t_pipeline.c revision 16837e4219e03df36c34f08cee1967b946c44536
1/* $Id: t_pipeline.c,v 1.17 2001/04/30 09:04:00 keithw Exp $ */
2
3/*
4 * Mesa 3-D graphics library
5 * Version:  3.5
6 *
7 * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 * Authors:
27 *    Keith Whitwell <keithw@valinux.com>
28 */
29
30#include "glheader.h"
31#include "context.h"
32#include "mem.h"
33#include "mmath.h"
34#include "state.h"
35#include "mtypes.h"
36
37#include "math/m_translate.h"
38#include "math/m_xform.h"
39
40#include "t_context.h"
41#include "t_pipeline.h"
42
43
44void _tnl_install_pipeline( GLcontext *ctx,
45			    const struct gl_pipeline_stage **stages )
46{
47   TNLcontext *tnl = TNL_CONTEXT(ctx);
48   struct gl_pipeline *pipe = &tnl->pipeline;
49   GLuint i;
50
51   ASSERT(pipe->nr_stages == 0);
52
53   pipe->run_state_changes = ~0;
54   pipe->run_input_changes = ~0;
55   pipe->build_state_changes = ~0;
56   pipe->build_state_trigger = 0;
57   pipe->inputs = 0;
58
59   /* Create a writeable copy of each stage.
60    */
61   for (i = 0 ; i < MAX_PIPELINE_STAGES && stages[i] ; i++) {
62      MEMCPY( &pipe->stages[i], stages[i], sizeof( **stages ));
63      pipe->build_state_trigger |= pipe->stages[i].check_state;
64   }
65
66   pipe->nr_stages = i;
67}
68
69void _tnl_destroy_pipeline( GLcontext *ctx )
70{
71   TNLcontext *tnl = TNL_CONTEXT(ctx);
72   GLuint i;
73
74   for (i = 0 ; i < tnl->pipeline.nr_stages ; i++)
75      tnl->pipeline.stages[i].destroy( &tnl->pipeline.stages[i] );
76
77   tnl->pipeline.nr_stages = 0;
78}
79
80/* TODO: merge validate with run.
81 */
82void _tnl_validate_pipeline( GLcontext *ctx )
83{
84   TNLcontext *tnl = TNL_CONTEXT(ctx);
85   struct gl_pipeline *pipe = &tnl->pipeline;
86   struct gl_pipeline_stage *s = pipe->stages;
87   GLuint newstate = pipe->build_state_changes;
88   GLuint generated = 0;
89   GLuint i;
90   GLuint changed_inputs = 0;
91
92   pipe->inputs = 0;
93   pipe->build_state_changes = 0;
94
95   for (i = pipe->nr_stages+1 ; --i ; s++) {
96
97      s->changed_inputs |= s->inputs & changed_inputs;
98
99      if (s->check_state & newstate) {
100	 if (s->active) {
101	    GLuint old_outputs = s->outputs;
102	    s->check(ctx, s);
103	    if (!s->active)
104	       changed_inputs |= old_outputs;
105	 }
106	 else
107	    s->check(ctx, s);
108      }
109
110      if (s->active) {
111	 pipe->inputs |= s->inputs & ~generated;
112	 generated |= s->outputs;
113      }
114   }
115}
116
117
118
119void _tnl_run_pipeline( GLcontext *ctx )
120{
121   TNLcontext *tnl = TNL_CONTEXT(ctx);
122   struct vertex_buffer *VB = &tnl->vb;
123   struct gl_pipeline *pipe = &tnl->pipeline;
124   struct gl_pipeline_stage *s = pipe->stages;
125   GLuint changed_state = pipe->run_state_changes;
126   GLuint changed_inputs = pipe->run_input_changes;
127   GLboolean running = GL_TRUE;
128   GLuint i;
129   unsigned short __tmp;
130
131   /* Done elsewhere.
132    */
133   ASSERT(pipe->build_state_changes == 0);
134
135/*     _tnl_print_vert_flags( "run_pipeline, new inputs", changed_inputs ); */
136/*     _mesa_print_state( "run_pipeline, new state", changed_state ); */
137
138   START_FAST_MATH(__tmp);
139   if (tnl->Driver.PipelineStart)
140      tnl->Driver.PipelineStart( ctx );
141
142   /* If something changes in the pipeline, tag all subsequent stages
143    * using this value for recalculation.
144    *
145    * Even inactive stages have their state and inputs examined to try
146    * to keep cached data alive over state-changes.
147    */
148   for (i = pipe->nr_stages+1 ; --i ; s++) {
149      s->changed_inputs |= s->inputs & changed_inputs;
150
151      if (s->run_state & changed_state) {
152	 s->changed_inputs = s->inputs;
153      }
154
155      if (s->active) {
156	 if (running) {
157	    if (s->changed_inputs)
158	       changed_inputs |= s->outputs;
159
160  	    if (0)
161	       fprintf(stderr, "run %s inputs %x\n",
162		       s->name, s->changed_inputs);
163
164	    running = s->run( ctx, s );
165	    s->changed_inputs = 0;             /* readded this apr 30  */
166	    VB->importable_data &= ~s->outputs;
167	 }
168      }
169   }
170
171   if (tnl->Driver.PipelineFinish)
172      tnl->Driver.PipelineFinish( ctx );
173   END_FAST_MATH(__tmp);
174
175   pipe->run_state_changes = 0;
176   pipe->run_input_changes = 0;
177}
178
179
180
181/* The default pipeline.  This is useful for software rasterizers, and
182 * simple hardware rasterizers.  For customization, I don't recommend
183 * tampering with the internals of these stages in the way that
184 * drivers did in Mesa 3.4.  These stages are basically black boxes,
185 * and should be left intact.
186 *
187 * To customize the pipeline, consider:
188 *
189 * - removing redundant stages (making sure that the software rasterizer
190 *   can cope with this on fallback paths).  An example is fog
191 *   coordinate generation, which is not required in the FX driver.
192 *
193 * - replacing general-purpose machine-independent stages with
194 *   general-purpose machine-specific stages.  There is no example of
195 *   this to date, though it must be borne in mind that all subsequent
196 *   stages that reference the output of the new stage must cope with
197 *   any machine-specific data introduced.  This may not be easy
198 *   unless there are no such stages (ie the new stage is the last in
199 *   the pipe).
200 *
201 * - inserting optimized (but specialized) stages ahead of the
202 *   general-purpose fallback implementation.  For example, the old
203 *   fastpath mechanism, which only works when the VERT_ELT input is
204 *   available, can be duplicated by placing the fastpath stage at the
205 *   head of this pipeline.  Such specialized stages are currently
206 *   constrained to have no outputs (ie. they must either finish the *
207 *   pipeline by returning GL_FALSE from run(), or do nothing).
208 *
209 * Some work can be done to lift some of the restrictions in the final
210 * case, if it becomes necessary to do so.
211 */
212const struct gl_pipeline_stage *_tnl_default_pipeline[] = {
213   &_tnl_vertex_transform_stage,
214   &_tnl_normal_transform_stage,
215   &_tnl_lighting_stage,
216   &_tnl_fog_coordinate_stage,
217   &_tnl_texgen_stage,
218   &_tnl_texture_transform_stage,
219   &_tnl_point_attenuation_stage,
220   &_tnl_render_stage,
221   0
222};
223