cso_context.h revision 877128505431adaf817dc8069172ebe4a1cdf5d8
1/************************************************************************** 2 * 3 * Copyright 2007-2008 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 29#ifndef CSO_CONTEXT_H 30#define CSO_CONTEXT_H 31 32#include "pipe/p_context.h" 33#include "pipe/p_state.h" 34#include "pipe/p_defines.h" 35 36 37#ifdef __cplusplus 38extern "C" { 39#endif 40 41struct cso_context; 42struct u_vbuf; 43 44struct cso_context *cso_create_context( struct pipe_context *pipe ); 45 46void cso_release_all( struct cso_context *ctx ); 47 48void cso_destroy_context( struct cso_context *cso ); 49 50 51 52enum pipe_error cso_set_blend( struct cso_context *cso, 53 const struct pipe_blend_state *blend ); 54void cso_save_blend(struct cso_context *cso); 55void cso_restore_blend(struct cso_context *cso); 56 57 58 59enum pipe_error cso_set_depth_stencil_alpha( struct cso_context *cso, 60 const struct pipe_depth_stencil_alpha_state *dsa ); 61void cso_save_depth_stencil_alpha(struct cso_context *cso); 62void cso_restore_depth_stencil_alpha(struct cso_context *cso); 63 64 65 66enum pipe_error cso_set_rasterizer( struct cso_context *cso, 67 const struct pipe_rasterizer_state *rasterizer ); 68void cso_save_rasterizer(struct cso_context *cso); 69void cso_restore_rasterizer(struct cso_context *cso); 70 71 72enum pipe_error 73cso_set_samplers(struct cso_context *cso, 74 unsigned shader_stage, 75 unsigned count, 76 const struct pipe_sampler_state **states); 77 78void 79cso_save_samplers(struct cso_context *cso, unsigned shader_stage); 80 81void 82cso_restore_samplers(struct cso_context *cso, unsigned shader_stage); 83 84/* Alternate interface to support state trackers that like to modify 85 * samplers one at a time: 86 */ 87enum pipe_error 88cso_single_sampler(struct cso_context *cso, 89 unsigned shader_stage, 90 unsigned count, 91 const struct pipe_sampler_state *states); 92 93void 94cso_single_sampler_done(struct cso_context *cso, unsigned shader_stage); 95 96 97enum pipe_error cso_set_vertex_elements(struct cso_context *ctx, 98 unsigned count, 99 const struct pipe_vertex_element *states); 100void cso_save_vertex_elements(struct cso_context *ctx); 101void cso_restore_vertex_elements(struct cso_context *ctx); 102 103 104void cso_set_vertex_buffers(struct cso_context *ctx, 105 unsigned start_slot, unsigned count, 106 const struct pipe_vertex_buffer *buffers); 107 108/* One vertex buffer slot is provided with the save/restore functionality. 109 * cso_context chooses the slot, it can be non-zero. */ 110void cso_save_aux_vertex_buffer_slot(struct cso_context *ctx); 111void cso_restore_aux_vertex_buffer_slot(struct cso_context *ctx); 112unsigned cso_get_aux_vertex_buffer_slot(struct cso_context *ctx); 113 114 115void cso_set_stream_outputs(struct cso_context *ctx, 116 unsigned num_targets, 117 struct pipe_stream_output_target **targets, 118 unsigned append_bitmask); 119void cso_save_stream_outputs(struct cso_context *ctx); 120void cso_restore_stream_outputs(struct cso_context *ctx); 121 122 123/* 124 * We don't provide shader caching in CSO. Most of the time the api provides 125 * object semantics for shaders anyway, and the cases where it doesn't 126 * (eg mesa's internally-generated texenv programs), it will be up to 127 * the state tracker to implement their own specialized caching. 128 */ 129 130void cso_set_fragment_shader_handle(struct cso_context *ctx, void *handle); 131void cso_delete_fragment_shader(struct cso_context *ctx, void *handle ); 132void cso_save_fragment_shader(struct cso_context *cso); 133void cso_restore_fragment_shader(struct cso_context *cso); 134 135 136void cso_set_vertex_shader_handle(struct cso_context *ctx, void *handle); 137void cso_delete_vertex_shader(struct cso_context *ctx, void *handle ); 138void cso_save_vertex_shader(struct cso_context *cso); 139void cso_restore_vertex_shader(struct cso_context *cso); 140 141 142void cso_set_geometry_shader_handle(struct cso_context *ctx, void *handle); 143void cso_delete_geometry_shader(struct cso_context *ctx, void *handle); 144void cso_save_geometry_shader(struct cso_context *cso); 145void cso_restore_geometry_shader(struct cso_context *cso); 146 147 148void cso_set_framebuffer(struct cso_context *cso, 149 const struct pipe_framebuffer_state *fb); 150void cso_save_framebuffer(struct cso_context *cso); 151void cso_restore_framebuffer(struct cso_context *cso); 152 153 154void cso_set_viewport(struct cso_context *cso, 155 const struct pipe_viewport_state *vp); 156void cso_save_viewport(struct cso_context *cso); 157void cso_restore_viewport(struct cso_context *cso); 158 159 160void cso_set_blend_color(struct cso_context *cso, 161 const struct pipe_blend_color *bc); 162 163void cso_set_sample_mask(struct cso_context *cso, unsigned stencil_mask); 164void cso_save_sample_mask(struct cso_context *ctx); 165void cso_restore_sample_mask(struct cso_context *ctx); 166 167void cso_set_stencil_ref(struct cso_context *cso, 168 const struct pipe_stencil_ref *sr); 169void cso_save_stencil_ref(struct cso_context *cso); 170void cso_restore_stencil_ref(struct cso_context *cso); 171 172void cso_set_render_condition(struct cso_context *cso, 173 struct pipe_query *query, 174 boolean condition, uint mode); 175void cso_save_render_condition(struct cso_context *cso); 176void cso_restore_render_condition(struct cso_context *cso); 177 178 179/* clip state */ 180 181void 182cso_set_clip(struct cso_context *cso, 183 const struct pipe_clip_state *clip); 184 185void 186cso_save_clip(struct cso_context *cso); 187 188void 189cso_restore_clip(struct cso_context *cso); 190 191 192/* sampler view state */ 193 194void 195cso_set_sampler_views(struct cso_context *cso, 196 unsigned shader_stage, 197 unsigned count, 198 struct pipe_sampler_view **views); 199 200void 201cso_save_sampler_views(struct cso_context *cso, unsigned shader_stage); 202 203void 204cso_restore_sampler_views(struct cso_context *cso, unsigned shader_stage); 205 206 207/* constant buffers */ 208 209void cso_set_constant_buffer(struct cso_context *cso, unsigned shader_stage, 210 unsigned index, struct pipe_constant_buffer *cb); 211void cso_set_constant_buffer_resource(struct cso_context *cso, 212 unsigned shader_stage, 213 unsigned index, 214 struct pipe_resource *buffer); 215void cso_save_constant_buffer_slot0(struct cso_context *cso, 216 unsigned shader_stage); 217void cso_restore_constant_buffer_slot0(struct cso_context *cso, 218 unsigned shader_stage); 219 220 221/* drawing */ 222 223void 224cso_set_index_buffer(struct cso_context *cso, 225 const struct pipe_index_buffer *ib); 226 227void 228cso_draw_vbo(struct cso_context *cso, 229 const struct pipe_draw_info *info); 230 231void 232cso_draw_arrays_instanced(struct cso_context *cso, uint mode, 233 uint start, uint count, 234 uint start_instance, uint instance_count); 235 236/* helper drawing function */ 237void 238cso_draw_arrays(struct cso_context *cso, uint mode, uint start, uint count); 239 240#ifdef __cplusplus 241} 242#endif 243 244#endif 245