GrContext.h revision 655f347e282b3cf45fcb813e6e87c6c3e90ad7b5
1/*
2 * Copyright 2010 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrContext_DEFINED
9#define GrContext_DEFINED
10
11#include "GrCaps.h"
12#include "GrClip.h"
13#include "GrColor.h"
14#include "GrPaint.h"
15#include "GrRenderTarget.h"
16#include "SkMatrix.h"
17#include "SkPathEffect.h"
18#include "SkTypes.h"
19#include "../private/GrAuditTrail.h"
20#include "../private/GrSingleOwner.h"
21
22class GrAtlasGlyphCache;
23struct GrContextOptions;
24class GrContextPriv;
25class GrContextThreadSafeProxy;
26class GrDrawingManager;
27struct GrDrawOpAtlasConfig;
28class GrRenderTargetContext;
29class GrFragmentProcessor;
30class GrGpu;
31class GrIndexBuffer;
32class GrOvalRenderer;
33class GrPath;
34class GrPipelineBuilder;
35class GrResourceEntry;
36class GrResourceCache;
37class GrResourceProvider;
38class GrTextBlobCache;
39class GrTextContext;
40class GrTextureProvider;
41class GrSamplerParams;
42class GrVertexBuffer;
43class GrSwizzle;
44class SkTraceMemoryDump;
45
46class SK_API GrContext : public SkRefCnt {
47public:
48    /**
49     * Creates a GrContext for a backend context.
50     */
51    static GrContext* Create(GrBackend, GrBackendContext, const GrContextOptions& options);
52    static GrContext* Create(GrBackend, GrBackendContext);
53
54    /**
55     * Only defined in test apps.
56     */
57    static GrContext* CreateMockContext();
58
59    virtual ~GrContext();
60
61    sk_sp<GrContextThreadSafeProxy> threadSafeProxy();
62
63    /**
64     * The GrContext normally assumes that no outsider is setting state
65     * within the underlying 3D API's context/device/whatever. This call informs
66     * the context that the state was modified and it should resend. Shouldn't
67     * be called frequently for good performance.
68     * The flag bits, state, is dpendent on which backend is used by the
69     * context, either GL or D3D (possible in future).
70     */
71    void resetContext(uint32_t state = kAll_GrBackendState);
72
73    /**
74     * Callback function to allow classes to cleanup on GrContext destruction.
75     * The 'info' field is filled in with the 'info' passed to addCleanUp.
76     */
77    typedef void (*PFCleanUpFunc)(const GrContext* context, void* info);
78
79    /**
80     * Add a function to be called from within GrContext's destructor.
81     * This gives classes a chance to free resources held on a per context basis.
82     * The 'info' parameter will be stored and passed to the callback function.
83     */
84    void addCleanUp(PFCleanUpFunc cleanUp, void* info) {
85        CleanUpData* entry = fCleanUpData.push();
86
87        entry->fFunc = cleanUp;
88        entry->fInfo = info;
89    }
90
91    /**
92     * Abandons all GPU resources and assumes the underlying backend 3D API context is not longer
93     * usable. Call this if you have lost the associated GPU context, and thus internal texture,
94     * buffer, etc. references/IDs are now invalid. Calling this ensures that the destructors of the
95     * GrContext and any of its created resource objects will not make backend 3D API calls. Content
96     * rendered but not previously flushed may be lost. After this function is called all subsequent
97     * calls on the GrContext will fail or be no-ops.
98     *
99     * The typical use case for this function is that the underlying 3D context was lost and further
100     * API calls may crash.
101     */
102    void abandonContext();
103
104    /**
105     * This is similar to abandonContext() however the underlying 3D context is not yet lost and
106     * the GrContext will cleanup all allocated resources before returning. After returning it will
107     * assume that the underlying context may no longer be valid.
108     *
109     * The typical use case for this function is that the client is going to destroy the 3D context
110     * but can't guarantee that GrContext will be destroyed first (perhaps because it may be ref'ed
111     * elsewhere by either the client or Skia objects).
112     */
113    void releaseResourcesAndAbandonContext();
114
115    ///////////////////////////////////////////////////////////////////////////
116    // Resource Cache
117
118    /**
119     *  Return the current GPU resource cache limits.
120     *
121     *  @param maxResources If non-null, returns maximum number of resources that
122     *                      can be held in the cache.
123     *  @param maxResourceBytes If non-null, returns maximum number of bytes of
124     *                          video memory that can be held in the cache.
125     */
126    void getResourceCacheLimits(int* maxResources, size_t* maxResourceBytes) const;
127
128    /**
129     *  Gets the current GPU resource cache usage.
130     *
131     *  @param resourceCount If non-null, returns the number of resources that are held in the
132     *                       cache.
133     *  @param maxResourceBytes If non-null, returns the total number of bytes of video memory held
134     *                          in the cache.
135     */
136    void getResourceCacheUsage(int* resourceCount, size_t* resourceBytes) const;
137
138    /**
139     *  Specify the GPU resource cache limits. If the current cache exceeds either
140     *  of these, it will be purged (LRU) to keep the cache within these limits.
141     *
142     *  @param maxResources The maximum number of resources that can be held in
143     *                      the cache.
144     *  @param maxResourceBytes The maximum number of bytes of video memory
145     *                          that can be held in the cache.
146     */
147    void setResourceCacheLimits(int maxResources, size_t maxResourceBytes);
148
149    GrTextureProvider* textureProvider() { return fTextureProvider; }
150    const GrTextureProvider* textureProvider() const { return fTextureProvider; }
151
152    /**
153     * Frees GPU created by the context. Can be called to reduce GPU memory
154     * pressure.
155     */
156    void freeGpuResources();
157
158    /**
159     * Purge all the unlocked resources from the cache.
160     * This entry point is mainly meant for timing texture uploads
161     * and is not defined in normal builds of Skia.
162     */
163    void purgeAllUnlockedResources();
164
165    /** Access the context capabilities */
166    const GrCaps* caps() const { return fCaps; }
167
168    /**
169     * Returns the recommended sample count for a render target when using this
170     * context.
171     *
172     * @param  config the configuration of the render target.
173     * @param  dpi the display density in dots per inch.
174     *
175     * @return sample count that should be perform well and have good enough
176     *         rendering quality for the display. Alternatively returns 0 if
177     *         MSAA is not supported or recommended to be used by default.
178     */
179    int getRecommendedSampleCount(GrPixelConfig config, SkScalar dpi) const;
180
181    /**
182     * Create both a GrRenderTarget and a matching GrRenderTargetContext to wrap it.
183     * We guarantee that "asTexture" will succeed for renderTargetContexts created
184     * via this entry point.
185     */
186    sk_sp<GrRenderTargetContext> makeRenderTargetContext(
187                                                 SkBackingFit fit,
188                                                 int width, int height,
189                                                 GrPixelConfig config,
190                                                 sk_sp<SkColorSpace> colorSpace,
191                                                 int sampleCnt = 0,
192                                                 GrSurfaceOrigin origin = kBottomLeft_GrSurfaceOrigin,
193                                                 const SkSurfaceProps* surfaceProps = nullptr,
194                                                 SkBudgeted = SkBudgeted::kYes);
195
196    // Create a new render target context as above but have it backed by a deferred-style
197    // GrRenderTargetProxy rather than one that is backed by an actual GrRenderTarget
198    sk_sp<GrRenderTargetContext> makeDeferredRenderTargetContext(
199                                                 SkBackingFit fit,
200                                                 int width, int height,
201                                                 GrPixelConfig config,
202                                                 sk_sp<SkColorSpace> colorSpace,
203                                                 int sampleCnt = 0,
204                                                 GrSurfaceOrigin origin = kBottomLeft_GrSurfaceOrigin,
205                                                 const SkSurfaceProps* surfaceProps = nullptr,
206                                                 SkBudgeted = SkBudgeted::kYes);
207    /*
208     * This method will attempt to create a renderTargetContext that has, at least, the number of
209     * channels and precision per channel as requested in 'config' (e.g., A8 and 888 can be
210     * converted to 8888). It may also swizzle the channels (e.g., BGRA -> RGBA).
211     * SRGB-ness will be preserved.
212     */
213    sk_sp<GrRenderTargetContext> makeRenderTargetContextWithFallback(
214                                                 SkBackingFit fit,
215                                                 int width, int height,
216                                                 GrPixelConfig config,
217                                                 sk_sp<SkColorSpace> colorSpace,
218                                                 int sampleCnt = 0,
219                                                 GrSurfaceOrigin origin = kBottomLeft_GrSurfaceOrigin,
220                                                 const SkSurfaceProps* surfaceProps = nullptr,
221                                                 SkBudgeted budgeted = SkBudgeted::kYes);
222
223    // Create a new render target context as above but have it backed by a deferred-style
224    // GrRenderTargetProxy rather than one that is backed by an actual GrRenderTarget
225    sk_sp<GrRenderTargetContext> makeDeferredRenderTargetContextWithFallback(
226                                                 SkBackingFit fit,
227                                                 int width, int height,
228                                                 GrPixelConfig config,
229                                                 sk_sp<SkColorSpace> colorSpace,
230                                                 int sampleCnt = 0,
231                                                 GrSurfaceOrigin origin = kBottomLeft_GrSurfaceOrigin,
232                                                 const SkSurfaceProps* surfaceProps = nullptr,
233                                                 SkBudgeted budgeted = SkBudgeted::kYes);
234
235    ///////////////////////////////////////////////////////////////////////////
236    // Misc.
237
238    /**
239     * Call to ensure all drawing to the context has been issued to the
240     * underlying 3D API.
241     */
242    void flush();
243
244   /**
245    * These flags can be used with the read/write pixels functions below.
246    */
247    enum PixelOpsFlags {
248        /** The GrContext will not be flushed before the surface read or write. This means that
249            the read or write may occur before previous draws have executed. */
250        kDontFlush_PixelOpsFlag = 0x1,
251        /** Any surface writes should be flushed to the backend 3D API after the surface operation
252            is complete */
253        kFlushWrites_PixelOp = 0x2,
254        /** The src for write or dst read is unpremultiplied. This is only respected if both the
255            config src and dst configs are an RGBA/BGRA 8888 format. */
256        kUnpremul_PixelOpsFlag  = 0x4,
257    };
258
259    /**
260     * Reads a rectangle of pixels from a surface.
261     * @param surface       the surface to read from.
262     * @param srcColorSpace color space of the surface
263     * @param left          left edge of the rectangle to read (inclusive)
264     * @param top           top edge of the rectangle to read (inclusive)
265     * @param width         width of rectangle to read in pixels.
266     * @param height        height of rectangle to read in pixels.
267     * @param config        the pixel config of the destination buffer
268     * @param dstColorSpace color space of the destination buffer
269     * @param buffer        memory to read the rectangle into.
270     * @param rowBytes      number of bytes bewtween consecutive rows. Zero means rows are tightly
271     *                      packed.
272     * @param pixelOpsFlags see PixelOpsFlags enum above.
273     *
274     * @return true if the read succeeded, false if not. The read can fail because of an unsupported
275     *         pixel configs
276     */
277    bool readSurfacePixels(GrSurface* surface, SkColorSpace* srcColorSpace,
278                           int left, int top, int width, int height,
279                           GrPixelConfig config, SkColorSpace* dstColorSpace, void* buffer,
280                           size_t rowBytes = 0,
281                           uint32_t pixelOpsFlags = 0);
282
283    /**
284     * Writes a rectangle of pixels to a surface.
285     * @param surface       the surface to write to.
286     * @param dstColorSpace color space of the surface
287     * @param left          left edge of the rectangle to write (inclusive)
288     * @param top           top edge of the rectangle to write (inclusive)
289     * @param width         width of rectangle to write in pixels.
290     * @param height        height of rectangle to write in pixels.
291     * @param config        the pixel config of the source buffer
292     * @param srcColorSpace color space of the source buffer
293     * @param buffer        memory to read pixels from
294     * @param rowBytes      number of bytes between consecutive rows. Zero
295     *                      means rows are tightly packed.
296     * @param pixelOpsFlags see PixelOpsFlags enum above.
297     * @return true if the write succeeded, false if not. The write can fail because of an
298     *         unsupported combination of surface and src configs.
299     */
300    bool writeSurfacePixels(GrSurface* surface, SkColorSpace* dstColorSpace,
301                            int left, int top, int width, int height,
302                            GrPixelConfig config, SkColorSpace* srcColorSpace, const void* buffer,
303                            size_t rowBytes,
304                            uint32_t pixelOpsFlags = 0);
305
306    /**
307     * After this returns any pending writes to the surface will have been issued to the backend 3D API.
308     */
309    void flushSurfaceWrites(GrSurface* surface);
310
311    /**
312     * After this returns any pending reads or writes to the surface will have been issued to the
313     * backend 3D API.
314     */
315    void flushSurfaceIO(GrSurface* surface);
316
317    /**
318     * Finalizes all pending reads and writes to the surface and also performs an MSAA resolve
319     * if necessary.
320     *
321     * It is not necessary to call this before reading the render target via Skia/GrContext.
322     * GrContext will detect when it must perform a resolve before reading pixels back from the
323     * surface or using it as a texture.
324     */
325    void prepareSurfaceForExternalIO(GrSurface*);
326
327    /**
328     * As above, but additionally flushes the backend API (eg calls glFlush), and returns a fence
329     * that can be used to determine if the surface is safe to use on another context or thread.
330     */
331    GrFence SK_WARN_UNUSED_RESULT prepareSurfaceForExternalIOAndFlush(GrSurface*);
332
333    /**
334     * An ID associated with this context, guaranteed to be unique.
335     */
336    uint32_t uniqueID() { return fUniqueID; }
337
338    ///////////////////////////////////////////////////////////////////////////
339    // Functions intended for internal use only.
340    GrGpu* getGpu() { return fGpu; }
341    const GrGpu* getGpu() const { return fGpu; }
342    GrAtlasGlyphCache* getAtlasGlyphCache() { return fAtlasGlyphCache; }
343    GrTextBlobCache* getTextBlobCache() { return fTextBlobCache.get(); }
344    bool abandoned() const;
345    GrResourceProvider* resourceProvider() { return fResourceProvider; }
346    const GrResourceProvider* resourceProvider() const { return fResourceProvider; }
347    GrResourceCache* getResourceCache() { return fResourceCache; }
348
349    /** Reset GPU stats */
350    void resetGpuStats() const ;
351
352    /** Prints cache stats to the string if GR_CACHE_STATS == 1. */
353    void dumpCacheStats(SkString*) const;
354    void dumpCacheStatsKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) const;
355    void printCacheStats() const;
356
357    /** Prints GPU stats to the string if GR_GPU_STATS == 1. */
358    void dumpGpuStats(SkString*) const;
359    void dumpGpuStatsKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) const;
360    void printGpuStats() const;
361
362    /** Specify the TextBlob cache limit. If the current cache exceeds this limit it will purge.
363        this is for testing only */
364    void setTextBlobCacheLimit_ForTesting(size_t bytes);
365
366    /** Specify the sizes of the GrAtlasTextContext atlases.  The configs pointer below should be
367        to an array of 3 entries */
368    void setTextContextAtlasSizes_ForTesting(const GrDrawOpAtlasConfig* configs);
369
370    /** Enumerates all cached GPU resources and dumps their memory to traceMemoryDump. */
371    void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const;
372
373    /** Get pointer to atlas texture for given mask format. Note that this wraps an
374        actively mutating texture in an SkImage. This could yield unexpected results
375        if it gets cached or used more generally. */
376    sk_sp<SkImage> getFontAtlasImage_ForTesting(GrMaskFormat format);
377
378    GrAuditTrail* getAuditTrail() { return &fAuditTrail; }
379
380    /** This is only useful for debug purposes */
381    SkDEBUGCODE(GrSingleOwner* debugSingleOwner() const { return &fSingleOwner; } )
382
383    // Provides access to functions that aren't part of the public API.
384    GrContextPriv contextPriv();
385    const GrContextPriv contextPriv() const;
386
387private:
388    GrGpu*                                  fGpu;
389    const GrCaps*                           fCaps;
390    GrResourceCache*                        fResourceCache;
391    // this union exists because the inheritance of GrTextureProvider->GrResourceProvider
392    // is in a private header.
393    union {
394        GrResourceProvider*                 fResourceProvider;
395        GrTextureProvider*                  fTextureProvider;
396    };
397
398    sk_sp<GrContextThreadSafeProxy>         fThreadSafeProxy;
399
400    GrAtlasGlyphCache*                      fAtlasGlyphCache;
401    std::unique_ptr<GrTextBlobCache>        fTextBlobCache;
402
403    bool                                    fDisableGpuYUVConversion;
404    bool                                    fDidTestPMConversions;
405    int                                     fPMToUPMConversion;
406    int                                     fUPMToPMConversion;
407
408    // In debug builds we guard against improper thread handling
409    // This guard is passed to the GrDrawingManager and, from there to all the
410    // GrRenderTargetContexts.  It is also passed to the GrTextureProvider and SkGpuDevice.
411    mutable GrSingleOwner                   fSingleOwner;
412
413    struct CleanUpData {
414        PFCleanUpFunc fFunc;
415        void*         fInfo;
416    };
417
418    SkTDArray<CleanUpData>                  fCleanUpData;
419
420    const uint32_t                          fUniqueID;
421
422    std::unique_ptr<GrDrawingManager>       fDrawingManager;
423
424    GrAuditTrail                            fAuditTrail;
425
426    // TODO: have the GrClipStackClip use renderTargetContexts and rm this friending
427    friend class GrContextPriv;
428
429    GrContext(); // init must be called after the constructor.
430    bool init(GrBackend, GrBackendContext, const GrContextOptions& options);
431
432    void initMockContext();
433    void initCommon(const GrContextOptions&);
434
435    /**
436     * These functions create premul <-> unpremul effects if it is possible to generate a pair
437     * of effects that make a readToUPM->writeToPM->readToUPM cycle invariant. Otherwise, they
438     * return NULL. They also can perform a swizzle as part of the draw.
439     */
440    sk_sp<GrFragmentProcessor> createPMToUPMEffect(GrTexture*, const GrSwizzle&, const SkMatrix&);
441    sk_sp<GrFragmentProcessor> createPMToUPMEffect(sk_sp<GrTextureProxy>, const GrSwizzle&,
442                                                   const SkMatrix&);
443    sk_sp<GrFragmentProcessor> createUPMToPMEffect(sk_sp<GrTextureProxy>, const GrSwizzle&,
444                                                   const SkMatrix&);
445    /** Called before either of the above two functions to determine the appropriate fragment
446        processors for conversions. */
447    void testPMConversionsIfNecessary(uint32_t flags);
448    /** Returns true if we've already determined that createPMtoUPMEffect and createUPMToPMEffect
449        will fail. In such cases fall back to SW conversion. */
450    bool didFailPMUPMConversionTest() const;
451
452    /**
453     * A callback similar to the above for use by the TextBlobCache
454     * TODO move textblob draw calls below context so we can use the call above.
455     */
456    static void TextBlobCacheOverBudgetCB(void* data);
457
458    typedef SkRefCnt INHERITED;
459};
460
461/**
462 * Can be used to perform actions related to the generating GrContext in a thread safe manner. The
463 * proxy does not access the 3D API (e.g. OpenGL) that backs the generating GrContext.
464 */
465class GrContextThreadSafeProxy : public SkRefCnt {
466private:
467    GrContextThreadSafeProxy(sk_sp<const GrCaps> caps, uint32_t uniqueID)
468        : fCaps(std::move(caps))
469        , fContextUniqueID(uniqueID) {}
470
471    sk_sp<const GrCaps> fCaps;
472    uint32_t            fContextUniqueID;
473
474    friend class GrContext;
475    friend class SkImage;
476
477    typedef SkRefCnt INHERITED;
478};
479
480#endif
481