/frameworks/av/services/oboeservice/ |
H A D | AAudioMixer.cpp | 40 void AAudioMixer::allocate(int32_t samplesPerFrame, int32_t framesPerBurst) { argument 41 mSamplesPerFrame = samplesPerFrame; 43 int32_t samplesPerBuffer = samplesPerFrame * framesPerBurst;
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/frameworks/av/media/libaaudio/src/core/ |
H A D | AAudioStreamParameters.h | 55 void setSamplesPerFrame(int32_t samplesPerFrame) { argument 56 mSamplesPerFrame = samplesPerFrame;
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H A D | AudioStream.h | 382 void setSamplesPerFrame(int32_t samplesPerFrame) { argument 383 mSamplesPerFrame = samplesPerFrame;
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/frameworks/av/media/libaaudio/examples/utils/ |
H A D | AAudioSimpleRecorder.h | 190 int32_t samplesPerFrame = AAudioStream_getChannelCount(mStream); local 192 float zeros[numFrames * samplesPerFrame]; 263 int32_t samplesPerFrame = AAudioStream_getChannelCount(stream); local 271 sample = audioBuffer[frameIndex * samplesPerFrame] * (1.0/32768); 283 sample = audioBuffer[frameIndex * samplesPerFrame];
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H A D | AAudioSimplePlayer.h | 189 int32_t samplesPerFrame = AAudioStream_getChannelCount(mStream); local 191 float zeros[numFrames * samplesPerFrame]; 303 int32_t samplesPerFrame = AAudioStream_getChannelCount(stream); local 310 sineData->sineOsc1.render(&audioBuffer[0], samplesPerFrame, numFrames); 312 if (samplesPerFrame > 1) { 313 sineData->sineOsc2.render(&audioBuffer[1], samplesPerFrame, numFrames); 320 sineData->sineOsc1.render(&audioBuffer[0], samplesPerFrame, numFrames); 322 if (samplesPerFrame > 1) { 323 sineData->sineOsc2.render(&audioBuffer[1], samplesPerFrame, numFrames);
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/frameworks/av/media/libaaudio/src/legacy/ |
H A D | AudioStreamRecord.cpp | 59 int32_t samplesPerFrame = (getSamplesPerFrame() == AAUDIO_UNSPECIFIED) local 61 audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(samplesPerFrame);
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H A D | AudioStreamTrack.cpp | 63 int32_t samplesPerFrame = (getSamplesPerFrame() == AAUDIO_UNSPECIFIED) local 65 audio_channel_mask_t channelMask = audio_channel_out_mask_from_count(samplesPerFrame);
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/frameworks/av/media/libaaudio/src/utility/ |
H A D | AAudioUtilities.cpp | 117 int32_t samplesPerFrame, 124 for (int sampleIndex = 0; sampleIndex < samplesPerFrame; sampleIndex++) { 148 int32_t samplesPerFrame, 154 for (int sampleIndex = 0; sampleIndex < samplesPerFrame; sampleIndex++) { 165 int32_t samplesPerFrame, 171 for (int sampleIndex = 0; sampleIndex < samplesPerFrame; sampleIndex++) { 188 int32_t samplesPerFrame, 194 for (int sampleIndex = 0; sampleIndex < samplesPerFrame; sampleIndex++) { 114 AAudioConvert_floatToPcm16(const float *source, int16_t *destination, int32_t numFrames, int32_t samplesPerFrame, float amplitude1, float amplitude2) argument 145 AAudioConvert_pcm16ToFloat(const int16_t *source, float *destination, int32_t numFrames, int32_t samplesPerFrame, float amplitude1, float amplitude2) argument 162 AAudio_linearRamp(const float *source, float *destination, int32_t numFrames, int32_t samplesPerFrame, float amplitude1, float amplitude2) argument 185 AAudio_linearRamp(const int16_t *source, int16_t *destination, int32_t numFrames, int32_t samplesPerFrame, float amplitude1, float amplitude2) argument
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/frameworks/av/media/libeffects/lvm/wrapper/Reverb/ |
H A D | EffectReverb.cpp | 478 LVM_INT16 samplesPerFrame = 1; local 508 samplesPerFrame = 2; 523 fwrite(pIn, frameCount*sizeof(LVM_INT16)*samplesPerFrame, 1, pContext->PcmInPtr); 534 Int16ToFloat(pIn, pInputBuff, frameCount * samplesPerFrame); 536 for(int i=0; i<frameCount*samplesPerFrame; i++){ 562 memset(pInputBuff, 0, frameCount * sizeof(LVM_FLOAT) * samplesPerFrame); 564 memset(pContext->InFrames32,0,frameCount * sizeof(LVM_INT32) * samplesPerFrame); 566 ALOGV("\tZeroing %d samples per frame at the end of call", samplesPerFrame);
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/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/ |
H A D | mp4lib_int.h | 287 Int samplesPerFrame[30]; /* number of samples per frame, 30->30fps */ member in struct:tagMultiPass
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