/external/mesa3d/src/mesa/drivers/dri/i915/ |
H A D | intel_fbo.h | 152 uint32_t *tile_y) 155 tile_x, tile_y); 150 intel_renderbuffer_get_tile_offsets(struct intel_renderbuffer *irb, uint32_t *tile_x, uint32_t *tile_y) argument
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H A D | intel_regions.h | 151 GLuint tile_y; member in struct:__DRIimageRec
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H A D | intel_tex_image.c | 227 GLuint tile_y) 251 intel_image->mt->level[0].slice[0].y_offset = tile_y; 361 image->tile_x, image->tile_y); 217 intel_set_texture_image_region(struct gl_context *ctx, struct gl_texture_image *image, struct intel_region *region, GLenum target, GLenum internalFormat, mesa_format format, uint32_t offset, GLuint width, GLuint height, GLuint tile_x, GLuint tile_y) argument
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H A D | intel_mipmap_tree.h | 324 uint32_t *tile_y);
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H A D | intel_screen.c | 279 image->tile_y = draw_y & mask_y; 295 image->tile_y = 0; 521 image->tile_y = orig_image->tile_y;
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H A D | intel_mipmap_tree.c | 549 uint32_t *tile_y) 559 *tile_y = y & mask_y; 546 intel_miptree_get_tile_offsets(struct intel_mipmap_tree *mt, GLuint level, GLuint slice, uint32_t *tile_x, uint32_t *tile_y) argument
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | brw_misc_state.c | 246 uint32_t tile_x = 0, tile_y = 0, stencil_tile_x = 0, stencil_tile_y = 0; local 257 brw->depthstencil.tile_y = 0; 300 tile_y = depth_irb->draw_y & tile_mask_y; 309 if (tile_x & 7 || tile_y & 7) 314 if (tile_x || tile_y) 321 depth_irb->mt_level, tile_x, tile_y); 336 tile_y = depth_irb->draw_y & tile_mask_y; 354 tile_y != stencil_tile_y) { 398 tile_y != stencil_tile_y) { 404 tile_x, tile_y, 489 uint32_t tile_y = brw->depthstencil.tile_y; local 567 brw_emit_depth_stencil_hiz(struct brw_context *brw, struct intel_mipmap_tree *depth_mt, uint32_t depth_offset, uint32_t depthbuffer_format, uint32_t depth_surface_type, struct intel_mipmap_tree *stencil_mt, bool hiz, bool separate_stencil, uint32_t width, uint32_t height, uint32_t tile_x, uint32_t tile_y) argument [all...] |
H A D | intel_image.h | 87 GLuint tile_y; member in struct:__DRIimageRec
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H A D | intel_fbo.h | 189 uint32_t *tile_y) 192 tile_x, tile_y); 187 intel_renderbuffer_get_tile_offsets(struct intel_renderbuffer *irb, uint32_t *tile_x, uint32_t *tile_y) argument
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H A D | gen6_depth_state.c | 45 uint32_t tile_x, uint32_t tile_y) 145 assert(tile_x == 0 && tile_y == 0); 38 gen6_emit_depth_stencil_hiz(struct brw_context *brw, struct intel_mipmap_tree *depth_mt, uint32_t depth_offset, uint32_t depthbuffer_format, uint32_t depth_surface_type, struct intel_mipmap_tree *stencil_mt, bool hiz, bool separate_stencil, uint32_t width, uint32_t height, uint32_t tile_x, uint32_t tile_y) argument
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H A D | gen7_misc_state.c | 40 uint32_t tile_x, uint32_t tile_y) 33 gen7_emit_depth_stencil_hiz(struct brw_context *brw, struct intel_mipmap_tree *depth_mt, uint32_t depth_offset, uint32_t depthbuffer_format, uint32_t depth_surface_type, struct intel_mipmap_tree *stencil_mt, bool hiz, bool separate_stencil, uint32_t width, uint32_t height, uint32_t tile_x, uint32_t tile_y) argument
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H A D | brw_wm_surface_state.c | 83 uint32_t tile_y = mt->level[0].slice[0].y_offset; local 106 assert(tile_x == 0 && tile_y == 0); 110 &tile_x, &tile_y); 169 .x_offset_sa = tile_x, .y_offset_sa = tile_y); 978 uint32_t tile_x, tile_y; local 989 intel_renderbuffer_get_tile_offsets(irb, &tile_x, &tile_y); 991 if (tile_x != 0 || tile_y != 0) { 1016 surf[1] = (intel_renderbuffer_get_tile_offsets(irb, &tile_x, &tile_y) + 1027 assert(brw->has_surface_tile_offset || (tile_x == 0 && tile_y == 0)); 1032 assert(tile_y [all...] |
H A D | brw_context.h | 689 uint32_t tile_x, uint32_t tile_y); 1168 uint32_t tile_x, tile_y; member in struct:brw_context::__anon15853 1655 uint32_t tile_x, uint32_t tile_y); 1665 uint32_t tile_x, uint32_t tile_y); 1675 uint32_t tile_x, uint32_t tile_y); 1684 uint32_t tile_x, uint32_t tile_y);
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H A D | gen8_depth_state.c | 155 uint32_t tile_x, uint32_t tile_y) 147 gen8_emit_depth_stencil_hiz(struct brw_context *brw, struct intel_mipmap_tree *depth_mt, uint32_t depth_offset, uint32_t depthbuffer_format, uint32_t depth_surface_type, struct intel_mipmap_tree *stencil_mt, bool hiz, bool separate_stencil, uint32_t width, uint32_t height, uint32_t tile_x, uint32_t tile_y) argument
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H A D | intel_mipmap_tree.h | 820 uint32_t *tile_y);
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H A D | intel_fbo.c | 384 irb->mt->level[0].level_y = image->tile_y; 386 irb->mt->level[0].slice[0].y_offset = image->tile_y; 388 irb->mt->total_height += image->tile_y;
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H A D | intel_screen.c | 398 &image->tile_y); 645 image->tile_y = orig_image->tile_y;
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H A D | intel_blit.c | 961 uint32_t offset, tile_x, tile_y; local 964 &offset, &tile_x, &tile_y);
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H A D | intel_tex_image.c | 273 mt->level[0].slice[0].y_offset = image->tile_y;
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/external/webp/src/enc/ |
H A D | predictor_enc.c | 284 int tile_x, int tile_y, int bits, 293 const int start_y = tile_y << bits; 307 (modes[tile_y * tiles_per_row + tile_x - 1] >> 8) & 0xff : 0xff; 308 const int above_mode = (tile_y > 0) ? 309 (modes[(tile_y - 1) * tiles_per_row + tile_x] >> 8) & 0xff : 0xff; 459 int tile_y; local 469 for (tile_y = 0; tile_y < tiles_per_col; ++tile_y) { 472 const int pred = GetBestPredictorForTile(width, height, tile_x, tile_y, 283 GetBestPredictorForTile(int width, int height, int tile_x, int tile_y, int bits, int accumulated[4][256], uint32_t* const argb_scratch, const uint32_t* const argb, int max_quantization, int exact, int used_subtract_green, const uint32_t* const modes) argument 653 GetBestColorTransformForTile( int tile_x, int tile_y, int bits, VP8LMultipliers prev_x, VP8LMultipliers prev_y, int quality, int xsize, int ysize, const int accumulated_red_histo[256], const int accumulated_blue_histo[256], const uint32_t* const argb) argument 681 CopyTileWithColorTransform(int xsize, int ysize, int tile_x, int tile_y, int max_tile_size, VP8LMultipliers color_transform, uint32_t* argb) argument 702 int tile_x, tile_y; local [all...] |
H A D | vp8l_enc.c | 654 int tile_y = y & tile_mask; local 660 if ((tile_x != (x & tile_mask)) || (tile_y != (y & tile_mask))) { 662 tile_y = y & tile_mask; 1387 int tile_x, tile_y; local 1394 for (tile_y = 0; tile_y < tiles_per_col; ++tile_y) { 1396 predictors[tile_y * tiles_per_row + tile_x] = 0xff000000u | (pred << 8);
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/external/mesa3d/src/gallium/drivers/vc4/ |
H A D | vc4_tiling.c | 170 uint32_t tile_y = utile_y >> 3; local 171 bool odd_tile_y = tile_y & 1; 177 uint32_t tile_offset = 4096 * (tile_y * tile_stride + tile_x);
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H A D | vc4_resource.c | 776 uint32_t tile_y = y / tile_h; local 778 VC4_TILE_BUFFER_SIZE * (tile_y * tiles_w + tile_x));
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/external/ImageMagick/MagickCore/ |
H A D | shear.c | 768 tile_y; 779 for (tile_y=0; tile_y < (ssize_t) image->rows; tile_y+=(ssize_t) tile_height) 809 if ((tile_y+(ssize_t) tile_height) > (ssize_t) image->rows) 810 height=(size_t) (tile_height-(tile_y+tile_height-image->rows)); 811 p=GetCacheViewVirtualPixels(image_view,tile_x,tile_y,width,height, 829 (rotate_image->columns-(tile_y+height)),y+tile_x,height,1, 982 tile_y; 993 for (tile_y 764 tile_y; local 978 tile_y; local [all...] |
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
H A D | lp_rast.c | 301 const unsigned tile_x = task->x, tile_y = task->y; local 332 tile_y + y, inputs->layer); 343 tile_y + y, inputs->layer); 353 tile_x + x, tile_y + y,
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