Searched defs:att_state (Results 1 - 4 of 4) sorted by relevance

/external/mesa3d/src/intel/vulkan/
H A Danv_blorp.c962 struct anv_attachment_state *att_state = local
966 binding_table_for_surface_state(cmd_buffer, att_state->color_rt_state);
1191 struct anv_attachment_state *att_state = &cmd_state->attachments[a]; local
1193 if (!att_state->pending_clear_aspects)
1196 assert(att_state->pending_clear_aspects == VK_IMAGE_ASPECT_COLOR_BIT);
1202 att_state->aux_usage, &surf);
1204 if (att_state->fast_clear) {
1205 surf.clear_color = vk_to_isl_color(att_state->clear_value.color);
1242 vk_to_isl_color(att_state->clear_value.color), NULL);
1245 att_state
1413 struct anv_attachment_state *att_state = local
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H A DgenX_cmd_buffer.c215 struct anv_attachment_state *att_state,
221 att_state->aux_usage = ISL_AUX_USAGE_NONE;
222 att_state->input_aux_usage = ISL_AUX_USAGE_NONE;
223 att_state->fast_clear = false;
229 att_state->clear_color_is_zero_one =
230 color_is_zero_one(att_state->clear_value.color, iview->isl.format);
232 if (att_state->pending_clear_aspects == VK_IMAGE_ASPECT_COLOR_BIT) {
234 att_state->fast_clear = true;
244 att_state->fast_clear = false;
254 att_state
214 color_attachment_compute_aux_usage(struct anv_device *device, struct anv_attachment_state *att_state, struct anv_image_view *iview, VkRect2D render_area, union isl_color_value *fast_clear_color) argument
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/external/vulkan-validation-layers/demos/
H A Dcube.c1775 VkPipelineColorBlendAttachmentState att_state[1]; local
1776 memset(att_state, 0, sizeof(att_state));
1777 att_state[0].colorWriteMask = 0xf;
1778 att_state[0].blendEnable = VK_FALSE;
1780 cb.pAttachments = att_state;
/external/vulkan-validation-layers/tests/
H A Dlayer_validation_tests.cpp474 VkPipelineColorBlendAttachmentState att_state = {}; local
475 att_state.dstAlphaBlendFactor = VK_BLEND_FACTOR_CONSTANT_COLOR;
476 att_state.blendEnable = VK_TRUE;
477 pipelineobj.AddColorAttachment(0, &att_state);

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