Searched refs:shaderUniformBufferArrayDynamicIndexing (Results 1 - 2 of 2) sorted by relevance

/frameworks/native/vulkan/tools/
H A Dvkinfo.cpp403 printf("%sshaderUniformBufferArrayDynamicIndexing: %s\n", indent, features.shaderUniformBufferArrayDynamicIndexing ? "YES" : "NO");
464 if (features.shaderUniformBufferArrayDynamicIndexing) printf("%sshaderUniformBufferArrayDynamicIndexing\n", indent);
/frameworks/native/vulkan/include/vulkan/
H A Dvulkan.h1464 VkBool32 shaderUniformBufferArrayDynamicIndexing; member in struct:VkPhysicalDeviceFeatures

Completed in 67 milliseconds