl[0] = constrain(h, 0f, 360f);
249 outHsl[1] = constrain(s, 0f, 1f);
250 outHsl[2] = constrain(l, 0f, 1f);
256 * <li>outHsl[0] is Hue [0 .. 360)</li>
257 * <li>outHsl[
214 RGBToHSL(@ntRangefrom = 0x0, to = 0xFF) int r, @IntRange(from = 0x0, to = 0xFF) int g, @IntRange(from = 0x0, to = 0xFF) int b, @NonNull float[] outHsl) argument
264 colorToHSL(@olorInt int color, @NonNull float[] outHsl) argument
[all...]
/frameworks/support/core-utils/java/android/support/v4/graphics/
H A DColorUtils.java160 * <li>outHsl[0] is Hue [0 .. 360)</li>
161 * <li>outHsl[1] is Saturation [0...1]</li>
162 * <li>outHsl[2] is Lightness [0...1]</li>
168 * @param outHsl 3-element array which holds the resulting HSL components
172 @NonNull float[] outHsl) {
204 outHsl[0] = constrain(h, 0f, 360f);
205 outHsl[1] = constrain(s, 0f, 1f);
206 outHsl[2] = constrain(l, 0f, 1f);
212 * <li>outHsl[0] is Hue [0 .. 360)</li>
213 * <li>outHsl[
170 RGBToHSL(@ntRangefrom = 0x0, to = 0xFF) int r, @IntRange(from = 0x0, to = 0xFF) int g, @IntRange(from = 0x0, to = 0xFF) int b, @NonNull float[] outHsl) argument
220 colorToHSL(@olorInt int color, @NonNull float[] outHsl) argument
[all...]
/frameworks/base/core/java/com/android/internal/util/
H A DNotificationColorUtil.java991 * <li>outHsl[0] is Hue [0 .. 360)</li>
992 * <li>outHsl[1] is Saturation [0...1]</li>
993 * <li>outHsl[2] is Lightness [0...1]</li>
997 * @param outHsl 3-element array which holds the resulting HSL components
999 public static void colorToHSL(@ColorInt int color, @NonNull float[] outHsl) { argument
1000 RGBToHSL(Color.red(color), Color.green(color), Color.blue(color), outHsl);
1006 * <li>outHsl[0] is Hue [0 .. 360)</li>
1007 * <li>outHsl[1] is Saturation [0...1]</li>
1008 * <li>outHsl[2] is Lightness [0...1]</li>
1014 * @param outHsl
1016 RGBToHSL(@ntRangefrom = 0x0, to = 0xFF) int r, @IntRange(from = 0x0, to = 0xFF) int g, @IntRange(from = 0x0, to = 0xFF) int b, @NonNull float[] outHsl) argument
[all...]

Completed in 37 milliseconds