GrContext.h revision 6738c702423226619ee0172c12a3a007c5f68e57
1/*
2 * Copyright 2010 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrContext_DEFINED
9#define GrContext_DEFINED
10
11#include "GrCaps.h"
12#include "GrClip.h"
13#include "GrColor.h"
14#include "GrPaint.h"
15#include "GrRenderTarget.h"
16#include "GrTextureProvider.h"
17#include "SkMatrix.h"
18#include "SkPathEffect.h"
19#include "SkTypes.h"
20#include "../private/GrAuditTrail.h"
21#include "../private/GrSingleOwner.h"
22#include "../private/SkMutex.h"
23
24struct GrBatchAtlasConfig;
25class GrBatchFontCache;
26struct GrContextOptions;
27class GrContextThreadSafeProxy;
28class GrDrawingManager;
29class GrDrawContext;
30class GrFragmentProcessor;
31class GrGpu;
32class GrIndexBuffer;
33class GrOvalRenderer;
34class GrPath;
35class GrPipelineBuilder;
36class GrResourceEntry;
37class GrResourceCache;
38class GrResourceProvider;
39class GrTestTarget;
40class GrTextBlobCache;
41class GrTextContext;
42class GrTextureParams;
43class GrVertexBuffer;
44class GrSwizzle;
45class SkTraceMemoryDump;
46
47class SK_API GrContext : public SkRefCnt {
48public:
49    /**
50     * Creates a GrContext for a backend context.
51     */
52    static GrContext* Create(GrBackend, GrBackendContext, const GrContextOptions& options);
53    static GrContext* Create(GrBackend, GrBackendContext);
54
55    /**
56     * Only defined in test apps.
57     */
58    static GrContext* CreateMockContext();
59
60    virtual ~GrContext();
61
62    GrContextThreadSafeProxy* threadSafeProxy();
63
64    /**
65     * The GrContext normally assumes that no outsider is setting state
66     * within the underlying 3D API's context/device/whatever. This call informs
67     * the context that the state was modified and it should resend. Shouldn't
68     * be called frequently for good performance.
69     * The flag bits, state, is dpendent on which backend is used by the
70     * context, either GL or D3D (possible in future).
71     */
72    void resetContext(uint32_t state = kAll_GrBackendState);
73
74    /**
75     * Callback function to allow classes to cleanup on GrContext destruction.
76     * The 'info' field is filled in with the 'info' passed to addCleanUp.
77     */
78    typedef void (*PFCleanUpFunc)(const GrContext* context, void* info);
79
80    /**
81     * Add a function to be called from within GrContext's destructor.
82     * This gives classes a chance to free resources held on a per context basis.
83     * The 'info' parameter will be stored and passed to the callback function.
84     */
85    void addCleanUp(PFCleanUpFunc cleanUp, void* info) {
86        CleanUpData* entry = fCleanUpData.push();
87
88        entry->fFunc = cleanUp;
89        entry->fInfo = info;
90    }
91
92    /**
93     * Abandons all GPU resources and assumes the underlying backend 3D API context is not longer
94     * usable. Call this if you have lost the associated GPU context, and thus internal texture,
95     * buffer, etc. references/IDs are now invalid. Calling this ensures that the destructors of the
96     * GrContext and any of its created resource objects will not make backend 3D API calls. Content
97     * rendered but not previously flushed may be lost. After this function is called all subsequent
98     * calls on the GrContext will fail or be no-ops.
99     *
100     * The typical use case for this function is that the underlying 3D context was lost and further
101     * API calls may crash.
102     */
103    void abandonContext();
104
105    /**
106     * This is similar to abandonContext() however the underlying 3D context is not yet lost and
107     * the GrContext will cleanup all allocated resources before returning. After returning it will
108     * assume that the underlying context may no longer be valid.
109     *
110     * The typical use case for this function is that the client is going to destroy the 3D context
111     * but can't guarantee that GrContext will be destroyed first (perhaps because it may be ref'ed
112     * elsewhere by either the client or Skia objects).
113     */
114    void releaseResourcesAndAbandonContext();
115
116    ///////////////////////////////////////////////////////////////////////////
117    // Resource Cache
118
119    /**
120     *  Return the current GPU resource cache limits.
121     *
122     *  @param maxResources If non-null, returns maximum number of resources that
123     *                      can be held in the cache.
124     *  @param maxResourceBytes If non-null, returns maximum number of bytes of
125     *                          video memory that can be held in the cache.
126     */
127    void getResourceCacheLimits(int* maxResources, size_t* maxResourceBytes) const;
128
129    /**
130     *  Gets the current GPU resource cache usage.
131     *
132     *  @param resourceCount If non-null, returns the number of resources that are held in the
133     *                       cache.
134     *  @param maxResourceBytes If non-null, returns the total number of bytes of video memory held
135     *                          in the cache.
136     */
137    void getResourceCacheUsage(int* resourceCount, size_t* resourceBytes) const;
138
139    /**
140     *  Specify the GPU resource cache limits. If the current cache exceeds either
141     *  of these, it will be purged (LRU) to keep the cache within these limits.
142     *
143     *  @param maxResources The maximum number of resources that can be held in
144     *                      the cache.
145     *  @param maxResourceBytes The maximum number of bytes of video memory
146     *                          that can be held in the cache.
147     */
148    void setResourceCacheLimits(int maxResources, size_t maxResourceBytes);
149
150    GrTextureProvider* textureProvider() { return fTextureProvider; }
151    const GrTextureProvider* textureProvider() const { return fTextureProvider; }
152
153    /**
154     * Frees GPU created by the context. Can be called to reduce GPU memory
155     * pressure.
156     */
157    void freeGpuResources();
158
159    /**
160     * Purge all the unlocked resources from the cache.
161     * This entry point is mainly meant for timing texture uploads
162     * and is not defined in normal builds of Skia.
163     */
164    void purgeAllUnlockedResources();
165
166    /** Access the context capabilities */
167    const GrCaps* caps() const { return fCaps; }
168
169    /**
170     * Returns the recommended sample count for a render target when using this
171     * context.
172     *
173     * @param  config the configuration of the render target.
174     * @param  dpi the display density in dots per inch.
175     *
176     * @return sample count that should be perform well and have good enough
177     *         rendering quality for the display. Alternatively returns 0 if
178     *         MSAA is not supported or recommended to be used by default.
179     */
180    int getRecommendedSampleCount(GrPixelConfig config, SkScalar dpi) const;
181
182    /**
183     * Returns a helper object to orchestrate draws.
184     * Callers assume the creation ref of the drawContext
185     * NULL will be returned if the context has been abandoned.
186     *
187     * @param  rt           the render target receiving the draws
188     * @param  surfaceProps the surface properties (mainly defines text drawing)
189     *
190     * @return a draw context
191     */
192    sk_sp<GrDrawContext> makeDrawContext(sk_sp<GrRenderTarget> rt, sk_sp<SkColorSpace> colorSpace,
193                                         const SkSurfaceProps* = nullptr);
194
195    /**
196     * Create both a GrRenderTarget and a matching GrDrawContext to wrap it.
197     * We guarantee that "asTexture" will succeed for drawContexts created
198     * via this entry point.
199     */
200    sk_sp<GrDrawContext> makeDrawContext(SkBackingFit fit,
201                                         int width, int height,
202                                         GrPixelConfig config,
203                                         sk_sp<SkColorSpace> colorSpace,
204                                         int sampleCnt = 0,
205                                         GrSurfaceOrigin origin = kDefault_GrSurfaceOrigin,
206                                         const SkSurfaceProps* surfaceProps = nullptr,
207                                         SkBudgeted = SkBudgeted::kYes);
208
209    ///////////////////////////////////////////////////////////////////////////
210    // Misc.
211
212    /**
213     * Flags that affect flush() behavior.
214     */
215    enum FlushBits {
216        /**
217         * A client may reach a point where it has partially rendered a frame
218         * through a GrContext that it knows the user will never see. This flag
219         * causes the flush to skip submission of deferred content to the 3D API
220         * during the flush.
221         */
222        kDiscard_FlushBit                    = 0x2,
223    };
224
225    /**
226     * Call to ensure all drawing to the context has been issued to the
227     * underlying 3D API.
228     * @param flagsBitfield     flags that control the flushing behavior. See
229     *                          FlushBits.
230     */
231    void flush(int flagsBitfield = 0);
232
233    void flushIfNecessary() {
234        if (fFlushToReduceCacheSize || this->caps()->immediateFlush()) {
235            this->flush();
236        }
237    }
238
239   /**
240    * These flags can be used with the read/write pixels functions below.
241    */
242    enum PixelOpsFlags {
243        /** The GrContext will not be flushed before the surface read or write. This means that
244            the read or write may occur before previous draws have executed. */
245        kDontFlush_PixelOpsFlag = 0x1,
246        /** Any surface writes should be flushed to the backend 3D API after the surface operation
247            is complete */
248        kFlushWrites_PixelOp = 0x2,
249        /** The src for write or dst read is unpremultiplied. This is only respected if both the
250            config src and dst configs are an RGBA/BGRA 8888 format. */
251        kUnpremul_PixelOpsFlag  = 0x4,
252    };
253
254    /**
255     * Reads a rectangle of pixels from a surface.
256     * @param surface       the surface to read from.
257     * @param left          left edge of the rectangle to read (inclusive)
258     * @param top           top edge of the rectangle to read (inclusive)
259     * @param width         width of rectangle to read in pixels.
260     * @param height        height of rectangle to read in pixels.
261     * @param config        the pixel config of the destination buffer
262     * @param buffer        memory to read the rectangle into.
263     * @param rowBytes      number of bytes bewtween consecutive rows. Zero means rows are tightly
264     *                      packed.
265     * @param pixelOpsFlags see PixelOpsFlags enum above.
266     *
267     * @return true if the read succeeded, false if not. The read can fail because of an unsupported
268     *         pixel configs
269     */
270    bool readSurfacePixels(GrSurface* surface,
271                           int left, int top, int width, int height,
272                           GrPixelConfig config, void* buffer,
273                           size_t rowBytes = 0,
274                           uint32_t pixelOpsFlags = 0);
275
276    /**
277     * Writes a rectangle of pixels to a surface.
278     * @param surface       the surface to write to.
279     * @param left          left edge of the rectangle to write (inclusive)
280     * @param top           top edge of the rectangle to write (inclusive)
281     * @param width         width of rectangle to write in pixels.
282     * @param height        height of rectangle to write in pixels.
283     * @param config        the pixel config of the source buffer
284     * @param buffer        memory to read pixels from
285     * @param rowBytes      number of bytes between consecutive rows. Zero
286     *                      means rows are tightly packed.
287     * @param pixelOpsFlags see PixelOpsFlags enum above.
288     * @return true if the write succeeded, false if not. The write can fail because of an
289     *         unsupported combination of surface and src configs.
290     */
291    bool writeSurfacePixels(GrSurface* surface,
292                            int left, int top, int width, int height,
293                            GrPixelConfig config, const void* buffer,
294                            size_t rowBytes,
295                            uint32_t pixelOpsFlags = 0);
296
297    /**
298     * Copies contents of src to dst, while applying a gamma curve. Fails if the two surfaces
299     * are not identically sized.
300     * @param dst           the surface to copy to.
301     * @param src           the texture to copy from.
302     * @param gamma         the gamma value to apply.
303     */
304    bool applyGamma(GrRenderTarget* dst, GrTexture* src, SkScalar gamma);
305
306    /**
307     * Copies a rectangle of texels from src to dst.
308     * @param dst           the surface to copy to.
309     * @param src           the surface to copy from.
310     * @param srcRect       the rectangle of the src that should be copied.
311     * @param dstPoint      the translation applied when writing the srcRect's pixels to the dst.
312     */
313    bool copySurface(GrSurface* dst,
314                     GrSurface* src,
315                     const SkIRect& srcRect,
316                     const SkIPoint& dstPoint);
317
318    /** Helper that copies the whole surface but fails when the two surfaces are not identically
319        sized. */
320    bool copySurface(GrSurface* dst, GrSurface* src) {
321        return this->copySurface(dst, src, SkIRect::MakeWH(dst->width(), dst->height()),
322                                 SkIPoint::Make(0,0));
323    }
324
325    /**
326     * After this returns any pending writes to the surface will have been issued to the backend 3D API.
327     */
328    void flushSurfaceWrites(GrSurface* surface);
329
330    /**
331     * Finalizes all pending reads and writes to the surface and also performs an MSAA resolve
332     * if necessary.
333     *
334     * It is not necessary to call this before reading the render target via Skia/GrContext.
335     * GrContext will detect when it must perform a resolve before reading pixels back from the
336     * surface or using it as a texture.
337     */
338    void prepareSurfaceForExternalIO(GrSurface*);
339
340    /**
341     * An ID associated with this context, guaranteed to be unique.
342     */
343    uint32_t uniqueID() { return fUniqueID; }
344
345    ///////////////////////////////////////////////////////////////////////////
346    // Functions intended for internal use only.
347    GrGpu* getGpu() { return fGpu; }
348    const GrGpu* getGpu() const { return fGpu; }
349    GrBatchFontCache* getBatchFontCache() { return fBatchFontCache; }
350    GrTextBlobCache* getTextBlobCache() { return fTextBlobCache; }
351    bool abandoned() const;
352    GrResourceProvider* resourceProvider() { return fResourceProvider; }
353    const GrResourceProvider* resourceProvider() const { return fResourceProvider; }
354    GrResourceCache* getResourceCache() { return fResourceCache; }
355
356    // Called by tests that draw directly to the context via GrDrawContext
357    void getTestTarget(GrTestTarget*, sk_sp<GrDrawContext>);
358
359    /** Reset GPU stats */
360    void resetGpuStats() const ;
361
362    /** Prints cache stats to the string if GR_CACHE_STATS == 1. */
363    void dumpCacheStats(SkString*) const;
364    void dumpCacheStatsKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) const;
365    void printCacheStats() const;
366
367    /** Prints GPU stats to the string if GR_GPU_STATS == 1. */
368    void dumpGpuStats(SkString*) const;
369    void dumpGpuStatsKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) const;
370    void printGpuStats() const;
371
372    /** Specify the TextBlob cache limit. If the current cache exceeds this limit it will purge.
373        this is for testing only */
374    void setTextBlobCacheLimit_ForTesting(size_t bytes);
375
376    /** Specify the sizes of the GrAtlasTextContext atlases.  The configs pointer below should be
377        to an array of 3 entries */
378    void setTextContextAtlasSizes_ForTesting(const GrBatchAtlasConfig* configs);
379
380    /** Enumerates all cached GPU resources and dumps their memory to traceMemoryDump. */
381    void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const;
382
383    /** Get pointer to atlas texture for given mask format */
384    GrTexture* getFontAtlasTexture(GrMaskFormat format);
385
386    GrAuditTrail* getAuditTrail() { return &fAuditTrail; }
387
388    /** This is only useful for debug purposes */
389    SkDEBUGCODE(GrSingleOwner* debugSingleOwner() const { return &fSingleOwner; } )
390
391private:
392    GrGpu*                                  fGpu;
393    const GrCaps*                           fCaps;
394    GrResourceCache*                        fResourceCache;
395    // this union exists because the inheritance of GrTextureProvider->GrResourceProvider
396    // is in a private header.
397    union {
398        GrResourceProvider*                 fResourceProvider;
399        GrTextureProvider*                  fTextureProvider;
400    };
401
402    SkAutoTUnref<GrContextThreadSafeProxy>  fThreadSafeProxy;
403
404    GrBatchFontCache*                       fBatchFontCache;
405    SkAutoTDelete<GrTextBlobCache>          fTextBlobCache;
406
407    // Set by OverbudgetCB() to request that GrContext flush before exiting a draw.
408    bool                                    fFlushToReduceCacheSize;
409    bool                                    fDidTestPMConversions;
410    int                                     fPMToUPMConversion;
411    int                                     fUPMToPMConversion;
412    // The sw backend may call GrContext::readSurfacePixels on multiple threads
413    // We may transfer the responsibilty for using a mutex to the sw backend
414    // when there are fewer code paths that lead to a readSurfacePixels call
415    // from the sw backend. readSurfacePixels is reentrant in one case - when performing
416    // the PM conversions test. To handle this we do the PM conversions test outside
417    // of fReadPixelsMutex and use a separate mutex to guard it. When it re-enters
418    // readSurfacePixels it will grab fReadPixelsMutex and release it before the outer
419    // readSurfacePixels proceeds to grab it.
420    // TODO: Stop pretending to make GrContext thread-safe for sw rasterization and provide
421    // a mechanism to make a SkPicture safe for multithreaded sw rasterization.
422    SkMutex                                 fReadPixelsMutex;
423    SkMutex                                 fTestPMConversionsMutex;
424
425    // In debug builds we guard against improper thread handling
426    // This guard is passed to the GrDrawingManager and, from there to all the
427    // GrDrawContexts.  It is also passed to the GrTextureProvider and SkGpuDevice.
428    mutable GrSingleOwner                   fSingleOwner;
429
430    struct CleanUpData {
431        PFCleanUpFunc fFunc;
432        void*         fInfo;
433    };
434
435    SkTDArray<CleanUpData>                  fCleanUpData;
436
437    const uint32_t                          fUniqueID;
438
439    SkAutoTDelete<GrDrawingManager>         fDrawingManager;
440
441    GrAuditTrail                            fAuditTrail;
442
443    // TODO: have the CMM use drawContexts and rm this friending
444    friend class GrClipMaskManager; // the CMM is friended just so it can call 'drawingManager'
445    friend class GrDrawingManager;  // for access to drawingManager for ProgramUnitTest
446    GrDrawingManager* drawingManager() { return fDrawingManager; }
447
448    GrContext(); // init must be called after the constructor.
449    bool init(GrBackend, GrBackendContext, const GrContextOptions& options);
450
451    void initMockContext();
452    void initCommon(const GrContextOptions&);
453
454    /**
455     * These functions create premul <-> unpremul effects if it is possible to generate a pair
456     * of effects that make a readToUPM->writeToPM->readToUPM cycle invariant. Otherwise, they
457     * return NULL. They also can perform a swizzle as part of the draw.
458     */
459    sk_sp<GrFragmentProcessor> createPMToUPMEffect(GrTexture*, const GrSwizzle&,
460                                                   const SkMatrix&) const;
461    sk_sp<GrFragmentProcessor> createUPMToPMEffect(GrTexture*, const GrSwizzle&,
462                                                   const SkMatrix&) const;
463    /** Called before either of the above two functions to determine the appropriate fragment
464        processors for conversions. This must be called by readSurfacePixels before a mutex is
465        taken, since testingvPM conversions itself will call readSurfacePixels */
466    void testPMConversionsIfNecessary(uint32_t flags);
467    /** Returns true if we've already determined that createPMtoUPMEffect and createUPMToPMEffect
468        will fail. In such cases fall back to SW conversion. */
469    bool didFailPMUPMConversionTest() const;
470
471    /**
472     *  This callback allows the resource cache to callback into the GrContext
473     *  when the cache is still over budget after a purge.
474     */
475    static void OverBudgetCB(void* data);
476
477    /**
478     * A callback similar to the above for use by the TextBlobCache
479     * TODO move textblob draw calls below context so we can use the call above.
480     */
481    static void TextBlobCacheOverBudgetCB(void* data);
482
483    typedef SkRefCnt INHERITED;
484};
485
486/**
487 * Can be used to perform actions related to the generating GrContext in a thread safe manner. The
488 * proxy does not access the 3D API (e.g. OpenGL) that backs the generating GrContext.
489 */
490class GrContextThreadSafeProxy : public SkRefCnt {
491private:
492    GrContextThreadSafeProxy(const GrCaps* caps, uint32_t uniqueID)
493        : fCaps(SkRef(caps))
494        , fContextUniqueID(uniqueID) {}
495
496    SkAutoTUnref<const GrCaps>  fCaps;
497    uint32_t                    fContextUniqueID;
498
499    friend class GrContext;
500    friend class SkImage;
501
502    typedef SkRefCnt INHERITED;
503};
504
505#endif
506