cso_context.h revision 1bf8fa82770622c0a8ba88e7cb506e507fb56061
1/************************************************************************** 2 * 3 * Copyright 2007-2008 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 29#ifndef CSO_CONTEXT_H 30#define CSO_CONTEXT_H 31 32#include "pipe/p_context.h" 33#include "pipe/p_state.h" 34#include "pipe/p_defines.h" 35 36 37#ifdef __cplusplus 38extern "C" { 39#endif 40 41struct cso_context; 42struct u_vbuf; 43 44struct cso_context *cso_create_context( struct pipe_context *pipe ); 45void cso_destroy_context( struct cso_context *cso ); 46 47 48enum pipe_error cso_set_blend( struct cso_context *cso, 49 const struct pipe_blend_state *blend ); 50 51 52enum pipe_error cso_set_depth_stencil_alpha( struct cso_context *cso, 53 const struct pipe_depth_stencil_alpha_state *dsa ); 54 55 56 57enum pipe_error cso_set_rasterizer( struct cso_context *cso, 58 const struct pipe_rasterizer_state *rasterizer ); 59 60 61enum pipe_error 62cso_set_samplers(struct cso_context *cso, 63 unsigned shader_stage, 64 unsigned count, 65 const struct pipe_sampler_state **states); 66 67 68/* Alternate interface to support state trackers that like to modify 69 * samplers one at a time: 70 */ 71enum pipe_error 72cso_single_sampler(struct cso_context *cso, unsigned shader_stage, 73 unsigned idx, const struct pipe_sampler_state *states); 74 75void 76cso_single_sampler_done(struct cso_context *cso, unsigned shader_stage); 77 78 79enum pipe_error cso_set_vertex_elements(struct cso_context *ctx, 80 unsigned count, 81 const struct pipe_vertex_element *states); 82 83void cso_set_vertex_buffers(struct cso_context *ctx, 84 unsigned start_slot, unsigned count, 85 const struct pipe_vertex_buffer *buffers); 86 87/* One vertex buffer slot is provided with the save/restore functionality. 88 * cso_context chooses the slot, it can be non-zero. */ 89unsigned cso_get_aux_vertex_buffer_slot(struct cso_context *ctx); 90 91 92void cso_set_stream_outputs(struct cso_context *ctx, 93 unsigned num_targets, 94 struct pipe_stream_output_target **targets, 95 const unsigned *offsets); 96 97 98/* 99 * We don't provide shader caching in CSO. Most of the time the api provides 100 * object semantics for shaders anyway, and the cases where it doesn't 101 * (eg mesa's internally-generated texenv programs), it will be up to 102 * the state tracker to implement their own specialized caching. 103 */ 104 105void cso_set_fragment_shader_handle(struct cso_context *ctx, void *handle); 106void cso_delete_fragment_shader(struct cso_context *ctx, void *handle ); 107 108 109void cso_set_vertex_shader_handle(struct cso_context *ctx, void *handle); 110void cso_delete_vertex_shader(struct cso_context *ctx, void *handle ); 111 112 113void cso_set_geometry_shader_handle(struct cso_context *ctx, void *handle); 114void cso_delete_geometry_shader(struct cso_context *ctx, void *handle); 115 116 117void cso_set_tessctrl_shader_handle(struct cso_context *ctx, void *handle); 118void cso_delete_tessctrl_shader(struct cso_context *ctx, void *handle); 119 120 121void cso_set_tesseval_shader_handle(struct cso_context *ctx, void *handle); 122void cso_delete_tesseval_shader(struct cso_context *ctx, void *handle); 123 124 125void cso_set_compute_shader_handle(struct cso_context *ctx, void *handle); 126void cso_delete_compute_shader(struct cso_context *ctx, void *handle); 127 128 129void cso_set_framebuffer(struct cso_context *cso, 130 const struct pipe_framebuffer_state *fb); 131 132 133void cso_set_viewport(struct cso_context *cso, 134 const struct pipe_viewport_state *vp); 135void cso_set_viewport_dims(struct cso_context *ctx, 136 float width, float height, boolean invert); 137 138 139void cso_set_blend_color(struct cso_context *cso, 140 const struct pipe_blend_color *bc); 141 142void cso_set_sample_mask(struct cso_context *cso, unsigned stencil_mask); 143 144void cso_set_min_samples(struct cso_context *cso, unsigned min_samples); 145 146void cso_set_stencil_ref(struct cso_context *cso, 147 const struct pipe_stencil_ref *sr); 148 149void cso_set_render_condition(struct cso_context *cso, 150 struct pipe_query *query, 151 boolean condition, uint mode); 152 153 154#define CSO_BIT_AUX_VERTEX_BUFFER_SLOT 0x1 155#define CSO_BIT_BLEND 0x2 156#define CSO_BIT_DEPTH_STENCIL_ALPHA 0x4 157#define CSO_BIT_FRAGMENT_SAMPLERS 0x8 158#define CSO_BIT_FRAGMENT_SAMPLER_VIEWS 0x10 159#define CSO_BIT_FRAGMENT_SHADER 0x20 160#define CSO_BIT_FRAMEBUFFER 0x40 161#define CSO_BIT_GEOMETRY_SHADER 0x80 162#define CSO_BIT_MIN_SAMPLES 0x100 163#define CSO_BIT_RASTERIZER 0x200 164#define CSO_BIT_RENDER_CONDITION 0x400 165#define CSO_BIT_SAMPLE_MASK 0x800 166#define CSO_BIT_STENCIL_REF 0x1000 167#define CSO_BIT_STREAM_OUTPUTS 0x2000 168#define CSO_BIT_TESSCTRL_SHADER 0x4000 169#define CSO_BIT_TESSEVAL_SHADER 0x8000 170#define CSO_BIT_VERTEX_ELEMENTS 0x10000 171#define CSO_BIT_VERTEX_SHADER 0x20000 172#define CSO_BIT_VIEWPORT 0x40000 173 174#define CSO_BITS_ALL_SHADERS (CSO_BIT_VERTEX_SHADER | \ 175 CSO_BIT_FRAGMENT_SHADER | \ 176 CSO_BIT_GEOMETRY_SHADER | \ 177 CSO_BIT_TESSCTRL_SHADER | \ 178 CSO_BIT_TESSEVAL_SHADER) 179 180void cso_save_state(struct cso_context *cso, unsigned state_mask); 181void cso_restore_state(struct cso_context *cso); 182 183 184/* sampler view state */ 185 186void 187cso_set_sampler_views(struct cso_context *cso, 188 unsigned shader_stage, 189 unsigned count, 190 struct pipe_sampler_view **views); 191 192 193/* constant buffers */ 194 195void cso_set_constant_buffer(struct cso_context *cso, unsigned shader_stage, 196 unsigned index, struct pipe_constant_buffer *cb); 197void cso_set_constant_buffer_resource(struct cso_context *cso, 198 unsigned shader_stage, 199 unsigned index, 200 struct pipe_resource *buffer); 201void cso_save_constant_buffer_slot0(struct cso_context *cso, 202 unsigned shader_stage); 203void cso_restore_constant_buffer_slot0(struct cso_context *cso, 204 unsigned shader_stage); 205 206 207/* drawing */ 208 209void 210cso_set_index_buffer(struct cso_context *cso, 211 const struct pipe_index_buffer *ib); 212 213void 214cso_draw_vbo(struct cso_context *cso, 215 const struct pipe_draw_info *info); 216 217void 218cso_draw_arrays_instanced(struct cso_context *cso, uint mode, 219 uint start, uint count, 220 uint start_instance, uint instance_count); 221 222void 223cso_draw_arrays(struct cso_context *cso, uint mode, uint start, uint count); 224 225#ifdef __cplusplus 226} 227#endif 228 229#endif 230