Shader.cpp revision 48daa54d31fc59ec969dcff65eb3cbb0ce879a8d
1#include <jni.h> 2#include "GraphicsJNI.h" 3 4#include "SkShader.h" 5#include "SkGradientShader.h" 6#include "SkPorterDuff.h" 7#include "SkComposeShader.h" 8#include "SkTemplates.h" 9#include "SkXfermode.h" 10 11#include <SkiaShader.h> 12 13using namespace android::uirenderer; 14 15static struct { 16 jclass clazz; 17 jfieldID shader; 18} gShaderClassInfo; 19 20static void ThrowIAE_IfNull(JNIEnv* env, void* ptr) { 21 if (NULL == ptr) { 22 doThrowIAE(env); 23 } 24} 25 26static void Color_RGBToHSV(JNIEnv* env, jobject, int red, int green, int blue, jfloatArray hsvArray) 27{ 28 SkScalar hsv[3]; 29 SkRGBToHSV(red, green, blue, hsv); 30 31 AutoJavaFloatArray autoHSV(env, hsvArray, 3); 32 float* values = autoHSV.ptr(); 33 for (int i = 0; i < 3; i++) { 34 values[i] = SkScalarToFloat(hsv[i]); 35 } 36} 37 38static int Color_HSVToColor(JNIEnv* env, jobject, int alpha, jfloatArray hsvArray) 39{ 40 AutoJavaFloatArray autoHSV(env, hsvArray, 3); 41 float* values = autoHSV.ptr();; 42 SkScalar hsv[3]; 43 44 for (int i = 0; i < 3; i++) { 45 hsv[i] = SkFloatToScalar(values[i]); 46 } 47 48 return SkHSVToColor(alpha, hsv); 49} 50 51/////////////////////////////////////////////////////////////////////////////////////////////// 52 53static void Shader_destructor(JNIEnv* env, jobject o, SkShader* shader, SkiaShader* skiaShader) 54{ 55 delete skiaShader; 56 shader->safeUnref(); 57} 58 59static bool Shader_getLocalMatrix(JNIEnv* env, jobject, const SkShader* shader, SkMatrix* matrix) 60{ 61 return shader ? shader->getLocalMatrix(matrix) : false; 62} 63 64static void Shader_setLocalMatrix(JNIEnv* env, jobject o, SkShader* shader, SkiaShader* skiaShader, 65 const SkMatrix* matrix) 66{ 67 if (shader) { 68 if (NULL == matrix) { 69 shader->resetLocalMatrix(); 70 } 71 else { 72 shader->setLocalMatrix(*matrix); 73 } 74#ifdef USE_OPENGL_RENDERER 75 skiaShader->setMatrix(const_cast<SkMatrix*>(matrix)); 76#endif 77 } 78} 79 80/////////////////////////////////////////////////////////////////////////////////////////////// 81 82static SkShader* BitmapShader_constructor(JNIEnv* env, jobject o, const SkBitmap* bitmap, 83 int tileModeX, int tileModeY) 84{ 85 SkShader* s = SkShader::CreateBitmapShader(*bitmap, 86 (SkShader::TileMode)tileModeX, 87 (SkShader::TileMode)tileModeY); 88 89 ThrowIAE_IfNull(env, s); 90 return s; 91} 92 93static SkiaShader* BitmapShader_postConstructor(JNIEnv* env, jobject o, SkShader* shader, 94 SkBitmap* bitmap, int tileModeX, int tileModeY) { 95#ifdef USE_OPENGL_RENDERER 96 SkiaShader* skiaShader = new SkiaBitmapShader(bitmap, shader, 97 static_cast<SkShader::TileMode>(tileModeX), static_cast<SkShader::TileMode>(tileModeY), 98 NULL, (shader->getFlags() & SkShader::kOpaqueAlpha_Flag) == 0); 99 return skiaShader; 100#else 101 return NULL; 102#endif 103} 104 105/////////////////////////////////////////////////////////////////////////////////////////////// 106 107static SkShader* LinearGradient_create1(JNIEnv* env, jobject o, 108 float x0, float y0, float x1, float y1, 109 jintArray colorArray, jfloatArray posArray, int tileMode) 110{ 111 SkPoint pts[2]; 112 pts[0].set(SkFloatToScalar(x0), SkFloatToScalar(y0)); 113 pts[1].set(SkFloatToScalar(x1), SkFloatToScalar(y1)); 114 115 size_t count = env->GetArrayLength(colorArray); 116 const jint* colorValues = env->GetIntArrayElements(colorArray, NULL); 117 118 SkAutoSTMalloc<8, SkScalar> storage(posArray ? count : 0); 119 SkScalar* pos = NULL; 120 121 if (posArray) { 122 AutoJavaFloatArray autoPos(env, posArray, count); 123 const float* posValues = autoPos.ptr(); 124 pos = (SkScalar*)storage.get(); 125 for (size_t i = 0; i < count; i++) { 126 pos[i] = SkFloatToScalar(posValues[i]); 127 } 128 } 129 130 SkShader* shader = SkGradientShader::CreateLinear(pts, 131 reinterpret_cast<const SkColor*>(colorValues), 132 pos, count, 133 static_cast<SkShader::TileMode>(tileMode)); 134 135 env->ReleaseIntArrayElements(colorArray, const_cast<jint*>(colorValues), JNI_ABORT); 136 ThrowIAE_IfNull(env, shader); 137 return shader; 138} 139 140static SkiaShader* LinearGradient_postCreate1(JNIEnv* env, jobject o, SkShader* shader, 141 float x0, float y0, float x1, float y1, jintArray colorArray, 142 jfloatArray posArray, int tileMode) { 143#ifdef USE_OPENGL_RENDERER 144 size_t count = env->GetArrayLength(colorArray); 145 const jint* colorValues = env->GetIntArrayElements(colorArray, NULL); 146 147 jfloat* storedBounds = new jfloat[4]; 148 storedBounds[0] = x0; storedBounds[1] = y0; 149 storedBounds[2] = x1; storedBounds[3] = y1; 150 jfloat* storedPositions = new jfloat[count]; 151 uint32_t* storedColors = new uint32_t[count]; 152 for (size_t i = 0; i < count; i++) { 153 storedColors[i] = static_cast<uint32_t>(colorValues[i]); 154 } 155 156 if (posArray) { 157 AutoJavaFloatArray autoPos(env, posArray, count); 158 const float* posValues = autoPos.ptr(); 159 for (size_t i = 0; i < count; i++) { 160 storedPositions[i] = posValues[i]; 161 } 162 } else { 163 storedPositions[0] = 0.0f; 164 storedPositions[1] = 1.0f; 165 } 166 167 SkiaShader* skiaShader = new SkiaLinearGradientShader(storedBounds, storedColors, 168 storedPositions, count, shader, static_cast<SkShader::TileMode>(tileMode), NULL, 169 (shader->getFlags() & SkShader::kOpaqueAlpha_Flag) == 0); 170 171 env->ReleaseIntArrayElements(colorArray, const_cast<jint*>(colorValues), JNI_ABORT); 172 return skiaShader; 173#else 174 return NULL; 175#endif 176} 177 178static SkiaShader* LinearGradient_postCreate2(JNIEnv* env, jobject o, SkShader* shader, 179 float x0, float y0, float x1, float y1, int color0, int color1, int tileMode) { 180#ifdef USE_OPENGL_RENDERER 181 float* storedBounds = new float[4]; 182 storedBounds[0] = x0; storedBounds[1] = y0; 183 storedBounds[2] = x1; storedBounds[3] = y1; 184 185 float* storedPositions = new float[2]; 186 storedPositions[0] = 0.0f; 187 storedPositions[1] = 1.0f; 188 189 uint32_t* storedColors = new uint32_t[2]; 190 storedColors[0] = static_cast<uint32_t>(color0); 191 storedColors[1] = static_cast<uint32_t>(color1); 192 193 SkiaShader* skiaShader = new SkiaLinearGradientShader(storedBounds, storedColors, 194 storedPositions, 2, shader, static_cast<SkShader::TileMode>(tileMode), NULL, 195 (shader->getFlags() & SkShader::kOpaqueAlpha_Flag) == 0); 196 197 return skiaShader; 198#else 199 return NULL; 200#endif 201} 202 203static SkShader* LinearGradient_create2(JNIEnv* env, jobject o, 204 float x0, float y0, float x1, float y1, 205 int color0, int color1, int tileMode) 206{ 207 SkPoint pts[2]; 208 pts[0].set(SkFloatToScalar(x0), SkFloatToScalar(y0)); 209 pts[1].set(SkFloatToScalar(x1), SkFloatToScalar(y1)); 210 211 SkColor colors[2]; 212 colors[0] = color0; 213 colors[1] = color1; 214 215 SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, 2, (SkShader::TileMode)tileMode); 216 217 ThrowIAE_IfNull(env, s); 218 return s; 219} 220 221/////////////////////////////////////////////////////////////////////////////////////////////// 222 223static SkShader* RadialGradient_create1(JNIEnv* env, jobject, 224 float x, float y, float radius, 225 jintArray colorArray, jfloatArray posArray, int tileMode) 226{ 227 SkPoint center; 228 center.set(SkFloatToScalar(x), SkFloatToScalar(y)); 229 230 size_t count = env->GetArrayLength(colorArray); 231 const jint* colorValues = env->GetIntArrayElements(colorArray, NULL); 232 233 SkAutoSTMalloc<8, SkScalar> storage(posArray ? count : 0); 234 SkScalar* pos = NULL; 235 236 if (posArray) { 237 AutoJavaFloatArray autoPos(env, posArray, count); 238 const float* posValues = autoPos.ptr(); 239 pos = (SkScalar*)storage.get(); 240 for (size_t i = 0; i < count; i++) 241 pos[i] = SkFloatToScalar(posValues[i]); 242 } 243 244 SkShader* shader = SkGradientShader::CreateRadial(center, 245 SkFloatToScalar(radius), 246 reinterpret_cast<const SkColor*>(colorValues), 247 pos, count, 248 static_cast<SkShader::TileMode>(tileMode)); 249 env->ReleaseIntArrayElements(colorArray, const_cast<jint*>(colorValues), 250 JNI_ABORT); 251 252 ThrowIAE_IfNull(env, shader); 253 return shader; 254} 255 256static SkShader* RadialGradient_create2(JNIEnv* env, jobject, 257 float x, float y, float radius, 258 int color0, int color1, int tileMode) 259{ 260 SkPoint center; 261 center.set(SkFloatToScalar(x), SkFloatToScalar(y)); 262 263 SkColor colors[2]; 264 colors[0] = color0; 265 colors[1] = color1; 266 267 SkShader* s = SkGradientShader::CreateRadial(center, SkFloatToScalar(radius), colors, NULL, 268 2, (SkShader::TileMode)tileMode); 269 ThrowIAE_IfNull(env, s); 270 return s; 271} 272 273/////////////////////////////////////////////////////////////////////////////// 274 275static SkShader* SweepGradient_create1(JNIEnv* env, jobject, float x, float y, 276 jintArray jcolors, jfloatArray jpositions) 277{ 278 size_t count = env->GetArrayLength(jcolors); 279 const jint* colors = env->GetIntArrayElements(jcolors, NULL); 280 281 SkAutoSTMalloc<8, SkScalar> storage(jpositions ? count : 0); 282 SkScalar* pos = NULL; 283 284 if (NULL != jpositions) { 285 AutoJavaFloatArray autoPos(env, jpositions, count); 286 const float* posValues = autoPos.ptr(); 287 pos = (SkScalar*)storage.get(); 288 for (size_t i = 0; i < count; i++) { 289 pos[i] = SkFloatToScalar(posValues[i]); 290 } 291 } 292 293 SkShader* shader = SkGradientShader::CreateSweep(SkFloatToScalar(x), 294 SkFloatToScalar(y), 295 reinterpret_cast<const SkColor*>(colors), 296 pos, count); 297 env->ReleaseIntArrayElements(jcolors, const_cast<jint*>(colors), 298 JNI_ABORT); 299 ThrowIAE_IfNull(env, shader); 300 return shader; 301} 302 303static SkShader* SweepGradient_create2(JNIEnv* env, jobject, float x, float y, 304 int color0, int color1) 305{ 306 SkColor colors[2]; 307 colors[0] = color0; 308 colors[1] = color1; 309 SkShader* s = SkGradientShader::CreateSweep(SkFloatToScalar(x), SkFloatToScalar(y), 310 colors, NULL, 2); 311 ThrowIAE_IfNull(env, s); 312 return s; 313} 314 315/////////////////////////////////////////////////////////////////////////////////////////////// 316 317static SkShader* ComposeShader_create1(JNIEnv* env, jobject o, 318 SkShader* shaderA, SkShader* shaderB, SkXfermode* mode) 319{ 320 return new SkComposeShader(shaderA, shaderB, mode); 321} 322 323static SkShader* ComposeShader_create2(JNIEnv* env, jobject o, 324 SkShader* shaderA, SkShader* shaderB, SkPorterDuff::Mode porterDuffMode) 325{ 326 SkAutoUnref au(SkPorterDuff::CreateXfermode(porterDuffMode)); 327 SkXfermode* mode = (SkXfermode*) au.get(); 328 return new SkComposeShader(shaderA, shaderB, mode); 329} 330 331static SkiaShader* ComposeShader_postCreate2(JNIEnv* env, jobject o, SkShader* shader, 332 SkiaShader* shaderA, SkiaShader* shaderB, SkPorterDuff::Mode porterDuffMode) { 333#ifdef USE_OPENGL_RENDERER 334 SkXfermode::Mode mode = SkPorterDuff::ToXfermodeMode(porterDuffMode); 335 return new SkiaComposeShader(shaderA, shaderB, mode, shader); 336#else 337 return NULL; 338#endif 339} 340 341static SkiaShader* ComposeShader_postCreate1(JNIEnv* env, jobject o, SkShader* shader, 342 SkiaShader* shaderA, SkiaShader* shaderB, SkXfermode* mode) { 343#ifdef USE_OPENGL_RENDERER 344 SkXfermode::Mode skiaMode; 345 if (!SkXfermode::IsMode(mode, &skiaMode)) { 346 // TODO: Support other modes 347 skiaMode = SkXfermode::kSrcOver_Mode; 348 } 349 return new SkiaComposeShader(shaderA, shaderB, skiaMode, shader); 350#else 351 return NULL; 352#endif 353} 354 355/////////////////////////////////////////////////////////////////////////////////////////////// 356 357static JNINativeMethod gColorMethods[] = { 358 { "nativeRGBToHSV", "(III[F)V", (void*)Color_RGBToHSV }, 359 { "nativeHSVToColor", "(I[F)I", (void*)Color_HSVToColor } 360}; 361 362static JNINativeMethod gShaderMethods[] = { 363 { "nativeDestructor", "(II)V", (void*)Shader_destructor }, 364 { "nativeGetLocalMatrix", "(II)Z", (void*)Shader_getLocalMatrix }, 365 { "nativeSetLocalMatrix", "(III)V", (void*)Shader_setLocalMatrix } 366}; 367 368static JNINativeMethod gBitmapShaderMethods[] = { 369 { "nativeCreate", "(III)I", (void*)BitmapShader_constructor }, 370 { "nativePostCreate", "(IIII)I", (void*)BitmapShader_postConstructor } 371}; 372 373static JNINativeMethod gLinearGradientMethods[] = { 374 { "nativeCreate1", "(FFFF[I[FI)I", (void*)LinearGradient_create1 }, 375 { "nativeCreate2", "(FFFFIII)I", (void*)LinearGradient_create2 }, 376 { "nativePostCreate1", "(IFFFF[I[FI)I", (void*)LinearGradient_postCreate1 }, 377 { "nativePostCreate2", "(IFFFFIII)I", (void*)LinearGradient_postCreate2 } 378}; 379 380static JNINativeMethod gRadialGradientMethods[] = { 381 {"nativeCreate1", "(FFF[I[FI)I", (void*)RadialGradient_create1 }, 382 {"nativeCreate2", "(FFFIII)I", (void*)RadialGradient_create2 } 383}; 384 385static JNINativeMethod gSweepGradientMethods[] = { 386 {"nativeCreate1", "(FF[I[F)I", (void*)SweepGradient_create1 }, 387 {"nativeCreate2", "(FFII)I", (void*)SweepGradient_create2 } 388}; 389 390static JNINativeMethod gComposeShaderMethods[] = { 391 {"nativeCreate1", "(III)I", (void*)ComposeShader_create1 }, 392 {"nativeCreate2", "(III)I", (void*)ComposeShader_create2 }, 393 {"nativePostCreate1", "(IIII)I", (void*)ComposeShader_postCreate1 }, 394 {"nativePostCreate2", "(IIII)I", (void*)ComposeShader_postCreate2 } 395}; 396 397#include <android_runtime/AndroidRuntime.h> 398 399#define REG(env, name, array) \ 400 result = android::AndroidRuntime::registerNativeMethods(env, name, array, SK_ARRAY_COUNT(array)); \ 401 if (result < 0) return result 402 403int register_android_graphics_Shader(JNIEnv* env); 404int register_android_graphics_Shader(JNIEnv* env) 405{ 406 int result; 407 408 REG(env, "android/graphics/Color", gColorMethods); 409 REG(env, "android/graphics/Shader", gShaderMethods); 410 REG(env, "android/graphics/BitmapShader", gBitmapShaderMethods); 411 REG(env, "android/graphics/LinearGradient", gLinearGradientMethods); 412 REG(env, "android/graphics/RadialGradient", gRadialGradientMethods); 413 REG(env, "android/graphics/SweepGradient", gSweepGradientMethods); 414 REG(env, "android/graphics/ComposeShader", gComposeShaderMethods); 415 416 return result; 417} 418 419