Searched refs:vpt (Results 1 - 5 of 5) sorted by relevance
/frameworks/native/opengl/libagl/ |
H A D | matrix.cpp | 83 c->transforms.vpt.loadIdentity(); 84 c->transforms.vpt.zNear = 0.0f; 85 c->transforms.vpt.zFar = 1.0f; 134 vp_transform_t& vpt = c->transforms.vpt; local 135 vpt.transform.matrix.load(vpt.matrix); 136 vpt.transform.picker(); 519 matrixf_t::multiply(mvpv, vpt.matrix, temp_mvp); 702 GLfloat near = c->transforms.vpt [all...] |
H A D | vertex.cpp | 56 // [x,y,z]window = vpt * ([x,y,z]clip / clip.w) 70 const GLfixed* const m = c->transforms.vpt.transform.matrix.m;
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H A D | context.h | 503 vp_transform_t vpt __attribute__((aligned(32))); member in struct:android::gl::transform_state_t
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H A D | texture.cpp | 582 GGLfixed n = gglFloatToFixed(c->transforms.vpt.zNear); 583 GGLfixed f = gglFloatToFixed(c->transforms.vpt.zFar);
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/frameworks/av/media/libstagefright/codec2/tests/ |
H A D | C2Param_test.cpp | 2112 C2NumbersPortTuning::input *vpt = C2NumbersPortTuning::input::From(p1); local 2113 EXPECT_NE(nullptr, vpt); 2114 if (vpt) { 2115 EXPECT_EQ(2u, vpt->flexCount()); 2116 EXPECT_EQ(101, vpt->m.mNumbers[0]); 2117 EXPECT_EQ(102, vpt->m.mNumbers[1]);
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