blend.c revision 40663864d2ee46afe246c15f5c4e6e380bb81720
1/**
2 * \file blend.c
3 * Blending operations.
4 */
5
6/*
7 * Mesa 3-D graphics library
8 *
9 * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
10 *
11 * Permission is hereby granted, free of charge, to any person obtaining a
12 * copy of this software and associated documentation files (the "Software"),
13 * to deal in the Software without restriction, including without limitation
14 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15 * and/or sell copies of the Software, and to permit persons to whom the
16 * Software is furnished to do so, subject to the following conditions:
17 *
18 * The above copyright notice and this permission notice shall be included
19 * in all copies or substantial portions of the Software.
20 *
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
24 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
25 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
26 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27 * OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30
31
32#include "glheader.h"
33#include "blend.h"
34#include "context.h"
35#include "enums.h"
36#include "macros.h"
37#include "mtypes.h"
38
39
40
41/**
42 * Check if given blend source factor is legal.
43 * \return GL_TRUE if legal, GL_FALSE otherwise.
44 */
45static GLboolean
46legal_src_factor(const struct gl_context *ctx, GLenum factor)
47{
48   switch (factor) {
49   case GL_SRC_COLOR:
50   case GL_ONE_MINUS_SRC_COLOR:
51   case GL_ZERO:
52   case GL_ONE:
53   case GL_DST_COLOR:
54   case GL_ONE_MINUS_DST_COLOR:
55   case GL_SRC_ALPHA:
56   case GL_ONE_MINUS_SRC_ALPHA:
57   case GL_DST_ALPHA:
58   case GL_ONE_MINUS_DST_ALPHA:
59   case GL_SRC_ALPHA_SATURATE:
60      return GL_TRUE;
61   case GL_CONSTANT_COLOR:
62   case GL_ONE_MINUS_CONSTANT_COLOR:
63   case GL_CONSTANT_ALPHA:
64   case GL_ONE_MINUS_CONSTANT_ALPHA:
65      return _mesa_is_desktop_gl(ctx) || ctx->API == API_OPENGLES2;
66   case GL_SRC1_COLOR:
67   case GL_SRC1_ALPHA:
68   case GL_ONE_MINUS_SRC1_COLOR:
69   case GL_ONE_MINUS_SRC1_ALPHA:
70      return _mesa_is_desktop_gl(ctx)
71         && ctx->Extensions.ARB_blend_func_extended;
72   default:
73      return GL_FALSE;
74   }
75}
76
77
78/**
79 * Check if given blend destination factor is legal.
80 * \return GL_TRUE if legal, GL_FALSE otherwise.
81 */
82static GLboolean
83legal_dst_factor(const struct gl_context *ctx, GLenum factor)
84{
85   switch (factor) {
86   case GL_DST_COLOR:
87   case GL_ONE_MINUS_DST_COLOR:
88   case GL_ZERO:
89   case GL_ONE:
90   case GL_SRC_COLOR:
91   case GL_ONE_MINUS_SRC_COLOR:
92   case GL_SRC_ALPHA:
93   case GL_ONE_MINUS_SRC_ALPHA:
94   case GL_DST_ALPHA:
95   case GL_ONE_MINUS_DST_ALPHA:
96      return GL_TRUE;
97   case GL_CONSTANT_COLOR:
98   case GL_ONE_MINUS_CONSTANT_COLOR:
99   case GL_CONSTANT_ALPHA:
100   case GL_ONE_MINUS_CONSTANT_ALPHA:
101      return _mesa_is_desktop_gl(ctx) || ctx->API == API_OPENGLES2;
102   case GL_SRC_ALPHA_SATURATE:
103      return (_mesa_is_desktop_gl(ctx)
104              && ctx->Extensions.ARB_blend_func_extended)
105         || _mesa_is_gles3(ctx);
106   case GL_SRC1_COLOR:
107   case GL_SRC1_ALPHA:
108   case GL_ONE_MINUS_SRC1_COLOR:
109   case GL_ONE_MINUS_SRC1_ALPHA:
110      return _mesa_is_desktop_gl(ctx)
111         && ctx->Extensions.ARB_blend_func_extended;
112   default:
113      return GL_FALSE;
114   }
115}
116
117
118/**
119 * Check if src/dest RGB/A blend factors are legal.  If not generate
120 * a GL error.
121 * \return GL_TRUE if factors are legal, GL_FALSE otherwise.
122 */
123static GLboolean
124validate_blend_factors(struct gl_context *ctx, const char *func,
125                       GLenum sfactorRGB, GLenum dfactorRGB,
126                       GLenum sfactorA, GLenum dfactorA)
127{
128   if (!legal_src_factor(ctx, sfactorRGB)) {
129      _mesa_error(ctx, GL_INVALID_ENUM,
130                  "%s(sfactorRGB = %s)", func,
131                  _mesa_enum_to_string(sfactorRGB));
132      return GL_FALSE;
133   }
134
135   if (!legal_dst_factor(ctx, dfactorRGB)) {
136      _mesa_error(ctx, GL_INVALID_ENUM,
137                  "%s(dfactorRGB = %s)", func,
138                  _mesa_enum_to_string(dfactorRGB));
139      return GL_FALSE;
140   }
141
142   if (sfactorA != sfactorRGB && !legal_src_factor(ctx, sfactorA)) {
143      _mesa_error(ctx, GL_INVALID_ENUM,
144                  "%s(sfactorA = %s)", func,
145                  _mesa_enum_to_string(sfactorA));
146      return GL_FALSE;
147   }
148
149   if (dfactorA != dfactorRGB && !legal_dst_factor(ctx, dfactorA)) {
150      _mesa_error(ctx, GL_INVALID_ENUM,
151                  "%s(dfactorA = %s)", func,
152                  _mesa_enum_to_string(dfactorA));
153      return GL_FALSE;
154   }
155
156   return GL_TRUE;
157}
158
159
160/**
161 * Specify the blending operation.
162 *
163 * \param sfactor source factor operator.
164 * \param dfactor destination factor operator.
165 *
166 * \sa glBlendFunc, glBlendFuncSeparateEXT
167 */
168void GLAPIENTRY
169_mesa_BlendFunc( GLenum sfactor, GLenum dfactor )
170{
171   _mesa_BlendFuncSeparate(sfactor, dfactor, sfactor, dfactor);
172}
173
174static GLboolean
175blend_factor_is_dual_src(GLenum factor)
176{
177   return (factor == GL_SRC1_COLOR ||
178	   factor == GL_SRC1_ALPHA ||
179	   factor == GL_ONE_MINUS_SRC1_COLOR ||
180	   factor == GL_ONE_MINUS_SRC1_ALPHA);
181}
182
183static void
184update_uses_dual_src(struct gl_context *ctx, int buf)
185{
186   ctx->Color.Blend[buf]._UsesDualSrc =
187      (blend_factor_is_dual_src(ctx->Color.Blend[buf].SrcRGB) ||
188       blend_factor_is_dual_src(ctx->Color.Blend[buf].DstRGB) ||
189       blend_factor_is_dual_src(ctx->Color.Blend[buf].SrcA) ||
190       blend_factor_is_dual_src(ctx->Color.Blend[buf].DstA));
191}
192
193
194/**
195 * Return the number of per-buffer blend states to update in
196 * glBlendFunc, glBlendFuncSeparate, glBlendEquation, etc.
197 */
198static inline unsigned
199num_buffers(const struct gl_context *ctx)
200{
201   return ctx->Extensions.ARB_draw_buffers_blend
202      ? ctx->Const.MaxDrawBuffers : 1;
203}
204
205
206/**
207 * Set the separate blend source/dest factors for all draw buffers.
208 *
209 * \param sfactorRGB RGB source factor operator.
210 * \param dfactorRGB RGB destination factor operator.
211 * \param sfactorA alpha source factor operator.
212 * \param dfactorA alpha destination factor operator.
213 */
214void GLAPIENTRY
215_mesa_BlendFuncSeparate( GLenum sfactorRGB, GLenum dfactorRGB,
216                            GLenum sfactorA, GLenum dfactorA )
217{
218   GET_CURRENT_CONTEXT(ctx);
219   const unsigned numBuffers = num_buffers(ctx);
220   unsigned buf;
221   bool changed = false;
222
223   if (MESA_VERBOSE & VERBOSE_API)
224      _mesa_debug(ctx, "glBlendFuncSeparate %s %s %s %s\n",
225                  _mesa_enum_to_string(sfactorRGB),
226                  _mesa_enum_to_string(dfactorRGB),
227                  _mesa_enum_to_string(sfactorA),
228                  _mesa_enum_to_string(dfactorA));
229
230   /* Check if we're really changing any state.  If not, return early. */
231   if (ctx->Color._BlendFuncPerBuffer) {
232      /* Check all per-buffer states */
233      for (buf = 0; buf < numBuffers; buf++) {
234         if (ctx->Color.Blend[buf].SrcRGB != sfactorRGB ||
235             ctx->Color.Blend[buf].DstRGB != dfactorRGB ||
236             ctx->Color.Blend[buf].SrcA != sfactorA ||
237             ctx->Color.Blend[buf].DstA != dfactorA) {
238            changed = true;
239            break;
240         }
241      }
242   }
243   else {
244      /* only need to check 0th per-buffer state */
245      if (ctx->Color.Blend[0].SrcRGB != sfactorRGB ||
246          ctx->Color.Blend[0].DstRGB != dfactorRGB ||
247          ctx->Color.Blend[0].SrcA != sfactorA ||
248          ctx->Color.Blend[0].DstA != dfactorA) {
249         changed = true;
250      }
251   }
252
253   if (!changed)
254      return;
255
256   if (!validate_blend_factors(ctx, "glBlendFuncSeparate",
257                               sfactorRGB, dfactorRGB,
258                               sfactorA, dfactorA)) {
259      return;
260   }
261
262   FLUSH_VERTICES(ctx, _NEW_COLOR);
263
264   for (buf = 0; buf < numBuffers; buf++) {
265      ctx->Color.Blend[buf].SrcRGB = sfactorRGB;
266      ctx->Color.Blend[buf].DstRGB = dfactorRGB;
267      ctx->Color.Blend[buf].SrcA = sfactorA;
268      ctx->Color.Blend[buf].DstA = dfactorA;
269   }
270
271   update_uses_dual_src(ctx, 0);
272   for (buf = 1; buf < numBuffers; buf++) {
273      ctx->Color.Blend[buf]._UsesDualSrc = ctx->Color.Blend[0]._UsesDualSrc;
274   }
275
276   ctx->Color._BlendFuncPerBuffer = GL_FALSE;
277
278   if (ctx->Driver.BlendFuncSeparate) {
279      ctx->Driver.BlendFuncSeparate(ctx, sfactorRGB, dfactorRGB,
280                                    sfactorA, dfactorA);
281   }
282}
283
284
285/**
286 * Set blend source/dest factors for one color buffer/target.
287 */
288void GLAPIENTRY
289_mesa_BlendFunciARB(GLuint buf, GLenum sfactor, GLenum dfactor)
290{
291   _mesa_BlendFuncSeparateiARB(buf, sfactor, dfactor, sfactor, dfactor);
292}
293
294
295/**
296 * Set separate blend source/dest factors for one color buffer/target.
297 */
298void GLAPIENTRY
299_mesa_BlendFuncSeparateiARB(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB,
300                         GLenum sfactorA, GLenum dfactorA)
301{
302   GET_CURRENT_CONTEXT(ctx);
303
304   if (!ctx->Extensions.ARB_draw_buffers_blend) {
305      _mesa_error(ctx, GL_INVALID_OPERATION, "glBlendFunc[Separate]i()");
306      return;
307   }
308
309   if (buf >= ctx->Const.MaxDrawBuffers) {
310      _mesa_error(ctx, GL_INVALID_VALUE, "glBlendFuncSeparatei(buffer=%u)",
311                  buf);
312      return;
313   }
314
315   if (ctx->Color.Blend[buf].SrcRGB == sfactorRGB &&
316       ctx->Color.Blend[buf].DstRGB == dfactorRGB &&
317       ctx->Color.Blend[buf].SrcA == sfactorA &&
318       ctx->Color.Blend[buf].DstA == dfactorA)
319      return; /* no change */
320
321   if (!validate_blend_factors(ctx, "glBlendFuncSeparatei",
322                               sfactorRGB, dfactorRGB,
323                               sfactorA, dfactorA)) {
324      return;
325   }
326
327   FLUSH_VERTICES(ctx, _NEW_COLOR);
328
329   ctx->Color.Blend[buf].SrcRGB = sfactorRGB;
330   ctx->Color.Blend[buf].DstRGB = dfactorRGB;
331   ctx->Color.Blend[buf].SrcA = sfactorA;
332   ctx->Color.Blend[buf].DstA = dfactorA;
333   update_uses_dual_src(ctx, buf);
334   ctx->Color._BlendFuncPerBuffer = GL_TRUE;
335}
336
337
338/**
339 * Check if given blend equation is legal.
340 * \return GL_TRUE if legal, GL_FALSE otherwise.
341 */
342static GLboolean
343legal_blend_equation(const struct gl_context *ctx, GLenum mode)
344{
345   switch (mode) {
346   case GL_FUNC_ADD:
347   case GL_FUNC_SUBTRACT:
348   case GL_FUNC_REVERSE_SUBTRACT:
349      return GL_TRUE;
350   case GL_MIN:
351   case GL_MAX:
352      return ctx->Extensions.EXT_blend_minmax;
353   default:
354      return GL_FALSE;
355   }
356}
357
358
359/* This is really an extension function! */
360void GLAPIENTRY
361_mesa_BlendEquation( GLenum mode )
362{
363   GET_CURRENT_CONTEXT(ctx);
364   const unsigned numBuffers = num_buffers(ctx);
365   unsigned buf;
366   bool changed = false;
367
368   if (MESA_VERBOSE & VERBOSE_API)
369      _mesa_debug(ctx, "glBlendEquation(%s)\n",
370                  _mesa_enum_to_string(mode));
371
372   if (ctx->Color._BlendEquationPerBuffer) {
373      /* Check all per-buffer states */
374      for (buf = 0; buf < numBuffers; buf++) {
375         if (ctx->Color.Blend[buf].EquationRGB != mode ||
376             ctx->Color.Blend[buf].EquationA != mode) {
377            changed = true;
378            break;
379         }
380      }
381   }
382   else {
383      /* only need to check 0th per-buffer state */
384      if (ctx->Color.Blend[0].EquationRGB != mode ||
385          ctx->Color.Blend[0].EquationA != mode) {
386         changed = true;
387      }
388   }
389
390   if (!changed)
391      return;
392
393   if (!legal_blend_equation(ctx, mode)) {
394      _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquation");
395      return;
396   }
397
398   FLUSH_VERTICES(ctx, _NEW_COLOR);
399
400   for (buf = 0; buf < numBuffers; buf++) {
401      ctx->Color.Blend[buf].EquationRGB = mode;
402      ctx->Color.Blend[buf].EquationA = mode;
403   }
404   ctx->Color._BlendEquationPerBuffer = GL_FALSE;
405
406   if (ctx->Driver.BlendEquationSeparate)
407      (*ctx->Driver.BlendEquationSeparate)( ctx, mode, mode );
408}
409
410
411/**
412 * Set blend equation for one color buffer/target.
413 */
414void GLAPIENTRY
415_mesa_BlendEquationiARB(GLuint buf, GLenum mode)
416{
417   GET_CURRENT_CONTEXT(ctx);
418
419   if (MESA_VERBOSE & VERBOSE_API)
420      _mesa_debug(ctx, "glBlendEquationi(%u, %s)\n",
421                  buf, _mesa_enum_to_string(mode));
422
423   if (buf >= ctx->Const.MaxDrawBuffers) {
424      _mesa_error(ctx, GL_INVALID_VALUE, "glBlendEquationi(buffer=%u)",
425                  buf);
426      return;
427   }
428
429   if (!legal_blend_equation(ctx, mode)) {
430      _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationi");
431      return;
432   }
433
434   if (ctx->Color.Blend[buf].EquationRGB == mode &&
435       ctx->Color.Blend[buf].EquationA == mode)
436      return;  /* no change */
437
438   FLUSH_VERTICES(ctx, _NEW_COLOR);
439   ctx->Color.Blend[buf].EquationRGB = mode;
440   ctx->Color.Blend[buf].EquationA = mode;
441   ctx->Color._BlendEquationPerBuffer = GL_TRUE;
442}
443
444
445void GLAPIENTRY
446_mesa_BlendEquationSeparate( GLenum modeRGB, GLenum modeA )
447{
448   GET_CURRENT_CONTEXT(ctx);
449   const unsigned numBuffers = num_buffers(ctx);
450   unsigned buf;
451   bool changed = false;
452
453   if (MESA_VERBOSE & VERBOSE_API)
454      _mesa_debug(ctx, "glBlendEquationSeparateEXT(%s %s)\n",
455                  _mesa_enum_to_string(modeRGB),
456                  _mesa_enum_to_string(modeA));
457
458   if (ctx->Color._BlendEquationPerBuffer) {
459      /* Check all per-buffer states */
460      for (buf = 0; buf < numBuffers; buf++) {
461         if (ctx->Color.Blend[buf].EquationRGB != modeRGB ||
462             ctx->Color.Blend[buf].EquationA != modeA) {
463            changed = true;
464            break;
465         }
466      }
467   }
468   else {
469      /* only need to check 0th per-buffer state */
470      if (ctx->Color.Blend[0].EquationRGB != modeRGB ||
471          ctx->Color.Blend[0].EquationA != modeA) {
472         changed = true;
473      }
474   }
475
476   if (!changed)
477      return;
478
479   if ( (modeRGB != modeA) && !ctx->Extensions.EXT_blend_equation_separate ) {
480      _mesa_error(ctx, GL_INVALID_OPERATION,
481		  "glBlendEquationSeparateEXT not supported by driver");
482      return;
483   }
484
485   if (!legal_blend_equation(ctx, modeRGB)) {
486      _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparateEXT(modeRGB)");
487      return;
488   }
489
490   if (!legal_blend_equation(ctx, modeA)) {
491      _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparateEXT(modeA)");
492      return;
493   }
494
495   FLUSH_VERTICES(ctx, _NEW_COLOR);
496
497   for (buf = 0; buf < numBuffers; buf++) {
498      ctx->Color.Blend[buf].EquationRGB = modeRGB;
499      ctx->Color.Blend[buf].EquationA = modeA;
500   }
501   ctx->Color._BlendEquationPerBuffer = GL_FALSE;
502
503   if (ctx->Driver.BlendEquationSeparate)
504      ctx->Driver.BlendEquationSeparate(ctx, modeRGB, modeA);
505}
506
507
508/**
509 * Set separate blend equations for one color buffer/target.
510 */
511void GLAPIENTRY
512_mesa_BlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeA)
513{
514   GET_CURRENT_CONTEXT(ctx);
515
516   if (MESA_VERBOSE & VERBOSE_API)
517      _mesa_debug(ctx, "glBlendEquationSeparatei(%u, %s %s)\n", buf,
518                  _mesa_enum_to_string(modeRGB),
519                  _mesa_enum_to_string(modeA));
520
521   if (buf >= ctx->Const.MaxDrawBuffers) {
522      _mesa_error(ctx, GL_INVALID_VALUE, "glBlendEquationSeparatei(buffer=%u)",
523                  buf);
524      return;
525   }
526
527   if (!legal_blend_equation(ctx, modeRGB)) {
528      _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparatei(modeRGB)");
529      return;
530   }
531
532   if (!legal_blend_equation(ctx, modeA)) {
533      _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparatei(modeA)");
534      return;
535   }
536
537   if (ctx->Color.Blend[buf].EquationRGB == modeRGB &&
538       ctx->Color.Blend[buf].EquationA == modeA)
539      return;  /* no change */
540
541   FLUSH_VERTICES(ctx, _NEW_COLOR);
542   ctx->Color.Blend[buf].EquationRGB = modeRGB;
543   ctx->Color.Blend[buf].EquationA = modeA;
544   ctx->Color._BlendEquationPerBuffer = GL_TRUE;
545}
546
547
548/**
549 * Set the blending color.
550 *
551 * \param red red color component.
552 * \param green green color component.
553 * \param blue blue color component.
554 * \param alpha alpha color component.
555 *
556 * \sa glBlendColor().
557 *
558 * Clamps the parameters and updates gl_colorbuffer_attrib::BlendColor.  On a
559 * change, flushes the vertices and notifies the driver via
560 * dd_function_table::BlendColor callback.
561 */
562void GLAPIENTRY
563_mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
564{
565   GLfloat tmp[4];
566   GET_CURRENT_CONTEXT(ctx);
567
568   tmp[0] = red;
569   tmp[1] = green;
570   tmp[2] = blue;
571   tmp[3] = alpha;
572
573   if (TEST_EQ_4V(tmp, ctx->Color.BlendColorUnclamped))
574      return;
575
576   FLUSH_VERTICES(ctx, _NEW_COLOR);
577   COPY_4FV( ctx->Color.BlendColorUnclamped, tmp );
578
579   ctx->Color.BlendColor[0] = CLAMP(tmp[0], 0.0F, 1.0F);
580   ctx->Color.BlendColor[1] = CLAMP(tmp[1], 0.0F, 1.0F);
581   ctx->Color.BlendColor[2] = CLAMP(tmp[2], 0.0F, 1.0F);
582   ctx->Color.BlendColor[3] = CLAMP(tmp[3], 0.0F, 1.0F);
583
584   if (ctx->Driver.BlendColor)
585      (*ctx->Driver.BlendColor)(ctx, ctx->Color.BlendColor);
586}
587
588
589/**
590 * Specify the alpha test function.
591 *
592 * \param func alpha comparison function.
593 * \param ref reference value.
594 *
595 * Verifies the parameters and updates gl_colorbuffer_attrib.
596 * On a change, flushes the vertices and notifies the driver via
597 * dd_function_table::AlphaFunc callback.
598 */
599void GLAPIENTRY
600_mesa_AlphaFunc( GLenum func, GLclampf ref )
601{
602   GET_CURRENT_CONTEXT(ctx);
603
604   if (MESA_VERBOSE & VERBOSE_API)
605      _mesa_debug(ctx, "glAlphaFunc(%s, %f)\n",
606                  _mesa_enum_to_string(func), ref);
607
608   if (ctx->Color.AlphaFunc == func && ctx->Color.AlphaRefUnclamped == ref)
609      return; /* no change */
610
611   switch (func) {
612   case GL_NEVER:
613   case GL_LESS:
614   case GL_EQUAL:
615   case GL_LEQUAL:
616   case GL_GREATER:
617   case GL_NOTEQUAL:
618   case GL_GEQUAL:
619   case GL_ALWAYS:
620      FLUSH_VERTICES(ctx, _NEW_COLOR);
621      ctx->Color.AlphaFunc = func;
622      ctx->Color.AlphaRefUnclamped = ref;
623      ctx->Color.AlphaRef = CLAMP(ref, 0.0F, 1.0F);
624
625      if (ctx->Driver.AlphaFunc)
626         ctx->Driver.AlphaFunc(ctx, func, ctx->Color.AlphaRef);
627      return;
628
629   default:
630      _mesa_error( ctx, GL_INVALID_ENUM, "glAlphaFunc(func)" );
631      return;
632   }
633}
634
635
636/**
637 * Specify a logic pixel operation for color index rendering.
638 *
639 * \param opcode operation.
640 *
641 * Verifies that \p opcode is a valid enum and updates
642 * gl_colorbuffer_attrib::LogicOp.
643 * On a change, flushes the vertices and notifies the driver via the
644 * dd_function_table::LogicOpcode callback.
645 */
646void GLAPIENTRY
647_mesa_LogicOp( GLenum opcode )
648{
649   GET_CURRENT_CONTEXT(ctx);
650
651   if (MESA_VERBOSE & VERBOSE_API)
652      _mesa_debug(ctx, "glLogicOp(%s)\n", _mesa_enum_to_string(opcode));
653
654   switch (opcode) {
655      case GL_CLEAR:
656      case GL_SET:
657      case GL_COPY:
658      case GL_COPY_INVERTED:
659      case GL_NOOP:
660      case GL_INVERT:
661      case GL_AND:
662      case GL_NAND:
663      case GL_OR:
664      case GL_NOR:
665      case GL_XOR:
666      case GL_EQUIV:
667      case GL_AND_REVERSE:
668      case GL_AND_INVERTED:
669      case GL_OR_REVERSE:
670      case GL_OR_INVERTED:
671	 break;
672      default:
673         _mesa_error( ctx, GL_INVALID_ENUM, "glLogicOp" );
674	 return;
675   }
676
677   if (ctx->Color.LogicOp == opcode)
678      return;
679
680   FLUSH_VERTICES(ctx, _NEW_COLOR);
681   ctx->Color.LogicOp = opcode;
682
683   if (ctx->Driver.LogicOpcode)
684      ctx->Driver.LogicOpcode( ctx, opcode );
685}
686
687
688void GLAPIENTRY
689_mesa_IndexMask( GLuint mask )
690{
691   GET_CURRENT_CONTEXT(ctx);
692
693   if (ctx->Color.IndexMask == mask)
694      return;
695
696   FLUSH_VERTICES(ctx, _NEW_COLOR);
697   ctx->Color.IndexMask = mask;
698}
699
700
701/**
702 * Enable or disable writing of frame buffer color components.
703 *
704 * \param red whether to mask writing of the red color component.
705 * \param green whether to mask writing of the green color component.
706 * \param blue whether to mask writing of the blue color component.
707 * \param alpha whether to mask writing of the alpha color component.
708 *
709 * \sa glColorMask().
710 *
711 * Sets the appropriate value of gl_colorbuffer_attrib::ColorMask.  On a
712 * change, flushes the vertices and notifies the driver via the
713 * dd_function_table::ColorMask callback.
714 */
715void GLAPIENTRY
716_mesa_ColorMask( GLboolean red, GLboolean green,
717                 GLboolean blue, GLboolean alpha )
718{
719   GET_CURRENT_CONTEXT(ctx);
720   GLubyte tmp[4];
721   GLuint i;
722   GLboolean flushed;
723
724   if (MESA_VERBOSE & VERBOSE_API)
725      _mesa_debug(ctx, "glColorMask(%d, %d, %d, %d)\n",
726                  red, green, blue, alpha);
727
728   /* Shouldn't have any information about channel depth in core mesa
729    * -- should probably store these as the native booleans:
730    */
731   tmp[RCOMP] = red    ? 0xff : 0x0;
732   tmp[GCOMP] = green  ? 0xff : 0x0;
733   tmp[BCOMP] = blue   ? 0xff : 0x0;
734   tmp[ACOMP] = alpha  ? 0xff : 0x0;
735
736   flushed = GL_FALSE;
737   for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
738      if (!TEST_EQ_4V(tmp, ctx->Color.ColorMask[i])) {
739         if (!flushed) {
740            FLUSH_VERTICES(ctx, _NEW_COLOR);
741         }
742         flushed = GL_TRUE;
743         COPY_4UBV(ctx->Color.ColorMask[i], tmp);
744      }
745   }
746
747   if (ctx->Driver.ColorMask)
748      ctx->Driver.ColorMask( ctx, red, green, blue, alpha );
749}
750
751
752/**
753 * For GL_EXT_draw_buffers2 and GL3
754 */
755void GLAPIENTRY
756_mesa_ColorMaski( GLuint buf, GLboolean red, GLboolean green,
757                        GLboolean blue, GLboolean alpha )
758{
759   GLubyte tmp[4];
760   GET_CURRENT_CONTEXT(ctx);
761
762   if (MESA_VERBOSE & VERBOSE_API)
763      _mesa_debug(ctx, "glColorMaskIndexed %u %d %d %d %d\n",
764                  buf, red, green, blue, alpha);
765
766   if (buf >= ctx->Const.MaxDrawBuffers) {
767      _mesa_error(ctx, GL_INVALID_VALUE, "glColorMaskIndexed(buf=%u)", buf);
768      return;
769   }
770
771   /* Shouldn't have any information about channel depth in core mesa
772    * -- should probably store these as the native booleans:
773    */
774   tmp[RCOMP] = red    ? 0xff : 0x0;
775   tmp[GCOMP] = green  ? 0xff : 0x0;
776   tmp[BCOMP] = blue   ? 0xff : 0x0;
777   tmp[ACOMP] = alpha  ? 0xff : 0x0;
778
779   if (TEST_EQ_4V(tmp, ctx->Color.ColorMask[buf]))
780      return;
781
782   FLUSH_VERTICES(ctx, _NEW_COLOR);
783   COPY_4UBV(ctx->Color.ColorMask[buf], tmp);
784}
785
786
787void GLAPIENTRY
788_mesa_ClampColor(GLenum target, GLenum clamp)
789{
790   GET_CURRENT_CONTEXT(ctx);
791
792   if (clamp != GL_TRUE && clamp != GL_FALSE && clamp != GL_FIXED_ONLY_ARB) {
793      _mesa_error(ctx, GL_INVALID_ENUM, "glClampColorARB(clamp)");
794      return;
795   }
796
797   switch (target) {
798   case GL_CLAMP_VERTEX_COLOR_ARB:
799      if (ctx->API == API_OPENGL_CORE &&
800          !ctx->Extensions.ARB_color_buffer_float) {
801         goto invalid_enum;
802      }
803      FLUSH_VERTICES(ctx, _NEW_LIGHT);
804      ctx->Light.ClampVertexColor = clamp;
805      _mesa_update_clamp_vertex_color(ctx, ctx->DrawBuffer);
806      break;
807   case GL_CLAMP_FRAGMENT_COLOR_ARB:
808      if (ctx->API == API_OPENGL_CORE &&
809          !ctx->Extensions.ARB_color_buffer_float) {
810         goto invalid_enum;
811      }
812      FLUSH_VERTICES(ctx, _NEW_FRAG_CLAMP);
813      ctx->Color.ClampFragmentColor = clamp;
814      _mesa_update_clamp_fragment_color(ctx, ctx->DrawBuffer);
815      break;
816   case GL_CLAMP_READ_COLOR_ARB:
817      ctx->Color.ClampReadColor = clamp;
818      break;
819   default:
820      goto invalid_enum;
821   }
822   return;
823
824invalid_enum:
825   _mesa_error(ctx, GL_INVALID_ENUM, "glClampColor(%s)",
826               _mesa_enum_to_string(target));
827}
828
829static GLboolean
830get_clamp_color(const struct gl_framebuffer *fb, GLenum clamp)
831{
832   if (clamp == GL_TRUE || clamp == GL_FALSE)
833      return clamp;
834
835   assert(clamp == GL_FIXED_ONLY);
836   if (!fb)
837      return GL_TRUE;
838
839   return fb->_AllColorBuffersFixedPoint;
840}
841
842GLboolean
843_mesa_get_clamp_fragment_color(const struct gl_context *ctx,
844                               const struct gl_framebuffer *drawFb)
845{
846   return get_clamp_color(drawFb, ctx->Color.ClampFragmentColor);
847}
848
849GLboolean
850_mesa_get_clamp_vertex_color(const struct gl_context *ctx,
851                             const struct gl_framebuffer *drawFb)
852{
853   return get_clamp_color(drawFb, ctx->Light.ClampVertexColor);
854}
855
856GLboolean
857_mesa_get_clamp_read_color(const struct gl_context *ctx,
858                           const struct gl_framebuffer *readFb)
859{
860   return get_clamp_color(readFb, ctx->Color.ClampReadColor);
861}
862
863/**
864 * Update the ctx->Color._ClampFragmentColor field
865 */
866void
867_mesa_update_clamp_fragment_color(struct gl_context *ctx,
868                                  const struct gl_framebuffer *drawFb)
869{
870   /* Don't clamp if:
871    * - there is no colorbuffer
872    * - all colorbuffers are unsigned normalized, so clamping has no effect
873    * - there is an integer colorbuffer
874    */
875   if (!drawFb || !drawFb->_HasSNormOrFloatColorBuffer ||
876       drawFb->_IntegerColor)
877      ctx->Color._ClampFragmentColor = GL_FALSE;
878   else
879      ctx->Color._ClampFragmentColor =
880         _mesa_get_clamp_fragment_color(ctx, drawFb);
881}
882
883/**
884 * Update the ctx->Color._ClampVertexColor field
885 */
886void
887_mesa_update_clamp_vertex_color(struct gl_context *ctx,
888                                const struct gl_framebuffer *drawFb)
889{
890   ctx->Light._ClampVertexColor =
891         _mesa_get_clamp_vertex_color(ctx, drawFb);
892}
893
894/**
895 * Returns an appropriate mesa_format for color rendering based on the
896 * GL_FRAMEBUFFER_SRGB state.
897 *
898 * Some drivers implement GL_FRAMEBUFFER_SRGB using a flag on the blend state
899 * (which GL_FRAMEBUFFER_SRGB maps to reasonably), but some have to do so by
900 * overriding the format of the surface.  This is a helper for doing the
901 * surface format override variant.
902 */
903mesa_format
904_mesa_get_render_format(const struct gl_context *ctx, mesa_format format)
905{
906   if (ctx->Color.sRGBEnabled)
907      return format;
908   else
909      return _mesa_get_srgb_format_linear(format);
910}
911
912/**********************************************************************/
913/** \name Initialization */
914/*@{*/
915
916/**
917 * Initialization of the context's Color attribute group.
918 *
919 * \param ctx GL context.
920 *
921 * Initializes the related fields in the context color attribute group,
922 * __struct gl_contextRec::Color.
923 */
924void _mesa_init_color( struct gl_context * ctx )
925{
926   GLuint i;
927
928   /* Color buffer group */
929   ctx->Color.IndexMask = ~0u;
930   memset(ctx->Color.ColorMask, 0xff, sizeof(ctx->Color.ColorMask));
931   ctx->Color.ClearIndex = 0;
932   ASSIGN_4V( ctx->Color.ClearColor.f, 0, 0, 0, 0 );
933   ctx->Color.AlphaEnabled = GL_FALSE;
934   ctx->Color.AlphaFunc = GL_ALWAYS;
935   ctx->Color.AlphaRef = 0;
936   ctx->Color.BlendEnabled = 0x0;
937   for (i = 0; i < ARRAY_SIZE(ctx->Color.Blend); i++) {
938      ctx->Color.Blend[i].SrcRGB = GL_ONE;
939      ctx->Color.Blend[i].DstRGB = GL_ZERO;
940      ctx->Color.Blend[i].SrcA = GL_ONE;
941      ctx->Color.Blend[i].DstA = GL_ZERO;
942      ctx->Color.Blend[i].EquationRGB = GL_FUNC_ADD;
943      ctx->Color.Blend[i].EquationA = GL_FUNC_ADD;
944   }
945   ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
946   ASSIGN_4V( ctx->Color.BlendColorUnclamped, 0.0, 0.0, 0.0, 0.0 );
947   ctx->Color.IndexLogicOpEnabled = GL_FALSE;
948   ctx->Color.ColorLogicOpEnabled = GL_FALSE;
949   ctx->Color.LogicOp = GL_COPY;
950   ctx->Color.DitherFlag = GL_TRUE;
951
952   /* GL_FRONT is not possible on GLES. Instead GL_BACK will render to either
953    * the front or the back buffer depending on the config */
954   if (ctx->Visual.doubleBufferMode || _mesa_is_gles(ctx)) {
955      ctx->Color.DrawBuffer[0] = GL_BACK;
956   }
957   else {
958      ctx->Color.DrawBuffer[0] = GL_FRONT;
959   }
960
961   ctx->Color.ClampFragmentColor = ctx->API == API_OPENGL_COMPAT ?
962                                   GL_FIXED_ONLY_ARB : GL_FALSE;
963   ctx->Color._ClampFragmentColor = GL_FALSE;
964   ctx->Color.ClampReadColor = GL_FIXED_ONLY_ARB;
965
966   /* GLES 1/2/3 behaves as though GL_FRAMEBUFFER_SRGB is always enabled
967    * if EGL_KHR_gl_colorspace has been used to request sRGB.
968    */
969   ctx->Color.sRGBEnabled = _mesa_is_gles(ctx);
970}
971
972/*@}*/
973