Searched refs:saturate (Results 1 - 14 of 14) sorted by relevance
/frameworks/av/media/libstagefright/codecs/aacenc/src/ |
H A D | line_pe.c | 133 peChanData->pe = saturate(pe); 134 peChanData->constPart = saturate(constPart); 135 peChanData->nActiveLines = saturate(nActiveLines); 139 peData->pe = saturate(pe); 141 peData->constPart = saturate(constPart); 143 peData->nActiveLines = saturate(nActiveLines);
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H A D | psy_configuration.c | 132 return saturate(bvalFFTLine);
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H A D | quantize.c | 88 qua = saturate(x);
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H A D | sf_estim.c | 268 return saturate(specPe); 325 return saturate(scfBitsDiff); 380 return saturate(specPeDiff);
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H A D | adj_thr.c | 356 *pe = saturate(ipe); 357 *constPart = saturate(iconstPart); 358 *nActiveLines = saturate(inActiveLines);
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H A D | tns.c | 588 weightedSpectrum[i] = saturate(pWork32[i] << maxShift);
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/frameworks/native/libs/math/include/math/ |
H A D | scalar.h | 25 static constexpr T saturate(T v) noexcept {
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H A D | TVecHelpers.h | 495 friend inline CONSTEXPR VECTOR<T> PURE saturate(const VECTOR<T>& lv) {
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/frameworks/native/include/ui/ |
H A D | ColorSpace.h | 54 * and the default clamping function is a simple saturate 62 clamping_function clamper = saturate<float> 72 * simple saturate (clamp(x, 0, 1)). 78 clamping_function clamper = saturate<float> 87 * The default clamping function is a saturate (clamp(x, 0, 1)). 93 clamping_function clamper = saturate<float> 102 * and the default clamping function is a simple saturate 111 clamping_function clamper = saturate<float> 121 * simple saturate (clamp(x, 0, 1)). 128 clamping_function clamper = saturate<floa [all...] |
/frameworks/native/libs/ui/include/ui/ |
H A D | ColorSpace.h | 54 * and the default clamping function is a simple saturate 62 clamping_function clamper = saturate<float> 72 * simple saturate (clamp(x, 0, 1)). 78 clamping_function clamper = saturate<float> 87 * The default clamping function is a saturate (clamp(x, 0, 1)). 93 clamping_function clamper = saturate<float> 102 * and the default clamping function is a simple saturate 111 clamping_function clamper = saturate<float> 121 * simple saturate (clamp(x, 0, 1)). 128 clamping_function clamper = saturate<floa [all...] |
/frameworks/av/media/libstagefright/codecs/aacenc/basic_op/ |
H A D | basicop2.c | 35 | Function Name : saturate | 60 Word16 saturate(Word32 L_var1) function 122 var_out = saturate(L_sum); 168 var_out = saturate(L_diff); 409 var_out = saturate(L_product); 477 | Negate var1 with saturation, saturate in the case where input is -32768:| 839 | Negate the 32 bit variable L_var1 with saturation; saturate in the case | 918 var_out = saturate(L_product_arr);
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H A D | basic_op.h | 63 __inline Word16 saturate(Word32 L_var1); 65 Word16 saturate(Word32 L_var1); 296 __inline Word16 saturate(Word32 L_var1) function 611 var_out = saturate(L_sum); 639 var_out = saturate(L_diff); 714 var_out = saturate(L_product); 1068 var_out = saturate(L_product_arr);
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/frameworks/av/media/libstagefright/codecs/amrwbenc/inc/ |
H A D | basic_op.h | 34 #define saturate(L_var1) (((L_var1) > 0X00007fffL) ? (MAX_16): (((L_var1) < (Word32) 0xffff8000L) ? (MIN_16): ((L_var1) & 0xffff))) macro 131 var_out = saturate (L_sum); 174 var_out = saturate (L_diff); 350 var_out = saturate (L_product); 677 var_out = saturate (L_product_arr);
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/frameworks/base/graphics/java/android/graphics/ |
H A D | Color.java | 638 return saturate((float) ((0.2126 * r) + (0.7152 * g) + (0.0722 * b))); 914 return new Color(saturate(r), saturate(g), saturate(b), saturate(a)); 1228 return saturate((float) ((0.2126 * r) + (0.7152 * g) + (0.0722 * b))); 1231 private static float saturate(float v) { method in class:Color
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