Searched defs:fragmentTexUnitsSupported (Results 1 - 3 of 3) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fUniformApiTests.cpp967 const int fragmentTexUnitsSupported = getGLInt(funcs, GL_MAX_TEXTURE_IMAGE_UNITS); local
974 if (fragmentTexUnitsRequired > fragmentTexUnitsSupported)
975 throw tcu::NotSupportedError(de::toString(fragmentTexUnitsRequired) + " fragment texture units required, " + de::toString(fragmentTexUnitsSupported) + " supported");
/external/deqp/modules/gles31/functional/
H A Des31fProgramUniformTests.cpp956 const int fragmentTexUnitsSupported = getGLInt(funcs, GL_MAX_TEXTURE_IMAGE_UNITS); local
963 if (fragmentTexUnitsRequired > fragmentTexUnitsSupported)
964 throw tcu::NotSupportedError(de::toString(fragmentTexUnitsRequired) + " fragment texture units required, " + de::toString(fragmentTexUnitsSupported) + " supported");
/external/deqp/modules/gles3/functional/
H A Des3fUniformApiTests.cpp1138 const int fragmentTexUnitsSupported = getGLInt(funcs, GL_MAX_TEXTURE_IMAGE_UNITS); local
1145 if (fragmentTexUnitsRequired > fragmentTexUnitsSupported)
1146 throw tcu::NotSupportedError(de::toString(fragmentTexUnitsRequired) + " fragment texture units required, " + de::toString(fragmentTexUnitsSupported) + " supported");

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