13b20251a355c88193c439f928a84ae69483fb488John Reck/*
23b20251a355c88193c439f928a84ae69483fb488John Reck * Copyright (C) 2014 The Android Open Source Project
33b20251a355c88193c439f928a84ae69483fb488John Reck *
43b20251a355c88193c439f928a84ae69483fb488John Reck * Licensed under the Apache License, Version 2.0 (the "License");
53b20251a355c88193c439f928a84ae69483fb488John Reck * you may not use this file except in compliance with the License.
63b20251a355c88193c439f928a84ae69483fb488John Reck * You may obtain a copy of the License at
73b20251a355c88193c439f928a84ae69483fb488John Reck *
83b20251a355c88193c439f928a84ae69483fb488John Reck *      http://www.apache.org/licenses/LICENSE-2.0
93b20251a355c88193c439f928a84ae69483fb488John Reck *
103b20251a355c88193c439f928a84ae69483fb488John Reck * Unless required by applicable law or agreed to in writing, software
113b20251a355c88193c439f928a84ae69483fb488John Reck * distributed under the License is distributed on an "AS IS" BASIS,
123b20251a355c88193c439f928a84ae69483fb488John Reck * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
133b20251a355c88193c439f928a84ae69483fb488John Reck * See the License for the specific language governing permissions and
143b20251a355c88193c439f928a84ae69483fb488John Reck * limitations under the License.
153b20251a355c88193c439f928a84ae69483fb488John Reck */
163e9999bd866fac71c72e6b484a9836c87c328a08sergeyv#include "DeferredLayerUpdater.h"
178cd3edfa15cc9cdbffa935d19ab894426b08d174Greg Daniel#include "GlLayer.h"
1845ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Daniel#include "VkLayer.h"
1938e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck#include <GpuMemoryTracker.h>
2096a5c4c7bab6718524de7253da8309143ab48befChris Craik#include "renderstate/RenderState.h"
213b20251a355c88193c439f928a84ae69483fb488John Reck
22443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck#include "renderthread/CanvasContext.h"
230e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck#include "renderthread/EglManager.h"
24117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik#include "utils/GLUtils.h"
25caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy
269db58c031f8ffa102a6d585cb585bed3bdb911a9Chris Craik#include <algorithm>
279db58c031f8ffa102a6d585cb585bed3bdb911a9Chris Craik
28caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy#include <ui/ColorSpace.h>
29caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy
303b20251a355c88193c439f928a84ae69483fb488John Recknamespace android {
313b20251a355c88193c439f928a84ae69483fb488John Recknamespace uirenderer {
323b20251a355c88193c439f928a84ae69483fb488John Reck
330e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John ReckRenderState::RenderState(renderthread::RenderThread& thread)
340e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck        : mRenderThread(thread)
353b20251a355c88193c439f928a84ae69483fb488John Reck        , mViewportWidth(0)
363b20251a355c88193c439f928a84ae69483fb488John Reck        , mViewportHeight(0)
373b20251a355c88193c439f928a84ae69483fb488John Reck        , mFramebuffer(0) {
380e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    mThreadId = pthread_self();
393b20251a355c88193c439f928a84ae69483fb488John Reck}
403b20251a355c88193c439f928a84ae69483fb488John Reck
413b20251a355c88193c439f928a84ae69483fb488John ReckRenderState::~RenderState() {
4244eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    LOG_ALWAYS_FATAL_IF(mBlend || mMeshState || mScissor || mStencil,
4396a5c4c7bab6718524de7253da8309143ab48befChris Craik            "State object lifecycle not managed correctly");
443b20251a355c88193c439f928a84ae69483fb488John Reck}
453b20251a355c88193c439f928a84ae69483fb488John Reck
463b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::onGLContextCreated() {
4744eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    LOG_ALWAYS_FATAL_IF(mBlend || mMeshState || mScissor || mStencil,
4896a5c4c7bab6718524de7253da8309143ab48befChris Craik            "State object lifecycle not managed correctly");
4945ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Daniel    GpuMemoryTracker::onGpuContextCreated();
5038e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck
5144eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    mBlend = new Blend();
5296a5c4c7bab6718524de7253da8309143ab48befChris Craik    mMeshState = new MeshState();
5396a5c4c7bab6718524de7253da8309143ab48befChris Craik    mScissor = new Scissor();
5496a5c4c7bab6718524de7253da8309143ab48befChris Craik    mStencil = new Stencil();
5596a5c4c7bab6718524de7253da8309143ab48befChris Craik
56642ebea6e14b72c512ef1168dc6edb061035ddedJohn Reck    // Deferred because creation needs GL context for texture limits
57642ebea6e14b72c512ef1168dc6edb061035ddedJohn Reck    if (!mLayerPool) {
58642ebea6e14b72c512ef1168dc6edb061035ddedJohn Reck        mLayerPool = new OffscreenBufferPool();
59642ebea6e14b72c512ef1168dc6edb061035ddedJohn Reck    }
60642ebea6e14b72c512ef1168dc6edb061035ddedJohn Reck
613b20251a355c88193c439f928a84ae69483fb488John Reck    // This is delayed because the first access of Caches makes GL calls
62ff5c8e8097e3eff910632a568195b798798cccccChris Craik    if (!mCaches) {
63ff5c8e8097e3eff910632a568195b798798cccccChris Craik        mCaches = &Caches::createInstance(*this);
64ff5c8e8097e3eff910632a568195b798798cccccChris Craik    }
653b20251a355c88193c439f928a84ae69483fb488John Reck    mCaches->init();
663b20251a355c88193c439f928a84ae69483fb488John Reck}
673b20251a355c88193c439f928a84ae69483fb488John Reck
6857998017ff137f7d4ec33df21b6596141f8c4547John Reckstatic void layerLostGlContext(Layer* layer) {
698cd3edfa15cc9cdbffa935d19ab894426b08d174Greg Daniel    LOG_ALWAYS_FATAL_IF(layer->getApi() != Layer::Api::OpenGL,
708cd3edfa15cc9cdbffa935d19ab894426b08d174Greg Daniel            "layerLostGlContext on non GL layer");
718cd3edfa15cc9cdbffa935d19ab894426b08d174Greg Daniel    static_cast<GlLayer*>(layer)->onGlContextLost();
7257998017ff137f7d4ec33df21b6596141f8c4547John Reck}
7357998017ff137f7d4ec33df21b6596141f8c4547John Reck
741d4774233304c484673e2af2c1de2ab41021c979Chris Craikvoid RenderState::onGLContextDestroyed() {
75642ebea6e14b72c512ef1168dc6edb061035ddedJohn Reck    mLayerPool->clear();
769fded232a9548a304e0145011df8849fba0dcda7Chris Craik
7796a5c4c7bab6718524de7253da8309143ab48befChris Craik    // TODO: reset all cached state in state objects
7857998017ff137f7d4ec33df21b6596141f8c4547John Reck    std::for_each(mActiveLayers.begin(), mActiveLayers.end(), layerLostGlContext);
7996a5c4c7bab6718524de7253da8309143ab48befChris Craik
8044eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    mCaches->terminate();
8144eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik
8244eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    delete mBlend;
8344eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    mBlend = nullptr;
8496a5c4c7bab6718524de7253da8309143ab48befChris Craik    delete mMeshState;
8596a5c4c7bab6718524de7253da8309143ab48befChris Craik    mMeshState = nullptr;
8696a5c4c7bab6718524de7253da8309143ab48befChris Craik    delete mScissor;
8796a5c4c7bab6718524de7253da8309143ab48befChris Craik    mScissor = nullptr;
8896a5c4c7bab6718524de7253da8309143ab48befChris Craik    delete mStencil;
8996a5c4c7bab6718524de7253da8309143ab48befChris Craik    mStencil = nullptr;
9038e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck
91c3f131696111a066d9efd9c7c3e37566a2a9fb89sergeyv    destroyLayersInUpdater();
9245ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Daniel    GpuMemoryTracker::onGpuContextDestroyed();
9345ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Daniel}
9445ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Daniel
9545ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Danielvoid RenderState::onVkContextCreated() {
9645ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Daniel    LOG_ALWAYS_FATAL_IF(mBlend || mMeshState || mScissor || mStencil,
9745ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Daniel            "State object lifecycle not managed correctly");
9845ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Daniel    GpuMemoryTracker::onGpuContextCreated();
9945ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Daniel}
10045ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Daniel
10145ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Danielstatic void layerDestroyedVkContext(Layer* layer) {
10245ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Daniel    LOG_ALWAYS_FATAL_IF(layer->getApi() != Layer::Api::Vulkan,
10345ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Daniel                        "layerLostVkContext on non Vulkan layer");
10445ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Daniel    static_cast<VkLayer*>(layer)->onVkContextDestroyed();
10545ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Daniel}
10645ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Daniel
10745ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Danielvoid RenderState::onVkContextDestroyed() {
108642ebea6e14b72c512ef1168dc6edb061035ddedJohn Reck    mLayerPool->clear();
10945ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Daniel    std::for_each(mActiveLayers.begin(), mActiveLayers.end(), layerDestroyedVkContext);
11045ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Daniel    GpuMemoryTracker::onGpuContextDestroyed();
11145ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Daniel}
11245ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Daniel
11345ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg DanielGrContext* RenderState::getGrContext() const {
11445ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Daniel    return mRenderThread.getGrContext();
1151d4774233304c484673e2af2c1de2ab41021c979Chris Craik}
1161d4774233304c484673e2af2c1de2ab41021c979Chris Craik
1179fded232a9548a304e0145011df8849fba0dcda7Chris Craikvoid RenderState::flush(Caches::FlushMode mode) {
1189fded232a9548a304e0145011df8849fba0dcda7Chris Craik    switch (mode) {
1199fded232a9548a304e0145011df8849fba0dcda7Chris Craik        case Caches::FlushMode::Full:
1209fded232a9548a304e0145011df8849fba0dcda7Chris Craik            // fall through
1219fded232a9548a304e0145011df8849fba0dcda7Chris Craik        case Caches::FlushMode::Moderate:
1229fded232a9548a304e0145011df8849fba0dcda7Chris Craik            // fall through
1239fded232a9548a304e0145011df8849fba0dcda7Chris Craik        case Caches::FlushMode::Layers:
124642ebea6e14b72c512ef1168dc6edb061035ddedJohn Reck            if (mLayerPool) mLayerPool->clear();
1259fded232a9548a304e0145011df8849fba0dcda7Chris Craik            break;
1269fded232a9548a304e0145011df8849fba0dcda7Chris Craik    }
127642ebea6e14b72c512ef1168dc6edb061035ddedJohn Reck    if (mCaches) mCaches->flush(mode);
1289fded232a9548a304e0145011df8849fba0dcda7Chris Craik}
1299fded232a9548a304e0145011df8849fba0dcda7Chris Craik
1309a814875c4e3a98fea99dae623f22268a9afa38aJohn Reckvoid RenderState::onBitmapDestroyed(uint32_t pixelRefId) {
13136393c3e8da725927357d7a235c18e2f6c1aea98John Reck    if (mCaches && mCaches->textureCache.destroyTexture(pixelRefId)) {
1329a814875c4e3a98fea99dae623f22268a9afa38aJohn Reck        glFlush();
1339a814875c4e3a98fea99dae623f22268a9afa38aJohn Reck        GL_CHECKPOINT(MODERATE);
1349a814875c4e3a98fea99dae623f22268a9afa38aJohn Reck    }
1359a814875c4e3a98fea99dae623f22268a9afa38aJohn Reck}
1369a814875c4e3a98fea99dae623f22268a9afa38aJohn Reck
1373b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::setViewport(GLsizei width, GLsizei height) {
1383b20251a355c88193c439f928a84ae69483fb488John Reck    mViewportWidth = width;
1393b20251a355c88193c439f928a84ae69483fb488John Reck    mViewportHeight = height;
1403b20251a355c88193c439f928a84ae69483fb488John Reck    glViewport(0, 0, mViewportWidth, mViewportHeight);
1413b20251a355c88193c439f928a84ae69483fb488John Reck}
1423b20251a355c88193c439f928a84ae69483fb488John Reck
1433b20251a355c88193c439f928a84ae69483fb488John Reck
1443b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::getViewport(GLsizei* outWidth, GLsizei* outHeight) {
1453b20251a355c88193c439f928a84ae69483fb488John Reck    *outWidth = mViewportWidth;
1463b20251a355c88193c439f928a84ae69483fb488John Reck    *outHeight = mViewportHeight;
1473b20251a355c88193c439f928a84ae69483fb488John Reck}
1483b20251a355c88193c439f928a84ae69483fb488John Reck
1493b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::bindFramebuffer(GLuint fbo) {
1503b20251a355c88193c439f928a84ae69483fb488John Reck    if (mFramebuffer != fbo) {
1513b20251a355c88193c439f928a84ae69483fb488John Reck        mFramebuffer = fbo;
1523b20251a355c88193c439f928a84ae69483fb488John Reck        glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer);
1533b20251a355c88193c439f928a84ae69483fb488John Reck    }
1543b20251a355c88193c439f928a84ae69483fb488John Reck}
1553b20251a355c88193c439f928a84ae69483fb488John Reck
1560b8d0677be2289bbc9e0b48c0878fb67d1cc0ebdJohn ReckGLuint RenderState::createFramebuffer() {
157818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik    GLuint ret;
158818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik    glGenFramebuffers(1, &ret);
159818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik    return ret;
160818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik}
161818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik
162818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craikvoid RenderState::deleteFramebuffer(GLuint fbo) {
163818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik    if (mFramebuffer == fbo) {
164818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik        // GL defines that deleting the currently bound FBO rebinds FBO 0.
165818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik        // Reflect this in our cached value.
166818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik        mFramebuffer = 0;
167818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik    }
168818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik    glDeleteFramebuffers(1, &fbo);
169818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik}
170818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik
1713b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::invokeFunctor(Functor* functor, DrawGlInfo::Mode mode, DrawGlInfo* info) {
17295cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck    if (mode == DrawGlInfo::kModeProcessNoContext) {
17395cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck        // If there's no context we don't need to interrupt as there's
17495cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck        // no gl state to save/restore
17595cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck        (*functor)(mode, info);
17695cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck    } else {
17795cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck        interruptForFunctorInvoke();
17895cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck        (*functor)(mode, info);
17995cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck        resumeFromFunctorInvoke();
18095cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck    }
1813b20251a355c88193c439f928a84ae69483fb488John Reck}
1823b20251a355c88193c439f928a84ae69483fb488John Reck
1833b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::interruptForFunctorInvoke() {
1846c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    mCaches->setProgram(nullptr);
18544eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    mCaches->textureState().resetActiveTexture();
18696a5c4c7bab6718524de7253da8309143ab48befChris Craik    meshState().unbindMeshBuffer();
18796a5c4c7bab6718524de7253da8309143ab48befChris Craik    meshState().unbindIndicesBuffer();
18896a5c4c7bab6718524de7253da8309143ab48befChris Craik    meshState().resetVertexPointers();
18996a5c4c7bab6718524de7253da8309143ab48befChris Craik    meshState().disableTexCoordsVertexArray();
1903b20251a355c88193c439f928a84ae69483fb488John Reck    debugOverdraw(false, false);
191253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy    // TODO: We need a way to know whether the functor is sRGB aware (b/32072673)
192efb4b06493fe7b1604c762a448b13c7af2845a8dRomain Guy    if (mCaches->extensions().hasLinearBlending() &&
193efb4b06493fe7b1604c762a448b13c7af2845a8dRomain Guy            mCaches->extensions().hasSRGBWriteControl()) {
194253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy        glDisable(GL_FRAMEBUFFER_SRGB_EXT);
195253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy    }
1963b20251a355c88193c439f928a84ae69483fb488John Reck}
1973b20251a355c88193c439f928a84ae69483fb488John Reck
1983b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::resumeFromFunctorInvoke() {
199efb4b06493fe7b1604c762a448b13c7af2845a8dRomain Guy    if (mCaches->extensions().hasLinearBlending() &&
200efb4b06493fe7b1604c762a448b13c7af2845a8dRomain Guy            mCaches->extensions().hasSRGBWriteControl()) {
201253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy        glEnable(GL_FRAMEBUFFER_SRGB_EXT);
202253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy    }
203253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy
2043b20251a355c88193c439f928a84ae69483fb488John Reck    glViewport(0, 0, mViewportWidth, mViewportHeight);
2053b20251a355c88193c439f928a84ae69483fb488John Reck    glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer);
2063b20251a355c88193c439f928a84ae69483fb488John Reck    debugOverdraw(false, false);
2073b20251a355c88193c439f928a84ae69483fb488John Reck
2083b20251a355c88193c439f928a84ae69483fb488John Reck    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
2093b20251a355c88193c439f928a84ae69483fb488John Reck
21065fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik    scissor().invalidate();
21144eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    blend().invalidate();
2123b20251a355c88193c439f928a84ae69483fb488John Reck
21344eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    mCaches->textureState().activateTexture(0);
21444eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    mCaches->textureState().resetBoundTextures();
2153b20251a355c88193c439f928a84ae69483fb488John Reck}
2163b20251a355c88193c439f928a84ae69483fb488John Reck
2173b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::debugOverdraw(bool enable, bool clear) {
2182507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik    if (Properties::debugOverdraw && mFramebuffer == 0) {
2193b20251a355c88193c439f928a84ae69483fb488John Reck        if (clear) {
22065fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik            scissor().setEnabled(false);
22196a5c4c7bab6718524de7253da8309143ab48befChris Craik            stencil().clear();
2223b20251a355c88193c439f928a84ae69483fb488John Reck        }
2233b20251a355c88193c439f928a84ae69483fb488John Reck        if (enable) {
22496a5c4c7bab6718524de7253da8309143ab48befChris Craik            stencil().enableDebugWrite();
2253b20251a355c88193c439f928a84ae69483fb488John Reck        } else {
22696a5c4c7bab6718524de7253da8309143ab48befChris Craik            stencil().disable();
2273b20251a355c88193c439f928a84ae69483fb488John Reck        }
2283b20251a355c88193c439f928a84ae69483fb488John Reck    }
2293b20251a355c88193c439f928a84ae69483fb488John Reck}
2303b20251a355c88193c439f928a84ae69483fb488John Reck
2313e9999bd866fac71c72e6b484a9836c87c328a08sergeyvstatic void destroyLayerInUpdater(DeferredLayerUpdater* layerUpdater) {
2323e9999bd866fac71c72e6b484a9836c87c328a08sergeyv    layerUpdater->destroyLayer();
2333e9999bd866fac71c72e6b484a9836c87c328a08sergeyv}
2343e9999bd866fac71c72e6b484a9836c87c328a08sergeyv
2353e9999bd866fac71c72e6b484a9836c87c328a08sergeyvvoid RenderState::destroyLayersInUpdater() {
2363e9999bd866fac71c72e6b484a9836c87c328a08sergeyv    std::for_each(mActiveLayerUpdaters.begin(), mActiveLayerUpdaters.end(), destroyLayerInUpdater);
2373e9999bd866fac71c72e6b484a9836c87c328a08sergeyv}
2383e9999bd866fac71c72e6b484a9836c87c328a08sergeyv
2390e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckclass DecStrongTask : public renderthread::RenderTask {
2400e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckpublic:
241c6baf563ba6aa207a48317c177b29f1d2b70cf3dChih-Hung Hsieh    explicit DecStrongTask(VirtualLightRefBase* object) : mObject(object) {}
2420e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck
243d41c4d8c732095ae99c955b6b82f7306633004b1Chris Craik    virtual void run() override {
244d41c4d8c732095ae99c955b6b82f7306633004b1Chris Craik        mObject->decStrong(nullptr);
245d41c4d8c732095ae99c955b6b82f7306633004b1Chris Craik        mObject = nullptr;
2460e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck        delete this;
2470e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    }
2480e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck
2490e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckprivate:
2500e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    VirtualLightRefBase* mObject;
2510e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck};
2520e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck
2530e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckvoid RenderState::postDecStrong(VirtualLightRefBase* object) {
254a55b5d6c65cde2b7cc28bb3ea160bfaaef7a446aJohn Reck    if (pthread_equal(mThreadId, pthread_self())) {
255a55b5d6c65cde2b7cc28bb3ea160bfaaef7a446aJohn Reck        object->decStrong(nullptr);
256a55b5d6c65cde2b7cc28bb3ea160bfaaef7a446aJohn Reck    } else {
257a55b5d6c65cde2b7cc28bb3ea160bfaaef7a446aJohn Reck        mRenderThread.queue(new DecStrongTask(object));
258a55b5d6c65cde2b7cc28bb3ea160bfaaef7a446aJohn Reck    }
2590e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck}
2600e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck
2616c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik///////////////////////////////////////////////////////////////////////////////
2626c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik// Render
2636c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik///////////////////////////////////////////////////////////////////////////////
2646c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
265530a2b44d9a4b40d028c912ade858da73081ed85Arunvoid RenderState::render(const Glop& glop, const Matrix4& orthoMatrix,
266530a2b44d9a4b40d028c912ade858da73081ed85Arun        bool overrideDisableBlending) {
2676c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    const Glop::Mesh& mesh = glop.mesh;
268ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik    const Glop::Mesh::Vertices& vertices = mesh.vertices;
269ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik    const Glop::Mesh::Indices& indices = mesh.indices;
2700519c810a56bded1284fcb2ae40f438878c6585fChris Craik    const Glop::Fill& fill = glop.fill;
2716c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
272975591a7af883d866d86ab819e164c6004694744John Reck    GL_CHECKPOINT(MODERATE);
2739372ac3621848085e77b867f220c0b5ffce4010dJohn Reck
2740519c810a56bded1284fcb2ae40f438878c6585fChris Craik    // ---------------------------------------------
2750519c810a56bded1284fcb2ae40f438878c6585fChris Craik    // ---------- Program + uniform setup ----------
2760519c810a56bded1284fcb2ae40f438878c6585fChris Craik    // ---------------------------------------------
2770519c810a56bded1284fcb2ae40f438878c6585fChris Craik    mCaches->setProgram(fill.program);
2786c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
2790519c810a56bded1284fcb2ae40f438878c6585fChris Craik    if (fill.colorEnabled) {
2800519c810a56bded1284fcb2ae40f438878c6585fChris Craik        fill.program->setColor(fill.color);
2810519c810a56bded1284fcb2ae40f438878c6585fChris Craik    }
2826c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
28312efe649d3f5df8e81f4b78179939c1d488673a0Chris Craik    fill.program->set(orthoMatrix,
2846c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik            glop.transform.modelView,
28553e51e4aa933f9603587e1780f446c18816bf9beChris Craik            glop.transform.meshTransform(),
28653e51e4aa933f9603587e1780f446c18816bf9beChris Craik            glop.transform.transformFlags & TransformFlags::OffsetByFudgeFactor);
287117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik
2880519c810a56bded1284fcb2ae40f438878c6585fChris Craik    // Color filter uniforms
289b9ce116dac378b4cf4490f265dcbd5704a1dd43cChris Craik    if (fill.filterMode == ProgramDescription::ColorFilterMode::Blend) {
290ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik        const FloatColor& color = fill.filter.color;
291117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik        glUniform4f(mCaches->program().getUniform("colorBlend"),
292117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik                color.r, color.g, color.b, color.a);
293b9ce116dac378b4cf4490f265dcbd5704a1dd43cChris Craik    } else if (fill.filterMode == ProgramDescription::ColorFilterMode::Matrix) {
294117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik        glUniformMatrix4fv(mCaches->program().getUniform("colorMatrix"), 1, GL_FALSE,
295ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik                fill.filter.matrix.matrix);
296117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik        glUniform4fv(mCaches->program().getUniform("colorMatrixVector"), 1,
297ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik                fill.filter.matrix.vector);
298117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    }
2996c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
3000519c810a56bded1284fcb2ae40f438878c6585fChris Craik    // Round rect clipping uniforms
3010519c810a56bded1284fcb2ae40f438878c6585fChris Craik    if (glop.roundRectClipState) {
3020519c810a56bded1284fcb2ae40f438878c6585fChris Craik        // TODO: avoid query, and cache values (or RRCS ptr) in program
3030519c810a56bded1284fcb2ae40f438878c6585fChris Craik        const RoundRectClipState* state = glop.roundRectClipState;
3040519c810a56bded1284fcb2ae40f438878c6585fChris Craik        const Rect& innerRect = state->innerRect;
3050519c810a56bded1284fcb2ae40f438878c6585fChris Craik
3060519c810a56bded1284fcb2ae40f438878c6585fChris Craik        // add half pixel to round out integer rect space to cover pixel centers
3070519c810a56bded1284fcb2ae40f438878c6585fChris Craik        float roundedOutRadius = state->radius + 0.5f;
30806e9f324ef5b723622647a6f111c38cb2d479869Arun
30906e9f324ef5b723622647a6f111c38cb2d479869Arun        // Divide by the radius to simplify the calculations in the fragment shader
31006e9f324ef5b723622647a6f111c38cb2d479869Arun        // roundRectPos is also passed from vertex shader relative to top/left & radius
31106e9f324ef5b723622647a6f111c38cb2d479869Arun        glUniform4f(fill.program->getUniform("roundRectInnerRectLTWH"),
31206e9f324ef5b723622647a6f111c38cb2d479869Arun                innerRect.left / roundedOutRadius, innerRect.top / roundedOutRadius,
31306e9f324ef5b723622647a6f111c38cb2d479869Arun                (innerRect.right - innerRect.left) / roundedOutRadius,
31406e9f324ef5b723622647a6f111c38cb2d479869Arun                (innerRect.bottom - innerRect.top) / roundedOutRadius);
31506e9f324ef5b723622647a6f111c38cb2d479869Arun
31606e9f324ef5b723622647a6f111c38cb2d479869Arun        glUniformMatrix4fv(fill.program->getUniform("roundRectInvTransform"),
31706e9f324ef5b723622647a6f111c38cb2d479869Arun                1, GL_FALSE, &state->matrix.data[0]);
31806e9f324ef5b723622647a6f111c38cb2d479869Arun
3190519c810a56bded1284fcb2ae40f438878c6585fChris Craik        glUniform1f(fill.program->getUniform("roundRectRadius"),
3200519c810a56bded1284fcb2ae40f438878c6585fChris Craik                roundedOutRadius);
3210519c810a56bded1284fcb2ae40f438878c6585fChris Craik    }
322ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik
323975591a7af883d866d86ab819e164c6004694744John Reck    GL_CHECKPOINT(MODERATE);
3249372ac3621848085e77b867f220c0b5ffce4010dJohn Reck
325117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    // --------------------------------
3266c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    // ---------- Mesh setup ----------
327117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    // --------------------------------
328117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    // vertices
3291b7db4000eabb570697f4c5097588acbfa4df62bChris Craik    meshState().bindMeshBuffer(vertices.bufferObject);
3301b7db4000eabb570697f4c5097588acbfa4df62bChris Craik    meshState().bindPositionVertexPointer(vertices.position, vertices.stride);
331117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik
332117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    // indices
3331b7db4000eabb570697f4c5097588acbfa4df62bChris Craik    meshState().bindIndicesBuffer(indices.bufferObject);
334117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik
335138c21fbec12bead3c7ca1f181c3fd35542ccb00Chris Craik    // texture
336138c21fbec12bead3c7ca1f181c3fd35542ccb00Chris Craik    if (fill.texture.texture != nullptr) {
33726bf34200e40a0fa8c66366559aa016380cd8c6fChris Craik        const Glop::Fill::TextureData& texture = fill.texture;
33826bf34200e40a0fa8c66366559aa016380cd8c6fChris Craik        // texture always takes slot 0, shader samplers increment from there
3390519c810a56bded1284fcb2ae40f438878c6585fChris Craik        mCaches->textureState().activateTexture(0);
3400519c810a56bded1284fcb2ae40f438878c6585fChris Craik
3412a38c42e921451abebb4ee5f5ecd738f1b6b04edsergeyv        mCaches->textureState().bindTexture(texture.texture->target(), texture.texture->id());
34226bf34200e40a0fa8c66366559aa016380cd8c6fChris Craik        if (texture.clamp != GL_INVALID_ENUM) {
3432a38c42e921451abebb4ee5f5ecd738f1b6b04edsergeyv            texture.texture->setWrap(texture.clamp, false, false);
34430036092b40badecbe64d9c2bff4850132147f78Chris Craik        }
34526bf34200e40a0fa8c66366559aa016380cd8c6fChris Craik        if (texture.filter != GL_INVALID_ENUM) {
3462a38c42e921451abebb4ee5f5ecd738f1b6b04edsergeyv            texture.texture->setFilter(texture.filter, false, false);
34730036092b40badecbe64d9c2bff4850132147f78Chris Craik        }
3480519c810a56bded1284fcb2ae40f438878c6585fChris Craik
34926bf34200e40a0fa8c66366559aa016380cd8c6fChris Craik        if (texture.textureTransform) {
35026bf34200e40a0fa8c66366559aa016380cd8c6fChris Craik            glUniformMatrix4fv(fill.program->getUniform("mainTextureTransform"), 1,
35126bf34200e40a0fa8c66366559aa016380cd8c6fChris Craik                    GL_FALSE, &texture.textureTransform->data[0]);
35226bf34200e40a0fa8c66366559aa016380cd8c6fChris Craik        }
353138c21fbec12bead3c7ca1f181c3fd35542ccb00Chris Craik    }
354138c21fbec12bead3c7ca1f181c3fd35542ccb00Chris Craik
355138c21fbec12bead3c7ca1f181c3fd35542ccb00Chris Craik    // vertex attributes (tex coord, color, alpha)
356138c21fbec12bead3c7ca1f181c3fd35542ccb00Chris Craik    if (vertices.attribFlags & VertexAttribFlags::TextureCoord) {
357138c21fbec12bead3c7ca1f181c3fd35542ccb00Chris Craik        meshState().enableTexCoordsVertexArray();
358138c21fbec12bead3c7ca1f181c3fd35542ccb00Chris Craik        meshState().bindTexCoordsVertexPointer(vertices.texCoord, vertices.stride);
3596c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    } else {
3606c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik        meshState().disableTexCoordsVertexArray();
3616c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    }
362ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik    int colorLocation = -1;
36353e51e4aa933f9603587e1780f446c18816bf9beChris Craik    if (vertices.attribFlags & VertexAttribFlags::Color) {
364ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik        colorLocation = fill.program->getAttrib("colors");
365ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik        glEnableVertexAttribArray(colorLocation);
366ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik        glVertexAttribPointer(colorLocation, 4, GL_FLOAT, GL_FALSE, vertices.stride, vertices.color);
3676c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    }
368ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik    int alphaLocation = -1;
36953e51e4aa933f9603587e1780f446c18816bf9beChris Craik    if (vertices.attribFlags & VertexAttribFlags::Alpha) {
370ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik        // NOTE: alpha vertex position is computed assuming no VBO
371ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik        const void* alphaCoords = ((const GLbyte*) vertices.position) + kVertexAlphaOffset;
372ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik        alphaLocation = fill.program->getAttrib("vtxAlpha");
373ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik        glEnableVertexAttribArray(alphaLocation);
374ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik        glVertexAttribPointer(alphaLocation, 1, GL_FLOAT, GL_FALSE, vertices.stride, alphaCoords);
3756c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    }
376922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    // Shader uniforms
377253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy    SkiaShader::apply(*mCaches, fill.skiaShaderData, mViewportWidth, mViewportHeight);
378922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
379975591a7af883d866d86ab819e164c6004694744John Reck    GL_CHECKPOINT(MODERATE);
380c5a3efd28668a62df3e3b364b49624c5af7549b6Dohyun Lee    Texture* texture = (fill.skiaShaderData.skiaShaderType & kBitmap_SkiaShaderType) ?
381c5a3efd28668a62df3e3b364b49624c5af7549b6Dohyun Lee            fill.skiaShaderData.bitmapData.bitmapTexture : nullptr;
382c5a3efd28668a62df3e3b364b49624c5af7549b6Dohyun Lee    const AutoTexture autoCleanup(texture);
3839372ac3621848085e77b867f220c0b5ffce4010dJohn Reck
384caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy    // If we have a shader and a base texture, the base texture is assumed to be an alpha mask
385caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy    // which means the color space conversion applies to the shader's bitmap
386caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy    Texture* colorSpaceTexture = texture != nullptr ? texture : fill.texture.texture;
387caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy    if (colorSpaceTexture != nullptr) {
388caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy        if (colorSpaceTexture->hasColorSpaceConversion()) {
389caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy            const ColorSpaceConnector* connector = colorSpaceTexture->getColorSpaceConnector();
390caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy            glUniformMatrix3fv(fill.program->getUniform("colorSpaceMatrix"), 1,
391caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy                    GL_FALSE, connector->getTransform().asArray());
392caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy        }
393caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy
394caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy        TransferFunctionType transferFunction = colorSpaceTexture->getTransferFunctionType();
395caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy        if (transferFunction != TransferFunctionType::None) {
396caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy            const ColorSpaceConnector* connector = colorSpaceTexture->getColorSpaceConnector();
397caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy            const ColorSpace& source = connector->getSource();
398caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy
399caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy            switch (transferFunction) {
400caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy                case TransferFunctionType::None:
401caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy                    break;
402caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy                case TransferFunctionType::Full:
403caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy                    glUniform1fv(fill.program->getUniform("transferFunction"), 7,
404caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy                            reinterpret_cast<const float*>(&source.getTransferParameters().g));
405caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy                    break;
406caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy                case TransferFunctionType::Limited:
407caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy                    glUniform1fv(fill.program->getUniform("transferFunction"), 5,
408caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy                            reinterpret_cast<const float*>(&source.getTransferParameters().g));
409caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy                    break;
410caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy                case TransferFunctionType::Gamma:
411caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy                    glUniform1f(fill.program->getUniform("transferFunctionGamma"),
412caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy                            source.getTransferParameters().g);
413caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy                    break;
414caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy            }
415caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy        }
416caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy    }
417caaaa66e57293e4a6f312649bf472eab84d5c7feRomain Guy
418117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    // ------------------------------------
4196c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    // ---------- GL state setup ----------
420117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    // ------------------------------------
421530a2b44d9a4b40d028c912ade858da73081ed85Arun    if (CC_UNLIKELY(overrideDisableBlending)) {
422530a2b44d9a4b40d028c912ade858da73081ed85Arun        blend().setFactors(GL_ZERO, GL_ZERO);
423530a2b44d9a4b40d028c912ade858da73081ed85Arun    } else {
424530a2b44d9a4b40d028c912ade858da73081ed85Arun        blend().setFactors(glop.blend.src, glop.blend.dst);
425530a2b44d9a4b40d028c912ade858da73081ed85Arun    }
4266c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
427975591a7af883d866d86ab819e164c6004694744John Reck    GL_CHECKPOINT(MODERATE);
4289372ac3621848085e77b867f220c0b5ffce4010dJohn Reck
429117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    // ------------------------------------
4302ab95d780b023152556d9f8659de734ec7b55047Chris Craik    // ---------- Actual drawing ----------
431117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    // ------------------------------------
432ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik    if (indices.bufferObject == meshState().getQuadListIBO()) {
4332ab95d780b023152556d9f8659de734ec7b55047Chris Craik        // Since the indexed quad list is of limited length, we loop over
4342ab95d780b023152556d9f8659de734ec7b55047Chris Craik        // the glDrawXXX method while updating the vertex pointer
4350519c810a56bded1284fcb2ae40f438878c6585fChris Craik        GLsizei elementsCount = mesh.elementCount;
436ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik        const GLbyte* vertexData = static_cast<const GLbyte*>(vertices.position);
4372ab95d780b023152556d9f8659de734ec7b55047Chris Craik        while (elementsCount > 0) {
4389db58c031f8ffa102a6d585cb585bed3bdb911a9Chris Craik            GLsizei drawCount = std::min(elementsCount, (GLsizei) kMaxNumberOfQuads * 6);
439b0a9477c8e07d4530f07c78a5d20b4cde0fe8d60Arun            GLsizei vertexCount = (drawCount / 6) * 4;
4401b7db4000eabb570697f4c5097588acbfa4df62bChris Craik            meshState().bindPositionVertexPointer(vertexData, vertices.stride);
44153e51e4aa933f9603587e1780f446c18816bf9beChris Craik            if (vertices.attribFlags & VertexAttribFlags::TextureCoord) {
4421b7db4000eabb570697f4c5097588acbfa4df62bChris Craik                meshState().bindTexCoordsVertexPointer(
443ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik                        vertexData + kMeshTextureOffset, vertices.stride);
444f27133df2d179c99d6bc1ae644af09e9153a0071Chris Craik            }
445f27133df2d179c99d6bc1ae644af09e9153a0071Chris Craik
446b0a9477c8e07d4530f07c78a5d20b4cde0fe8d60Arun            if (mCaches->extensions().getMajorGlVersion() >= 3) {
447b0a9477c8e07d4530f07c78a5d20b4cde0fe8d60Arun                glDrawRangeElements(mesh.primitiveMode, 0, vertexCount-1, drawCount, GL_UNSIGNED_SHORT, nullptr);
448b0a9477c8e07d4530f07c78a5d20b4cde0fe8d60Arun            } else {
449b0a9477c8e07d4530f07c78a5d20b4cde0fe8d60Arun                glDrawElements(mesh.primitiveMode, drawCount, GL_UNSIGNED_SHORT, nullptr);
450b0a9477c8e07d4530f07c78a5d20b4cde0fe8d60Arun            }
4512ab95d780b023152556d9f8659de734ec7b55047Chris Craik            elementsCount -= drawCount;
452b0a9477c8e07d4530f07c78a5d20b4cde0fe8d60Arun            vertexData += vertexCount * vertices.stride;
4532ab95d780b023152556d9f8659de734ec7b55047Chris Craik        }
454ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik    } else if (indices.bufferObject || indices.indices) {
455b0a9477c8e07d4530f07c78a5d20b4cde0fe8d60Arun        if (mCaches->extensions().getMajorGlVersion() >= 3) {
456b0a9477c8e07d4530f07c78a5d20b4cde0fe8d60Arun            // use glDrawRangeElements to reduce CPU overhead (otherwise the driver has to determine the min/max index values)
457b0a9477c8e07d4530f07c78a5d20b4cde0fe8d60Arun            glDrawRangeElements(mesh.primitiveMode, 0, mesh.vertexCount-1, mesh.elementCount, GL_UNSIGNED_SHORT, indices.indices);
458b0a9477c8e07d4530f07c78a5d20b4cde0fe8d60Arun        } else {
459b0a9477c8e07d4530f07c78a5d20b4cde0fe8d60Arun            glDrawElements(mesh.primitiveMode, mesh.elementCount, GL_UNSIGNED_SHORT, indices.indices);
460b0a9477c8e07d4530f07c78a5d20b4cde0fe8d60Arun        }
4616c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    } else {
4620519c810a56bded1284fcb2ae40f438878c6585fChris Craik        glDrawArrays(mesh.primitiveMode, 0, mesh.elementCount);
463117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    }
464117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik
465975591a7af883d866d86ab819e164c6004694744John Reck    GL_CHECKPOINT(MODERATE);
4669372ac3621848085e77b867f220c0b5ffce4010dJohn Reck
4672ab95d780b023152556d9f8659de734ec7b55047Chris Craik    // -----------------------------------
4682ab95d780b023152556d9f8659de734ec7b55047Chris Craik    // ---------- Mesh teardown ----------
4692ab95d780b023152556d9f8659de734ec7b55047Chris Craik    // -----------------------------------
47053e51e4aa933f9603587e1780f446c18816bf9beChris Craik    if (vertices.attribFlags & VertexAttribFlags::Alpha) {
471ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik        glDisableVertexAttribArray(alphaLocation);
472ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik    }
47353e51e4aa933f9603587e1780f446c18816bf9beChris Craik    if (vertices.attribFlags & VertexAttribFlags::Color) {
474ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik        glDisableVertexAttribArray(colorLocation);
4756c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    }
4769372ac3621848085e77b867f220c0b5ffce4010dJohn Reck
477975591a7af883d866d86ab819e164c6004694744John Reck    GL_CHECKPOINT(MODERATE);
4786c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik}
4796c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
480117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craikvoid RenderState::dump() {
481117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    blend().dump();
482117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    meshState().dump();
483117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    scissor().dump();
484117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    stencil().dump();
485117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik}
486117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik
4873b20251a355c88193c439f928a84ae69483fb488John Reck} /* namespace uirenderer */
4883b20251a355c88193c439f928a84ae69483fb488John Reck} /* namespace android */
489