Searched refs:v_base (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/core/jni/
H A Dandroid_opengl_GLES20.cpp4876 GLfloat *v_base = (GLfloat *) 0; local
4899 v_base = (GLfloat *)
4901 v = v_base + offset;
4910 if (v_base) {
4911 _env->ReleaseFloatArrayElements(v_ref, (jfloat*)v_base,
4980 GLint *v_base = (GLint *) 0; local
5003 v_base = (GLint *)
5005 v = v_base + offset;
5014 if (v_base) {
5015 _env->ReleaseIntArrayElements(v_ref, (jint*)v_base,
5085 GLfloat *v_base = (GLfloat *) 0; local
5190 GLint *v_base = (GLint *) 0; local
5296 GLfloat *v_base = (GLfloat *) 0; local
5402 GLint *v_base = (GLint *) 0; local
5509 GLfloat *v_base = (GLfloat *) 0; local
5616 GLint *v_base = (GLint *) 0; local
[all...]
H A Dandroid_opengl_GLES30.cpp2751 GLint *v_base = (GLint *) 0; local
2768 v_base = (GLint *)
2770 v = v_base + offset;
2778 if (v_base) {
2779 _env->ReleaseIntArrayElements(v_ref, (jint*)v_base,
2831 GLuint *v_base = (GLuint *) 0; local
2848 v_base = (GLuint *)
2850 v = v_base + offset;
2858 if (v_base) {
2859 _env->ReleaseIntArrayElements(v_ref, (jint*)v_base,
[all...]

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