cfwl_scrollbartp.cpp revision 33357cad1fd1321a2b38d2963e2585f27ce980a2
1// Copyright 2014 PDFium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com 6 7#include "xfa/fwl/theme/cfwl_scrollbartp.h" 8 9#include "xfa/fwl/cfwl_scrollbar.h" 10#include "xfa/fwl/cfwl_themebackground.h" 11#include "xfa/fwl/cfwl_widget.h" 12#include "xfa/fwl/ifwl_themeprovider.h" 13#include "xfa/fxgraphics/cfx_color.h" 14#include "xfa/fxgraphics/cfx_path.h" 15 16namespace { 17 18const float kPawLength = 12.5f; 19 20} // namespace 21 22CFWL_ScrollBarTP::CFWL_ScrollBarTP() : m_pThemeData(new SBThemeData) { 23 SetThemeData(); 24} 25 26CFWL_ScrollBarTP::~CFWL_ScrollBarTP() {} 27 28void CFWL_ScrollBarTP::DrawBackground(CFWL_ThemeBackground* pParams) { 29 if (!pParams) 30 return; 31 32 CFWL_Widget* pWidget = pParams->m_pWidget; 33 FWLTHEME_STATE eState = FWLTHEME_STATE_Normal; 34 if (pParams->m_dwStates & CFWL_PartState_Hovered) 35 eState = FWLTHEME_STATE_Hover; 36 else if (pParams->m_dwStates & CFWL_PartState_Pressed) 37 eState = FWLTHEME_STATE_Pressed; 38 else if (pParams->m_dwStates & CFWL_PartState_Disabled) 39 eState = FWLTHEME_STATE_Disable; 40 41 CFX_Graphics* pGraphics = pParams->m_pGraphics; 42 CFX_RectF* pRect = &pParams->m_rtPart; 43 bool bVert = !!pWidget->GetStylesEx(); 44 switch (pParams->m_iPart) { 45 case CFWL_Part::ForeArrow: { 46 DrawMaxMinBtn(pGraphics, pRect, 47 bVert ? FWLTHEME_DIRECTION_Up : FWLTHEME_DIRECTION_Left, 48 eState, &pParams->m_matrix); 49 break; 50 } 51 case CFWL_Part::BackArrow: { 52 DrawMaxMinBtn(pGraphics, pRect, 53 bVert ? FWLTHEME_DIRECTION_Down : FWLTHEME_DIRECTION_Right, 54 eState, &pParams->m_matrix); 55 break; 56 } 57 case CFWL_Part::Thumb: { 58 DrawThumbBtn(pGraphics, pRect, bVert, eState, true, &pParams->m_matrix); 59 break; 60 } 61 case CFWL_Part::LowerTrack: { 62 DrawTrack(pGraphics, pRect, bVert, eState, true, &pParams->m_matrix); 63 break; 64 } 65 case CFWL_Part::UpperTrack: { 66 DrawTrack(pGraphics, pRect, bVert, eState, false, &pParams->m_matrix); 67 break; 68 } 69 default: 70 break; 71 } 72} 73 74void CFWL_ScrollBarTP::DrawThumbBtn(CFX_Graphics* pGraphics, 75 const CFX_RectF* pRect, 76 bool bVert, 77 FWLTHEME_STATE eState, 78 bool bPawButton, 79 CFX_Matrix* pMatrix) { 80 if (eState < FWLTHEME_STATE_Normal || eState > FWLTHEME_STATE_Disable) 81 return; 82 83 CFX_Path path; 84 CFX_RectF rect(*pRect); 85 if (bVert) { 86 rect.Deflate(1, 0); 87 if (rect.IsEmpty(0.1f)) 88 return; 89 90 path.AddRectangle(rect.left, rect.top, rect.width, rect.height); 91 DrawAxialShading(pGraphics, rect.left, rect.top, rect.right(), rect.top, 92 m_pThemeData->clrBtnBK[eState - 1][0], 93 m_pThemeData->clrBtnBK[eState - 1][1], &path, 94 FXFILL_WINDING, pMatrix); 95 CFX_Color rcStroke; 96 rcStroke.Set(m_pThemeData->clrBtnBorder[eState - 1]); 97 pGraphics->SaveGraphState(); 98 pGraphics->SetStrokeColor(&rcStroke); 99 pGraphics->StrokePath(&path, pMatrix); 100 pGraphics->RestoreGraphState(); 101 } else { 102 rect.Deflate(0, 1); 103 if (rect.IsEmpty(0.1f)) 104 return; 105 106 path.AddRectangle(rect.left, rect.top, rect.width, rect.height); 107 DrawAxialShading(pGraphics, rect.left, rect.top, rect.left, rect.bottom(), 108 m_pThemeData->clrBtnBK[eState - 1][0], 109 m_pThemeData->clrBtnBK[eState - 1][1], &path, 110 FXFILL_WINDING, pMatrix); 111 CFX_Color rcStroke; 112 rcStroke.Set(m_pThemeData->clrBtnBorder[eState - 1]); 113 pGraphics->SaveGraphState(); 114 pGraphics->SetStrokeColor(&rcStroke); 115 pGraphics->StrokePath(&path, pMatrix); 116 pGraphics->RestoreGraphState(); 117 } 118} 119 120void CFWL_ScrollBarTP::DrawPaw(CFX_Graphics* pGraphics, 121 const CFX_RectF* pRect, 122 bool bVert, 123 FWLTHEME_STATE eState, 124 CFX_Matrix* pMatrix) { 125 CFX_Path path; 126 if (bVert) { 127 FX_FLOAT fPawLen = kPawLength; 128 if (pRect->width / 2 <= fPawLen) { 129 fPawLen = (pRect->width - 6) / 2; 130 } 131 132 FX_FLOAT fX = pRect->left + pRect->width / 4; 133 FX_FLOAT fY = pRect->top + pRect->height / 2; 134 path.MoveTo(CFX_PointF(fX, fY - 4)); 135 path.LineTo(CFX_PointF(fX + fPawLen, fY - 4)); 136 path.MoveTo(CFX_PointF(fX, fY - 2)); 137 path.LineTo(CFX_PointF(fX + fPawLen, fY - 2)); 138 path.MoveTo(CFX_PointF(fX, fY)); 139 path.LineTo(CFX_PointF(fX + fPawLen, fY)); 140 path.MoveTo(CFX_PointF(fX, fY + 2)); 141 path.LineTo(CFX_PointF(fX + fPawLen, fY + 2)); 142 143 CFX_Color clrLight(m_pThemeData->clrPawColorLight[eState - 1]); 144 pGraphics->SetLineWidth(1); 145 pGraphics->SetStrokeColor(&clrLight); 146 pGraphics->StrokePath(&path); 147 fX++; 148 149 path.Clear(); 150 path.MoveTo(CFX_PointF(fX, fY - 3)); 151 path.LineTo(CFX_PointF(fX + fPawLen, fY - 3)); 152 path.MoveTo(CFX_PointF(fX, fY - 1)); 153 path.LineTo(CFX_PointF(fX + fPawLen, fY - 1)); 154 path.MoveTo(CFX_PointF(fX, fY + 1)); 155 path.LineTo(CFX_PointF(fX + fPawLen, fY + 1)); 156 path.MoveTo(CFX_PointF(fX, fY + 3)); 157 path.LineTo(CFX_PointF(fX + fPawLen, fY + 3)); 158 159 CFX_Color clrDark(m_pThemeData->clrPawColorDark[eState - 1]); 160 pGraphics->SetLineWidth(1); 161 pGraphics->SetStrokeColor(&clrDark); 162 pGraphics->StrokePath(&path, pMatrix); 163 } else { 164 FX_FLOAT fPawLen = kPawLength; 165 if (pRect->height / 2 <= fPawLen) { 166 fPawLen = (pRect->height - 6) / 2; 167 } 168 169 FX_FLOAT fX = pRect->left + pRect->width / 2; 170 FX_FLOAT fY = pRect->top + pRect->height / 4; 171 path.MoveTo(CFX_PointF(fX - 4, fY)); 172 path.LineTo(CFX_PointF(fX - 4, fY + fPawLen)); 173 path.MoveTo(CFX_PointF(fX - 2, fY)); 174 path.LineTo(CFX_PointF(fX - 2, fY + fPawLen)); 175 path.MoveTo(CFX_PointF(fX, fY)); 176 path.LineTo(CFX_PointF(fX, fY + fPawLen)); 177 path.MoveTo(CFX_PointF(fX + 2, fY)); 178 path.LineTo(CFX_PointF(fX + 2, fY + fPawLen)); 179 180 CFX_Color clrLight(m_pThemeData->clrPawColorLight[eState - 1]); 181 pGraphics->SetLineWidth(1); 182 pGraphics->SetStrokeColor(&clrLight); 183 pGraphics->StrokePath(&path, pMatrix); 184 fY++; 185 186 path.Clear(); 187 path.MoveTo(CFX_PointF(fX - 3, fY)); 188 path.LineTo(CFX_PointF(fX - 3, fY + fPawLen)); 189 path.MoveTo(CFX_PointF(fX - 1, fY)); 190 path.LineTo(CFX_PointF(fX - 1, fY + fPawLen)); 191 path.MoveTo(CFX_PointF(fX + 1, fY)); 192 path.LineTo(CFX_PointF(fX + 1, fY + fPawLen)); 193 path.MoveTo(CFX_PointF(fX + 3, fY)); 194 path.LineTo(CFX_PointF(fX + 3, fY + fPawLen)); 195 196 CFX_Color clrDark(m_pThemeData->clrPawColorDark[eState - 1]); 197 pGraphics->SetLineWidth(1); 198 pGraphics->SetStrokeColor(&clrDark); 199 pGraphics->StrokePath(&path, pMatrix); 200 } 201} 202 203void CFWL_ScrollBarTP::DrawTrack(CFX_Graphics* pGraphics, 204 const CFX_RectF* pRect, 205 bool bVert, 206 FWLTHEME_STATE eState, 207 bool bLowerTrack, 208 CFX_Matrix* pMatrix) { 209 if (eState < FWLTHEME_STATE_Normal || eState > FWLTHEME_STATE_Disable) 210 return; 211 212 pGraphics->SaveGraphState(); 213 CFX_Color colorLine(ArgbEncode(255, 238, 237, 229)); 214 CFX_Path path; 215 FX_FLOAT fRight = pRect->right(); 216 FX_FLOAT fBottom = pRect->bottom(); 217 if (bVert) { 218 path.AddRectangle(pRect->left, pRect->top, 1, pRect->height); 219 path.AddRectangle(fRight - 1, pRect->top, 1, pRect->height); 220 } else { 221 path.AddRectangle(pRect->left, pRect->top, pRect->width, 1); 222 path.AddRectangle(pRect->left, fBottom - 1, pRect->width, 1); 223 } 224 pGraphics->SetFillColor(&colorLine); 225 pGraphics->FillPath(&path, FXFILL_WINDING, pMatrix); 226 path.Clear(); 227 path.AddRectangle(pRect->left + 1, pRect->top, pRect->width - 2, 228 pRect->height); 229 FX_FLOAT x1 = bVert ? pRect->left + 1 : pRect->left; 230 FX_FLOAT y1 = bVert ? pRect->top : pRect->top + 1; 231 FX_FLOAT x2 = bVert ? fRight - 1 : pRect->left; 232 FX_FLOAT y2 = bVert ? pRect->top : fBottom - 1; 233 pGraphics->RestoreGraphState(); 234 DrawAxialShading(pGraphics, x1, y1, x2, y2, m_pThemeData->clrTrackBKStart, 235 m_pThemeData->clrTrackBKEnd, &path, FXFILL_WINDING, pMatrix); 236} 237 238void CFWL_ScrollBarTP::DrawMaxMinBtn(CFX_Graphics* pGraphics, 239 const CFX_RectF* pRect, 240 FWLTHEME_DIRECTION eDict, 241 FWLTHEME_STATE eState, 242 CFX_Matrix* pMatrix) { 243 DrawTrack(pGraphics, pRect, 244 eDict == FWLTHEME_DIRECTION_Up || eDict == FWLTHEME_DIRECTION_Down, 245 eState, true, pMatrix); 246 CFX_RectF rtArrowBtn(*pRect); 247 rtArrowBtn.Deflate(1, 1, 1, 1); 248 DrawArrowBtn(pGraphics, &rtArrowBtn, eDict, eState, pMatrix); 249} 250 251void CFWL_ScrollBarTP::SetThemeData() { 252 m_pThemeData->clrPawColorLight[3] = ArgbEncode(0xff, 208, 223, 172); 253 m_pThemeData->clrPawColorDark[3] = ArgbEncode(0xff, 140, 157, 115); 254 m_pThemeData->clrBtnBK[3][0] = ArgbEncode(0xff, 164, 180, 139); 255 m_pThemeData->clrBtnBK[3][1] = ArgbEncode(0xff, 141, 157, 115); 256 m_pThemeData->clrBtnBorder[3] = ArgbEncode(0xff, 236, 233, 216); 257 m_pThemeData->clrPawColorLight[0] = ArgbEncode(0xff, 238, 244, 254); 258 m_pThemeData->clrPawColorDark[0] = ArgbEncode(0xff, 140, 176, 248); 259 m_pThemeData->clrBtnBK[0][0] = ArgbEncode(0xff, 197, 213, 252); 260 m_pThemeData->clrBtnBK[0][1] = ArgbEncode(0xff, 182, 205, 251); 261 m_pThemeData->clrBtnBorder[0] = ArgbEncode(0xff, 148, 176, 221); 262 m_pThemeData->clrPawColorLight[1] = ArgbEncode(0xff, 252, 253, 255); 263 m_pThemeData->clrPawColorDark[1] = ArgbEncode(0xff, 156, 197, 255); 264 m_pThemeData->clrBtnBK[1][0] = ArgbEncode(0xff, 216, 232, 255); 265 m_pThemeData->clrBtnBK[1][1] = ArgbEncode(0xff, 204, 225, 255); 266 m_pThemeData->clrBtnBorder[1] = ArgbEncode(0xff, 218, 230, 254); 267 m_pThemeData->clrPawColorLight[2] = ArgbEncode(0xff, 207, 221, 253); 268 m_pThemeData->clrPawColorDark[2] = ArgbEncode(0xff, 131, 158, 216); 269 m_pThemeData->clrBtnBK[2][0] = ArgbEncode(0xff, 167, 190, 245); 270 m_pThemeData->clrBtnBK[2][1] = ArgbEncode(0xff, 146, 179, 249); 271 m_pThemeData->clrBtnBorder[2] = ArgbEncode(0xff, 124, 159, 211); 272 m_pThemeData->clrTrackBKStart = ArgbEncode(0xff, 243, 241, 236); 273 m_pThemeData->clrTrackBKEnd = ArgbEncode(0xff, 254, 254, 251); 274} 275