Searched refs:layerNode (Results 1 - 2 of 2) sorted by relevance
/frameworks/base/libs/hwui/pipeline/skia/ |
H A D | SkiaPipeline.cpp | 89 RenderNode* layerNode = layers.entries()[i].renderNode.get(); local 93 if (CC_LIKELY(layerNode->getLayerSurface() != nullptr)) { 94 SkASSERT(layerNode->getLayerSurface()); 95 SkASSERT(layerNode->getDisplayList()->isSkiaDL()); 96 SkiaDisplayList* displayList = (SkiaDisplayList*)layerNode->getDisplayList(); 98 SkDEBUGF(("%p drawLayers(%s) : missing drawable", layerNode, layerNode->getName())); 104 SkCanvas* layerCanvas = layerNode->getLayerSurface()->getCanvas(); 113 layerNode->getSkiaLayer()->inverseTransformInWindow.mapPoint3d(mLightCenter); 115 const RenderProperties& properties = layerNode [all...] |
/frameworks/base/libs/hwui/ |
H A D | FrameBuilder.cpp | 81 RenderNode* layerNode = layers.entries()[i].renderNode.get(); local 85 OffscreenBuffer* layer = layerNode->getLayer(); 88 layerNode->getName(), layerNode->getWidth(), layerNode->getHeight()); 93 layerNode->computeOrdering(); 99 saveForLayer(layerNode->getWidth(), layerNode->getHeight(), 0, 0, 100 layerDamage, lightCenter, nullptr, layerNode); 102 if (layerNode [all...] |
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