CanvasContext.h revision 768e39335b668e8ef25fef30ab42b2d6d29a4735
123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck/* 223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * Copyright (C) 2014 The Android Open Source Project 323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * 423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * Licensed under the Apache License, Version 2.0 (the "License"); 523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * you may not use this file except in compliance with the License. 623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * You may obtain a copy of the License at 723b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * 823b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * http://www.apache.org/licenses/LICENSE-2.0 923b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * 1023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * Unless required by applicable law or agreed to in writing, software 1123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * distributed under the License is distributed on an "AS IS" BASIS, 1223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 1323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * See the License for the specific language governing permissions and 1423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * limitations under the License. 1523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck */ 1623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 175e00c7ce063116c11315639f0035aca8ad73e8ccChris Craik#pragma once 1823b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 195e00c7ce063116c11315639f0035aca8ad73e8ccChris Craik#include "BakedOpDispatcher.h" 205e00c7ce063116c11315639f0035aca8ad73e8ccChris Craik#include "BakedOpRenderer.h" 21ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include "DamageAccumulator.h" 225e00c7ce063116c11315639f0035aca8ad73e8ccChris Craik#include "FrameBuilder.h" 23ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include "FrameInfo.h" 244c9e59d03c2bca38001225b79d01740b8999adfbJohn Reck#include "FrameInfoVisualizer.h" 25910beb8f5d9042163e2ad0dbb744d9f147db9604Andres Morales#include "FrameMetricsReporter.h" 260b7e8245db728d127ada698be63d78b33fc6e4daChris Craik#include "IContextFactory.h" 27768e39335b668e8ef25fef30ab42b2d6d29a4735Stan Iliev#include "IRenderPipeline.h" 280b7e8245db728d127ada698be63d78b33fc6e4daChris Craik#include "LayerUpdateQueue.h" 29ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include "RenderNode.h" 3038f6c034d153bb648d45bce09d80a69ba3e03360John Reck#include "thread/Task.h" 3138f6c034d153bb648d45bce09d80a69ba3e03360John Reck#include "thread/TaskProcessor.h" 32ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include "utils/RingBuffer.h" 33ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include "renderthread/RenderTask.h" 34ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include "renderthread/RenderThread.h" 35998a6d81896df8b662cc10ddeb35087b78b38d72John Reck 3623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#include <cutils/compiler.h> 3723b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#include <EGL/egl.h> 3819b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck#include <SkBitmap.h> 39d04794a9a3f9edc8b7ca336175d66eb81a8f55faJohn Reck#include <SkRect.h> 404f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck#include <utils/Functor.h> 41f648108f83d4e74811919e9811efb8fcc184b8a3John Reck#include <gui/Surface.h> 424f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck 4338f6c034d153bb648d45bce09d80a69ba3e03360John Reck#include <functional> 44ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include <set> 45b36016c65f1d1b5846dba0349aab491dbd3a746aJohn Reck#include <string> 46ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne#include <vector> 4723b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 4823b797ab5151eb2474f3bdd679f2f07bfd723042John Recknamespace android { 4923b797ab5151eb2474f3bdd679f2f07bfd723042John Recknamespace uirenderer { 504f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck 51119907cd2575c56b1ebf66348b52e67aaf6a88d8John Reckclass AnimationContext; 5219b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reckclass DeferredLayerUpdater; 531949e7928eeec22cd3f74b5f763a4eb433238453John Reckclass Layer; 545e00c7ce063116c11315639f0035aca8ad73e8ccChris Craikclass Rect; 55443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reckclass RenderState; 564f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck 5723b797ab5151eb2474f3bdd679f2f07bfd723042John Recknamespace renderthread { 5823b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 593b20251a355c88193c439f928a84ae69483fb488John Reckclass EglManager; 60768e39335b668e8ef25fef30ab42b2d6d29a4735Stan Ilievclass Frame; 611125d1fa92ab9f3b8315bbfb72e038b62dfd454bJohn Reck 6223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck// This per-renderer class manages the bridge between the global EGL context 6323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck// and the render surface. 64119907cd2575c56b1ebf66348b52e67aaf6a88d8John Reck// TODO: Rename to Renderer or some other per-window, top-level manager 65e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reckclass CanvasContext : public IFrameCallback { 6623b797ab5151eb2474f3bdd679f2f07bfd723042John Reckpublic: 6703de074d05108fa9fb07c6b847c7163ada5776daStan Iliev static CanvasContext* create(RenderThread& thread, bool translucent, 6803de074d05108fa9fb07c6b847c7163ada5776daStan Iliev RenderNode* rootRenderNode, IContextFactory* contextFactory); 69e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck virtual ~CanvasContext(); 7023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 711125d1fa92ab9f3b8315bbfb72e038b62dfd454bJohn Reck // Won't take effect until next EGLSurface creation 721125d1fa92ab9f3b8315bbfb72e038b62dfd454bJohn Reck void setSwapBehavior(SwapBehavior swapBehavior); 731125d1fa92ab9f3b8315bbfb72e038b62dfd454bJohn Reck 74f648108f83d4e74811919e9811efb8fcc184b8a3John Reck void initialize(Surface* surface); 75f648108f83d4e74811919e9811efb8fcc184b8a3John Reck void updateSurface(Surface* surface); 76f648108f83d4e74811919e9811efb8fcc184b8a3John Reck bool pauseSurface(Surface* surface); 778afcc76920499d0a384dba1470c5a377f80ed768John Reck void setStopped(bool stopped); 78f648108f83d4e74811919e9811efb8fcc184b8a3John Reck bool hasSurface() { return mNativeSurface.get(); } 79aa95a88327d9a3ac8a4a00b065b78ac0f28b3a19John Reck 80ab1080c4d075b008cebdd9a2031ebbd51f9c2729John Reck void setup(float lightRadius, 81058fc640017c90120c599d378a4cbc55668b05b7Chris Craik uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha); 8250210d912925aef14e4ce69be82e4949122a3cd9Alan Viverette void setLightCenter(const Vector3& lightCenter); 8363a06673253914510bbeebd500655008682dade1John Reck void setOpaque(bool opaque); 848afcc76920499d0a384dba1470c5a377f80ed768John Reck bool makeCurrent(); 85ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne void prepareTree(TreeInfo& info, int64_t* uiFrameInfo, 86ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne int64_t syncQueued, RenderNode* target); 87e4267ea4f20740c37c01bfb6aefcf61fddc4566aJohn Reck void draw(); 8851f2d606dcbfba3cc5b03dfea37c1304b91c232fJohn Reck void destroy(TreeObserver* observer); 8923b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 900b7e8245db728d127ada698be63d78b33fc6e4daChris Craik // IFrameCallback, Choreographer-driven frame callback entry point 91d41c4d8c732095ae99c955b6b82f7306633004b1Chris Craik virtual void doFrame() override; 92ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne void prepareAndDraw(RenderNode* node); 93e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck 9451f2d606dcbfba3cc5b03dfea37c1304b91c232fJohn Reck void buildLayer(RenderNode* node, TreeObserver* observer); 9519b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap); 96998a6d81896df8b662cc10ddeb35087b78b38d72John Reck void markLayerInUse(RenderNode* node); 9719b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck 9851f2d606dcbfba3cc5b03dfea37c1304b91c232fJohn Reck void destroyHardwareResources(TreeObserver* observer); 99f47a594f5250b1914c36423ee6b371f0b8db09d0John Reck static void trimMemory(RenderThread& thread, int level); 100e1628b7c6fc3822fa83cf02028ce8ad67abb0afeJohn Reck 1013b20251a355c88193c439f928a84ae69483fb488John Reck static void invokeFunctor(RenderThread& thread, Functor* functor); 10203de074d05108fa9fb07c6b847c7163ada5776daStan Iliev static bool isSkiaEnabled(); 10323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 1041949e7928eeec22cd3f74b5f763a4eb433238453John Reck Layer* createTextureLayer(); 1051949e7928eeec22cd3f74b5f763a4eb433238453John Reck 1063b20251a355c88193c439f928a84ae69483fb488John Reck ANDROID_API static void setTextureAtlas(RenderThread& thread, 1073b20251a355c88193c439f928a84ae69483fb488John Reck const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize); 10866f0be65a1046f54ddce0498b242c1fa0776b1eaJohn Reck 109f47a594f5250b1914c36423ee6b371f0b8db09d0John Reck void stopDrawing(); 110a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck void notifyFramePending(); 111a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck 1124c9e59d03c2bca38001225b79d01740b8999adfbJohn Reck FrameInfoVisualizer& profiler() { return mProfiler; } 113fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck 114ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck void dumpFrames(int fd); 115ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck void resetFrameStats(); 116ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck 117b36016c65f1d1b5846dba0349aab491dbd3a746aJohn Reck void setName(const std::string&& name) { mName = name; } 118b36016c65f1d1b5846dba0349aab491dbd3a746aJohn Reck const std::string& name() { return mName; } 119b36016c65f1d1b5846dba0349aab491dbd3a746aJohn Reck 120e248bd1b2c3fcf8088429507e73b31f45ee2544bJohn Reck void serializeDisplayListTree(); 121e248bd1b2c3fcf8088429507e73b31f45ee2544bJohn Reck 122ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne void addRenderNode(RenderNode* node, bool placeFront) { 123ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne int pos = placeFront ? 0 : static_cast<int>(mRenderNodes.size()); 1240b7e8245db728d127ada698be63d78b33fc6e4daChris Craik mRenderNodes.emplace(mRenderNodes.begin() + pos, node); 125ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne } 126ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne 127ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne void removeRenderNode(RenderNode* node) { 128ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne mRenderNodes.erase(std::remove(mRenderNodes.begin(), mRenderNodes.end(), node), 129ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne mRenderNodes.end()); 130ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne } 131ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne 132b816087962aba0019b022303330f03b897b580edSkuhne void setContentDrawBounds(int left, int top, int right, int bottom) { 133b816087962aba0019b022303330f03b897b580edSkuhne mContentDrawBounds.set(left, top, right, bottom); 134ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne } 135ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne 136e2e53a7079733694bd52dbce665e9ceff21e9727Chris Craik RenderState& getRenderState() { 137e2e53a7079733694bd52dbce665e9ceff21e9727Chris Craik return mRenderThread.renderState(); 138e2e53a7079733694bd52dbce665e9ceff21e9727Chris Craik } 139e2e53a7079733694bd52dbce665e9ceff21e9727Chris Craik 140910beb8f5d9042163e2ad0dbb744d9f147db9604Andres Morales void addFrameMetricsObserver(FrameMetricsObserver* observer) { 141910beb8f5d9042163e2ad0dbb744d9f147db9604Andres Morales if (mFrameMetricsReporter.get() == nullptr) { 142910beb8f5d9042163e2ad0dbb744d9f147db9604Andres Morales mFrameMetricsReporter.reset(new FrameMetricsReporter()); 14306f5bc70a667a02b14e31d3f53f91d3661e30666Andres Morales } 14406f5bc70a667a02b14e31d3f53f91d3661e30666Andres Morales 145910beb8f5d9042163e2ad0dbb744d9f147db9604Andres Morales mFrameMetricsReporter->addObserver(observer); 14606f5bc70a667a02b14e31d3f53f91d3661e30666Andres Morales } 14706f5bc70a667a02b14e31d3f53f91d3661e30666Andres Morales 148910beb8f5d9042163e2ad0dbb744d9f147db9604Andres Morales void removeFrameMetricsObserver(FrameMetricsObserver* observer) { 149910beb8f5d9042163e2ad0dbb744d9f147db9604Andres Morales if (mFrameMetricsReporter.get() != nullptr) { 150910beb8f5d9042163e2ad0dbb744d9f147db9604Andres Morales mFrameMetricsReporter->removeObserver(observer); 151910beb8f5d9042163e2ad0dbb744d9f147db9604Andres Morales if (!mFrameMetricsReporter->hasObservers()) { 152910beb8f5d9042163e2ad0dbb744d9f147db9604Andres Morales mFrameMetricsReporter.reset(nullptr); 15306f5bc70a667a02b14e31d3f53f91d3661e30666Andres Morales } 15406f5bc70a667a02b14e31d3f53f91d3661e30666Andres Morales } 15506f5bc70a667a02b14e31d3f53f91d3661e30666Andres Morales } 15606f5bc70a667a02b14e31d3f53f91d3661e30666Andres Morales 15738f6c034d153bb648d45bce09d80a69ba3e03360John Reck // Used to queue up work that needs to be completed before this frame completes 15838f6c034d153bb648d45bce09d80a69ba3e03360John Reck ANDROID_API void enqueueFrameWork(std::function<void()>&& func); 15938f6c034d153bb648d45bce09d80a69ba3e03360John Reck 16028912a508493e583c48772e2a234e0ed66849490John Reck ANDROID_API int64_t getFrameNumber(); 16128912a508493e583c48772e2a234e0ed66849490John Reck 16223b797ab5151eb2474f3bdd679f2f07bfd723042John Reckprivate: 16303de074d05108fa9fb07c6b847c7163ada5776daStan Iliev CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode, 164768e39335b668e8ef25fef30ab42b2d6d29a4735Stan Iliev IContextFactory* contextFactory, std::unique_ptr<IRenderPipeline> renderPipeline); 16503de074d05108fa9fb07c6b847c7163ada5776daStan Iliev 166a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck friend class RegisterFrameCallbackTask; 167443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck // TODO: Replace with something better for layer & other GL object 168443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck // lifecycle tracking 169443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck friend class android::uirenderer::RenderState; 170a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck 171f648108f83d4e74811919e9811efb8fcc184b8a3John Reck void setSurface(Surface* window); 1724f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck 17351f2d606dcbfba3cc5b03dfea37c1304b91c232fJohn Reck void freePrefetchedLayers(TreeObserver* observer); 174998a6d81896df8b662cc10ddeb35087b78b38d72John Reck 17538f6c034d153bb648d45bce09d80a69ba3e03360John Reck void waitOnFences(); 17638f6c034d153bb648d45bce09d80a69ba3e03360John Reck 1770def73aac5956d82a065fd75e90eac4c58418e03John Reck bool isSwapChainStuffed(); 1780def73aac5956d82a065fd75e90eac4c58418e03John Reck 179768e39335b668e8ef25fef30ab42b2d6d29a4735Stan Iliev SkRect computeDirtyRect(const Frame& frame, SkRect* dirty); 180768e39335b668e8ef25fef30ab42b2d6d29a4735Stan Iliev 18177c40109cf25d29f85ee6c13aeb96e22e55f33abJohn Reck EGLint mLastFrameWidth = 0; 18277c40109cf25d29f85ee6c13aeb96e22e55f33abJohn Reck EGLint mLastFrameHeight = 0; 183ddf2215d9807b641dbcb304779ef6b530f876ac7Chris Craik 1844f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck RenderThread& mRenderThread; 185f648108f83d4e74811919e9811efb8fcc184b8a3John Reck sp<Surface> mNativeSurface; 186306f331f91a86da271ce30d4f14d6badf0d25704John Reck // stopped indicates the CanvasContext will reject actual redraw operations, 187306f331f91a86da271ce30d4f14d6badf0d25704John Reck // and defer repaint until it is un-stopped 1888afcc76920499d0a384dba1470c5a377f80ed768John Reck bool mStopped = false; 189306f331f91a86da271ce30d4f14d6badf0d25704John Reck // CanvasContext is dirty if it has received an update that it has not 190306f331f91a86da271ce30d4f14d6badf0d25704John Reck // painted onto its surface. 191306f331f91a86da271ce30d4f14d6badf0d25704John Reck bool mIsDirty = false; 192768e39335b668e8ef25fef30ab42b2d6d29a4735Stan Iliev SwapBehavior mSwapBehavior = SwapBehavior::kSwap_default; 193e486d932ca5a10446a3c98d6d065213913277268John Reck struct SwapHistory { 194e486d932ca5a10446a3c98d6d065213913277268John Reck SkRect damage; 195e486d932ca5a10446a3c98d6d065213913277268John Reck nsecs_t vsyncTime; 1960def73aac5956d82a065fd75e90eac4c58418e03John Reck nsecs_t swapCompletedTime; 1970def73aac5956d82a065fd75e90eac4c58418e03John Reck nsecs_t dequeueDuration; 1980def73aac5956d82a065fd75e90eac4c58418e03John Reck nsecs_t queueDuration; 199e486d932ca5a10446a3c98d6d065213913277268John Reck }; 200e486d932ca5a10446a3c98d6d065213913277268John Reck 201e486d932ca5a10446a3c98d6d065213913277268John Reck RingBuffer<SwapHistory, 3> mSwapHistory; 20228912a508493e583c48772e2a234e0ed66849490John Reck int64_t mFrameNumber = -1; 2034f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck 2044f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck bool mOpaque; 20598787e6c9b2c10b1ab7820bdac168686025b924aChris Craik BakedOpRenderer::LightInfo mLightInfo; 2066e068c0182f6f85bccb855a647510724d1c65a13Chris Craik FrameBuilder::LightGeometry mLightGeometry = { {0, 0, 0}, 0 }; 20798787e6c9b2c10b1ab7820bdac168686025b924aChris Craik 208edc524c90506d80e0fc5fb67e8de7b8f3ef53439John Reck bool mHaveNewSurface = false; 209e4267ea4f20740c37c01bfb6aefcf61fddc4566aJohn Reck DamageAccumulator mDamageAccumulator; 2100b7e8245db728d127ada698be63d78b33fc6e4daChris Craik LayerUpdateQueue mLayerUpdateQueue; 21151d6a3db97bdd5315f1a17a4b447d10a92217b98Chris Craik std::unique_ptr<AnimationContext> mAnimationContext; 212e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck 213ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne std::vector< sp<RenderNode> > mRenderNodes; 214fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck 215edc524c90506d80e0fc5fb67e8de7b8f3ef53439John Reck FrameInfo* mCurrentFrameInfo = nullptr; 2164c9e59d03c2bca38001225b79d01740b8999adfbJohn Reck // Ring buffer large enough for 2 seconds worth of frames 2174c9e59d03c2bca38001225b79d01740b8999adfbJohn Reck RingBuffer<FrameInfo, 120> mFrames; 218b36016c65f1d1b5846dba0349aab491dbd3a746aJohn Reck std::string mName; 219edc524c90506d80e0fc5fb67e8de7b8f3ef53439John Reck JankTracker mJankTracker; 2204c9e59d03c2bca38001225b79d01740b8999adfbJohn Reck FrameInfoVisualizer mProfiler; 221910beb8f5d9042163e2ad0dbb744d9f147db9604Andres Morales std::unique_ptr<FrameMetricsReporter> mFrameMetricsReporter; 222998a6d81896df8b662cc10ddeb35087b78b38d72John Reck 22351f2d606dcbfba3cc5b03dfea37c1304b91c232fJohn Reck std::set<RenderNode*> mPrefetchedLayers; 224ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne 225ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne // Stores the bounds of the main content. 226b816087962aba0019b022303330f03b897b580edSkuhne Rect mContentDrawBounds; 22738f6c034d153bb648d45bce09d80a69ba3e03360John Reck 22838f6c034d153bb648d45bce09d80a69ba3e03360John Reck // TODO: This is really a Task<void> but that doesn't really work 22938f6c034d153bb648d45bce09d80a69ba3e03360John Reck // when Future<> expects to be able to get/set a value 23038f6c034d153bb648d45bce09d80a69ba3e03360John Reck struct FuncTask : public Task<bool> { 23138f6c034d153bb648d45bce09d80a69ba3e03360John Reck std::function<void()> func; 23238f6c034d153bb648d45bce09d80a69ba3e03360John Reck }; 23338f6c034d153bb648d45bce09d80a69ba3e03360John Reck class FuncTaskProcessor; 23438f6c034d153bb648d45bce09d80a69ba3e03360John Reck 23538f6c034d153bb648d45bce09d80a69ba3e03360John Reck std::vector< sp<FuncTask> > mFrameFences; 23638f6c034d153bb648d45bce09d80a69ba3e03360John Reck sp<TaskProcessor<bool> > mFrameWorkProcessor; 237768e39335b668e8ef25fef30ab42b2d6d29a4735Stan Iliev std::unique_ptr<IRenderPipeline> mRenderPipeline; 23823b797ab5151eb2474f3bdd679f2f07bfd723042John Reck}; 23923b797ab5151eb2474f3bdd679f2f07bfd723042John Reck 24023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck} /* namespace renderthread */ 24123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck} /* namespace uirenderer */ 24223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck} /* namespace android */ 243