t_pipeline.c revision 3c63452e64df7e10aa073c6c3b9492b1d7dabbb8
1/* $Id: t_pipeline.c,v 1.24 2002/10/24 23:57:25 brianp Exp $ */
2
3/*
4 * Mesa 3-D graphics library
5 * Version:  3.5
6 *
7 * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 * Authors:
27 *    Keith Whitwell <keithw@valinux.com>
28 */
29
30#include "glheader.h"
31#include "context.h"
32#include "imports.h"
33#include "mmath.h"
34#include "state.h"
35#include "mtypes.h"
36
37#include "math/m_translate.h"
38#include "math/m_xform.h"
39
40#include "t_context.h"
41#include "t_pipeline.h"
42
43
44void _tnl_install_pipeline( GLcontext *ctx,
45			    const struct gl_pipeline_stage **stages )
46{
47   TNLcontext *tnl = TNL_CONTEXT(ctx);
48   struct gl_pipeline *pipe = &tnl->pipeline;
49   GLuint i;
50
51   ASSERT(pipe->nr_stages == 0);
52
53   pipe->run_state_changes = ~0;
54   pipe->run_input_changes = ~0;
55   pipe->build_state_changes = ~0;
56   pipe->build_state_trigger = 0;
57   pipe->inputs = 0;
58
59   /* Create a writeable copy of each stage.
60    */
61   for (i = 0 ; i < MAX_PIPELINE_STAGES && stages[i] ; i++) {
62      MEMCPY( &pipe->stages[i], stages[i], sizeof( **stages ));
63      pipe->build_state_trigger |= pipe->stages[i].check_state;
64   }
65
66   MEMSET( &pipe->stages[i], 0, sizeof( **stages ));
67
68   pipe->nr_stages = i;
69}
70
71void _tnl_destroy_pipeline( GLcontext *ctx )
72{
73   TNLcontext *tnl = TNL_CONTEXT(ctx);
74   GLuint i;
75
76   for (i = 0 ; i < tnl->pipeline.nr_stages ; i++)
77      tnl->pipeline.stages[i].destroy( &tnl->pipeline.stages[i] );
78
79   tnl->pipeline.nr_stages = 0;
80}
81
82/* TODO: merge validate with run.
83 */
84void _tnl_validate_pipeline( GLcontext *ctx )
85{
86   TNLcontext *tnl = TNL_CONTEXT(ctx);
87   struct gl_pipeline *pipe = &tnl->pipeline;
88   struct gl_pipeline_stage *s = pipe->stages;
89   GLuint newstate = pipe->build_state_changes;
90   GLuint generated = 0;
91   GLuint changed_inputs = 0;
92
93   pipe->inputs = 0;
94   pipe->build_state_changes = 0;
95
96   for ( ; s->check ; s++) {
97
98      s->changed_inputs |= s->inputs & changed_inputs;
99
100      if (s->check_state & newstate) {
101	 if (s->active) {
102	    GLuint old_outputs = s->outputs;
103	    s->check(ctx, s);
104	    if (!s->active)
105	       changed_inputs |= old_outputs;
106	 }
107	 else
108	    s->check(ctx, s);
109      }
110
111      if (s->active) {
112	 pipe->inputs |= s->inputs & ~generated;
113	 generated |= s->outputs;
114      }
115   }
116}
117
118
119
120void _tnl_run_pipeline( GLcontext *ctx )
121{
122   TNLcontext *tnl = TNL_CONTEXT(ctx);
123   struct vertex_buffer *VB = &tnl->vb;
124   struct gl_pipeline *pipe = &tnl->pipeline;
125   struct gl_pipeline_stage *s = pipe->stages;
126   GLuint changed_state = pipe->run_state_changes;
127   GLuint changed_inputs = pipe->run_input_changes;
128   GLboolean running = GL_TRUE;
129   unsigned short __tmp;
130
131   pipe->run_state_changes = 0;
132   pipe->run_input_changes = 0;
133
134   /* Done elsewhere.
135    */
136   ASSERT(pipe->build_state_changes == 0);
137
138   START_FAST_MATH(__tmp);
139
140   /* If something changes in the pipeline, tag all subsequent stages
141    * using this value for recalculation.  Inactive stages have their
142    * state and inputs examined to try to keep cached data alive over
143    * state-changes.
144    */
145   for ( ; s->run ; s++) {
146      s->changed_inputs |= s->inputs & changed_inputs;
147
148      if (s->run_state & changed_state)
149	 s->changed_inputs = s->inputs;
150
151      if (s->active && running) {
152	 if (s->changed_inputs)
153	    changed_inputs |= s->outputs;
154
155	 running = s->run( ctx, s );
156
157	 s->changed_inputs = 0;
158	 VB->importable_data &= ~s->outputs;
159      }
160   }
161
162   END_FAST_MATH(__tmp);
163}
164
165
166
167/* The default pipeline.  This is useful for software rasterizers, and
168 * simple hardware rasterizers.  For customization, I don't recommend
169 * tampering with the internals of these stages in the way that
170 * drivers did in Mesa 3.4.  These stages are basically black boxes,
171 * and should be left intact.
172 *
173 * To customize the pipeline, consider:
174 *
175 * - removing redundant stages (making sure that the software rasterizer
176 *   can cope with this on fallback paths).  An example is fog
177 *   coordinate generation, which is not required in the FX driver.
178 *
179 * - replacing general-purpose machine-independent stages with
180 *   general-purpose machine-specific stages.  There is no example of
181 *   this to date, though it must be borne in mind that all subsequent
182 *   stages that reference the output of the new stage must cope with
183 *   any machine-specific data introduced.  This may not be easy
184 *   unless there are no such stages (ie the new stage is the last in
185 *   the pipe).
186 *
187 * - inserting optimized (but specialized) stages ahead of the
188 *   general-purpose fallback implementation.  For example, the old
189 *   fastpath mechanism, which only works when the VERT_BIT_ELT input is
190 *   available, can be duplicated by placing the fastpath stage at the
191 *   head of this pipeline.  Such specialized stages are currently
192 *   constrained to have no outputs (ie. they must either finish the *
193 *   pipeline by returning GL_FALSE from run(), or do nothing).
194 *
195 * Some work can be done to lift some of the restrictions in the final
196 * case, if it becomes necessary to do so.
197 */
198const struct gl_pipeline_stage *_tnl_default_pipeline[] = {
199   &_tnl_vertex_transform_stage,
200   &_tnl_normal_transform_stage,
201   &_tnl_lighting_stage,
202   &_tnl_fog_coordinate_stage,
203   &_tnl_texgen_stage,
204   &_tnl_texture_transform_stage,
205   &_tnl_point_attenuation_stage,
206#if FEATURE_NV_vertex_program
207   &_tnl_vertex_program_stage,
208#endif
209   &_tnl_render_stage,
210   0
211};
212