nanobench.h revision 2d9c6f81353597aebf5934547e5cba7a872196fb
1/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef nanobench_DEFINED
9#define nanobench_DEFINED
10
11#include "Benchmark.h"
12#include "SkImageInfo.h"
13#include "SkSurface.h"
14#include "SkTypes.h"
15
16#if SK_SUPPORT_GPU
17#include "GrContextFactory.h"
18#endif
19
20class ResultsWriter;
21class SkBitmap;
22class SkCanvas;
23
24struct Config {
25    SkString name;
26    Benchmark::Backend backend;
27    SkColorType color;
28    SkAlphaType alpha;
29    SkColorProfileType profile;
30    int samples;
31#if SK_SUPPORT_GPU
32    sk_gpu_test::GrContextFactory::ContextType ctxType;
33    sk_gpu_test::GrContextFactory::ContextOptions ctxOptions;
34    bool useDFText;
35#else
36    int bogusInt;
37    int bogusIntOption;
38    bool bogusBool;
39#endif
40};
41
42struct Target {
43    explicit Target(const Config& c) : config(c) { }
44    virtual ~Target() { }
45
46    const Config config;
47    sk_sp<SkSurface> surface;
48
49    /** Called once per target, immediately before any timing or drawing. */
50    virtual void setup() { }
51
52    /** Called *after* the clock timer is started, before the benchmark
53        is drawn. Most back ends just return the canvas passed in,
54        but some may replace it. */
55    virtual SkCanvas* beginTiming(SkCanvas* canvas) { return canvas; }
56
57    /** Called *after* a benchmark is drawn, but before the clock timer
58        is stopped.  */
59    virtual void endTiming() { }
60
61    /** Called between benchmarks (or between calibration and measured
62        runs) to make sure all pending work in drivers / threads is
63        complete. */
64    virtual void fence() { }
65
66    /** CPU-like targets can just be timed, but GPU-like
67        targets need to pay attention to frame boundaries
68        or other similar details. */
69    virtual bool needsFrameTiming(int* frameLag) const { return false; }
70
71    /** Called once per target, during program initialization.
72        Returns false if initialization fails. */
73    virtual bool init(SkImageInfo info, Benchmark* bench);
74
75    /** Stores any pixels drawn to the screen in the bitmap.
76        Returns false on error. */
77    virtual bool capturePixels(SkBitmap* bmp);
78
79    /** Writes any config-specific data to the log. */
80    virtual void fillOptions(ResultsWriter*) { }
81
82    SkCanvas* getCanvas() const {
83        if (!surface.get()) {
84            return nullptr;
85        }
86        return surface->getCanvas();
87    }
88};
89
90#endif  // nanobench_DEFINED
91