Searched refs:windowHandle (Results 1 - 4 of 4) sorted by relevance

/frameworks/native/services/inputflinger/
H A DInputDispatcher.cpp481 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i); local
482 const InputWindowInfo* windowInfo = windowHandle->getInfo();
492 return windowHandle;
948 const sp<InputWindowHandle>& windowHandle,
950 if (applicationHandle == NULL && windowHandle == NULL) {
965 getApplicationWindowLabelLocked(applicationHandle, windowHandle).string(),
969 if (windowHandle != NULL) {
970 timeout = windowHandle->getDispatchingTimeout(DEFAULT_INPUT_DISPATCHING_TIMEOUT);
984 if (windowHandle != NULL) {
985 mInputTargetWaitApplicationHandle = windowHandle
945 handleTargetsNotReadyLocked(nsecs_t currentTime, const EventEntry* entry, const sp<InputApplicationHandle>& applicationHandle, const sp<InputWindowHandle>& windowHandle, nsecs_t* nextWakeupTime, const char* reason) argument
1028 sp<InputWindowHandle> windowHandle = connection->inputWindowHandle; local
1213 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i); local
1437 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i); local
1570 addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets) argument
1598 checkInjectionPermission(const sp<InputWindowHandle>& windowHandle, const InjectionState* injectionState) argument
1619 isWindowObscuredAtPointLocked( const sp<InputWindowHandle>& windowHandle, int32_t x, int32_t y) const argument
1660 checkWindowReadyForMoreInputLocked(nsecs_t currentTime, const sp<InputWindowHandle>& windowHandle, const EventEntry* eventEntry, const char* targetType) argument
1740 getApplicationWindowLabelLocked( const sp<InputApplicationHandle>& applicationHandle, const sp<InputWindowHandle>& windowHandle) argument
2255 sp<InputWindowHandle> windowHandle = getWindowHandleLocked(connection->inputChannel); local
2833 const sp<InputWindowHandle>& windowHandle = mWindowHandles.itemAt(i); local
2865 const sp<InputWindowHandle>& windowHandle = mWindowHandles.itemAt(i); local
3191 const sp<InputWindowHandle>& windowHandle = mWindowHandles.itemAt(i); local
3460 onANRLocked( nsecs_t currentTime, const sp<InputApplicationHandle>& applicationHandle, const sp<InputWindowHandle>& windowHandle, nsecs_t eventTime, nsecs_t waitStartTime, const char* reason) argument
4474 addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags, BitSet32 pointerIds) argument
4500 removeWindow(const sp<InputWindowHandle>& windowHandle) argument
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H A DInputDispatcher.h959 bool hasWindowHandleLocked(const sp<InputWindowHandle>& windowHandle) const;
966 sp<InputWindowHandle> windowHandle; member in struct:android::InputDispatcher::TouchedWindow
982 void addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle,
984 void removeWindow(const sp<InputWindowHandle>& windowHandle);
1035 const sp<InputWindowHandle>& windowHandle,
1048 void addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle,
1053 bool checkInjectionPermission(const sp<InputWindowHandle>& windowHandle,
1055 bool isWindowObscuredAtPointLocked(const sp<InputWindowHandle>& windowHandle,
1057 bool isWindowObscuredLocked(const sp<InputWindowHandle>& windowHandle) const;
1059 const sp<InputWindowHandle>& windowHandle);
[all...]
/frameworks/base/services/core/java/com/android/server/wm/
H A DInputMonitor.java289 private void addInputWindowHandle(final InputWindowHandle windowHandle) { argument
297 mInputWindowHandles[mInputWindowHandleCount++] = windowHandle;
/frameworks/base/services/core/jni/
H A Dcom_android_server_input_InputManagerService.cpp747 sp<InputWindowHandle> windowHandle = local
749 if (windowHandle != NULL) {
750 windowHandles.push(windowHandle);
762 const sp<InputWindowHandle>& windowHandle = windowHandles.itemAt(i); local
763 const InputWindowInfo* windowInfo = windowHandle->getInfo();

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