file_enumerator.h revision b8cf94937c52feb53b55c39e3f82094d27de464c
1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef BASE_FILES_FILE_ENUMERATOR_H_
6#define BASE_FILES_FILE_ENUMERATOR_H_
7
8#include <stack>
9#include <vector>
10
11#include "base/base_export.h"
12#include "base/basictypes.h"
13#include "base/files/file_path.h"
14#include "base/time/time.h"
15#include "build/build_config.h"
16
17#if defined(OS_WIN)
18#include <windows.h>
19#elif defined(OS_POSIX)
20#include <sys/stat.h>
21#include <unistd.h>
22#endif
23
24namespace base {
25
26// A class for enumerating the files in a provided path. The order of the
27// results is not guaranteed.
28//
29// This is blocking. Do not use on critical threads.
30//
31// Example:
32//
33//   base::FileEnumerator enum(my_dir, false, base::FileEnumerator::FILES,
34//                             FILE_PATH_LITERAL("*.txt"));
35//   for (base::FilePath name = enum.Next(); !name.empty(); name = enum.Next())
36//     ...
37class BASE_EXPORT FileEnumerator {
38 public:
39  // Note: copy & assign supported.
40  class BASE_EXPORT FileInfo {
41   public:
42    FileInfo();
43    ~FileInfo();
44
45    bool IsDirectory() const;
46
47    // The name of the file. This will not include any path information. This
48    // is in constrast to the value returned by FileEnumerator.Next() which
49    // includes the |root_path| passed into the FileEnumerator constructor.
50    FilePath GetName() const;
51
52    int64 GetSize() const;
53    Time GetLastModifiedTime() const;
54
55#if defined(OS_WIN)
56    // Note that the cAlternateFileName (used to hold the "short" 8.3 name)
57    // of the WIN32_FIND_DATA will be empty. Since we don't use short file
58    // names, we tell Windows to omit it which speeds up the query slightly.
59    const WIN32_FIND_DATA& find_data() const { return find_data_; }
60#elif defined(OS_POSIX)
61    const struct stat& stat() const { return stat_; }
62#endif
63
64   private:
65    friend class FileEnumerator;
66
67#if defined(OS_WIN)
68    WIN32_FIND_DATA find_data_;
69#elif defined(OS_POSIX)
70    struct stat stat_;
71    FilePath filename_;
72#endif
73  };
74
75  enum FileType {
76    FILES                 = 1 << 0,
77    DIRECTORIES           = 1 << 1,
78    INCLUDE_DOT_DOT       = 1 << 2,
79#if defined(OS_POSIX)
80    SHOW_SYM_LINKS        = 1 << 4,
81#endif
82  };
83
84  // |root_path| is the starting directory to search for. It may or may not end
85  // in a slash.
86  //
87  // If |recursive| is true, this will enumerate all matches in any
88  // subdirectories matched as well. It does a breadth-first search, so all
89  // files in one directory will be returned before any files in a
90  // subdirectory.
91  //
92  // |file_type|, a bit mask of FileType, specifies whether the enumerator
93  // should match files, directories, or both.
94  //
95  // |pattern| is an optional pattern for which files to match. This
96  // works like shell globbing. For example, "*.txt" or "Foo???.doc".
97  // However, be careful in specifying patterns that aren't cross platform
98  // since the underlying code uses OS-specific matching routines.  In general,
99  // Windows matching is less featureful than others, so test there first.
100  // If unspecified, this will match all files.
101  // NOTE: the pattern only matches the contents of root_path, not files in
102  // recursive subdirectories.
103  // TODO(erikkay): Fix the pattern matching to work at all levels.
104  FileEnumerator(const FilePath& root_path,
105                 bool recursive,
106                 int file_type);
107  FileEnumerator(const FilePath& root_path,
108                 bool recursive,
109                 int file_type,
110                 const FilePath::StringType& pattern);
111  ~FileEnumerator();
112
113  // Returns the next file or an empty string if there are no more results.
114  //
115  // The returned path will incorporate the |root_path| passed in the
116  // constructor: "<root_path>/file_name.txt". If the |root_path| is absolute,
117  // then so will be the result of Next().
118  FilePath Next();
119
120  // Write the file info into |info|.
121  FileInfo GetInfo() const;
122
123 private:
124  // Returns true if the given path should be skipped in enumeration.
125  bool ShouldSkip(const FilePath& path);
126
127#if defined(OS_WIN)
128  // True when find_data_ is valid.
129  bool has_find_data_;
130  WIN32_FIND_DATA find_data_;
131  HANDLE find_handle_;
132#elif defined(OS_POSIX)
133
134  // Read the filenames in source into the vector of DirectoryEntryInfo's
135  static bool ReadDirectory(std::vector<FileInfo>* entries,
136                            const FilePath& source, bool show_links);
137
138  // The files in the current directory
139  std::vector<FileInfo> directory_entries_;
140
141  // The next entry to use from the directory_entries_ vector
142  size_t current_directory_entry_;
143#endif
144
145  FilePath root_path_;
146  bool recursive_;
147  int file_type_;
148  FilePath::StringType pattern_;  // Empty when we want to find everything.
149
150  // A stack that keeps track of which subdirectories we still need to
151  // enumerate in the breadth-first search.
152  std::stack<FilePath> pending_paths_;
153
154  DISALLOW_COPY_AND_ASSIGN(FileEnumerator);
155};
156
157}  // namespace base
158
159#endif  // BASE_FILES_FILE_ENUMERATOR_H_
160