polygon.c revision c407c6d58891dbb1fcdfc6ef17e6001b53d7e040
1/**
2 * \file polygon.c
3 * Polygon operations.
4 */
5
6/*
7 * Mesa 3-D graphics library
8 *
9 * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
10 *
11 * Permission is hereby granted, free of charge, to any person obtaining a
12 * copy of this software and associated documentation files (the "Software"),
13 * to deal in the Software without restriction, including without limitation
14 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
15 * and/or sell copies of the Software, and to permit persons to whom the
16 * Software is furnished to do so, subject to the following conditions:
17 *
18 * The above copyright notice and this permission notice shall be included
19 * in all copies or substantial portions of the Software.
20 *
21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
24 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
25 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
26 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
27 * OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30
31#include "glheader.h"
32#include "imports.h"
33#include "context.h"
34#include "image.h"
35#include "enums.h"
36#include "pack.h"
37#include "pbo.h"
38#include "polygon.h"
39#include "mtypes.h"
40
41
42/**
43 * Specify whether to cull front- or back-facing facets.
44 *
45 * \param mode culling mode.
46 *
47 * \sa glCullFace().
48 *
49 * Verifies the parameter and updates gl_polygon_attrib::CullFaceMode. On
50 * change, flushes the vertices and notifies the driver via
51 * the dd_function_table::CullFace callback.
52 */
53void GLAPIENTRY
54_mesa_CullFace( GLenum mode )
55{
56   GET_CURRENT_CONTEXT(ctx);
57
58   if (MESA_VERBOSE&VERBOSE_API)
59      _mesa_debug(ctx, "glCullFace %s\n", _mesa_lookup_enum_by_nr(mode));
60
61   if (mode!=GL_FRONT && mode!=GL_BACK && mode!=GL_FRONT_AND_BACK) {
62      _mesa_error( ctx, GL_INVALID_ENUM, "glCullFace" );
63      return;
64   }
65
66   if (ctx->Polygon.CullFaceMode == mode)
67      return;
68
69   FLUSH_VERTICES(ctx, _NEW_POLYGON);
70   ctx->Polygon.CullFaceMode = mode;
71
72   if (ctx->Driver.CullFace)
73      ctx->Driver.CullFace( ctx, mode );
74}
75
76
77/**
78 * Define front- and back-facing
79 *
80 * \param mode orientation of front-facing polygons.
81 *
82 * \sa glFrontFace().
83 *
84 * Verifies the parameter and updates gl_polygon_attrib::FrontFace. On change
85 * flushes the vertices and notifies the driver via
86 * the dd_function_table::FrontFace callback.
87 */
88void GLAPIENTRY
89_mesa_FrontFace( GLenum mode )
90{
91   GET_CURRENT_CONTEXT(ctx);
92
93   if (MESA_VERBOSE&VERBOSE_API)
94      _mesa_debug(ctx, "glFrontFace %s\n", _mesa_lookup_enum_by_nr(mode));
95
96   if (mode!=GL_CW && mode!=GL_CCW) {
97      _mesa_error( ctx, GL_INVALID_ENUM, "glFrontFace" );
98      return;
99   }
100
101   if (ctx->Polygon.FrontFace == mode)
102      return;
103
104   FLUSH_VERTICES(ctx, _NEW_POLYGON);
105   ctx->Polygon.FrontFace = mode;
106
107   if (ctx->Driver.FrontFace)
108      ctx->Driver.FrontFace( ctx, mode );
109}
110
111
112/**
113 * Set the polygon rasterization mode.
114 *
115 * \param face the polygons which \p mode applies to.
116 * \param mode how polygons should be rasterized.
117 *
118 * \sa glPolygonMode().
119 *
120 * Verifies the parameters and updates gl_polygon_attrib::FrontMode and
121 * gl_polygon_attrib::BackMode. On change flushes the vertices and notifies the
122 * driver via the dd_function_table::PolygonMode callback.
123 */
124void GLAPIENTRY
125_mesa_PolygonMode( GLenum face, GLenum mode )
126{
127   GET_CURRENT_CONTEXT(ctx);
128
129   if (MESA_VERBOSE&VERBOSE_API)
130      _mesa_debug(ctx, "glPolygonMode %s %s\n",
131                  _mesa_lookup_enum_by_nr(face),
132                  _mesa_lookup_enum_by_nr(mode));
133
134   if (mode!=GL_POINT && mode!=GL_LINE && mode!=GL_FILL) {
135      _mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(mode)" );
136      return;
137   }
138
139   switch (face) {
140   case GL_FRONT:
141      if (ctx->API == API_OPENGL_CORE) {
142         _mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(face)" );
143         return;
144      }
145      if (ctx->Polygon.FrontMode == mode)
146	 return;
147      FLUSH_VERTICES(ctx, _NEW_POLYGON);
148      ctx->Polygon.FrontMode = mode;
149      break;
150   case GL_FRONT_AND_BACK:
151      if (ctx->Polygon.FrontMode == mode &&
152	  ctx->Polygon.BackMode == mode)
153	 return;
154      FLUSH_VERTICES(ctx, _NEW_POLYGON);
155      ctx->Polygon.FrontMode = mode;
156      ctx->Polygon.BackMode = mode;
157      break;
158   case GL_BACK:
159      if (ctx->API == API_OPENGL_CORE) {
160         _mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(face)" );
161         return;
162      }
163      if (ctx->Polygon.BackMode == mode)
164	 return;
165      FLUSH_VERTICES(ctx, _NEW_POLYGON);
166      ctx->Polygon.BackMode = mode;
167      break;
168   default:
169      _mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(face)" );
170      return;
171   }
172
173   if (ctx->Driver.PolygonMode)
174      ctx->Driver.PolygonMode(ctx, face, mode);
175}
176
177
178/**
179 * Called by glPolygonStipple.
180 */
181void GLAPIENTRY
182_mesa_PolygonStipple(const GLubyte *pattern)
183{
184   GET_CURRENT_CONTEXT(ctx);
185
186   if (MESA_VERBOSE & VERBOSE_API)
187      _mesa_debug(ctx, "glPolygonStipple\n");
188
189   FLUSH_VERTICES(ctx, _NEW_POLYGONSTIPPLE);
190
191   pattern = _mesa_map_validate_pbo_source(ctx, 2,
192                                           &ctx->Unpack, 32, 32, 1,
193                                           GL_COLOR_INDEX, GL_BITMAP,
194                                           INT_MAX, pattern,
195                                           "glPolygonStipple");
196   if (!pattern)
197      return;
198
199   _mesa_unpack_polygon_stipple(pattern, ctx->PolygonStipple, &ctx->Unpack);
200
201   _mesa_unmap_pbo_source(ctx, &ctx->Unpack);
202
203   if (ctx->Driver.PolygonStipple)
204      ctx->Driver.PolygonStipple(ctx, pattern);
205}
206
207
208/**
209 * Called by glPolygonStipple.
210 */
211void GLAPIENTRY
212_mesa_GetnPolygonStippleARB( GLsizei bufSize, GLubyte *dest )
213{
214   GET_CURRENT_CONTEXT(ctx);
215
216   if (MESA_VERBOSE&VERBOSE_API)
217      _mesa_debug(ctx, "glGetPolygonStipple\n");
218
219   dest = _mesa_map_validate_pbo_dest(ctx, 2,
220                                      &ctx->Pack, 32, 32, 1,
221                                      GL_COLOR_INDEX, GL_BITMAP,
222                                      bufSize, dest, "glGetPolygonStipple");
223   if (!dest)
224      return;
225
226   _mesa_pack_polygon_stipple(ctx->PolygonStipple, dest, &ctx->Pack);
227
228   _mesa_unmap_pbo_dest(ctx, &ctx->Pack);
229}
230
231
232void GLAPIENTRY
233_mesa_GetPolygonStipple( GLubyte *dest )
234{
235   _mesa_GetnPolygonStippleARB(INT_MAX, dest);
236}
237
238
239void GLAPIENTRY
240_mesa_PolygonOffset( GLfloat factor, GLfloat units )
241{
242   GET_CURRENT_CONTEXT(ctx);
243
244   if (MESA_VERBOSE&VERBOSE_API)
245      _mesa_debug(ctx, "glPolygonOffset %f %f\n", factor, units);
246
247   if (ctx->Polygon.OffsetFactor == factor &&
248       ctx->Polygon.OffsetUnits == units)
249      return;
250
251   FLUSH_VERTICES(ctx, _NEW_POLYGON);
252   ctx->Polygon.OffsetFactor = factor;
253   ctx->Polygon.OffsetUnits = units;
254
255   if (ctx->Driver.PolygonOffset)
256      ctx->Driver.PolygonOffset( ctx, factor, units );
257}
258
259
260void GLAPIENTRY
261_mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias )
262{
263   GET_CURRENT_CONTEXT(ctx);
264   /* XXX mult by DepthMaxF here??? */
265   _mesa_PolygonOffset(factor, bias * ctx->DrawBuffer->_DepthMaxF );
266}
267
268
269
270/**********************************************************************/
271/** \name Initialization */
272/*@{*/
273
274/**
275 * Initialize the context polygon state.
276 *
277 * \param ctx GL context.
278 *
279 * Initializes __struct gl_contextRec::Polygon and __struct gl_contextRec::PolygonStipple
280 * attribute groups.
281 */
282void _mesa_init_polygon( struct gl_context * ctx )
283{
284   /* Polygon group */
285   ctx->Polygon.CullFlag = GL_FALSE;
286   ctx->Polygon.CullFaceMode = GL_BACK;
287   ctx->Polygon.FrontFace = GL_CCW;
288   ctx->Polygon._FrontBit = 0;
289   ctx->Polygon.FrontMode = GL_FILL;
290   ctx->Polygon.BackMode = GL_FILL;
291   ctx->Polygon.SmoothFlag = GL_FALSE;
292   ctx->Polygon.StippleFlag = GL_FALSE;
293   ctx->Polygon.OffsetFactor = 0.0F;
294   ctx->Polygon.OffsetUnits = 0.0F;
295   ctx->Polygon.OffsetPoint = GL_FALSE;
296   ctx->Polygon.OffsetLine = GL_FALSE;
297   ctx->Polygon.OffsetFill = GL_FALSE;
298
299
300   /* Polygon Stipple group */
301   memset( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) );
302}
303
304/*@}*/
305