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..11-Jun-20184 KiB

.gitignore11-Jun-201833

glfw_main.cpp11-Jun-20185.3 KiB

GLFWTest.xcodeproj/11-Jun-20184 KiB

Info.plist11-Jun-20181.1 KiB

README.txt11-Jun-2018536

README.txt

1This test is Mac-only for now. Adding Linux or Win support shouldn’t be that difficult — it just needs a project file.
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3To run this demo, you’ll need to do three things:
41) Get GLFW 3.1.1 or later, and install it at third_party/externals/glfw. You’ll need to run ‘cmake’ in that directory to build the makefiles, and then ‘make’ to build the libglfw.a library.
52) Build the skia libraries via the command line (by running ‘ninja -C out/<config> dm’, for example.
63) Get a ship.png file. Place it in this directory. 
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