GrContext.h revision c49e8682ab0614e1b6816dadd00f65d770ab6999
1/*
2 * Copyright 2010 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrContext_DEFINED
9#define GrContext_DEFINED
10
11#include "GrClip.h"
12#include "GrColor.h"
13#include "GrPaint.h"
14#include "GrPathRendererChain.h"
15#include "GrRenderTarget.h"
16#include "GrTextureProvider.h"
17#include "SkMatrix.h"
18#include "SkPathEffect.h"
19#include "SkTypes.h"
20
21class GrAARectRenderer;
22class GrBatchFontCache;
23class GrCaps;
24struct GrContextOptions;
25class GrDrawContext;
26class GrDrawTarget;
27class GrFragmentProcessor;
28class GrGpu;
29class GrGpuTraceMarker;
30class GrIndexBuffer;
31class GrLayerCache;
32class GrOvalRenderer;
33class GrPath;
34class GrPathRenderer;
35class GrPipelineBuilder;
36class GrResourceEntry;
37class GrResourceCache;
38class GrResourceProvider;
39class GrTestTarget;
40class GrTextBlobCache;
41class GrTextContext;
42class GrTextureParams;
43class GrVertexBuffer;
44class GrStrokeInfo;
45class GrSoftwarePathRenderer;
46
47class SK_API GrContext : public SkRefCnt {
48public:
49    /**
50     * Creates a GrContext for a backend context.
51     */
52    static GrContext* Create(GrBackend, GrBackendContext, const GrContextOptions& options);
53    static GrContext* Create(GrBackend, GrBackendContext);
54
55    /**
56     * Only defined in test apps.
57     */
58    static GrContext* CreateMockContext();
59
60    virtual ~GrContext();
61
62    /**
63     * The GrContext normally assumes that no outsider is setting state
64     * within the underlying 3D API's context/device/whatever. This call informs
65     * the context that the state was modified and it should resend. Shouldn't
66     * be called frequently for good performance.
67     * The flag bits, state, is dpendent on which backend is used by the
68     * context, either GL or D3D (possible in future).
69     */
70    void resetContext(uint32_t state = kAll_GrBackendState);
71
72    /**
73     * Callback function to allow classes to cleanup on GrContext destruction.
74     * The 'info' field is filled in with the 'info' passed to addCleanUp.
75     */
76    typedef void (*PFCleanUpFunc)(const GrContext* context, void* info);
77
78    /**
79     * Add a function to be called from within GrContext's destructor.
80     * This gives classes a chance to free resources held on a per context basis.
81     * The 'info' parameter will be stored and passed to the callback function.
82     */
83    void addCleanUp(PFCleanUpFunc cleanUp, void* info) {
84        CleanUpData* entry = fCleanUpData.push();
85
86        entry->fFunc = cleanUp;
87        entry->fInfo = info;
88    }
89
90    /**
91     * Abandons all GPU resources and assumes the underlying backend 3D API
92     * context is not longer usable. Call this if you have lost the associated
93     * GPU context, and thus internal texture, buffer, etc. references/IDs are
94     * now invalid. Should be called even when GrContext is no longer going to
95     * be used for two reasons:
96     *  1) ~GrContext will not try to free the objects in the 3D API.
97     *  2) Any GrGpuResources created by this GrContext that outlive
98     *     will be marked as invalid (GrGpuResource::wasDestroyed()) and
99     *     when they're destroyed no 3D API calls will be made.
100     * Content drawn since the last GrContext::flush() may be lost. After this
101     * function is called the only valid action on the GrContext or
102     * GrGpuResources it created is to destroy them.
103     */
104    void abandonContext();
105
106    ///////////////////////////////////////////////////////////////////////////
107    // Resource Cache
108
109    /**
110     *  Return the current GPU resource cache limits.
111     *
112     *  @param maxResources If non-null, returns maximum number of resources that
113     *                      can be held in the cache.
114     *  @param maxResourceBytes If non-null, returns maximum number of bytes of
115     *                          video memory that can be held in the cache.
116     */
117    void getResourceCacheLimits(int* maxResources, size_t* maxResourceBytes) const;
118
119    /**
120     *  Gets the current GPU resource cache usage.
121     *
122     *  @param resourceCount If non-null, returns the number of resources that are held in the
123     *                       cache.
124     *  @param maxResourceBytes If non-null, returns the total number of bytes of video memory held
125     *                          in the cache.
126     */
127    void getResourceCacheUsage(int* resourceCount, size_t* resourceBytes) const;
128
129    /**
130     *  Specify the GPU resource cache limits. If the current cache exceeds either
131     *  of these, it will be purged (LRU) to keep the cache within these limits.
132     *
133     *  @param maxResources The maximum number of resources that can be held in
134     *                      the cache.
135     *  @param maxResourceBytes The maximum number of bytes of video memory
136     *                          that can be held in the cache.
137     */
138    void setResourceCacheLimits(int maxResources, size_t maxResourceBytes);
139
140    GrTextureProvider* textureProvider() { return fTextureProvider; }
141    const GrTextureProvider* textureProvider() const { return fTextureProvider; }
142
143    /**
144     * Frees GPU created by the context. Can be called to reduce GPU memory
145     * pressure.
146     */
147    void freeGpuResources();
148
149    /**
150     * Purge all the unlocked resources from the cache.
151     * This entry point is mainly meant for timing texture uploads
152     * and is not defined in normal builds of Skia.
153     */
154    void purgeAllUnlockedResources();
155
156    /** Access the context capabilities */
157    const GrCaps* caps() const { return fCaps; }
158
159    /**
160     * Returns the recommended sample count for a render target when using this
161     * context.
162     *
163     * @param  config the configuration of the render target.
164     * @param  dpi the display density in dots per inch.
165     *
166     * @return sample count that should be perform well and have good enough
167     *         rendering quality for the display. Alternatively returns 0 if
168     *         MSAA is not supported or recommended to be used by default.
169     */
170    int getRecommendedSampleCount(GrPixelConfig config, SkScalar dpi) const;
171
172    /**
173     * Returns a helper object to orchestrate draws.
174     * Callers should take a ref if they rely on the GrDrawContext sticking around.
175     * NULL will be returned if the context has been abandoned.
176     *
177     * @param  devProps the device properties (mainly defines text drawing)
178     *
179     * @return a draw context
180     */
181    GrDrawContext* drawContext(const SkSurfaceProps* surfaceProps = NULL) {
182        return fDrawingMgr.drawContext(surfaceProps);
183    }
184
185    ///////////////////////////////////////////////////////////////////////////
186    // Misc.
187
188    /**
189     * Flags that affect flush() behavior.
190     */
191    enum FlushBits {
192        /**
193         * A client may reach a point where it has partially rendered a frame
194         * through a GrContext that it knows the user will never see. This flag
195         * causes the flush to skip submission of deferred content to the 3D API
196         * during the flush.
197         */
198        kDiscard_FlushBit                    = 0x2,
199    };
200
201    /**
202     * Call to ensure all drawing to the context has been issued to the
203     * underlying 3D API.
204     * @param flagsBitfield     flags that control the flushing behavior. See
205     *                          FlushBits.
206     */
207    void flush(int flagsBitfield = 0);
208
209    void flushIfNecessary() {
210        if (fFlushToReduceCacheSize) {
211            this->flush();
212        }
213    }
214
215   /**
216    * These flags can be used with the read/write pixels functions below.
217    */
218    enum PixelOpsFlags {
219        /** The GrContext will not be flushed before the surface read or write. This means that
220            the read or write may occur before previous draws have executed. */
221        kDontFlush_PixelOpsFlag = 0x1,
222        /** Any surface writes should be flushed to the backend 3D API after the surface operation
223            is complete */
224        kFlushWrites_PixelOp = 0x2,
225        /** The src for write or dst read is unpremultiplied. This is only respected if both the
226            config src and dst configs are an RGBA/BGRA 8888 format. */
227        kUnpremul_PixelOpsFlag  = 0x4,
228    };
229
230    /**
231     * Reads a rectangle of pixels from a render target.
232     * @param target        the render target to read from.
233     * @param left          left edge of the rectangle to read (inclusive)
234     * @param top           top edge of the rectangle to read (inclusive)
235     * @param width         width of rectangle to read in pixels.
236     * @param height        height of rectangle to read in pixels.
237     * @param config        the pixel config of the destination buffer
238     * @param buffer        memory to read the rectangle into.
239     * @param rowBytes      number of bytes bewtween consecutive rows. Zero means rows are tightly
240     *                      packed.
241     * @param pixelOpsFlags see PixelOpsFlags enum above.
242     *
243     * @return true if the read succeeded, false if not. The read can fail because of an unsupported
244     *         pixel config or because no render target is currently set and NULL was passed for
245     *         target.
246     */
247    bool readRenderTargetPixels(GrRenderTarget* target,
248                                int left, int top, int width, int height,
249                                GrPixelConfig config, void* buffer,
250                                size_t rowBytes = 0,
251                                uint32_t pixelOpsFlags = 0);
252
253    /**
254     * Writes a rectangle of pixels to a surface.
255     * @param surface       the surface to write to.
256     * @param left          left edge of the rectangle to write (inclusive)
257     * @param top           top edge of the rectangle to write (inclusive)
258     * @param width         width of rectangle to write in pixels.
259     * @param height        height of rectangle to write in pixels.
260     * @param config        the pixel config of the source buffer
261     * @param buffer        memory to read pixels from
262     * @param rowBytes      number of bytes between consecutive rows. Zero
263     *                      means rows are tightly packed.
264     * @param pixelOpsFlags see PixelOpsFlags enum above.
265     * @return true if the write succeeded, false if not. The write can fail because of an
266     *         unsupported combination of surface and src configs.
267     */
268    bool writeSurfacePixels(GrSurface* surface,
269                            int left, int top, int width, int height,
270                            GrPixelConfig config, const void* buffer,
271                            size_t rowBytes,
272                            uint32_t pixelOpsFlags = 0);
273
274    /**
275     * Copies a rectangle of texels from src to dst.
276     * bounds.
277     * @param dst           the surface to copy to.
278     * @param src           the surface to copy from.
279     * @param srcRect       the rectangle of the src that should be copied.
280     * @param dstPoint      the translation applied when writing the srcRect's pixels to the dst.
281     * @param pixelOpsFlags see PixelOpsFlags enum above. (kUnpremul_PixelOpsFlag is not allowed).
282     */
283    void copySurface(GrSurface* dst,
284                     GrSurface* src,
285                     const SkIRect& srcRect,
286                     const SkIPoint& dstPoint,
287                     uint32_t pixelOpsFlags = 0);
288
289    /** Helper that copies the whole surface but fails when the two surfaces are not identically
290        sized. */
291    bool copySurface(GrSurface* dst, GrSurface* src) {
292        if (NULL == dst || NULL == src || dst->width() != src->width() ||
293            dst->height() != src->height()) {
294            return false;
295        }
296        this->copySurface(dst, src, SkIRect::MakeWH(dst->width(), dst->height()),
297                          SkIPoint::Make(0,0));
298        return true;
299    }
300
301    /**
302     * After this returns any pending writes to the surface will have been issued to the backend 3D API.
303     */
304    void flushSurfaceWrites(GrSurface* surface);
305
306    /**
307     * Finalizes all pending reads and writes to the surface and also performs an MSAA resolve
308     * if necessary.
309     *
310     * It is not necessary to call this before reading the render target via Skia/GrContext.
311     * GrContext will detect when it must perform a resolve before reading pixels back from the
312     * surface or using it as a texture.
313     */
314    void prepareSurfaceForExternalIO(GrSurface*);
315
316    /**
317     * An ID associated with this context, guaranteed to be unique.
318     */
319    uint32_t uniqueID() { return fUniqueID; }
320
321    ///////////////////////////////////////////////////////////////////////////
322    // Functions intended for internal use only.
323    GrGpu* getGpu() { return fGpu; }
324    const GrGpu* getGpu() const { return fGpu; }
325    GrBatchFontCache* getBatchFontCache() { return fBatchFontCache; }
326    GrLayerCache* getLayerCache() { return fLayerCache.get(); }
327    GrTextBlobCache* getTextBlobCache() { return fTextBlobCache; }
328    bool abandoned() const { return fDrawingMgr.abandoned(); }
329    GrResourceProvider* resourceProvider() { return fResourceProvider; }
330    const GrResourceProvider* resourceProvider() const { return fResourceProvider; }
331    GrResourceCache* getResourceCache() { return fResourceCache; }
332
333    // Called by tests that draw directly to the context via GrDrawTarget
334    void getTestTarget(GrTestTarget*);
335
336    void addGpuTraceMarker(const GrGpuTraceMarker* marker);
337    void removeGpuTraceMarker(const GrGpuTraceMarker* marker);
338
339    GrPathRenderer* getPathRenderer(
340                    const GrDrawTarget* target,
341                    const GrPipelineBuilder*,
342                    const SkMatrix& viewMatrix,
343                    const SkPath& path,
344                    const GrStrokeInfo& stroke,
345                    bool allowSW,
346                    GrPathRendererChain::DrawType drawType = GrPathRendererChain::kColor_DrawType,
347                    GrPathRendererChain::StencilSupport* stencilSupport = NULL);
348
349    /** Prints cache stats to the string if GR_CACHE_STATS == 1. */
350    void dumpCacheStats(SkString*) const;
351    void printCacheStats() const;
352
353    /** Prints GPU stats to the string if GR_GPU_STATS == 1. */
354    void dumpGpuStats(SkString*) const;
355    void printGpuStats() const;
356
357private:
358    GrGpu*                          fGpu;
359    const GrCaps*                   fCaps;
360    GrResourceCache*                fResourceCache;
361    // this union exists because the inheritance of GrTextureProvider->GrResourceProvider
362    // is in a private header.
363    union {
364        GrResourceProvider*         fResourceProvider;
365        GrTextureProvider*          fTextureProvider;
366    };
367
368    GrBatchFontCache*               fBatchFontCache;
369    SkAutoTDelete<GrLayerCache>     fLayerCache;
370    SkAutoTDelete<GrTextBlobCache>  fTextBlobCache;
371
372    GrPathRendererChain*            fPathRendererChain;
373    GrSoftwarePathRenderer*         fSoftwarePathRenderer;
374
375    // Set by OverbudgetCB() to request that GrContext flush before exiting a draw.
376    bool                            fFlushToReduceCacheSize;
377    bool                            fDidTestPMConversions;
378    int                             fPMToUPMConversion;
379    int                             fUPMToPMConversion;
380
381    struct CleanUpData {
382        PFCleanUpFunc fFunc;
383        void*         fInfo;
384    };
385
386    SkTDArray<CleanUpData>          fCleanUpData;
387
388    const uint32_t                  fUniqueID;
389
390    GrContext(); // init must be called after the constructor.
391    bool init(GrBackend, GrBackendContext, const GrContextOptions& options);
392
393    // Currently the DrawingMgr stores a separate GrDrawContext for each
394    // combination of text drawing options (pixel geometry x DFT use)
395    // and hands the appropriate one back given the user's request.
396    // All of the GrDrawContexts still land in the same GrDrawTarget!
397    //
398    // In the future this class will allocate a new GrDrawContext for
399    // each GrRenderTarget/GrDrawTarget and manage the DAG.
400    class DrawingMgr {
401    public:
402        DrawingMgr() : fDrawTarget(NULL) {
403            sk_bzero(fDrawContext, sizeof(fDrawContext));
404        }
405
406        ~DrawingMgr();
407
408        void init(GrContext* context);
409
410        void abandon();
411        bool abandoned() const { return NULL == fDrawTarget; }
412
413        void purgeResources();
414        void reset();
415        void flush();
416
417        // Callers should take a ref if they rely on the GrDrawContext sticking around.
418        // NULL will be returned if the context has been abandoned.
419        GrDrawContext* drawContext(const SkSurfaceProps* surfaceProps);
420
421    private:
422        void cleanup();
423
424        friend class GrContext;  // for access to fDrawTarget for testing
425
426        static const int kNumPixelGeometries = 5; // The different pixel geometries
427        static const int kNumDFTOptions = 2;      // DFT or no DFT
428
429        GrContext*        fContext;
430        GrDrawTarget*     fDrawTarget;
431
432        GrDrawContext*    fDrawContext[kNumPixelGeometries][kNumDFTOptions];
433    };
434
435    DrawingMgr                      fDrawingMgr;
436
437    void initMockContext();
438    void initCommon();
439
440    /**
441     * These functions create premul <-> unpremul effects if it is possible to generate a pair
442     * of effects that make a readToUPM->writeToPM->readToUPM cycle invariant. Otherwise, they
443     * return NULL.
444     */
445    const GrFragmentProcessor* createPMToUPMEffect(GrTexture*, bool swapRAndB, const SkMatrix&);
446    const GrFragmentProcessor* createUPMToPMEffect(GrTexture*, bool swapRAndB, const SkMatrix&);
447
448    /**
449     *  This callback allows the resource cache to callback into the GrContext
450     *  when the cache is still over budget after a purge.
451     */
452    static void OverBudgetCB(void* data);
453
454    /**
455     * A callback similar to the above for use by the TextBlobCache
456     * TODO move textblob draw calls below context so we can use the call above.
457     */
458    static void TextBlobCacheOverBudgetCB(void* data);
459
460    typedef SkRefCnt INHERITED;
461};
462
463#endif
464