swrast.c revision f4e561ce127cf484d7c76c29b8cd026c9ad5cebc
1/*
2 * Copyright 2008, 2010 George Sapountzis <gsapountzis@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
18 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
19 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
20 */
21
22/*
23 * DRI software rasterizer
24 *
25 * This is the mesa swrast module packaged into a DRI driver structure.
26 *
27 * The front-buffer is allocated by the loader. The loader provides read/write
28 * callbacks for access to the front-buffer. The driver uses a scratch row for
29 * front-buffer rendering to avoid repeated calls to the loader.
30 *
31 * The back-buffer is allocated by the driver and is private.
32 */
33
34#include "main/context.h"
35#include "main/extensions.h"
36#include "main/formats.h"
37#include "main/framebuffer.h"
38#include "main/imports.h"
39#include "main/renderbuffer.h"
40#include "swrast/swrast.h"
41#include "swrast_setup/swrast_setup.h"
42#include "tnl/tnl.h"
43#include "tnl/t_context.h"
44#include "tnl/t_pipeline.h"
45#include "vbo/vbo.h"
46#include "drivers/common/driverfuncs.h"
47#include "drivers/common/meta.h"
48#include "utils.h"
49
50#include "swrast_priv.h"
51
52
53/**
54 * Screen and config-related functions
55 */
56
57static const __DRIextension *dri_screen_extensions[] = {
58    NULL
59};
60
61static __DRIconfig **
62swrastFillInModes(__DRIscreen *psp,
63		  unsigned pixel_bits, unsigned depth_bits,
64		  unsigned stencil_bits, GLboolean have_back_buffer)
65{
66    __DRIconfig **configs;
67    unsigned depth_buffer_factor;
68    unsigned back_buffer_factor;
69    GLenum fb_format;
70    GLenum fb_type;
71
72    /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
73     * support pageflipping at all.
74     */
75    static const GLenum back_buffer_modes[] = {
76	GLX_NONE, GLX_SWAP_UNDEFINED_OML
77    };
78
79    uint8_t depth_bits_array[4];
80    uint8_t stencil_bits_array[4];
81    uint8_t msaa_samples_array[1];
82
83    depth_bits_array[0] = 0;
84    depth_bits_array[1] = 0;
85    depth_bits_array[2] = depth_bits;
86    depth_bits_array[3] = depth_bits;
87
88    /* Just like with the accumulation buffer, always provide some modes
89     * with a stencil buffer.
90     */
91    stencil_bits_array[0] = 0;
92    stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
93    stencil_bits_array[2] = 0;
94    stencil_bits_array[3] = (stencil_bits == 0) ? 8 : stencil_bits;
95
96    msaa_samples_array[0] = 0;
97
98    depth_buffer_factor = 4;
99    back_buffer_factor = 2;
100
101    switch (pixel_bits) {
102    case 8:
103	fb_format = GL_RGB;
104	fb_type = GL_UNSIGNED_BYTE_2_3_3_REV;
105	break;
106    case 16:
107	fb_format = GL_RGB;
108	fb_type = GL_UNSIGNED_SHORT_5_6_5;
109	break;
110    case 24:
111	fb_format = GL_BGR;
112	fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
113	break;
114    case 32:
115	fb_format = GL_BGRA;
116	fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
117	break;
118    default:
119	fprintf(stderr, "[%s:%u] bad depth %d\n", __func__, __LINE__,
120		pixel_bits);
121	return NULL;
122    }
123
124    configs = driCreateConfigs(fb_format, fb_type,
125			       depth_bits_array, stencil_bits_array,
126			       depth_buffer_factor, back_buffer_modes,
127			       back_buffer_factor, msaa_samples_array, 1,
128			       GL_TRUE);
129    if (configs == NULL) {
130	fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
131		__LINE__);
132	return NULL;
133    }
134
135    return configs;
136}
137
138static const __DRIconfig **
139dri_init_screen(__DRIscreen * psp)
140{
141    __DRIconfig **configs8, **configs16, **configs24, **configs32;
142
143    TRACE;
144
145    psp->extensions = dri_screen_extensions;
146
147    configs8  = swrastFillInModes(psp,  8,  8, 0, 1);
148    configs16 = swrastFillInModes(psp, 16, 16, 0, 1);
149    configs24 = swrastFillInModes(psp, 24, 24, 8, 1);
150    configs32 = swrastFillInModes(psp, 32, 24, 8, 1);
151
152    configs16 = driConcatConfigs(configs8, configs16);
153    configs24 = driConcatConfigs(configs16, configs24);
154    configs32 = driConcatConfigs(configs24, configs32);
155
156    return (const __DRIconfig **)configs32;
157}
158
159static void
160dri_destroy_screen(__DRIscreen * sPriv)
161{
162    TRACE;
163}
164
165
166/**
167 * Framebuffer and renderbuffer-related functions.
168 */
169
170static GLuint
171choose_pixel_format(const GLvisual *v)
172{
173    int depth = v->rgbBits;
174
175    if (depth == 32
176	&& v->redMask   == 0xff0000
177	&& v->greenMask == 0x00ff00
178	&& v->blueMask  == 0x0000ff)
179	return PF_A8R8G8B8;
180    else if (depth == 24
181	     && v->redMask   == 0xff0000
182	     && v->greenMask == 0x00ff00
183	     && v->blueMask  == 0x0000ff)
184	return PF_X8R8G8B8;
185    else if (depth == 16
186	     && v->redMask   == 0xf800
187	     && v->greenMask == 0x07e0
188	     && v->blueMask  == 0x001f)
189	return PF_R5G6B5;
190    else if (depth == 8
191	     && v->redMask   == 0x07
192	     && v->greenMask == 0x38
193	     && v->blueMask  == 0xc0)
194	return PF_R3G3B2;
195
196    _mesa_problem( NULL, "unexpected format in %s", __FUNCTION__ );
197    return 0;
198}
199
200static void
201swrast_delete_renderbuffer(struct gl_renderbuffer *rb)
202{
203    TRACE;
204
205    free(rb->Data);
206    free(rb);
207}
208
209static INLINE int
210bytes_per_line(unsigned pitch_bits, unsigned mul)
211{
212   unsigned mask = mul - 1;
213
214   return ((pitch_bits + mask) & ~mask) / 8;
215}
216
217static GLboolean
218swrast_alloc_front_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
219			   GLenum internalFormat, GLuint width, GLuint height)
220{
221    struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
222
223    TRACE;
224
225    rb->Data = NULL;
226    rb->Width = width;
227    rb->Height = height;
228
229    xrb->pitch = bytes_per_line(width * xrb->bpp, 32);
230
231    return GL_TRUE;
232}
233
234static GLboolean
235swrast_alloc_back_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
236			  GLenum internalFormat, GLuint width, GLuint height)
237{
238    struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
239
240    TRACE;
241
242    free(rb->Data);
243
244    swrast_alloc_front_storage(ctx, rb, internalFormat, width, height);
245
246    rb->Data = malloc(height * xrb->pitch);
247
248    return GL_TRUE;
249}
250
251static struct swrast_renderbuffer *
252swrast_new_renderbuffer(const GLvisual *visual, GLboolean front)
253{
254    struct swrast_renderbuffer *xrb = calloc(1, sizeof *xrb);
255    GLuint pixel_format;
256
257    TRACE;
258
259    if (!xrb)
260	return NULL;
261
262    _mesa_init_renderbuffer(&xrb->Base, 0);
263
264    pixel_format = choose_pixel_format(visual);
265
266    xrb->Base.Delete = swrast_delete_renderbuffer;
267    if (front) {
268	xrb->Base.AllocStorage = swrast_alloc_front_storage;
269	swrast_set_span_funcs_front(xrb, pixel_format);
270    }
271    else {
272	xrb->Base.AllocStorage = swrast_alloc_back_storage;
273	swrast_set_span_funcs_back(xrb, pixel_format);
274    }
275
276    switch (pixel_format) {
277    case PF_A8R8G8B8:
278	xrb->Base.Format = MESA_FORMAT_ARGB8888;
279	xrb->Base.InternalFormat = GL_RGBA;
280	xrb->Base._BaseFormat = GL_RGBA;
281	xrb->Base.DataType = GL_UNSIGNED_BYTE;
282	xrb->bpp = 32;
283	break;
284    case PF_X8R8G8B8:
285	xrb->Base.Format = MESA_FORMAT_ARGB8888; /* XXX */
286	xrb->Base.InternalFormat = GL_RGB;
287	xrb->Base._BaseFormat = GL_RGB;
288	xrb->Base.DataType = GL_UNSIGNED_BYTE;
289	xrb->bpp = 32;
290	break;
291    case PF_R5G6B5:
292	xrb->Base.Format = MESA_FORMAT_RGB565;
293	xrb->Base.InternalFormat = GL_RGB;
294	xrb->Base._BaseFormat = GL_RGB;
295	xrb->Base.DataType = GL_UNSIGNED_BYTE;
296	xrb->bpp = 16;
297	break;
298    case PF_R3G3B2:
299	xrb->Base.Format = MESA_FORMAT_RGB332;
300	xrb->Base.InternalFormat = GL_RGB;
301	xrb->Base._BaseFormat = GL_RGB;
302	xrb->Base.DataType = GL_UNSIGNED_BYTE;
303	xrb->bpp = 8;
304	break;
305    default:
306	return NULL;
307    }
308
309    return xrb;
310}
311
312static GLboolean
313dri_create_buffer(__DRIscreen * sPriv,
314		  __DRIdrawable * dPriv,
315		  const __GLcontextModes * visual, GLboolean isPixmap)
316{
317    struct dri_drawable *drawable = NULL;
318    GLframebuffer *fb;
319    struct swrast_renderbuffer *frontrb, *backrb;
320
321    TRACE;
322
323    drawable = CALLOC_STRUCT(dri_drawable);
324    if (drawable == NULL)
325	goto drawable_fail;
326
327    dPriv->driverPrivate = drawable;
328    drawable->dPriv = dPriv;
329
330    drawable->row = malloc(MAX_WIDTH * 4);
331    if (drawable->row == NULL)
332	goto drawable_fail;
333
334    fb = &drawable->Base;
335
336    /* basic framebuffer setup */
337    _mesa_initialize_window_framebuffer(fb, visual);
338
339    /* add front renderbuffer */
340    frontrb = swrast_new_renderbuffer(visual, GL_TRUE);
341    _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontrb->Base);
342
343    /* add back renderbuffer */
344    if (visual->doubleBufferMode) {
345	backrb = swrast_new_renderbuffer(visual, GL_FALSE);
346	_mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backrb->Base);
347    }
348
349    /* add software renderbuffers */
350    _mesa_add_soft_renderbuffers(fb,
351				 GL_FALSE, /* color */
352				 visual->haveDepthBuffer,
353				 visual->haveStencilBuffer,
354				 visual->haveAccumBuffer,
355				 GL_FALSE, /* alpha */
356				 GL_FALSE /* aux bufs */);
357
358    return GL_TRUE;
359
360drawable_fail:
361
362    if (drawable)
363	free(drawable->row);
364
365    FREE(drawable);
366
367    return GL_FALSE;
368}
369
370static void
371dri_destroy_buffer(__DRIdrawable * dPriv)
372{
373    TRACE;
374
375    if (dPriv) {
376	struct dri_drawable *drawable = dri_drawable(dPriv);
377	GLframebuffer *fb;
378
379	free(drawable->row);
380
381	fb = &drawable->Base;
382
383	fb->DeletePending = GL_TRUE;
384	_mesa_reference_framebuffer(&fb, NULL);
385    }
386}
387
388static void
389dri_swap_buffers(__DRIdrawable * dPriv)
390{
391    __DRIscreen *sPriv = dPriv->driScreenPriv;
392
393    GET_CURRENT_CONTEXT(ctx);
394
395    struct dri_drawable *drawable = dri_drawable(dPriv);
396    GLframebuffer *fb;
397    struct swrast_renderbuffer *frontrb, *backrb;
398
399    TRACE;
400
401    fb = &drawable->Base;
402
403    frontrb =
404	swrast_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
405    backrb =
406	swrast_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer);
407
408    /* check for signle-buffered */
409    if (backrb == NULL)
410	return;
411
412    /* check if swapping currently bound buffer */
413    if (ctx && ctx->DrawBuffer == fb) {
414	/* flush pending rendering */
415	_mesa_notifySwapBuffers(ctx);
416    }
417
418    sPriv->swrast_loader->putImage(dPriv, __DRI_SWRAST_IMAGE_OP_SWAP,
419				   0, 0,
420				   frontrb->Base.Width,
421				   frontrb->Base.Height,
422				   backrb->Base.Data,
423				   dPriv->loaderPrivate);
424}
425
426
427/**
428 * General device driver functions.
429 */
430
431static void
432get_window_size( GLframebuffer *fb, GLsizei *w, GLsizei *h )
433{
434    __DRIdrawable *dPriv = swrast_drawable(fb)->dPriv;
435    __DRIscreen *sPriv = dPriv->driScreenPriv;
436    int x, y;
437
438    sPriv->swrast_loader->getDrawableInfo(dPriv,
439					  &x, &y, w, h,
440					  dPriv->loaderPrivate);
441}
442
443static void
444swrast_check_and_update_window_size( GLcontext *ctx, GLframebuffer *fb )
445{
446    GLsizei width, height;
447
448    get_window_size(fb, &width, &height);
449    if (fb->Width != width || fb->Height != height) {
450	_mesa_resize_framebuffer(ctx, fb, width, height);
451    }
452}
453
454static const GLubyte *
455get_string(GLcontext *ctx, GLenum pname)
456{
457    (void) ctx;
458    switch (pname) {
459	case GL_VENDOR:
460	    return (const GLubyte *) "Mesa Project";
461	case GL_RENDERER:
462	    return (const GLubyte *) "Software Rasterizer";
463	default:
464	    return NULL;
465    }
466}
467
468static void
469update_state( GLcontext *ctx, GLuint new_state )
470{
471    /* not much to do here - pass it on */
472    _swrast_InvalidateState( ctx, new_state );
473    _swsetup_InvalidateState( ctx, new_state );
474    _vbo_InvalidateState( ctx, new_state );
475    _tnl_InvalidateState( ctx, new_state );
476}
477
478static void
479viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
480{
481    GLframebuffer *draw = ctx->WinSysDrawBuffer;
482    GLframebuffer *read = ctx->WinSysReadBuffer;
483
484    swrast_check_and_update_window_size(ctx, draw);
485    swrast_check_and_update_window_size(ctx, read);
486}
487
488static void
489swrast_init_driver_functions(struct dd_function_table *driver)
490{
491    driver->GetString = get_string;
492    driver->UpdateState = update_state;
493    driver->GetBufferSize = NULL;
494    driver->Viewport = viewport;
495}
496
497
498/**
499 * Context-related functions.
500 */
501
502static GLboolean
503dri_create_context(const __GLcontextModes * visual,
504		   __DRIcontext * cPriv, void *sharedContextPrivate)
505{
506    struct dri_context *ctx = NULL;
507    struct dri_context *share = (struct dri_context *)sharedContextPrivate;
508    GLcontext *mesaCtx = NULL;
509    GLcontext *sharedCtx = NULL;
510    struct dd_function_table functions;
511
512    TRACE;
513
514    ctx = CALLOC_STRUCT(dri_context);
515    if (ctx == NULL)
516	goto context_fail;
517
518    cPriv->driverPrivate = ctx;
519    ctx->cPriv = cPriv;
520
521    /* build table of device driver functions */
522    _mesa_init_driver_functions(&functions);
523    swrast_init_driver_functions(&functions);
524
525    if (share) {
526	sharedCtx = &share->Base;
527    }
528
529    mesaCtx = &ctx->Base;
530
531    /* basic context setup */
532    if (!_mesa_initialize_context(mesaCtx, visual, sharedCtx, &functions, (void *) cPriv)) {
533	goto context_fail;
534    }
535
536    /* do bounds checking to prevent segfaults and server crashes! */
537    mesaCtx->Const.CheckArrayBounds = GL_TRUE;
538
539    /* create module contexts */
540    _swrast_CreateContext( mesaCtx );
541    _vbo_CreateContext( mesaCtx );
542    _tnl_CreateContext( mesaCtx );
543    _swsetup_CreateContext( mesaCtx );
544    _swsetup_Wakeup( mesaCtx );
545
546    /* use default TCL pipeline */
547    {
548       TNLcontext *tnl = TNL_CONTEXT(mesaCtx);
549       tnl->Driver.RunPipeline = _tnl_run_pipeline;
550    }
551
552    _mesa_enable_sw_extensions(mesaCtx);
553    _mesa_enable_1_3_extensions(mesaCtx);
554    _mesa_enable_1_4_extensions(mesaCtx);
555    _mesa_enable_1_5_extensions(mesaCtx);
556    _mesa_enable_2_0_extensions(mesaCtx);
557    _mesa_enable_2_1_extensions(mesaCtx);
558
559    _mesa_meta_init(mesaCtx);
560
561    driInitExtensions( mesaCtx, NULL, GL_FALSE );
562
563    return GL_TRUE;
564
565context_fail:
566
567    FREE(ctx);
568
569    return GL_FALSE;
570}
571
572static void
573dri_destroy_context(__DRIcontext * cPriv)
574{
575    TRACE;
576
577    if (cPriv) {
578	struct dri_context *ctx = dri_context(cPriv);
579	GLcontext *mesaCtx;
580
581	mesaCtx = &ctx->Base;
582
583        _mesa_meta_free(mesaCtx);
584	_swsetup_DestroyContext( mesaCtx );
585	_swrast_DestroyContext( mesaCtx );
586	_tnl_DestroyContext( mesaCtx );
587	_vbo_DestroyContext( mesaCtx );
588	_mesa_destroy_context( mesaCtx );
589    }
590}
591
592static GLboolean
593dri_make_current(__DRIcontext * cPriv,
594		 __DRIdrawable * driDrawPriv,
595		 __DRIdrawable * driReadPriv)
596{
597    GLcontext *mesaCtx;
598    GLframebuffer *mesaDraw;
599    GLframebuffer *mesaRead;
600    TRACE;
601
602    if (cPriv) {
603	struct dri_context *ctx = dri_context(cPriv);
604	struct dri_drawable *draw = dri_drawable(driDrawPriv);
605	struct dri_drawable *read = dri_drawable(driReadPriv);
606
607	if (!driDrawPriv || !driReadPriv)
608	    return GL_FALSE;
609
610	mesaCtx = &ctx->Base;
611	mesaDraw = &draw->Base;
612	mesaRead = &read->Base;
613
614	/* check for same context and buffer */
615	if (mesaCtx == _mesa_get_current_context()
616	    && mesaCtx->DrawBuffer == mesaDraw
617	    && mesaCtx->ReadBuffer == mesaRead) {
618	    return GL_TRUE;
619	}
620
621	_glapi_check_multithread();
622
623	swrast_check_and_update_window_size(mesaCtx, mesaDraw);
624	if (mesaRead != mesaDraw)
625	    swrast_check_and_update_window_size(mesaCtx, mesaRead);
626
627	_mesa_make_current( mesaCtx,
628			    mesaDraw,
629			    mesaRead );
630    }
631    else {
632	/* unbind */
633	_mesa_make_current( NULL, NULL, NULL );
634    }
635
636    return GL_TRUE;
637}
638
639static GLboolean
640dri_unbind_context(__DRIcontext * cPriv)
641{
642    TRACE;
643    (void) cPriv;
644    return GL_TRUE;
645}
646
647
648const struct __DriverAPIRec driDriverAPI = {
649    .InitScreen = dri_init_screen,
650    .DestroyScreen = dri_destroy_screen,
651    .CreateContext = dri_create_context,
652    .DestroyContext = dri_destroy_context,
653    .CreateBuffer = dri_create_buffer,
654    .DestroyBuffer = dri_destroy_buffer,
655    .SwapBuffers = dri_swap_buffers,
656    .MakeCurrent = dri_make_current,
657    .UnbindContext = dri_unbind_context,
658};
659
660/* This is the table of extensions that the loader will dlsym() for. */
661PUBLIC const __DRIextension *__driDriverExtensions[] = {
662    &driCoreExtension.base,
663    &driSWRastExtension.base,
664    NULL
665};
666