17b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui/*
27b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui * Copyright (C) 2014 The Android Open Source Project
37b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui *
47b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui * Licensed under the Apache License, Version 2.0 (the "License");
57b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui * you may not use this file except in compliance with the License.
67b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui * You may obtain a copy of the License at
77b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui *
87b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui *      http://www.apache.org/licenses/LICENSE-2.0
97b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui *
107b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui * Unless required by applicable law or agreed to in writing, software
117b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui * distributed under the License is distributed on an "AS IS" BASIS,
127b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
137b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui * See the License for the specific language governing permissions and
147b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui * limitations under the License.
157b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui */
167b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui
177b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui#ifndef ANDROID_HWUI_SPOT_SHADOW_H
187b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui#define ANDROID_HWUI_SPOT_SHADOW_H
197b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui
207b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui#include "Debug.h"
217b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui#include "Vector.h"
227b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui
237b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghuinamespace android {
247b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghuinamespace uirenderer {
257b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui
262dc236b2bae13b9a0ed9b3f7320502aecd7983b3Tom Hudsonclass VertexBuffer;
272dc236b2bae13b9a0ed9b3f7320502aecd7983b3Tom Hudson
287b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghuiclass SpotShadow {
297b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghuipublic:
30c50a03d78aaedd0003377e98710e7038bda330e9ztenghui    static void createSpotShadow(bool isCasterOpaque, const Vector3& lightCenter,
31c50a03d78aaedd0003377e98710e7038bda330e9ztenghui            float lightSize, const Vector3* poly, int polyLength,
32c50a03d78aaedd0003377e98710e7038bda330e9ztenghui            const Vector3& polyCentroid, VertexBuffer& retstrips);
337b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui
347b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghuiprivate:
35512e643ce83b1d48ad9630a3622276f795cf4fb2ztenghui    struct VertexAngleData;
36512e643ce83b1d48ad9630a3622276f795cf4fb2ztenghui
37c50a03d78aaedd0003377e98710e7038bda330e9ztenghui    static float projectCasterToOutline(Vector2& outline,
38c50a03d78aaedd0003377e98710e7038bda330e9ztenghui            const Vector3& lightCenter, const Vector3& polyVertex);
39c50a03d78aaedd0003377e98710e7038bda330e9ztenghui
407b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui    static void computeLightPolygon(int points, const Vector3& lightCenter,
417b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui            float size, Vector3* ret);
427b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui
437b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui    static void smoothPolygon(int level, int rays, float* rayDist);
447b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui    static float rayIntersectPoly(const Vector2* poly, int polyLength,
457b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui            const Vector2& point, float dx, float dy);
467b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui
477b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui    static void xsort(Vector2* points, int pointsLength);
487b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui    static int hull(Vector2* points, int pointsLength, Vector2* retPoly);
499122b1b168d2a74d51517ed7282f4d6a8adea367ztenghui    static bool ccw(float ax, float ay, float bx, float by, float cx, float cy);
507b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui    static void sort(Vector2* poly, int polyLength, const Vector2& center);
517b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui
527b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui    static void swap(Vector2* points, int i, int j);
537b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui    static void quicksortCirc(Vector2* points, int low, int high, const Vector2& center);
547b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui    static void quicksortX(Vector2* points, int low, int high);
557b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui
567b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui    static bool testPointInsidePolygon(const Vector2 testPoint, const Vector2* poly, int len);
577b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui    static void reverse(Vector2* polygon, int len);
587b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui
59c50a03d78aaedd0003377e98710e7038bda330e9ztenghui    static void generateTriangleStrip(bool isCasterOpaque, float shadowStrengthScale,
60512e643ce83b1d48ad9630a3622276f795cf4fb2ztenghui            Vector2* penumbra, int penumbraLength, Vector2* umbra, int umbraLength,
61512e643ce83b1d48ad9630a3622276f795cf4fb2ztenghui            const Vector3* poly, int polyLength, VertexBuffer& retstrips, const Vector2& centroid);
627b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui
63f5ca8b4cb178008472e67fa0ae6a3e3fa75d7952ztenghui#if DEBUG_SHADOW
64f5ca8b4cb178008472e67fa0ae6a3e3fa75d7952ztenghui    static bool testConvex(const Vector2* polygon, int polygonLength,
65f5ca8b4cb178008472e67fa0ae6a3e3fa75d7952ztenghui            const char* name);
66f5ca8b4cb178008472e67fa0ae6a3e3fa75d7952ztenghui    static void testIntersection(const Vector2* poly1, int poly1Length,
67f5ca8b4cb178008472e67fa0ae6a3e3fa75d7952ztenghui        const Vector2* poly2, int poly2Length,
68f5ca8b4cb178008472e67fa0ae6a3e3fa75d7952ztenghui        const Vector2* intersection, int intersectionLength);
69f5ca8b4cb178008472e67fa0ae6a3e3fa75d7952ztenghui    static void updateBound(const Vector2 inVector, Vector2& lowerBound, Vector2& upperBound );
70c50a03d78aaedd0003377e98710e7038bda330e9ztenghui    static void dumpPolygon(const Vector2* poly, int polyLength, const char* polyName);
71c50a03d78aaedd0003377e98710e7038bda330e9ztenghui    static void dumpPolygon(const Vector3* poly, int polyLength, const char* polyName);
72f5ca8b4cb178008472e67fa0ae6a3e3fa75d7952ztenghui#endif
73f5ca8b4cb178008472e67fa0ae6a3e3fa75d7952ztenghui
747b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui}; // SpotShadow
757b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui
767b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui}; // namespace uirenderer
777b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui}; // namespace android
787b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui
797b4516e7ea552ad08d6e7277d311ef11bd8f12e8ztenghui#endif // ANDROID_HWUI_SPOT_SHADOW_H
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