JumpThreading.cpp revision f9065a904fca1018d6ea3e1536b9b3368c084725
1//===- JumpThreading.cpp - Thread control through conditional blocks ------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file implements the Jump Threading pass. 11// 12//===----------------------------------------------------------------------===// 13 14#define DEBUG_TYPE "jump-threading" 15#include "llvm/Transforms/Scalar.h" 16#include "llvm/IntrinsicInst.h" 17#include "llvm/Pass.h" 18#include "llvm/ADT/Statistic.h" 19#include "llvm/Support/CommandLine.h" 20#include "llvm/Support/Compiler.h" 21#include "llvm/Support/Debug.h" 22using namespace llvm; 23 24//STATISTIC(NumThreads, "Number of jumps threaded"); 25 26static cl::opt<unsigned> 27Threshold("jump-threading-threshold", 28 cl::desc("Max block size to duplicate for jump threading"), 29 cl::init(6), cl::Hidden); 30 31namespace { 32 /// This pass performs 'jump threading', which looks at blocks that have 33 /// multiple predecessors and multiple successors. If one or more of the 34 /// predecessors of the block can be proven to always jump to one of the 35 /// successors, we forward the edge from the predecessor to the successor by 36 /// duplicating the contents of this block. 37 /// 38 /// An example of when this can occur is code like this: 39 /// 40 /// if () { ... 41 /// X = 4; 42 /// } 43 /// if (X < 3) { 44 /// 45 /// In this case, the unconditional branch at the end of the first if can be 46 /// revectored to the false side of the second if. 47 /// 48 class VISIBILITY_HIDDEN JumpThreading : public FunctionPass { 49 public: 50 static char ID; // Pass identification 51 JumpThreading() : FunctionPass((intptr_t)&ID) {} 52 53 bool runOnFunction(Function &F); 54 bool ThreadBlock(BasicBlock &BB); 55 }; 56 char JumpThreading::ID = 0; 57 RegisterPass<JumpThreading> X("jump-threading", "Jump Threading"); 58} 59 60// Public interface to the Jump Threading pass 61FunctionPass *llvm::createJumpThreadingPass() { return new JumpThreading(); } 62 63/// runOnFunction - Top level algorithm. 64/// 65bool JumpThreading::runOnFunction(Function &F) { 66 DOUT << "Jump threading on function '" << F.getNameStart() << "'\n"; 67 bool Changed = false; 68 for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I) 69 Changed |= ThreadBlock(*I); 70 return Changed; 71} 72 73/// getJumpThreadDuplicationCost - Return the cost of duplicating this block to 74/// thread across it. 75static unsigned getJumpThreadDuplicationCost(const BasicBlock &BB) { 76 BasicBlock::const_iterator I = BB.begin(); 77 /// Ignore PHI nodes, these will be flattened when duplication happens. 78 while (isa<PHINode>(*I)) ++I; 79 80 // Sum up the cost of each instruction until we get to the terminator. Don't 81 // include the terminator because the copy won't include it. 82 unsigned Size = 0; 83 for (; !isa<TerminatorInst>(I); ++I) { 84 // Debugger intrinsics don't incur code size. 85 if (isa<DbgInfoIntrinsic>(I)) continue; 86 87 // If this is a pointer->pointer bitcast, it is free. 88 if (isa<BitCastInst>(I) && isa<PointerType>(I->getType())) 89 continue; 90 91 // All other instructions count for at least one unit. 92 ++Size; 93 94 // Calls are more expensive. If they are non-intrinsic calls, we model them 95 // as having cost of 4. If they are a non-vector intrinsic, we model them 96 // as having cost of 2 total, and if they are a vector intrinsic, we model 97 // them as having cost 1. 98 if (const CallInst *CI = dyn_cast<CallInst>(I)) { 99 if (!isa<IntrinsicInst>(CI)) 100 Size += 3; 101 else if (isa<VectorType>(CI->getType())) 102 Size += 1; 103 } 104 } 105 106 // Threading through a switch statement is particularly profitable. If this 107 // block ends in a switch, decrease its cost to make it more likely to happen. 108 if (isa<SwitchInst>(I)) 109 Size = Size > 6 ? Size-6 : 0; 110 111 return Size; 112} 113 114 115/// ThreadBlock - If there are any predecessors whose control can be threaded 116/// through to a successor, transform them now. 117bool JumpThreading::ThreadBlock(BasicBlock &BB) { 118 // If there is only one predecessor or successor, then there is nothing to do. 119 if (BB.getTerminator()->getNumSuccessors() == 1 || BB.getSinglePredecessor()) 120 return false; 121 122 // See if this block ends with a branch of switch. If so, see if the 123 // condition is a phi node. If so, and if an entry of the phi node is a 124 // constant, we can thread the block. 125 Value *Condition; 126 if (BranchInst *BI = dyn_cast<BranchInst>(BB.getTerminator())) 127 Condition = BI->getCondition(); 128 else if (SwitchInst *SI = dyn_cast<SwitchInst>(BB.getTerminator())) 129 Condition = SI->getCondition(); 130 else 131 return false; // Must be an invoke. 132 133 // See if this is a phi node in the current block. 134 PHINode *PN = dyn_cast<PHINode>(Condition); 135 if (!PN || PN->getParent() != &BB) return false; 136 137 // See if the phi node has any constant values. If so, we can determine where 138 // the corresponding predecessor will branch. 139 unsigned PredNo = ~0U; 140 for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) { 141 if (isa<ConstantInt>(PN->getIncomingValue(i))) { 142 PredNo = i; 143 break; 144 } 145 } 146 147 // If no incoming value has a constant, we don't know the destination of any 148 // predecessors. 149 if (PredNo == ~0U) 150 return false; 151 152 // See if the cost of duplicating this block is low enough. 153 unsigned JumpThreadCost = getJumpThreadDuplicationCost(BB); 154 if (JumpThreadCost > Threshold) { 155 DOUT << " Not threading BB '" << BB.getNameStart() 156 << "' - Cost is too high: " << JumpThreadCost << "\n"; 157 return false; 158 } 159 160 DOUT << " Threading BB '" << BB.getNameStart() << "'. Cost is: " 161 << JumpThreadCost << "\n"; 162 163 return false; 164} 165