nanobench.h revision 2d9c6f81353597aebf5934547e5cba7a872196fb
1/* 2 * Copyright 2015 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#ifndef nanobench_DEFINED 9#define nanobench_DEFINED 10 11#include "Benchmark.h" 12#include "SkImageInfo.h" 13#include "SkSurface.h" 14#include "SkTypes.h" 15 16#if SK_SUPPORT_GPU 17#include "GrContextFactory.h" 18#endif 19 20class ResultsWriter; 21class SkBitmap; 22class SkCanvas; 23 24struct Config { 25 SkString name; 26 Benchmark::Backend backend; 27 SkColorType color; 28 SkAlphaType alpha; 29 SkColorProfileType profile; 30 int samples; 31#if SK_SUPPORT_GPU 32 sk_gpu_test::GrContextFactory::ContextType ctxType; 33 sk_gpu_test::GrContextFactory::ContextOptions ctxOptions; 34 bool useDFText; 35#else 36 int bogusInt; 37 int bogusIntOption; 38 bool bogusBool; 39#endif 40}; 41 42struct Target { 43 explicit Target(const Config& c) : config(c) { } 44 virtual ~Target() { } 45 46 const Config config; 47 sk_sp<SkSurface> surface; 48 49 /** Called once per target, immediately before any timing or drawing. */ 50 virtual void setup() { } 51 52 /** Called *after* the clock timer is started, before the benchmark 53 is drawn. Most back ends just return the canvas passed in, 54 but some may replace it. */ 55 virtual SkCanvas* beginTiming(SkCanvas* canvas) { return canvas; } 56 57 /** Called *after* a benchmark is drawn, but before the clock timer 58 is stopped. */ 59 virtual void endTiming() { } 60 61 /** Called between benchmarks (or between calibration and measured 62 runs) to make sure all pending work in drivers / threads is 63 complete. */ 64 virtual void fence() { } 65 66 /** CPU-like targets can just be timed, but GPU-like 67 targets need to pay attention to frame boundaries 68 or other similar details. */ 69 virtual bool needsFrameTiming(int* frameLag) const { return false; } 70 71 /** Called once per target, during program initialization. 72 Returns false if initialization fails. */ 73 virtual bool init(SkImageInfo info, Benchmark* bench); 74 75 /** Stores any pixels drawn to the screen in the bitmap. 76 Returns false on error. */ 77 virtual bool capturePixels(SkBitmap* bmp); 78 79 /** Writes any config-specific data to the log. */ 80 virtual void fillOptions(ResultsWriter*) { } 81 82 SkCanvas* getCanvas() const { 83 if (!surface.get()) { 84 return nullptr; 85 } 86 return surface->getCanvas(); 87 } 88}; 89 90#endif // nanobench_DEFINED 91