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..11-Jun-201812 KiB

Android.mk11-Jun-20181.1 KiB

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docs/11-Jun-20184 KiB

echo.dsp11-Jun-20184.4 KiB

MODULE_LICENSE_BSD_LIKE11-Jun-20180

NOTICE11-Jun-2018808

readme.txt11-Jun-201818 KiB

README.version11-Jun-2018149

tinystr.cpp11-Jun-20182.5 KiB

tinystr.h11-Jun-20187.5 KiB

tinyxml.cpp11-Jun-201833.1 KiB

tinyxml.dsw11-Jun-20181.3 KiB

tinyxml.h11-Jun-201851.6 KiB

tinyxml_lib.dsp11-Jun-20183.4 KiB

tinyxmlerror.cpp11-Jun-20181.7 KiB

tinyxmlparser.cpp11-Jun-201833.9 KiB

tinyxmlSTL.dsp11-Jun-20183.4 KiB

tinyXmlTest.dsp11-Jun-20184.1 KiB

tinyXmlTestSTL.dsp11-Jun-20184.3 KiB

utf8test.gif11-Jun-201814.5 KiB

utf8test.xml11-Jun-2018684

utf8testverify.xml11-Jun-2018686

xmltest.cpp11-Jun-201831.9 KiB

readme.txt

1/** @mainpage
2
3<h1> TinyXml </h1>
4
5TinyXml is a simple, small, C++ XML parser that can be easily
6integrating into other programs.
7
8<h2> What it does. </h2>
9
10In brief, TinyXml parses an XML document, and builds from that a
11Document Object Model (DOM) that can be read, modified, and saved.
12
13XML stands for "eXtensible Markup Language." It allows you to create
14your own document markups. Where HTML does a very good job of marking
15documents for browsers, XML allows you to define any kind of document
16markup, for example a document that describes a "to do" list for an
17organizer application. XML is a very structured and convenient format.
18All those random file formats created to store application data can
19all be replaced with XML. One parser for everything.
20
21The best place for the complete, correct, and quite frankly hard to
22read spec is at <a href="http://www.w3.org/TR/2004/REC-xml-20040204/">
23http://www.w3.org/TR/2004/REC-xml-20040204/</a>. An intro to XML
24(that I really like) can be found at
25<a href="http://skew.org/xml/tutorial/">http://skew.org/xml/tutorial</a>.
26
27There are different ways to access and interact with XML data.
28TinyXml uses a Document Object Model (DOM), meaning the XML data is parsed
29into a C++ objects that can be browsed and manipulated, and then
30written to disk or another output stream. You can also construct an XML document from
31scratch with C++ objects and write this to disk or another output
32stream.
33
34TinyXml is designed to be easy and fast to learn. It is two headers
35and four cpp files. Simply add these to your project and off you go.
36There is an example file - xmltest.cpp - to get you started.
37
38TinyXml is released under the ZLib license,
39so you can use it in open source or commercial code. The details
40of the license are at the top of every source file.
41
42TinyXml attempts to be a flexible parser, but with truly correct and
43compliant XML output. TinyXml should compile on any reasonably C++
44compliant system. It does not rely on exceptions or RTTI. It can be
45compiled with or without STL support. TinyXml fully supports
46the UTF-8 encoding, and the first 64k character entities.
47
48
49<h2> What it doesn't do. </h2>
50
51It doesnt parse or use DTDs (Document Type Definitions) or XSLs
52(eXtensible Stylesheet Language.) There are other parsers out there
53(check out www.sourceforge.org, search for XML) that are much more fully
54featured. But they are also much bigger, take longer to set up in
55your project, have a higher learning curve, and often have a more
56restrictive license. If you are working with browsers or have more
57complete XML needs, TinyXml is not the parser for you.
58
59The following DTD syntax will not parse at this time in TinyXml:
60
61@verbatim
62	<!DOCTYPE Archiv [
63	 <!ELEMENT Comment (#PCDATA)>
64	]>
65@endverbatim
66
67because TinyXml sees this as a !DOCTYPE node with an illegally
68embedded !ELEMENT node. This may be addressed in the future.
69
70<h2> Tutorials. </h2>
71
72For the impatient, here is a tutorial to get you going. A great way to get started,
73but it is worth your time to read this (very short) manual completely.
74
75- @subpage tutorial0
76
77<h2> Code Status.  </h2>
78
79TinyXml is mature, tested code. It is very stable. If you find
80bugs, please file a bug report on the sourceforge web site
81(www.sourceforge.net/projects/tinyxml).
82We'll get them straightened out as soon as possible.
83
84There are some areas of improvement; please check sourceforge if you are
85interested in working on TinyXml.
86
87
88<h2> Features </h2>
89
90<h3> Using STL </h3>
91
92TinyXml can be compiled to use or not use STL. When using STL, TinyXml
93uses the std::string class, and fully supports std::istream, std::ostream,
94operator<<, and operator>>. Many API methods have both 'const char*' and
95'const std::string&' forms.
96
97When STL support is compiled out, no STL files are included whatsover. All
98the string classes are implemented by TinyXml itself. API methods
99all use the 'const char*' form for input.
100
101Use the compile time #define:
102
103	TIXML_USE_STL
104
105to compile one version or the other. This can be passed by the compiler,
106or set as the first line of "tinyxml.h".
107
108Note: If compiling the test code in Linux, setting the environment
109variable TINYXML_USE_STL=YES/NO will control STL compilation. In the
110Windows project file, STL and non STL targets are provided. In your project,
111its probably easiest to add the line "#define TIXML_USE_STL" as the first
112line of tinyxml.h.
113
114<h3> UTF-8 </h3>
115
116TinyXml supports UTF-8 allowing to manipulate XML files in any language. TinyXml
117also supports "legacy mode" - the encoding used before UTF-8 support and
118probably best described as "extended ascii".
119
120Normally, TinyXml will try to detect the correct encoding and use it. However,
121by setting the value of TIXML_DEFAULT_ENCODING in the header file, TinyXml
122can be forced to always use one encoding.
123
124TinyXml will assume Legacy Mode until one of the following occurs:
125<ol>
126	<li> If the non-standard but common "UTF-8 lead bytes" (0xef 0xbb 0xbf)
127		 begin the file or data stream, TinyXml will read it as UTF-8. </li>
128	<li> If the declaration tag is read, and it has an encoding="UTF-8", then
129		 TinyXml will read it as UTF-8. </li>
130	<li> If the declaration tag is read, and it has no encoding specified, then
131		 TinyXml will read it as UTF-8. </li>
132	<li> If the declaration tag is read, and it has an encoding="something else", then
133		 TinyXml will read it as Legacy Mode. In legacy mode, TinyXml will
134		 work as it did before. It's not clear what that mode does exactly, but
135		 old content should keep working.</li>
136	<li> Until one of the above criteria is met, TinyXml runs in Legacy Mode.</li>
137</ol>
138
139What happens if the encoding is incorrectly set or detected? TinyXml will try
140to read and pass through text seen as improperly encoded. You may get some strange
141results or mangled characters. You may want to force TinyXml to the correct mode.
142
143<b> You may force TinyXml to Legacy Mode by using LoadFile( TIXML_ENCODING_LEGACY ) or
144LoadFile( filename, TIXML_ENCODING_LEGACY ). You may force it to use legacy mode all
145the time by setting TIXML_DEFAULT_ENCODING = TIXML_ENCODING_LEGACY. Likewise, you may
146force it to TIXML_ENCODING_UTF8 with the same technique.</b>
147
148For English users, using English XML, UTF-8 is the same as low-ASCII. You
149don't need to be aware of UTF-8 or change your code in any way. You can think
150of UTF-8 as a "superset" of ASCII.
151
152UTF-8 is not a double byte format - but it is a standard encoding of Unicode!
153TinyXml does not use or directly support wchar, TCHAR, or Microsofts _UNICODE at this time.
154It is common to see the term "Unicode" improperly refer to UTF-16, a wide byte encoding
155of unicode. This is a source of confusion.
156
157For "high-ascii" languages - everything not English, pretty much - TinyXml can
158handle all languages, at the same time, as long as the XML is encoded
159in UTF-8. That can be a little tricky, older programs and operating systems
160tend to use the "default" or "traditional" code page. Many apps (and almost all
161modern ones) can output UTF-8, but older or stubborn (or just broken) ones
162still output text in the default code page.
163
164For example, Japanese systems traditionally use SHIFT-JIS encoding.
165Text encoded as SHIFT-JIS can not be read by tinyxml.
166A good text editor can import SHIFT-JIS and then save as UTF-8.
167
168The <a href="http://skew.org/xml/tutorial/">Skew.org link</a> does a great
169job covering the encoding issue.
170
171The test file "utf8test.xml" is an XML containing English, Spanish, Russian,
172and Simplified Chinese. (Hopefully they are translated correctly). The file
173"utf8test.gif" is a screen capture of the XML file, rendered in IE. Note that
174if you don't have the correct fonts (Simplified Chinese or Russian) on your
175system, you won't see output that matches the GIF file even if you can parse
176it correctly. Also note that (at least on my Windows machine) console output
177is in a Western code page, so that Print() or printf() cannot correctly display
178the file. This is not a bug in TinyXml - just an OS issue. No data is lost or
179destroyed by TinyXml. The console just doesn't render UTF-8.
180
181
182<h3> Entities </h3>
183TinyXml recognizes the pre-defined "character entities", meaning special
184characters. Namely:
185
186@verbatim
187	&amp;	&
188	&lt;	<
189	&gt;	>
190	&quot;	"
191	&apos;	'
192@endverbatim
193
194These are recognized when the XML document is read, and translated to there
195UTF-8 equivalents. For instance, text with the XML of:
196
197@verbatim
198	Far &amp; Away
199@endverbatim
200
201will have the Value() of "Far & Away" when queried from the TiXmlText object,
202and will be written back to the XML stream/file as an ampersand. Older versions
203of TinyXml "preserved" character entities, but the newer versions will translate
204them into characters.
205
206Additionally, any character can be specified by its Unicode code point:
207The syntax "&#xA0;" or "&#160;" are both to the non-breaking space characher.
208
209
210<h3> Streams </h3>
211With TIXML_USE_STL on,
212TiXml has been modified to support both C (FILE) and C++ (operator <<,>>)
213streams. There are some differences that you may need to be aware of.
214
215C style output:
216	- based on FILE*
217	- the Print() and SaveFile() methods
218
219	Generates formatted output, with plenty of white space, intended to be as
220	human-readable as possible. They are very fast, and tolerant of ill formed
221	XML documents. For example, an XML document that contains 2 root elements
222	and 2 declarations, will still print.
223
224C style input:
225	- based on FILE*
226	- the Parse() and LoadFile() methods
227
228	A fast, tolerant read. Use whenever you don't need the C++ streams.
229
230C++ style ouput:
231	- based on std::ostream
232	- operator<<
233
234	Generates condensed output, intended for network transmission rather than
235	readability. Depending on your system's implementation of the ostream class,
236	these may be somewhat slower. (Or may not.) Not tolerant of ill formed XML:
237	a document should contain the correct one root element. Additional root level
238	elements will not be streamed out.
239
240C++ style input:
241	- based on std::istream
242	- operator>>
243
244	Reads XML from a stream, making it useful for network transmission. The tricky
245	part is knowing when the XML document is complete, since there will almost
246	certainly be other data in the stream. TinyXml will assume the XML data is
247	complete after it reads the root element. Put another way, documents that
248	are ill-constructed with more than one root element will not read correctly.
249	Also note that operator>> is somewhat slower than Parse, due to both
250	implementation of the STL and limitations of TinyXml.
251
252<h3> White space </h3>
253The world simply does not agree on whether white space should be kept, or condensed.
254For example, pretend the '_' is a space, and look at "Hello____world". HTML, and
255at least some XML parsers, will interpret this as "Hello_world". They condense white
256space. Some XML parsers do not, and will leave it as "Hello____world". (Remember
257to keep pretending the _ is a space.) Others suggest that __Hello___world__ should become
258Hello___world.
259
260It's an issue that hasn't been resolved to my satisfaction. TinyXml supports the
261first 2 approaches. Call TiXmlBase::SetCondenseWhiteSpace( bool ) to set the desired behavior.
262The default is to condense white space.
263
264If you change the default, you should call TiXmlBase::SetCondenseWhiteSpace( bool )
265before making any calls to Parse XML data, and I don't recommend changing it after
266it has been set.
267
268
269<h3> Handles </h3>
270
271Where browsing an XML document in a robust way, it is important to check
272for null returns from method calls. An error safe implementation can
273generate a lot of code like:
274
275@verbatim
276TiXmlElement* root = document.FirstChildElement( "Document" );
277if ( root )
278{
279	TiXmlElement* element = root->FirstChildElement( "Element" );
280	if ( element )
281	{
282		TiXmlElement* child = element->FirstChildElement( "Child" );
283		if ( child )
284		{
285			TiXmlElement* child2 = child->NextSiblingElement( "Child" );
286			if ( child2 )
287			{
288				// Finally do something useful.
289@endverbatim
290
291Handles have been introduced to clean this up. Using the TiXmlHandle class,
292the previous code reduces to:
293
294@verbatim
295TiXmlHandle docHandle( &document );
296TiXmlElement* child2 = docHandle.FirstChild( "Document" ).FirstChild( "Element" ).Child( "Child", 1 ).Element();
297if ( child2 )
298{
299	// do something useful
300@endverbatim
301
302Which is much easier to deal with. See TiXmlHandle for more information.
303
304
305<h3> Row and Column tracking </h3>
306Being able to track nodes and attributes back to their origin location
307in source files can be very important for some applications. Additionally,
308knowing where parsing errors occured in the original source can be very
309time saving.
310
311TinyXml can tracks the row and column origin of all nodes and attributes
312in a text file. The TiXmlBase::Row() and TiXmlBase::Column() methods return
313the origin of the node in the source text. The correct tabs can be
314configured in TiXmlDocument::SetTabSize().
315
316
317<h2> Using and Installing </h2>
318
319To Compile and Run xmltest:
320
321A Linux Makefile and a Windows Visual C++ .dsw file is provided.
322Simply compile and run. It will write the file demotest.xml to your
323disk and generate output on the screen. It also tests walking the
324DOM by printing out the number of nodes found using different
325techniques.
326
327The Linux makefile is very generic and will
328probably run on other systems, but is only tested on Linux. You no
329longer need to run 'make depend'. The dependecies have been
330hard coded.
331
332<h3>Windows project file for VC6</h3>
333<ul>
334<li>tinyxml:		tinyxml library, non-STL </li>
335<li>tinyxmlSTL:		tinyxml library, STL </li>
336<li>tinyXmlTest:	test app, non-STL </li>
337<li>tinyXmlTestSTL: test app, STL </li>
338</ul>
339
340<h3>Linux Make file</h3>
341At the top of the makefile you can set:
342
343PROFILE, DEBUG, and TINYXML_USE_STL. Details (such that they are) are in
344the makefile.
345
346In the tinyxml directory, type "make clean" then "make". The executable
347file 'xmltest' will be created.
348
349
350
351<h3>To Use in an Application:</h3>
352
353Add tinyxml.cpp, tinyxml.h, tinyxmlerror.cpp, tinyxmlparser.cpp, tinystr.cpp, and tinystr.h to your
354project or make file. That's it! It should compile on any reasonably
355compliant C++ system. You do not need to enable exceptions or
356RTTI for TinyXml.
357
358
359<h2> How TinyXml works.  </h2>
360
361An example is probably the best way to go. Take:
362@verbatim
363	<?xml version="1.0" standalone=no>
364	<!-- Our to do list data -->
365	<ToDo>
366		<Item priority="1"> Go to the <bold>Toy store!</bold></Item>
367		<Item priority="2"> Do bills</Item>
368	</ToDo>
369@endverbatim
370
371Its not much of a To Do list, but it will do. To read this file
372(say "demo.xml") you would create a document, and parse it in:
373@verbatim
374	TiXmlDocument doc( "demo.xml" );
375	doc.LoadFile();
376@endverbatim
377
378And its ready to go. Now lets look at some lines and how they
379relate to the DOM.
380
381@verbatim
382<?xml version="1.0" standalone=no>
383@endverbatim
384
385	The first line is a declaration, and gets turned into the
386	TiXmlDeclaration class. It will be the first child of the
387	document node.
388
389	This is the only directive/special tag parsed by by TinyXml.
390	Generally directive targs are stored in TiXmlUnknown so the
391	commands wont be lost when it is saved back to disk.
392
393@verbatim
394<!-- Our to do list data -->
395@endverbatim
396
397	A comment. Will become a TiXmlComment object.
398
399@verbatim
400<ToDo>
401@endverbatim
402
403	The "ToDo" tag defines a TiXmlElement object. This one does not have
404	any attributes, but does contain 2 other elements.
405
406@verbatim
407<Item priority="1">
408@endverbatim
409
410	Creates another TiXmlElement which is a child of the "ToDo" element.
411	This element has 1 attribute, with the name "priority" and the value
412	"1".
413
414Go to the
415
416	A TiXmlText. This is a leaf node and cannot contain other nodes.
417	It is a child of the "Item" TiXmlElement.
418
419@verbatim
420<bold>
421@endverbatim
422
423
424	Another TiXmlElement, this one a child of the "Item" element.
425
426Etc.
427
428Looking at the entire object tree, you end up with:
429@verbatim
430TiXmlDocument				"demo.xml"
431	TiXmlDeclaration		"version='1.0'" "standalone=no"
432	TiXmlComment			" Our to do list data"
433	TiXmlElement			"ToDo"
434		TiXmlElement		"Item"		Attribtutes: priority = 1
435			TiXmlText		"Go to the "
436			TiXmlElement    "bold"
437				TiXmlText	"Toy store!"
438		TiXmlElement			"Item"		Attributes: priority=2
439			TiXmlText			"Do bills"
440@endverbatim
441
442<h2> Documentation </h2>
443
444The documentation is build with Doxygen, using the 'dox'
445configuration file.
446
447<h2> License </h2>
448
449TinyXml is released under the zlib license:
450
451This software is provided 'as-is', without any express or implied
452warranty. In no event will the authors be held liable for any
453damages arising from the use of this software.
454
455Permission is granted to anyone to use this software for any
456purpose, including commercial applications, and to alter it and
457redistribute it freely, subject to the following restrictions:
458
4591. The origin of this software must not be misrepresented; you must
460not claim that you wrote the original software. If you use this
461software in a product, an acknowledgment in the product documentation
462would be appreciated but is not required.
463
4642. Altered source versions must be plainly marked as such, and
465must not be misrepresented as being the original software.
466
4673. This notice may not be removed or altered from any source
468distribution.
469
470<h2> References  </h2>
471
472The World Wide Web Consortium is the definitive standard body for
473XML, and there web pages contain huge amounts of information.
474
475The definitive spec: <a href="http://www.w3.org/TR/2004/REC-xml-20040204/">
476http://www.w3.org/TR/2004/REC-xml-20040204/</a>
477
478I also recommend "XML Pocket Reference" by Robert Eckstein and published by
479OReilly...the book that got the whole thing started.
480
481<h2> Contributors, Contacts, and a Brief History </h2>
482
483Thanks very much to everyone who sends suggestions, bugs, ideas, and
484encouragement. It all helps, and makes this project fun. A special thanks
485to the contributors on the web pages that keep it lively.
486
487So many people have sent in bugs and ideas, that rather than list here
488we try to give credit due in the "changes.txt" file.
489
490TinyXml was originally written be Lee Thomason. (Often the "I" still
491in the documenation.) Lee reviews changes and releases new versions,
492with the help of Yves Berquin and the tinyXml community.
493
494We appreciate your suggestions, and would love to know if you
495use TinyXml. Hopefully you will enjoy it and find it useful.
496Please post questions, comments, file bugs, or contact us at:
497
498www.sourceforge.net/projects/tinyxml
499
500Lee Thomason,
501Yves Berquin
502*/
503

README.version