/hardware/libhardware/modules/usbaudio/ |
H A D | audio_hal.c | 71 bool standby; member in struct:audio_device 84 bool standby; member in struct:stream_out 115 bool standby; member in struct:stream_in 336 if (!out->standby) { 340 out->standby = true; 382 if (!out->standby) 441 if (out->standby) { 448 out->standby = false; 551 out->stream.common.standby = out_standby; 650 out->standby [all...] |
/hardware/libhardware_legacy/audio/ |
H A D | AudioDumpInterface.cpp | 117 dumpOut->standby(); 179 dumpIn->standby(); 303 status_t AudioStreamOutDump::standby() function in class:android::AudioStreamOutDump 305 ALOGV("AudioStreamOutDump standby(), mFile %p, mFinalStream %p", mFile, mFinalStream); 308 if (mFinalStream != 0 ) return mFinalStream->standby(); 500 status_t AudioStreamInDump::standby() function in class:android::AudioStreamInDump 502 ALOGV("AudioStreamInDump standby(), mFile %p, mFinalStream %p", mFile, mFinalStream); 505 if (mFinalStream != 0 ) return mFinalStream->standby();
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H A D | AudioHardwareGeneric.h | 57 virtual status_t standby(); 91 virtual status_t standby() { return NO_ERROR; } function in class:android_audio_legacy::AudioStreamInGeneric
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H A D | AudioHardwareStub.h | 40 virtual status_t standby(); 57 virtual status_t standby() { return NO_ERROR; } function in class:android_audio_legacy::AudioStreamInStub
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H A D | A2dpAudioInterface.cpp | 329 standby(); 352 status_t A2dpAudioInterface::A2dpAudioStreamOut::standby() function in class:android_audio_legacy::A2dpAudioInterface::A2dpAudioStreamOut 396 standby(); 467 standby();
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H A D | AudioDumpInterface.h | 52 virtual status_t standby(); 94 virtual status_t standby();
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H A D | A2dpAudioInterface.h | 93 status_t standby();
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H A D | AudioHardwareStub.cpp | 136 status_t AudioStreamOutStub::standby() function in class:android_audio_legacy::AudioStreamOutStub
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H A D | audio_hw_hal.cpp | 173 return out->legacy_out->standby(); 323 return in->legacy_in->standby(); 522 out->stream.common.standby = out_standby; 588 in->stream.common.standby = in_standby;
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/hardware/intel/audio_media/hdmi/ |
H A D | tinyaudio_hw.c | 120 bool standby; member in struct:audio_device 130 bool standby; member in struct:stream_out 349 ALOGV("%s enter standby = %d",__func__,out->standby); 354 if (!out->standby && activePcm) { 357 out->standby = true; 579 out->standby = true; 582 if (out->standby) { 587 out->standby = false; 730 out->stream.common.standby [all...] |
/hardware/libhardware/modules/audio/ |
H A D | audio_hw.c | 138 // we don't sleep when we exit standby (this is typical for a real alsa buffer). 256 // we do a full sleep when exiting standby. 257 const bool standby = in->last_read_time_us == 0; local 258 const int64_t elapsed_time_since_last_read = standby ? 315 out->stream.common.standby = out_standby; 434 in->stream.common.standby = in_standby;
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/hardware/interfaces/audio/2.0/ |
H A D | IStream.hal | 153 * Put the audio hardware input/output into standby mode. 154 * Driver must exit from standby mode at the next I/O operation. 158 standby() generates (Result retval);
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/hardware/libhardware_legacy/include/hardware_legacy/ |
H A D | AudioHardwareInterface.h | 93 * Put the audio hardware output into standby mode. Returns 96 virtual status_t standby() = 0; 106 // The audio flinger will put the output in standby and then change the parameter value. 111 // the output has exited standby 168 * Put the audio hardware input into standby mode. Returns 171 virtual status_t standby() = 0; 178 // The audio flinger will put the input in standby and then change the parameter value.
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/hardware/qcom/audio/hal/ |
H A D | audio_hw.h | 187 int standby; member in struct:stream_out 200 uint64_t written; /* total frames written, not cleared when entering standby */ 231 int standby; member in struct:stream_in 240 int64_t frames_read; /* total frames read, not cleared when entering standby */ 241 int64_t frames_muted; /* total frames muted, not cleared when entering standby */
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H A D | audio_hw.c | 2088 if (!out->standby) { 2092 out->standby = true; 2140 if (!out->standby) { 2161 // If we're not in standby, we may be blocked on a write. 2163 dprintf(fd, " Standby: %s\n", out->standby ? "yes" : "no"); 2246 // By forcing the stream in standby, the usb stack refcount drops to 0 2250 ALOGD("%s() putting the usb device in standby after disconnection", __func__); 2259 * continues to write data until standby time (3sec). 2261 * Avoid this by routing audio to speaker until standby. 2317 if (!out->standby) { [all...] |
/hardware/qcom/audio/legacy/alsa_sound/ |
H A D | AudioHardwareALSA.h | 197 status_t (*standby)(alsa_handle_t *); member in struct:android_audio_legacy::alsa_device_t 322 virtual status_t standby(); 333 // the output has exited standby 379 virtual status_t standby();
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H A D | audio_hw_hal.cpp | 193 return out->qcom_out->standby(); 342 return in->qcom_in->standby(); 538 out->stream.common.standby = out_standby; 588 out->stream.common.standby = out_standby; 656 in->stream.common.standby = in_standby;
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H A D | AudioStreamOutALSA.cpp | 335 status_t AudioStreamOutALSA::standby() function in class:android_audio_legacy::AudioStreamOutALSA 339 ALOGV("standby"); 357 mHandle->module->standby(mHandle); 377 // the output has exited standby
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/hardware/interfaces/audio/2.0/default/ |
H A D | Stream.cpp | 199 Return<Result> Stream::standby() { function in class:android::hardware::audio::V2_0::implementation::Stream 200 return analyzeStatus("standby", mStream->standby(mStream));
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H A D | StreamIn.cpp | 236 Return<Result> StreamIn::standby() { function in class:android::hardware::audio::V2_0::implementation::StreamIn 237 return mStreamCommon->standby();
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H A D | Stream.h | 75 Return<Result> standby() override;
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H A D | StreamIn.h | 77 Return<Result> standby() override;
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H A D | StreamOut.h | 79 Return<Result> standby() override;
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/hardware/qcom/audio/hal/audio_extn/ |
H A D | soundtrigger.c | 150 if (in->standby) 151 in->standby = false;
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/hardware/libhardware/include/hardware/ |
H A D | audio.h | 139 * Put the audio hardware input/output into standby mode. 140 * Driver should exit from standby mode at the next I/O operation. 143 int (*standby)(struct audio_stream *stream); member in struct:audio_stream 169 * The audio flinger will put the stream in standby and then change the 250 * the output has exited standby 320 * The count is not reset to zero when output enters standby.
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