file_enumerator.h revision b8cf94937c52feb53b55c39e3f82094d27de464c
1// Copyright (c) 2012 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5#ifndef BASE_FILES_FILE_ENUMERATOR_H_ 6#define BASE_FILES_FILE_ENUMERATOR_H_ 7 8#include <stack> 9#include <vector> 10 11#include "base/base_export.h" 12#include "base/basictypes.h" 13#include "base/files/file_path.h" 14#include "base/time/time.h" 15#include "build/build_config.h" 16 17#if defined(OS_WIN) 18#include <windows.h> 19#elif defined(OS_POSIX) 20#include <sys/stat.h> 21#include <unistd.h> 22#endif 23 24namespace base { 25 26// A class for enumerating the files in a provided path. The order of the 27// results is not guaranteed. 28// 29// This is blocking. Do not use on critical threads. 30// 31// Example: 32// 33// base::FileEnumerator enum(my_dir, false, base::FileEnumerator::FILES, 34// FILE_PATH_LITERAL("*.txt")); 35// for (base::FilePath name = enum.Next(); !name.empty(); name = enum.Next()) 36// ... 37class BASE_EXPORT FileEnumerator { 38 public: 39 // Note: copy & assign supported. 40 class BASE_EXPORT FileInfo { 41 public: 42 FileInfo(); 43 ~FileInfo(); 44 45 bool IsDirectory() const; 46 47 // The name of the file. This will not include any path information. This 48 // is in constrast to the value returned by FileEnumerator.Next() which 49 // includes the |root_path| passed into the FileEnumerator constructor. 50 FilePath GetName() const; 51 52 int64 GetSize() const; 53 Time GetLastModifiedTime() const; 54 55#if defined(OS_WIN) 56 // Note that the cAlternateFileName (used to hold the "short" 8.3 name) 57 // of the WIN32_FIND_DATA will be empty. Since we don't use short file 58 // names, we tell Windows to omit it which speeds up the query slightly. 59 const WIN32_FIND_DATA& find_data() const { return find_data_; } 60#elif defined(OS_POSIX) 61 const struct stat& stat() const { return stat_; } 62#endif 63 64 private: 65 friend class FileEnumerator; 66 67#if defined(OS_WIN) 68 WIN32_FIND_DATA find_data_; 69#elif defined(OS_POSIX) 70 struct stat stat_; 71 FilePath filename_; 72#endif 73 }; 74 75 enum FileType { 76 FILES = 1 << 0, 77 DIRECTORIES = 1 << 1, 78 INCLUDE_DOT_DOT = 1 << 2, 79#if defined(OS_POSIX) 80 SHOW_SYM_LINKS = 1 << 4, 81#endif 82 }; 83 84 // |root_path| is the starting directory to search for. It may or may not end 85 // in a slash. 86 // 87 // If |recursive| is true, this will enumerate all matches in any 88 // subdirectories matched as well. It does a breadth-first search, so all 89 // files in one directory will be returned before any files in a 90 // subdirectory. 91 // 92 // |file_type|, a bit mask of FileType, specifies whether the enumerator 93 // should match files, directories, or both. 94 // 95 // |pattern| is an optional pattern for which files to match. This 96 // works like shell globbing. For example, "*.txt" or "Foo???.doc". 97 // However, be careful in specifying patterns that aren't cross platform 98 // since the underlying code uses OS-specific matching routines. In general, 99 // Windows matching is less featureful than others, so test there first. 100 // If unspecified, this will match all files. 101 // NOTE: the pattern only matches the contents of root_path, not files in 102 // recursive subdirectories. 103 // TODO(erikkay): Fix the pattern matching to work at all levels. 104 FileEnumerator(const FilePath& root_path, 105 bool recursive, 106 int file_type); 107 FileEnumerator(const FilePath& root_path, 108 bool recursive, 109 int file_type, 110 const FilePath::StringType& pattern); 111 ~FileEnumerator(); 112 113 // Returns the next file or an empty string if there are no more results. 114 // 115 // The returned path will incorporate the |root_path| passed in the 116 // constructor: "<root_path>/file_name.txt". If the |root_path| is absolute, 117 // then so will be the result of Next(). 118 FilePath Next(); 119 120 // Write the file info into |info|. 121 FileInfo GetInfo() const; 122 123 private: 124 // Returns true if the given path should be skipped in enumeration. 125 bool ShouldSkip(const FilePath& path); 126 127#if defined(OS_WIN) 128 // True when find_data_ is valid. 129 bool has_find_data_; 130 WIN32_FIND_DATA find_data_; 131 HANDLE find_handle_; 132#elif defined(OS_POSIX) 133 134 // Read the filenames in source into the vector of DirectoryEntryInfo's 135 static bool ReadDirectory(std::vector<FileInfo>* entries, 136 const FilePath& source, bool show_links); 137 138 // The files in the current directory 139 std::vector<FileInfo> directory_entries_; 140 141 // The next entry to use from the directory_entries_ vector 142 size_t current_directory_entry_; 143#endif 144 145 FilePath root_path_; 146 bool recursive_; 147 int file_type_; 148 FilePath::StringType pattern_; // Empty when we want to find everything. 149 150 // A stack that keeps track of which subdirectories we still need to 151 // enumerate in the breadth-first search. 152 std::stack<FilePath> pending_paths_; 153 154 DISALLOW_COPY_AND_ASSIGN(FileEnumerator); 155}; 156 157} // namespace base 158 159#endif // BASE_FILES_FILE_ENUMERATOR_H_ 160