blend.c revision 4954518125d6cc61af3302c0db7487025e0e37e6
1/**
2 * \file blend.c
3 * Blending operations.
4 */
5
6/*
7 * Mesa 3-D graphics library
8 *
9 * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
10 *
11 * Permission is hereby granted, free of charge, to any person obtaining a
12 * copy of this software and associated documentation files (the "Software"),
13 * to deal in the Software without restriction, including without limitation
14 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15 * and/or sell copies of the Software, and to permit persons to whom the
16 * Software is furnished to do so, subject to the following conditions:
17 *
18 * The above copyright notice and this permission notice shall be included
19 * in all copies or substantial portions of the Software.
20 *
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
24 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
25 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
26 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27 * OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30
31
32#include "glheader.h"
33#include "blend.h"
34#include "context.h"
35#include "enums.h"
36#include "macros.h"
37#include "mtypes.h"
38
39
40
41/**
42 * Check if given blend source factor is legal.
43 * \return GL_TRUE if legal, GL_FALSE otherwise.
44 */
45static GLboolean
46legal_src_factor(const struct gl_context *ctx, GLenum factor)
47{
48   switch (factor) {
49   case GL_SRC_COLOR:
50   case GL_ONE_MINUS_SRC_COLOR:
51   case GL_ZERO:
52   case GL_ONE:
53   case GL_DST_COLOR:
54   case GL_ONE_MINUS_DST_COLOR:
55   case GL_SRC_ALPHA:
56   case GL_ONE_MINUS_SRC_ALPHA:
57   case GL_DST_ALPHA:
58   case GL_ONE_MINUS_DST_ALPHA:
59   case GL_SRC_ALPHA_SATURATE:
60      return GL_TRUE;
61   case GL_CONSTANT_COLOR:
62   case GL_ONE_MINUS_CONSTANT_COLOR:
63   case GL_CONSTANT_ALPHA:
64   case GL_ONE_MINUS_CONSTANT_ALPHA:
65      return _mesa_is_desktop_gl(ctx) || ctx->API == API_OPENGLES2;
66   case GL_SRC1_COLOR:
67   case GL_SRC1_ALPHA:
68   case GL_ONE_MINUS_SRC1_COLOR:
69   case GL_ONE_MINUS_SRC1_ALPHA:
70      return _mesa_is_desktop_gl(ctx)
71         && ctx->Extensions.ARB_blend_func_extended;
72   default:
73      return GL_FALSE;
74   }
75}
76
77
78/**
79 * Check if given blend destination factor is legal.
80 * \return GL_TRUE if legal, GL_FALSE otherwise.
81 */
82static GLboolean
83legal_dst_factor(const struct gl_context *ctx, GLenum factor)
84{
85   switch (factor) {
86   case GL_DST_COLOR:
87   case GL_ONE_MINUS_DST_COLOR:
88   case GL_ZERO:
89   case GL_ONE:
90   case GL_SRC_COLOR:
91   case GL_ONE_MINUS_SRC_COLOR:
92   case GL_SRC_ALPHA:
93   case GL_ONE_MINUS_SRC_ALPHA:
94   case GL_DST_ALPHA:
95   case GL_ONE_MINUS_DST_ALPHA:
96      return GL_TRUE;
97   case GL_CONSTANT_COLOR:
98   case GL_ONE_MINUS_CONSTANT_COLOR:
99   case GL_CONSTANT_ALPHA:
100   case GL_ONE_MINUS_CONSTANT_ALPHA:
101      return _mesa_is_desktop_gl(ctx) || ctx->API == API_OPENGLES2;
102   case GL_SRC_ALPHA_SATURATE:
103      return (_mesa_is_desktop_gl(ctx)
104              && ctx->Extensions.ARB_blend_func_extended)
105         || _mesa_is_gles3(ctx);
106   case GL_SRC1_COLOR:
107   case GL_SRC1_ALPHA:
108   case GL_ONE_MINUS_SRC1_COLOR:
109   case GL_ONE_MINUS_SRC1_ALPHA:
110      return _mesa_is_desktop_gl(ctx)
111         && ctx->Extensions.ARB_blend_func_extended;
112   default:
113      return GL_FALSE;
114   }
115}
116
117
118/**
119 * Check if src/dest RGB/A blend factors are legal.  If not generate
120 * a GL error.
121 * \return GL_TRUE if factors are legal, GL_FALSE otherwise.
122 */
123static GLboolean
124validate_blend_factors(struct gl_context *ctx, const char *func,
125                       GLenum sfactorRGB, GLenum dfactorRGB,
126                       GLenum sfactorA, GLenum dfactorA)
127{
128   if (!legal_src_factor(ctx, sfactorRGB)) {
129      _mesa_error(ctx, GL_INVALID_ENUM,
130                  "%s(sfactorRGB = %s)", func,
131                  _mesa_lookup_enum_by_nr(sfactorRGB));
132      return GL_FALSE;
133   }
134
135   if (!legal_dst_factor(ctx, dfactorRGB)) {
136      _mesa_error(ctx, GL_INVALID_ENUM,
137                  "%s(dfactorRGB = %s)", func,
138                  _mesa_lookup_enum_by_nr(dfactorRGB));
139      return GL_FALSE;
140   }
141
142   if (sfactorA != sfactorRGB && !legal_src_factor(ctx, sfactorA)) {
143      _mesa_error(ctx, GL_INVALID_ENUM,
144                  "%s(sfactorA = %s)", func,
145                  _mesa_lookup_enum_by_nr(sfactorA));
146      return GL_FALSE;
147   }
148
149   if (dfactorA != dfactorRGB && !legal_dst_factor(ctx, dfactorA)) {
150      _mesa_error(ctx, GL_INVALID_ENUM,
151                  "%s(dfactorA = %s)", func,
152                  _mesa_lookup_enum_by_nr(dfactorA));
153      return GL_FALSE;
154   }
155
156   return GL_TRUE;
157}
158
159
160/**
161 * Specify the blending operation.
162 *
163 * \param sfactor source factor operator.
164 * \param dfactor destination factor operator.
165 *
166 * \sa glBlendFunc, glBlendFuncSeparateEXT
167 */
168void GLAPIENTRY
169_mesa_BlendFunc( GLenum sfactor, GLenum dfactor )
170{
171   _mesa_BlendFuncSeparate(sfactor, dfactor, sfactor, dfactor);
172}
173
174static GLboolean
175blend_factor_is_dual_src(GLenum factor)
176{
177   return (factor == GL_SRC1_COLOR ||
178	   factor == GL_SRC1_ALPHA ||
179	   factor == GL_ONE_MINUS_SRC1_COLOR ||
180	   factor == GL_ONE_MINUS_SRC1_ALPHA);
181}
182
183static void
184update_uses_dual_src(struct gl_context *ctx, int buf)
185{
186   ctx->Color.Blend[buf]._UsesDualSrc =
187      (blend_factor_is_dual_src(ctx->Color.Blend[buf].SrcRGB) ||
188       blend_factor_is_dual_src(ctx->Color.Blend[buf].DstRGB) ||
189       blend_factor_is_dual_src(ctx->Color.Blend[buf].SrcA) ||
190       blend_factor_is_dual_src(ctx->Color.Blend[buf].DstA));
191}
192
193/**
194 * Set the separate blend source/dest factors for all draw buffers.
195 *
196 * \param sfactorRGB RGB source factor operator.
197 * \param dfactorRGB RGB destination factor operator.
198 * \param sfactorA alpha source factor operator.
199 * \param dfactorA alpha destination factor operator.
200 */
201void GLAPIENTRY
202_mesa_BlendFuncSeparate( GLenum sfactorRGB, GLenum dfactorRGB,
203                            GLenum sfactorA, GLenum dfactorA )
204{
205   GLuint buf, numBuffers;
206   GLboolean changed;
207   GET_CURRENT_CONTEXT(ctx);
208
209   if (MESA_VERBOSE & VERBOSE_API)
210      _mesa_debug(ctx, "glBlendFuncSeparate %s %s %s %s\n",
211                  _mesa_lookup_enum_by_nr(sfactorRGB),
212                  _mesa_lookup_enum_by_nr(dfactorRGB),
213                  _mesa_lookup_enum_by_nr(sfactorA),
214                  _mesa_lookup_enum_by_nr(dfactorA));
215
216   if (!validate_blend_factors(ctx, "glBlendFuncSeparate",
217                               sfactorRGB, dfactorRGB,
218                               sfactorA, dfactorA)) {
219      return;
220   }
221
222   numBuffers = ctx->Extensions.ARB_draw_buffers_blend
223      ? ctx->Const.MaxDrawBuffers : 1;
224
225   changed = GL_FALSE;
226   for (buf = 0; buf < numBuffers; buf++) {
227      if (ctx->Color.Blend[buf].SrcRGB != sfactorRGB ||
228          ctx->Color.Blend[buf].DstRGB != dfactorRGB ||
229          ctx->Color.Blend[buf].SrcA != sfactorA ||
230          ctx->Color.Blend[buf].DstA != dfactorA) {
231         changed = GL_TRUE;
232         break;
233      }
234   }
235   if (!changed)
236      return;
237
238   FLUSH_VERTICES(ctx, _NEW_COLOR);
239
240   for (buf = 0; buf < numBuffers; buf++) {
241      ctx->Color.Blend[buf].SrcRGB = sfactorRGB;
242      ctx->Color.Blend[buf].DstRGB = dfactorRGB;
243      ctx->Color.Blend[buf].SrcA = sfactorA;
244      ctx->Color.Blend[buf].DstA = dfactorA;
245      update_uses_dual_src(ctx, buf);
246   }
247   ctx->Color._BlendFuncPerBuffer = GL_FALSE;
248
249   if (ctx->Driver.BlendFuncSeparate) {
250      ctx->Driver.BlendFuncSeparate(ctx, sfactorRGB, dfactorRGB,
251                                    sfactorA, dfactorA);
252   }
253}
254
255
256/**
257 * Set blend source/dest factors for one color buffer/target.
258 */
259void GLAPIENTRY
260_mesa_BlendFunciARB(GLuint buf, GLenum sfactor, GLenum dfactor)
261{
262   _mesa_BlendFuncSeparateiARB(buf, sfactor, dfactor, sfactor, dfactor);
263}
264
265
266/**
267 * Set separate blend source/dest factors for one color buffer/target.
268 */
269void GLAPIENTRY
270_mesa_BlendFuncSeparateiARB(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB,
271                         GLenum sfactorA, GLenum dfactorA)
272{
273   GET_CURRENT_CONTEXT(ctx);
274
275   if (!ctx->Extensions.ARB_draw_buffers_blend) {
276      _mesa_error(ctx, GL_INVALID_OPERATION, "glBlendFunc[Separate]i()");
277      return;
278   }
279
280   if (buf >= ctx->Const.MaxDrawBuffers) {
281      _mesa_error(ctx, GL_INVALID_VALUE, "glBlendFuncSeparatei(buffer=%u)",
282                  buf);
283      return;
284   }
285
286   if (!validate_blend_factors(ctx, "glBlendFuncSeparatei",
287                               sfactorRGB, dfactorRGB,
288                               sfactorA, dfactorA)) {
289      return;
290   }
291
292   if (ctx->Color.Blend[buf].SrcRGB == sfactorRGB &&
293       ctx->Color.Blend[buf].DstRGB == dfactorRGB &&
294       ctx->Color.Blend[buf].SrcA == sfactorA &&
295       ctx->Color.Blend[buf].DstA == dfactorA)
296      return; /* no change */
297
298   FLUSH_VERTICES(ctx, _NEW_COLOR);
299
300   ctx->Color.Blend[buf].SrcRGB = sfactorRGB;
301   ctx->Color.Blend[buf].DstRGB = dfactorRGB;
302   ctx->Color.Blend[buf].SrcA = sfactorA;
303   ctx->Color.Blend[buf].DstA = dfactorA;
304   update_uses_dual_src(ctx, buf);
305   ctx->Color._BlendFuncPerBuffer = GL_TRUE;
306
307   if (ctx->Driver.BlendFuncSeparatei) {
308      ctx->Driver.BlendFuncSeparatei(ctx, buf, sfactorRGB, dfactorRGB,
309                                     sfactorA, dfactorA);
310   }
311}
312
313
314/**
315 * Check if given blend equation is legal.
316 * \return GL_TRUE if legal, GL_FALSE otherwise.
317 */
318static GLboolean
319legal_blend_equation(const struct gl_context *ctx, GLenum mode)
320{
321   switch (mode) {
322   case GL_FUNC_ADD:
323   case GL_FUNC_SUBTRACT:
324   case GL_FUNC_REVERSE_SUBTRACT:
325      return GL_TRUE;
326   case GL_MIN:
327   case GL_MAX:
328      return ctx->Extensions.EXT_blend_minmax;
329   default:
330      return GL_FALSE;
331   }
332}
333
334
335/* This is really an extension function! */
336void GLAPIENTRY
337_mesa_BlendEquation( GLenum mode )
338{
339   GLuint buf, numBuffers;
340   GLboolean changed;
341   GET_CURRENT_CONTEXT(ctx);
342
343   if (MESA_VERBOSE & VERBOSE_API)
344      _mesa_debug(ctx, "glBlendEquation(%s)\n",
345                  _mesa_lookup_enum_by_nr(mode));
346
347   if (!legal_blend_equation(ctx, mode)) {
348      _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquation");
349      return;
350   }
351
352   numBuffers = ctx->Extensions.ARB_draw_buffers_blend
353      ? ctx->Const.MaxDrawBuffers : 1;
354
355   changed = GL_FALSE;
356   for (buf = 0; buf < numBuffers; buf++) {
357      if (ctx->Color.Blend[buf].EquationRGB != mode ||
358          ctx->Color.Blend[buf].EquationA != mode) {
359         changed = GL_TRUE;
360         break;
361      }
362   }
363   if (!changed)
364      return;
365
366   FLUSH_VERTICES(ctx, _NEW_COLOR);
367   for (buf = 0; buf < numBuffers; buf++) {
368      ctx->Color.Blend[buf].EquationRGB = mode;
369      ctx->Color.Blend[buf].EquationA = mode;
370   }
371   ctx->Color._BlendEquationPerBuffer = GL_FALSE;
372
373   if (ctx->Driver.BlendEquationSeparate)
374      (*ctx->Driver.BlendEquationSeparate)( ctx, mode, mode );
375}
376
377
378/**
379 * Set blend equation for one color buffer/target.
380 */
381void GLAPIENTRY
382_mesa_BlendEquationiARB(GLuint buf, GLenum mode)
383{
384   GET_CURRENT_CONTEXT(ctx);
385
386   if (MESA_VERBOSE & VERBOSE_API)
387      _mesa_debug(ctx, "glBlendEquationi(%u, %s)\n",
388                  buf, _mesa_lookup_enum_by_nr(mode));
389
390   if (buf >= ctx->Const.MaxDrawBuffers) {
391      _mesa_error(ctx, GL_INVALID_VALUE, "glBlendFuncSeparatei(buffer=%u)",
392                  buf);
393      return;
394   }
395
396   if (!legal_blend_equation(ctx, mode)) {
397      _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationi");
398      return;
399   }
400
401   if (ctx->Color.Blend[buf].EquationRGB == mode &&
402       ctx->Color.Blend[buf].EquationA == mode)
403      return;  /* no change */
404
405   FLUSH_VERTICES(ctx, _NEW_COLOR);
406   ctx->Color.Blend[buf].EquationRGB = mode;
407   ctx->Color.Blend[buf].EquationA = mode;
408   ctx->Color._BlendEquationPerBuffer = GL_TRUE;
409
410   if (ctx->Driver.BlendEquationSeparatei)
411      ctx->Driver.BlendEquationSeparatei(ctx, buf, mode, mode);
412}
413
414
415void GLAPIENTRY
416_mesa_BlendEquationSeparate( GLenum modeRGB, GLenum modeA )
417{
418   GLuint buf, numBuffers;
419   GLboolean changed;
420   GET_CURRENT_CONTEXT(ctx);
421
422   if (MESA_VERBOSE & VERBOSE_API)
423      _mesa_debug(ctx, "glBlendEquationSeparateEXT(%s %s)\n",
424                  _mesa_lookup_enum_by_nr(modeRGB),
425                  _mesa_lookup_enum_by_nr(modeA));
426
427   if ( (modeRGB != modeA) && !ctx->Extensions.EXT_blend_equation_separate ) {
428      _mesa_error(ctx, GL_INVALID_OPERATION,
429		  "glBlendEquationSeparateEXT not supported by driver");
430      return;
431   }
432
433   if (!legal_blend_equation(ctx, modeRGB)) {
434      _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparateEXT(modeRGB)");
435      return;
436   }
437
438   if (!legal_blend_equation(ctx, modeA)) {
439      _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparateEXT(modeA)");
440      return;
441   }
442
443   numBuffers = ctx->Extensions.ARB_draw_buffers_blend
444      ? ctx->Const.MaxDrawBuffers : 1;
445
446   changed = GL_FALSE;
447   for (buf = 0; buf < numBuffers; buf++) {
448      if (ctx->Color.Blend[buf].EquationRGB != modeRGB ||
449          ctx->Color.Blend[buf].EquationA != modeA) {
450         changed = GL_TRUE;
451         break;
452      }
453   }
454   if (!changed)
455      return;
456
457   FLUSH_VERTICES(ctx, _NEW_COLOR);
458   for (buf = 0; buf < numBuffers; buf++) {
459      ctx->Color.Blend[buf].EquationRGB = modeRGB;
460      ctx->Color.Blend[buf].EquationA = modeA;
461   }
462   ctx->Color._BlendEquationPerBuffer = GL_FALSE;
463
464   if (ctx->Driver.BlendEquationSeparate)
465      ctx->Driver.BlendEquationSeparate(ctx, modeRGB, modeA);
466}
467
468
469/**
470 * Set separate blend equations for one color buffer/target.
471 */
472void GLAPIENTRY
473_mesa_BlendEquationSeparateiARB(GLuint buf, GLenum modeRGB, GLenum modeA)
474{
475   GET_CURRENT_CONTEXT(ctx);
476
477   if (MESA_VERBOSE & VERBOSE_API)
478      _mesa_debug(ctx, "glBlendEquationSeparatei(%u, %s %s)\n", buf,
479                  _mesa_lookup_enum_by_nr(modeRGB),
480                  _mesa_lookup_enum_by_nr(modeA));
481
482   if (buf >= ctx->Const.MaxDrawBuffers) {
483      _mesa_error(ctx, GL_INVALID_VALUE, "glBlendEquationSeparatei(buffer=%u)",
484                  buf);
485      return;
486   }
487
488   if (!legal_blend_equation(ctx, modeRGB)) {
489      _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparatei(modeRGB)");
490      return;
491   }
492
493   if (!legal_blend_equation(ctx, modeA)) {
494      _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquationSeparatei(modeA)");
495      return;
496   }
497
498   if (ctx->Color.Blend[buf].EquationRGB == modeRGB &&
499       ctx->Color.Blend[buf].EquationA == modeA)
500      return;  /* no change */
501
502   FLUSH_VERTICES(ctx, _NEW_COLOR);
503   ctx->Color.Blend[buf].EquationRGB = modeRGB;
504   ctx->Color.Blend[buf].EquationA = modeA;
505   ctx->Color._BlendEquationPerBuffer = GL_TRUE;
506
507   if (ctx->Driver.BlendEquationSeparatei)
508      ctx->Driver.BlendEquationSeparatei(ctx, buf, modeRGB, modeA);
509}
510
511
512/**
513 * Set the blending color.
514 *
515 * \param red red color component.
516 * \param green green color component.
517 * \param blue blue color component.
518 * \param alpha alpha color component.
519 *
520 * \sa glBlendColor().
521 *
522 * Clamps the parameters and updates gl_colorbuffer_attrib::BlendColor.  On a
523 * change, flushes the vertices and notifies the driver via
524 * dd_function_table::BlendColor callback.
525 */
526void GLAPIENTRY
527_mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
528{
529   GLfloat tmp[4];
530   GET_CURRENT_CONTEXT(ctx);
531
532   tmp[0] = red;
533   tmp[1] = green;
534   tmp[2] = blue;
535   tmp[3] = alpha;
536
537   if (TEST_EQ_4V(tmp, ctx->Color.BlendColorUnclamped))
538      return;
539
540   FLUSH_VERTICES(ctx, _NEW_COLOR);
541   COPY_4FV( ctx->Color.BlendColorUnclamped, tmp );
542
543   ctx->Color.BlendColor[0] = CLAMP(tmp[0], 0.0F, 1.0F);
544   ctx->Color.BlendColor[1] = CLAMP(tmp[1], 0.0F, 1.0F);
545   ctx->Color.BlendColor[2] = CLAMP(tmp[2], 0.0F, 1.0F);
546   ctx->Color.BlendColor[3] = CLAMP(tmp[3], 0.0F, 1.0F);
547
548   if (ctx->Driver.BlendColor)
549      (*ctx->Driver.BlendColor)(ctx, ctx->Color.BlendColor);
550}
551
552
553/**
554 * Specify the alpha test function.
555 *
556 * \param func alpha comparison function.
557 * \param ref reference value.
558 *
559 * Verifies the parameters and updates gl_colorbuffer_attrib.
560 * On a change, flushes the vertices and notifies the driver via
561 * dd_function_table::AlphaFunc callback.
562 */
563void GLAPIENTRY
564_mesa_AlphaFunc( GLenum func, GLclampf ref )
565{
566   GET_CURRENT_CONTEXT(ctx);
567
568   if (MESA_VERBOSE & VERBOSE_API)
569      _mesa_debug(ctx, "glAlphaFunc(%s, %f)\n",
570                  _mesa_lookup_enum_by_nr(func), ref);
571
572   switch (func) {
573   case GL_NEVER:
574   case GL_LESS:
575   case GL_EQUAL:
576   case GL_LEQUAL:
577   case GL_GREATER:
578   case GL_NOTEQUAL:
579   case GL_GEQUAL:
580   case GL_ALWAYS:
581      if (ctx->Color.AlphaFunc == func && ctx->Color.AlphaRefUnclamped == ref)
582         return; /* no change */
583
584      FLUSH_VERTICES(ctx, _NEW_COLOR);
585      ctx->Color.AlphaFunc = func;
586      ctx->Color.AlphaRefUnclamped = ref;
587      ctx->Color.AlphaRef = CLAMP(ref, 0.0F, 1.0F);
588
589      if (ctx->Driver.AlphaFunc)
590         ctx->Driver.AlphaFunc(ctx, func, ctx->Color.AlphaRef);
591      return;
592
593   default:
594      _mesa_error( ctx, GL_INVALID_ENUM, "glAlphaFunc(func)" );
595      return;
596   }
597}
598
599
600/**
601 * Specify a logic pixel operation for color index rendering.
602 *
603 * \param opcode operation.
604 *
605 * Verifies that \p opcode is a valid enum and updates
606gl_colorbuffer_attrib::LogicOp.
607 * On a change, flushes the vertices and notifies the driver via the
608 * dd_function_table::LogicOpcode callback.
609 */
610void GLAPIENTRY
611_mesa_LogicOp( GLenum opcode )
612{
613   GET_CURRENT_CONTEXT(ctx);
614
615   if (MESA_VERBOSE & VERBOSE_API)
616      _mesa_debug(ctx, "glLogicOp(%s)\n", _mesa_lookup_enum_by_nr(opcode));
617
618   switch (opcode) {
619      case GL_CLEAR:
620      case GL_SET:
621      case GL_COPY:
622      case GL_COPY_INVERTED:
623      case GL_NOOP:
624      case GL_INVERT:
625      case GL_AND:
626      case GL_NAND:
627      case GL_OR:
628      case GL_NOR:
629      case GL_XOR:
630      case GL_EQUIV:
631      case GL_AND_REVERSE:
632      case GL_AND_INVERTED:
633      case GL_OR_REVERSE:
634      case GL_OR_INVERTED:
635	 break;
636      default:
637         _mesa_error( ctx, GL_INVALID_ENUM, "glLogicOp" );
638	 return;
639   }
640
641   if (ctx->Color.LogicOp == opcode)
642      return;
643
644   FLUSH_VERTICES(ctx, _NEW_COLOR);
645   ctx->Color.LogicOp = opcode;
646
647   if (ctx->Driver.LogicOpcode)
648      ctx->Driver.LogicOpcode( ctx, opcode );
649}
650
651
652void GLAPIENTRY
653_mesa_IndexMask( GLuint mask )
654{
655   GET_CURRENT_CONTEXT(ctx);
656
657   if (ctx->Color.IndexMask == mask)
658      return;
659
660   FLUSH_VERTICES(ctx, _NEW_COLOR);
661   ctx->Color.IndexMask = mask;
662}
663
664
665/**
666 * Enable or disable writing of frame buffer color components.
667 *
668 * \param red whether to mask writing of the red color component.
669 * \param green whether to mask writing of the green color component.
670 * \param blue whether to mask writing of the blue color component.
671 * \param alpha whether to mask writing of the alpha color component.
672 *
673 * \sa glColorMask().
674 *
675 * Sets the appropriate value of gl_colorbuffer_attrib::ColorMask.  On a
676 * change, flushes the vertices and notifies the driver via the
677 * dd_function_table::ColorMask callback.
678 */
679void GLAPIENTRY
680_mesa_ColorMask( GLboolean red, GLboolean green,
681                 GLboolean blue, GLboolean alpha )
682{
683   GET_CURRENT_CONTEXT(ctx);
684   GLubyte tmp[4];
685   GLuint i;
686   GLboolean flushed;
687
688   if (MESA_VERBOSE & VERBOSE_API)
689      _mesa_debug(ctx, "glColorMask(%d, %d, %d, %d)\n",
690                  red, green, blue, alpha);
691
692   /* Shouldn't have any information about channel depth in core mesa
693    * -- should probably store these as the native booleans:
694    */
695   tmp[RCOMP] = red    ? 0xff : 0x0;
696   tmp[GCOMP] = green  ? 0xff : 0x0;
697   tmp[BCOMP] = blue   ? 0xff : 0x0;
698   tmp[ACOMP] = alpha  ? 0xff : 0x0;
699
700   flushed = GL_FALSE;
701   for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
702      if (!TEST_EQ_4V(tmp, ctx->Color.ColorMask[i])) {
703         if (!flushed) {
704            FLUSH_VERTICES(ctx, _NEW_COLOR);
705         }
706         flushed = GL_TRUE;
707         COPY_4UBV(ctx->Color.ColorMask[i], tmp);
708      }
709   }
710
711   if (ctx->Driver.ColorMask)
712      ctx->Driver.ColorMask( ctx, red, green, blue, alpha );
713}
714
715
716/**
717 * For GL_EXT_draw_buffers2 and GL3
718 */
719void GLAPIENTRY
720_mesa_ColorMaski( GLuint buf, GLboolean red, GLboolean green,
721                        GLboolean blue, GLboolean alpha )
722{
723   GLubyte tmp[4];
724   GET_CURRENT_CONTEXT(ctx);
725
726   if (MESA_VERBOSE & VERBOSE_API)
727      _mesa_debug(ctx, "glColorMaskIndexed %u %d %d %d %d\n",
728                  buf, red, green, blue, alpha);
729
730   if (buf >= ctx->Const.MaxDrawBuffers) {
731      _mesa_error(ctx, GL_INVALID_VALUE, "glColorMaskIndexed(buf=%u)", buf);
732      return;
733   }
734
735   /* Shouldn't have any information about channel depth in core mesa
736    * -- should probably store these as the native booleans:
737    */
738   tmp[RCOMP] = red    ? 0xff : 0x0;
739   tmp[GCOMP] = green  ? 0xff : 0x0;
740   tmp[BCOMP] = blue   ? 0xff : 0x0;
741   tmp[ACOMP] = alpha  ? 0xff : 0x0;
742
743   if (TEST_EQ_4V(tmp, ctx->Color.ColorMask[buf]))
744      return;
745
746   FLUSH_VERTICES(ctx, _NEW_COLOR);
747   COPY_4UBV(ctx->Color.ColorMask[buf], tmp);
748
749   if (ctx->Driver.ColorMaskIndexed)
750      ctx->Driver.ColorMaskIndexed(ctx, buf, red, green, blue, alpha);
751}
752
753
754void GLAPIENTRY
755_mesa_ClampColor(GLenum target, GLenum clamp)
756{
757   GET_CURRENT_CONTEXT(ctx);
758
759   if (clamp != GL_TRUE && clamp != GL_FALSE && clamp != GL_FIXED_ONLY_ARB) {
760      _mesa_error(ctx, GL_INVALID_ENUM, "glClampColorARB(clamp)");
761      return;
762   }
763
764   switch (target) {
765   case GL_CLAMP_VERTEX_COLOR_ARB:
766      if (ctx->API == API_OPENGL_CORE &&
767          !ctx->Extensions.ARB_color_buffer_float) {
768         goto invalid_enum;
769      }
770      FLUSH_VERTICES(ctx, _NEW_LIGHT);
771      ctx->Light.ClampVertexColor = clamp;
772      _mesa_update_clamp_vertex_color(ctx);
773      break;
774   case GL_CLAMP_FRAGMENT_COLOR_ARB:
775      if (ctx->API == API_OPENGL_CORE &&
776          !ctx->Extensions.ARB_color_buffer_float) {
777         goto invalid_enum;
778      }
779      FLUSH_VERTICES(ctx, _NEW_FRAG_CLAMP);
780      ctx->Color.ClampFragmentColor = clamp;
781      _mesa_update_clamp_fragment_color(ctx);
782      break;
783   case GL_CLAMP_READ_COLOR_ARB:
784      ctx->Color.ClampReadColor = clamp;
785      break;
786   default:
787      goto invalid_enum;
788   }
789   return;
790
791invalid_enum:
792   _mesa_error(ctx, GL_INVALID_ENUM, "glClampColor(%s)",
793               _mesa_lookup_enum_by_nr(target));
794}
795
796static GLboolean
797get_clamp_color(const struct gl_framebuffer *fb, GLenum clamp)
798{
799   if (clamp == GL_TRUE || clamp == GL_FALSE)
800      return clamp;
801
802   ASSERT(clamp == GL_FIXED_ONLY);
803   if (!fb)
804      return GL_TRUE;
805
806   return fb->_AllColorBuffersFixedPoint;
807}
808
809GLboolean
810_mesa_get_clamp_fragment_color(const struct gl_context *ctx)
811{
812   return get_clamp_color(ctx->DrawBuffer,
813                                ctx->Color.ClampFragmentColor);
814}
815
816GLboolean
817_mesa_get_clamp_vertex_color(const struct gl_context *ctx)
818{
819   return get_clamp_color(ctx->DrawBuffer, ctx->Light.ClampVertexColor);
820}
821
822GLboolean
823_mesa_get_clamp_read_color(const struct gl_context *ctx)
824{
825   return get_clamp_color(ctx->ReadBuffer, ctx->Color.ClampReadColor);
826}
827
828/**
829 * Update the ctx->Color._ClampFragmentColor field
830 */
831void
832_mesa_update_clamp_fragment_color(struct gl_context *ctx)
833{
834   struct gl_framebuffer *fb = ctx->DrawBuffer;
835
836   /* Don't clamp if:
837    * - there is no colorbuffer
838    * - all colorbuffers are unsigned normalized, so clamping has no effect
839    * - there is an integer colorbuffer
840    */
841   if (!fb || !fb->_HasSNormOrFloatColorBuffer || fb->_IntegerColor)
842      ctx->Color._ClampFragmentColor = GL_FALSE;
843   else
844      ctx->Color._ClampFragmentColor = _mesa_get_clamp_fragment_color(ctx);
845}
846
847/**
848 * Update the ctx->Color._ClampVertexColor field
849 */
850void
851_mesa_update_clamp_vertex_color(struct gl_context *ctx)
852{
853   ctx->Light._ClampVertexColor = _mesa_get_clamp_vertex_color(ctx);
854}
855
856/**
857 * Returns an appropriate mesa_format for color rendering based on the
858 * GL_FRAMEBUFFER_SRGB state.
859 *
860 * Some drivers implement GL_FRAMEBUFFER_SRGB using a flag on the blend state
861 * (which GL_FRAMEBUFFER_SRGB maps to reasonably), but some have to do so by
862 * overriding the format of the surface.  This is a helper for doing the
863 * surface format override variant.
864 */
865mesa_format
866_mesa_get_render_format(const struct gl_context *ctx, mesa_format format)
867{
868   if (ctx->Color.sRGBEnabled)
869      return format;
870   else
871      return _mesa_get_srgb_format_linear(format);
872}
873
874/**********************************************************************/
875/** \name Initialization */
876/*@{*/
877
878/**
879 * Initialization of the context's Color attribute group.
880 *
881 * \param ctx GL context.
882 *
883 * Initializes the related fields in the context color attribute group,
884 * __struct gl_contextRec::Color.
885 */
886void _mesa_init_color( struct gl_context * ctx )
887{
888   GLuint i;
889
890   /* Color buffer group */
891   ctx->Color.IndexMask = ~0u;
892   memset(ctx->Color.ColorMask, 0xff, sizeof(ctx->Color.ColorMask));
893   ctx->Color.ClearIndex = 0;
894   ASSIGN_4V( ctx->Color.ClearColor.f, 0, 0, 0, 0 );
895   ctx->Color.AlphaEnabled = GL_FALSE;
896   ctx->Color.AlphaFunc = GL_ALWAYS;
897   ctx->Color.AlphaRef = 0;
898   ctx->Color.BlendEnabled = 0x0;
899   for (i = 0; i < Elements(ctx->Color.Blend); i++) {
900      ctx->Color.Blend[i].SrcRGB = GL_ONE;
901      ctx->Color.Blend[i].DstRGB = GL_ZERO;
902      ctx->Color.Blend[i].SrcA = GL_ONE;
903      ctx->Color.Blend[i].DstA = GL_ZERO;
904      ctx->Color.Blend[i].EquationRGB = GL_FUNC_ADD;
905      ctx->Color.Blend[i].EquationA = GL_FUNC_ADD;
906   }
907   ASSIGN_4V( ctx->Color.BlendColor, 0.0, 0.0, 0.0, 0.0 );
908   ASSIGN_4V( ctx->Color.BlendColorUnclamped, 0.0, 0.0, 0.0, 0.0 );
909   ctx->Color.IndexLogicOpEnabled = GL_FALSE;
910   ctx->Color.ColorLogicOpEnabled = GL_FALSE;
911   ctx->Color.LogicOp = GL_COPY;
912   ctx->Color.DitherFlag = GL_TRUE;
913
914   /* GL_FRONT is not possible on GLES. Instead GL_BACK will render to either
915    * the front or the back buffer depending on the config */
916   if (ctx->Visual.doubleBufferMode || _mesa_is_gles(ctx)) {
917      ctx->Color.DrawBuffer[0] = GL_BACK;
918   }
919   else {
920      ctx->Color.DrawBuffer[0] = GL_FRONT;
921   }
922
923   ctx->Color.ClampFragmentColor = ctx->API == API_OPENGL_COMPAT ?
924                                   GL_FIXED_ONLY_ARB : GL_FALSE;
925   ctx->Color._ClampFragmentColor = GL_FALSE;
926   ctx->Color.ClampReadColor = GL_FIXED_ONLY_ARB;
927
928   if (ctx->API == API_OPENGLES2) {
929      /* GLES 3 behaves as though GL_FRAMEBUFFER_SRGB is always enabled. */
930      ctx->Color.sRGBEnabled = GL_TRUE;
931   } else {
932      ctx->Color.sRGBEnabled = GL_FALSE;
933   }
934}
935
936/*@}*/
937