1/* 2 * Copyright 2006 The Android Open Source Project 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#include "SkCoreBlitters.h" 9#include "SkColorPriv.h" 10#include "SkShader.h" 11#include "SkUtils.h" 12#include "SkXfermodePriv.h" 13#include "SkBlitMask.h" 14 15/////////////////////////////////////////////////////////////////////////////// 16 17static void SkARGB32_Blit32(const SkPixmap& device, const SkMask& mask, 18 const SkIRect& clip, SkPMColor srcColor) { 19 U8CPU alpha = SkGetPackedA32(srcColor); 20 unsigned flags = SkBlitRow::kSrcPixelAlpha_Flag32; 21 if (alpha != 255) { 22 flags |= SkBlitRow::kGlobalAlpha_Flag32; 23 } 24 SkBlitRow::Proc32 proc = SkBlitRow::Factory32(flags); 25 26 int x = clip.fLeft; 27 int y = clip.fTop; 28 int width = clip.width(); 29 int height = clip.height(); 30 31 SkPMColor* dstRow = device.writable_addr32(x, y); 32 const SkPMColor* srcRow = reinterpret_cast<const SkPMColor*>(mask.getAddr8(x, y)); 33 34 do { 35 proc(dstRow, srcRow, width, alpha); 36 dstRow = (SkPMColor*)((char*)dstRow + device.rowBytes()); 37 srcRow = (const SkPMColor*)((const char*)srcRow + mask.fRowBytes); 38 } while (--height != 0); 39} 40 41////////////////////////////////////////////////////////////////////////////////////// 42 43SkARGB32_Blitter::SkARGB32_Blitter(const SkPixmap& device, const SkPaint& paint) 44 : INHERITED(device) { 45 SkColor color = paint.getColor(); 46 fColor = color; 47 48 fSrcA = SkColorGetA(color); 49 unsigned scale = SkAlpha255To256(fSrcA); 50 fSrcR = SkAlphaMul(SkColorGetR(color), scale); 51 fSrcG = SkAlphaMul(SkColorGetG(color), scale); 52 fSrcB = SkAlphaMul(SkColorGetB(color), scale); 53 54 fPMColor = SkPackARGB32(fSrcA, fSrcR, fSrcG, fSrcB); 55} 56 57const SkPixmap* SkARGB32_Blitter::justAnOpaqueColor(uint32_t* value) { 58 if (255 == fSrcA) { 59 *value = fPMColor; 60 return &fDevice; 61 } 62 return nullptr; 63} 64 65#if defined _WIN32 // disable warning : local variable used without having been initialized 66#pragma warning ( push ) 67#pragma warning ( disable : 4701 ) 68#endif 69 70void SkARGB32_Blitter::blitH(int x, int y, int width) { 71 SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width()); 72 73 uint32_t* device = fDevice.writable_addr32(x, y); 74 SkBlitRow::Color32(device, device, width, fPMColor); 75} 76 77void SkARGB32_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], 78 const int16_t runs[]) { 79 if (fSrcA == 0) { 80 return; 81 } 82 83 uint32_t color = fPMColor; 84 uint32_t* device = fDevice.writable_addr32(x, y); 85 unsigned opaqueMask = fSrcA; // if fSrcA is 0xFF, then we will catch the fast opaque case 86 87 for (;;) { 88 int count = runs[0]; 89 SkASSERT(count >= 0); 90 if (count <= 0) { 91 return; 92 } 93 unsigned aa = antialias[0]; 94 if (aa) { 95 if ((opaqueMask & aa) == 255) { 96 sk_memset32(device, color, count); 97 } else { 98 uint32_t sc = SkAlphaMulQ(color, SkAlpha255To256(aa)); 99 SkBlitRow::Color32(device, device, count, sc); 100 } 101 } 102 runs += count; 103 antialias += count; 104 device += count; 105 } 106} 107 108void SkARGB32_Blitter::blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) { 109 uint32_t* device = fDevice.writable_addr32(x, y); 110 SkDEBUGCODE((void)fDevice.writable_addr32(x + 1, y);) 111 112 device[0] = SkBlendARGB32(fPMColor, device[0], a0); 113 device[1] = SkBlendARGB32(fPMColor, device[1], a1); 114} 115 116void SkARGB32_Blitter::blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) { 117 uint32_t* device = fDevice.writable_addr32(x, y); 118 SkDEBUGCODE((void)fDevice.writable_addr32(x, y + 1);) 119 120 device[0] = SkBlendARGB32(fPMColor, device[0], a0); 121 device = (uint32_t*)((char*)device + fDevice.rowBytes()); 122 device[0] = SkBlendARGB32(fPMColor, device[0], a1); 123} 124 125////////////////////////////////////////////////////////////////////////////////////// 126 127#define solid_8_pixels(mask, dst, color) \ 128 do { \ 129 if (mask & 0x80) dst[0] = color; \ 130 if (mask & 0x40) dst[1] = color; \ 131 if (mask & 0x20) dst[2] = color; \ 132 if (mask & 0x10) dst[3] = color; \ 133 if (mask & 0x08) dst[4] = color; \ 134 if (mask & 0x04) dst[5] = color; \ 135 if (mask & 0x02) dst[6] = color; \ 136 if (mask & 0x01) dst[7] = color; \ 137 } while (0) 138 139#define SK_BLITBWMASK_NAME SkARGB32_BlitBW 140#define SK_BLITBWMASK_ARGS , SkPMColor color 141#define SK_BLITBWMASK_BLIT8(mask, dst) solid_8_pixels(mask, dst, color) 142#define SK_BLITBWMASK_GETADDR writable_addr32 143#define SK_BLITBWMASK_DEVTYPE uint32_t 144#include "SkBlitBWMaskTemplate.h" 145 146#define blend_8_pixels(mask, dst, sc, dst_scale) \ 147 do { \ 148 if (mask & 0x80) { dst[0] = sc + SkAlphaMulQ(dst[0], dst_scale); } \ 149 if (mask & 0x40) { dst[1] = sc + SkAlphaMulQ(dst[1], dst_scale); } \ 150 if (mask & 0x20) { dst[2] = sc + SkAlphaMulQ(dst[2], dst_scale); } \ 151 if (mask & 0x10) { dst[3] = sc + SkAlphaMulQ(dst[3], dst_scale); } \ 152 if (mask & 0x08) { dst[4] = sc + SkAlphaMulQ(dst[4], dst_scale); } \ 153 if (mask & 0x04) { dst[5] = sc + SkAlphaMulQ(dst[5], dst_scale); } \ 154 if (mask & 0x02) { dst[6] = sc + SkAlphaMulQ(dst[6], dst_scale); } \ 155 if (mask & 0x01) { dst[7] = sc + SkAlphaMulQ(dst[7], dst_scale); } \ 156 } while (0) 157 158#define SK_BLITBWMASK_NAME SkARGB32_BlendBW 159#define SK_BLITBWMASK_ARGS , uint32_t sc, unsigned dst_scale 160#define SK_BLITBWMASK_BLIT8(mask, dst) blend_8_pixels(mask, dst, sc, dst_scale) 161#define SK_BLITBWMASK_GETADDR writable_addr32 162#define SK_BLITBWMASK_DEVTYPE uint32_t 163#include "SkBlitBWMaskTemplate.h" 164 165void SkARGB32_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) { 166 SkASSERT(mask.fBounds.contains(clip)); 167 SkASSERT(fSrcA != 0xFF); 168 169 if (fSrcA == 0) { 170 return; 171 } 172 173 if (SkBlitMask::BlitColor(fDevice, mask, clip, fColor)) { 174 return; 175 } 176 177 switch (mask.fFormat) { 178 case SkMask::kBW_Format: 179 SkARGB32_BlendBW(fDevice, mask, clip, fPMColor, SkAlpha255To256(255 - fSrcA)); 180 break; 181 case SkMask::kARGB32_Format: 182 SkARGB32_Blit32(fDevice, mask, clip, fPMColor); 183 break; 184 default: 185 SkFAIL("Mask format not handled."); 186 } 187} 188 189void SkARGB32_Opaque_Blitter::blitMask(const SkMask& mask, 190 const SkIRect& clip) { 191 SkASSERT(mask.fBounds.contains(clip)); 192 193 if (SkBlitMask::BlitColor(fDevice, mask, clip, fColor)) { 194 return; 195 } 196 197 switch (mask.fFormat) { 198 case SkMask::kBW_Format: 199 SkARGB32_BlitBW(fDevice, mask, clip, fPMColor); 200 break; 201 case SkMask::kARGB32_Format: 202 SkARGB32_Blit32(fDevice, mask, clip, fPMColor); 203 break; 204 default: 205 SkFAIL("Mask format not handled."); 206 } 207} 208 209void SkARGB32_Opaque_Blitter::blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) { 210 uint32_t* device = fDevice.writable_addr32(x, y); 211 SkDEBUGCODE((void)fDevice.writable_addr32(x + 1, y);) 212 213 device[0] = SkFastFourByteInterp(fPMColor, device[0], a0); 214 device[1] = SkFastFourByteInterp(fPMColor, device[1], a1); 215} 216 217void SkARGB32_Opaque_Blitter::blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) { 218 uint32_t* device = fDevice.writable_addr32(x, y); 219 SkDEBUGCODE((void)fDevice.writable_addr32(x, y + 1);) 220 221 device[0] = SkFastFourByteInterp(fPMColor, device[0], a0); 222 device = (uint32_t*)((char*)device + fDevice.rowBytes()); 223 device[0] = SkFastFourByteInterp(fPMColor, device[0], a1); 224} 225 226/////////////////////////////////////////////////////////////////////////////// 227 228void SkARGB32_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { 229 if (alpha == 0 || fSrcA == 0) { 230 return; 231 } 232 233 uint32_t* device = fDevice.writable_addr32(x, y); 234 uint32_t color = fPMColor; 235 236 if (alpha != 255) { 237 color = SkAlphaMulQ(color, SkAlpha255To256(alpha)); 238 } 239 240 unsigned dst_scale = SkAlpha255To256(255 - SkGetPackedA32(color)); 241 size_t rowBytes = fDevice.rowBytes(); 242 while (--height >= 0) { 243 device[0] = color + SkAlphaMulQ(device[0], dst_scale); 244 device = (uint32_t*)((char*)device + rowBytes); 245 } 246} 247 248void SkARGB32_Blitter::blitRect(int x, int y, int width, int height) { 249 SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width() && y + height <= fDevice.height()); 250 251 if (fSrcA == 0) { 252 return; 253 } 254 255 uint32_t* device = fDevice.writable_addr32(x, y); 256 uint32_t color = fPMColor; 257 size_t rowBytes = fDevice.rowBytes(); 258 259 while (--height >= 0) { 260 SkBlitRow::Color32(device, device, width, color); 261 device = (uint32_t*)((char*)device + rowBytes); 262 } 263} 264 265#if defined _WIN32 266#pragma warning ( pop ) 267#endif 268 269/////////////////////////////////////////////////////////////////////// 270 271void SkARGB32_Black_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], 272 const int16_t runs[]) { 273 uint32_t* device = fDevice.writable_addr32(x, y); 274 SkPMColor black = (SkPMColor)(SK_A32_MASK << SK_A32_SHIFT); 275 276 for (;;) { 277 int count = runs[0]; 278 SkASSERT(count >= 0); 279 if (count <= 0) { 280 return; 281 } 282 unsigned aa = antialias[0]; 283 if (aa) { 284 if (aa == 255) { 285 sk_memset32(device, black, count); 286 } else { 287 SkPMColor src = aa << SK_A32_SHIFT; 288 unsigned dst_scale = 256 - aa; 289 int n = count; 290 do { 291 --n; 292 device[n] = src + SkAlphaMulQ(device[n], dst_scale); 293 } while (n > 0); 294 } 295 } 296 runs += count; 297 antialias += count; 298 device += count; 299 } 300} 301 302void SkARGB32_Black_Blitter::blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) { 303 uint32_t* device = fDevice.writable_addr32(x, y); 304 SkDEBUGCODE((void)fDevice.writable_addr32(x + 1, y);) 305 306 device[0] = (a0 << SK_A32_SHIFT) + SkAlphaMulQ(device[0], 256 - a0); 307 device[1] = (a1 << SK_A32_SHIFT) + SkAlphaMulQ(device[1], 256 - a1); 308} 309 310void SkARGB32_Black_Blitter::blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) { 311 uint32_t* device = fDevice.writable_addr32(x, y); 312 SkDEBUGCODE((void)fDevice.writable_addr32(x, y + 1);) 313 314 device[0] = (a0 << SK_A32_SHIFT) + SkAlphaMulQ(device[0], 256 - a0); 315 device = (uint32_t*)((char*)device + fDevice.rowBytes()); 316 device[0] = (a1 << SK_A32_SHIFT) + SkAlphaMulQ(device[0], 256 - a1); 317} 318 319/////////////////////////////////////////////////////////////////////////////// 320 321// Special version of SkBlitRow::Factory32 that knows we're in kSrc_Mode, 322// instead of kSrcOver_Mode 323static void blend_srcmode(SkPMColor* SK_RESTRICT device, 324 const SkPMColor* SK_RESTRICT span, 325 int count, U8CPU aa) { 326 int aa256 = SkAlpha255To256(aa); 327 for (int i = 0; i < count; ++i) { 328 device[i] = SkFourByteInterp256(span[i], device[i], aa256); 329 } 330} 331 332SkARGB32_Shader_Blitter::SkARGB32_Shader_Blitter(const SkPixmap& device, 333 const SkPaint& paint, SkShaderBase::Context* shaderContext) 334 : INHERITED(device, paint, shaderContext) 335{ 336 fBuffer = (SkPMColor*)sk_malloc_throw(device.width() * (sizeof(SkPMColor))); 337 338 fXfermode = SkXfermode::Peek(paint.getBlendMode()); 339 340 int flags = 0; 341 if (!(shaderContext->getFlags() & SkShaderBase::kOpaqueAlpha_Flag)) { 342 flags |= SkBlitRow::kSrcPixelAlpha_Flag32; 343 } 344 // we call this on the output from the shader 345 fProc32 = SkBlitRow::Factory32(flags); 346 // we call this on the output from the shader + alpha from the aa buffer 347 fProc32Blend = SkBlitRow::Factory32(flags | SkBlitRow::kGlobalAlpha_Flag32); 348 349 fShadeDirectlyIntoDevice = false; 350 if (fXfermode == nullptr) { 351 if (shaderContext->getFlags() & SkShaderBase::kOpaqueAlpha_Flag) { 352 fShadeDirectlyIntoDevice = true; 353 } 354 } else { 355 if (SkBlendMode::kSrc == paint.getBlendMode()) { 356 fShadeDirectlyIntoDevice = true; 357 fProc32Blend = blend_srcmode; 358 } 359 } 360 361 fConstInY = SkToBool(shaderContext->getFlags() & SkShaderBase::kConstInY32_Flag); 362} 363 364SkARGB32_Shader_Blitter::~SkARGB32_Shader_Blitter() { 365 sk_free(fBuffer); 366} 367 368void SkARGB32_Shader_Blitter::blitH(int x, int y, int width) { 369 SkASSERT(x >= 0 && y >= 0 && x + width <= fDevice.width()); 370 371 uint32_t* device = fDevice.writable_addr32(x, y); 372 373 if (fShadeDirectlyIntoDevice) { 374 fShaderContext->shadeSpan(x, y, device, width); 375 } else { 376 SkPMColor* span = fBuffer; 377 fShaderContext->shadeSpan(x, y, span, width); 378 if (fXfermode) { 379 fXfermode->xfer32(device, span, width, nullptr); 380 } else { 381 fProc32(device, span, width, 255); 382 } 383 } 384} 385 386void SkARGB32_Shader_Blitter::blitRect(int x, int y, int width, int height) { 387 SkASSERT(x >= 0 && y >= 0 && 388 x + width <= fDevice.width() && y + height <= fDevice.height()); 389 390 uint32_t* device = fDevice.writable_addr32(x, y); 391 size_t deviceRB = fDevice.rowBytes(); 392 auto* shaderContext = fShaderContext; 393 SkPMColor* span = fBuffer; 394 395 if (fConstInY) { 396 if (fShadeDirectlyIntoDevice) { 397 // shade the first row directly into the device 398 shaderContext->shadeSpan(x, y, device, width); 399 span = device; 400 while (--height > 0) { 401 device = (uint32_t*)((char*)device + deviceRB); 402 memcpy(device, span, width << 2); 403 } 404 } else { 405 shaderContext->shadeSpan(x, y, span, width); 406 SkXfermode* xfer = fXfermode; 407 if (xfer) { 408 do { 409 xfer->xfer32(device, span, width, nullptr); 410 y += 1; 411 device = (uint32_t*)((char*)device + deviceRB); 412 } while (--height > 0); 413 } else { 414 SkBlitRow::Proc32 proc = fProc32; 415 do { 416 proc(device, span, width, 255); 417 y += 1; 418 device = (uint32_t*)((char*)device + deviceRB); 419 } while (--height > 0); 420 } 421 } 422 return; 423 } 424 425 if (fShadeDirectlyIntoDevice) { 426 void* ctx; 427 auto shadeProc = shaderContext->asAShadeProc(&ctx); 428 if (shadeProc) { 429 do { 430 shadeProc(ctx, x, y, device, width); 431 y += 1; 432 device = (uint32_t*)((char*)device + deviceRB); 433 } while (--height > 0); 434 } else { 435 do { 436 shaderContext->shadeSpan(x, y, device, width); 437 y += 1; 438 device = (uint32_t*)((char*)device + deviceRB); 439 } while (--height > 0); 440 } 441 } else { 442 SkXfermode* xfer = fXfermode; 443 if (xfer) { 444 do { 445 shaderContext->shadeSpan(x, y, span, width); 446 xfer->xfer32(device, span, width, nullptr); 447 y += 1; 448 device = (uint32_t*)((char*)device + deviceRB); 449 } while (--height > 0); 450 } else { 451 SkBlitRow::Proc32 proc = fProc32; 452 do { 453 shaderContext->shadeSpan(x, y, span, width); 454 proc(device, span, width, 255); 455 y += 1; 456 device = (uint32_t*)((char*)device + deviceRB); 457 } while (--height > 0); 458 } 459 } 460} 461 462void SkARGB32_Shader_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], 463 const int16_t runs[]) { 464 SkPMColor* span = fBuffer; 465 uint32_t* device = fDevice.writable_addr32(x, y); 466 auto* shaderContext = fShaderContext; 467 468 if (fXfermode && !fShadeDirectlyIntoDevice) { 469 for (;;) { 470 SkXfermode* xfer = fXfermode; 471 472 int count = *runs; 473 if (count <= 0) 474 break; 475 int aa = *antialias; 476 if (aa) { 477 shaderContext->shadeSpan(x, y, span, count); 478 if (aa == 255) { 479 xfer->xfer32(device, span, count, nullptr); 480 } else { 481 // count is almost always 1 482 for (int i = count - 1; i >= 0; --i) { 483 xfer->xfer32(&device[i], &span[i], 1, antialias); 484 } 485 } 486 } 487 device += count; 488 runs += count; 489 antialias += count; 490 x += count; 491 } 492 } else if (fShadeDirectlyIntoDevice || 493 (shaderContext->getFlags() & SkShaderBase::kOpaqueAlpha_Flag)) { 494 for (;;) { 495 int count = *runs; 496 if (count <= 0) { 497 break; 498 } 499 int aa = *antialias; 500 if (aa) { 501 if (aa == 255) { 502 // cool, have the shader draw right into the device 503 shaderContext->shadeSpan(x, y, device, count); 504 } else { 505 shaderContext->shadeSpan(x, y, span, count); 506 fProc32Blend(device, span, count, aa); 507 } 508 } 509 device += count; 510 runs += count; 511 antialias += count; 512 x += count; 513 } 514 } else { 515 for (;;) { 516 int count = *runs; 517 if (count <= 0) { 518 break; 519 } 520 int aa = *antialias; 521 if (aa) { 522 shaderContext->shadeSpan(x, y, span, count); 523 if (aa == 255) { 524 fProc32(device, span, count, 255); 525 } else { 526 fProc32Blend(device, span, count, aa); 527 } 528 } 529 device += count; 530 runs += count; 531 antialias += count; 532 x += count; 533 } 534 } 535} 536 537void SkARGB32_Shader_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) { 538 // we only handle kA8 with an xfermode 539 if (fXfermode && (SkMask::kA8_Format != mask.fFormat)) { 540 this->INHERITED::blitMask(mask, clip); 541 return; 542 } 543 544 SkASSERT(mask.fBounds.contains(clip)); 545 546 auto* shaderContext = fShaderContext; 547 SkBlitMask::RowProc proc = nullptr; 548 if (!fXfermode) { 549 unsigned flags = 0; 550 if (shaderContext->getFlags() & SkShaderBase::kOpaqueAlpha_Flag) { 551 flags |= SkBlitMask::kSrcIsOpaque_RowFlag; 552 } 553 proc = SkBlitMask::RowFactory(kN32_SkColorType, mask.fFormat, 554 (SkBlitMask::RowFlags)flags); 555 if (nullptr == proc) { 556 this->INHERITED::blitMask(mask, clip); 557 return; 558 } 559 } 560 561 const int x = clip.fLeft; 562 const int width = clip.width(); 563 int y = clip.fTop; 564 int height = clip.height(); 565 566 char* dstRow = (char*)fDevice.writable_addr32(x, y); 567 const size_t dstRB = fDevice.rowBytes(); 568 const uint8_t* maskRow = (const uint8_t*)mask.getAddr(x, y); 569 const size_t maskRB = mask.fRowBytes; 570 571 SkPMColor* span = fBuffer; 572 573 if (fXfermode) { 574 SkASSERT(SkMask::kA8_Format == mask.fFormat); 575 SkXfermode* xfer = fXfermode; 576 do { 577 shaderContext->shadeSpan(x, y, span, width); 578 xfer->xfer32(reinterpret_cast<SkPMColor*>(dstRow), span, width, maskRow); 579 dstRow += dstRB; 580 maskRow += maskRB; 581 y += 1; 582 } while (--height > 0); 583 } else { 584 do { 585 shaderContext->shadeSpan(x, y, span, width); 586 proc(reinterpret_cast<SkPMColor*>(dstRow), maskRow, span, width); 587 dstRow += dstRB; 588 maskRow += maskRB; 589 y += 1; 590 } while (--height > 0); 591 } 592} 593 594void SkARGB32_Shader_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { 595 SkASSERT(x >= 0 && y >= 0 && y + height <= fDevice.height()); 596 597 uint32_t* device = fDevice.writable_addr32(x, y); 598 size_t deviceRB = fDevice.rowBytes(); 599 auto* shaderContext = fShaderContext; 600 601 if (fConstInY) { 602 SkPMColor c; 603 shaderContext->shadeSpan(x, y, &c, 1); 604 605 if (fShadeDirectlyIntoDevice) { 606 if (255 == alpha) { 607 do { 608 *device = c; 609 device = (uint32_t*)((char*)device + deviceRB); 610 } while (--height > 0); 611 } else { 612 do { 613 *device = SkFourByteInterp(c, *device, alpha); 614 device = (uint32_t*)((char*)device + deviceRB); 615 } while (--height > 0); 616 } 617 } else { 618 SkXfermode* xfer = fXfermode; 619 if (xfer) { 620 do { 621 xfer->xfer32(device, &c, 1, &alpha); 622 device = (uint32_t*)((char*)device + deviceRB); 623 } while (--height > 0); 624 } else { 625 SkBlitRow::Proc32 proc = (255 == alpha) ? fProc32 : fProc32Blend; 626 do { 627 proc(device, &c, 1, alpha); 628 device = (uint32_t*)((char*)device + deviceRB); 629 } while (--height > 0); 630 } 631 } 632 return; 633 } 634 635 if (fShadeDirectlyIntoDevice) { 636 void* ctx; 637 auto shadeProc = shaderContext->asAShadeProc(&ctx); 638 if (255 == alpha) { 639 if (shadeProc) { 640 do { 641 shadeProc(ctx, x, y, device, 1); 642 y += 1; 643 device = (uint32_t*)((char*)device + deviceRB); 644 } while (--height > 0); 645 } else { 646 do { 647 shaderContext->shadeSpan(x, y, device, 1); 648 y += 1; 649 device = (uint32_t*)((char*)device + deviceRB); 650 } while (--height > 0); 651 } 652 } else { // alpha < 255 653 SkPMColor c; 654 if (shadeProc) { 655 do { 656 shadeProc(ctx, x, y, &c, 1); 657 *device = SkFourByteInterp(c, *device, alpha); 658 y += 1; 659 device = (uint32_t*)((char*)device + deviceRB); 660 } while (--height > 0); 661 } else { 662 do { 663 shaderContext->shadeSpan(x, y, &c, 1); 664 *device = SkFourByteInterp(c, *device, alpha); 665 y += 1; 666 device = (uint32_t*)((char*)device + deviceRB); 667 } while (--height > 0); 668 } 669 } 670 } else { 671 SkPMColor* span = fBuffer; 672 SkXfermode* xfer = fXfermode; 673 if (xfer) { 674 do { 675 shaderContext->shadeSpan(x, y, span, 1); 676 xfer->xfer32(device, span, 1, &alpha); 677 y += 1; 678 device = (uint32_t*)((char*)device + deviceRB); 679 } while (--height > 0); 680 } else { 681 SkBlitRow::Proc32 proc = (255 == alpha) ? fProc32 : fProc32Blend; 682 do { 683 shaderContext->shadeSpan(x, y, span, 1); 684 proc(device, span, 1, alpha); 685 y += 1; 686 device = (uint32_t*)((char*)device + deviceRB); 687 } while (--height > 0); 688 } 689 } 690} 691