Searched refs:targetFlags (Results 1 - 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
H A DInputDispatcher.cpp1261 int32_t targetFlags = InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS; local
1263 targetFlags |= InputTarget::FLAG_SPLIT;
1266 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED;
1268 targetFlags |= InputTarget::FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
1284 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds);
1325 int32_t targetFlags = InputTarget::FLAG_FOREGROUND local
1328 targetFlags |= InputTarget::FLAG_SPLIT;
1331 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED;
1338 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds);
1371 if (touchedWindow.targetFlags
1570 addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets) argument
4011 DispatchEntry(EventEntry* eventEntry, int32_t targetFlags, float xOffset, float yOffset, float scaleFactor) argument
4474 addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags, BitSet32 pointerIds) argument
[all...]
H A DInputDispatcher.h545 int32_t targetFlags; member in struct:android::InputDispatcher::DispatchEntry
556 int32_t targetFlags, float xOffset, float yOffset, float scaleFactor);
560 return targetFlags & InputTarget::FLAG_FOREGROUND;
564 return targetFlags & InputTarget::FLAG_SPLIT;
967 int32_t targetFlags; member in struct:android::InputDispatcher::TouchedWindow
983 int32_t targetFlags, BitSet32 pointerIds);
1049 int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets);

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