CanvasContext.h revision 768e39335b668e8ef25fef30ab42b2d6d29a4735
123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck/*
223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * Copyright (C) 2014 The Android Open Source Project
323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck *
423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * Licensed under the Apache License, Version 2.0 (the "License");
523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * you may not use this file except in compliance with the License.
623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * You may obtain a copy of the License at
723b797ab5151eb2474f3bdd679f2f07bfd723042John Reck *
823b797ab5151eb2474f3bdd679f2f07bfd723042John Reck *      http://www.apache.org/licenses/LICENSE-2.0
923b797ab5151eb2474f3bdd679f2f07bfd723042John Reck *
1023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * Unless required by applicable law or agreed to in writing, software
1123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * distributed under the License is distributed on an "AS IS" BASIS,
1223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
1323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * See the License for the specific language governing permissions and
1423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * limitations under the License.
1523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck */
1623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
175e00c7ce063116c11315639f0035aca8ad73e8ccChris Craik#pragma once
1823b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
195e00c7ce063116c11315639f0035aca8ad73e8ccChris Craik#include "BakedOpDispatcher.h"
205e00c7ce063116c11315639f0035aca8ad73e8ccChris Craik#include "BakedOpRenderer.h"
21ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include "DamageAccumulator.h"
225e00c7ce063116c11315639f0035aca8ad73e8ccChris Craik#include "FrameBuilder.h"
23ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include "FrameInfo.h"
244c9e59d03c2bca38001225b79d01740b8999adfbJohn Reck#include "FrameInfoVisualizer.h"
25910beb8f5d9042163e2ad0dbb744d9f147db9604Andres Morales#include "FrameMetricsReporter.h"
260b7e8245db728d127ada698be63d78b33fc6e4daChris Craik#include "IContextFactory.h"
27768e39335b668e8ef25fef30ab42b2d6d29a4735Stan Iliev#include "IRenderPipeline.h"
280b7e8245db728d127ada698be63d78b33fc6e4daChris Craik#include "LayerUpdateQueue.h"
29ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include "RenderNode.h"
3038f6c034d153bb648d45bce09d80a69ba3e03360John Reck#include "thread/Task.h"
3138f6c034d153bb648d45bce09d80a69ba3e03360John Reck#include "thread/TaskProcessor.h"
32ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include "utils/RingBuffer.h"
33ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include "renderthread/RenderTask.h"
34ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include "renderthread/RenderThread.h"
35998a6d81896df8b662cc10ddeb35087b78b38d72John Reck
3623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#include <cutils/compiler.h>
3723b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#include <EGL/egl.h>
3819b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck#include <SkBitmap.h>
39d04794a9a3f9edc8b7ca336175d66eb81a8f55faJohn Reck#include <SkRect.h>
404f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck#include <utils/Functor.h>
41f648108f83d4e74811919e9811efb8fcc184b8a3John Reck#include <gui/Surface.h>
424f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck
4338f6c034d153bb648d45bce09d80a69ba3e03360John Reck#include <functional>
44ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include <set>
45b36016c65f1d1b5846dba0349aab491dbd3a746aJohn Reck#include <string>
46ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne#include <vector>
4723b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
4823b797ab5151eb2474f3bdd679f2f07bfd723042John Recknamespace android {
4923b797ab5151eb2474f3bdd679f2f07bfd723042John Recknamespace uirenderer {
504f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck
51119907cd2575c56b1ebf66348b52e67aaf6a88d8John Reckclass AnimationContext;
5219b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reckclass DeferredLayerUpdater;
531949e7928eeec22cd3f74b5f763a4eb433238453John Reckclass Layer;
545e00c7ce063116c11315639f0035aca8ad73e8ccChris Craikclass Rect;
55443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reckclass RenderState;
564f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck
5723b797ab5151eb2474f3bdd679f2f07bfd723042John Recknamespace renderthread {
5823b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
593b20251a355c88193c439f928a84ae69483fb488John Reckclass EglManager;
60768e39335b668e8ef25fef30ab42b2d6d29a4735Stan Ilievclass Frame;
611125d1fa92ab9f3b8315bbfb72e038b62dfd454bJohn Reck
6223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck// This per-renderer class manages the bridge between the global EGL context
6323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck// and the render surface.
64119907cd2575c56b1ebf66348b52e67aaf6a88d8John Reck// TODO: Rename to Renderer or some other per-window, top-level manager
65e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reckclass CanvasContext : public IFrameCallback {
6623b797ab5151eb2474f3bdd679f2f07bfd723042John Reckpublic:
6703de074d05108fa9fb07c6b847c7163ada5776daStan Iliev    static CanvasContext* create(RenderThread& thread, bool translucent,
6803de074d05108fa9fb07c6b847c7163ada5776daStan Iliev            RenderNode* rootRenderNode, IContextFactory* contextFactory);
69e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck    virtual ~CanvasContext();
7023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
711125d1fa92ab9f3b8315bbfb72e038b62dfd454bJohn Reck    // Won't take effect until next EGLSurface creation
721125d1fa92ab9f3b8315bbfb72e038b62dfd454bJohn Reck    void setSwapBehavior(SwapBehavior swapBehavior);
731125d1fa92ab9f3b8315bbfb72e038b62dfd454bJohn Reck
74f648108f83d4e74811919e9811efb8fcc184b8a3John Reck    void initialize(Surface* surface);
75f648108f83d4e74811919e9811efb8fcc184b8a3John Reck    void updateSurface(Surface* surface);
76f648108f83d4e74811919e9811efb8fcc184b8a3John Reck    bool pauseSurface(Surface* surface);
778afcc76920499d0a384dba1470c5a377f80ed768John Reck    void setStopped(bool stopped);
78f648108f83d4e74811919e9811efb8fcc184b8a3John Reck    bool hasSurface() { return mNativeSurface.get(); }
79aa95a88327d9a3ac8a4a00b065b78ac0f28b3a19John Reck
80ab1080c4d075b008cebdd9a2031ebbd51f9c2729John Reck    void setup(float lightRadius,
81058fc640017c90120c599d378a4cbc55668b05b7Chris Craik            uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha);
8250210d912925aef14e4ce69be82e4949122a3cd9Alan Viverette    void setLightCenter(const Vector3& lightCenter);
8363a06673253914510bbeebd500655008682dade1John Reck    void setOpaque(bool opaque);
848afcc76920499d0a384dba1470c5a377f80ed768John Reck    bool makeCurrent();
85ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne    void prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
86ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne            int64_t syncQueued, RenderNode* target);
87e4267ea4f20740c37c01bfb6aefcf61fddc4566aJohn Reck    void draw();
8851f2d606dcbfba3cc5b03dfea37c1304b91c232fJohn Reck    void destroy(TreeObserver* observer);
8923b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
900b7e8245db728d127ada698be63d78b33fc6e4daChris Craik    // IFrameCallback, Choreographer-driven frame callback entry point
91d41c4d8c732095ae99c955b6b82f7306633004b1Chris Craik    virtual void doFrame() override;
92ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne    void prepareAndDraw(RenderNode* node);
93e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck
9451f2d606dcbfba3cc5b03dfea37c1304b91c232fJohn Reck    void buildLayer(RenderNode* node, TreeObserver* observer);
9519b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck    bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap);
96998a6d81896df8b662cc10ddeb35087b78b38d72John Reck    void markLayerInUse(RenderNode* node);
9719b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck
9851f2d606dcbfba3cc5b03dfea37c1304b91c232fJohn Reck    void destroyHardwareResources(TreeObserver* observer);
99f47a594f5250b1914c36423ee6b371f0b8db09d0John Reck    static void trimMemory(RenderThread& thread, int level);
100e1628b7c6fc3822fa83cf02028ce8ad67abb0afeJohn Reck
1013b20251a355c88193c439f928a84ae69483fb488John Reck    static void invokeFunctor(RenderThread& thread, Functor* functor);
10203de074d05108fa9fb07c6b847c7163ada5776daStan Iliev    static bool isSkiaEnabled();
10323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
1041949e7928eeec22cd3f74b5f763a4eb433238453John Reck    Layer* createTextureLayer();
1051949e7928eeec22cd3f74b5f763a4eb433238453John Reck
1063b20251a355c88193c439f928a84ae69483fb488John Reck    ANDROID_API static void setTextureAtlas(RenderThread& thread,
1073b20251a355c88193c439f928a84ae69483fb488John Reck            const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize);
10866f0be65a1046f54ddce0498b242c1fa0776b1eaJohn Reck
109f47a594f5250b1914c36423ee6b371f0b8db09d0John Reck    void stopDrawing();
110a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck    void notifyFramePending();
111a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck
1124c9e59d03c2bca38001225b79d01740b8999adfbJohn Reck    FrameInfoVisualizer& profiler() { return mProfiler; }
113fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck
114ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck    void dumpFrames(int fd);
115ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck    void resetFrameStats();
116ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck
117b36016c65f1d1b5846dba0349aab491dbd3a746aJohn Reck    void setName(const std::string&& name) { mName = name; }
118b36016c65f1d1b5846dba0349aab491dbd3a746aJohn Reck    const std::string& name() { return mName; }
119b36016c65f1d1b5846dba0349aab491dbd3a746aJohn Reck
120e248bd1b2c3fcf8088429507e73b31f45ee2544bJohn Reck    void serializeDisplayListTree();
121e248bd1b2c3fcf8088429507e73b31f45ee2544bJohn Reck
122ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne    void addRenderNode(RenderNode* node, bool placeFront) {
123ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne        int pos = placeFront ? 0 : static_cast<int>(mRenderNodes.size());
1240b7e8245db728d127ada698be63d78b33fc6e4daChris Craik        mRenderNodes.emplace(mRenderNodes.begin() + pos, node);
125ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne    }
126ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne
127ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne    void removeRenderNode(RenderNode* node) {
128ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne        mRenderNodes.erase(std::remove(mRenderNodes.begin(), mRenderNodes.end(), node),
129ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne                mRenderNodes.end());
130ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne    }
131ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne
132b816087962aba0019b022303330f03b897b580edSkuhne    void setContentDrawBounds(int left, int top, int right, int bottom) {
133b816087962aba0019b022303330f03b897b580edSkuhne        mContentDrawBounds.set(left, top, right, bottom);
134ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne    }
135ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne
136e2e53a7079733694bd52dbce665e9ceff21e9727Chris Craik    RenderState& getRenderState() {
137e2e53a7079733694bd52dbce665e9ceff21e9727Chris Craik        return mRenderThread.renderState();
138e2e53a7079733694bd52dbce665e9ceff21e9727Chris Craik    }
139e2e53a7079733694bd52dbce665e9ceff21e9727Chris Craik
140910beb8f5d9042163e2ad0dbb744d9f147db9604Andres Morales    void addFrameMetricsObserver(FrameMetricsObserver* observer) {
141910beb8f5d9042163e2ad0dbb744d9f147db9604Andres Morales        if (mFrameMetricsReporter.get() == nullptr) {
142910beb8f5d9042163e2ad0dbb744d9f147db9604Andres Morales            mFrameMetricsReporter.reset(new FrameMetricsReporter());
14306f5bc70a667a02b14e31d3f53f91d3661e30666Andres Morales        }
14406f5bc70a667a02b14e31d3f53f91d3661e30666Andres Morales
145910beb8f5d9042163e2ad0dbb744d9f147db9604Andres Morales        mFrameMetricsReporter->addObserver(observer);
14606f5bc70a667a02b14e31d3f53f91d3661e30666Andres Morales    }
14706f5bc70a667a02b14e31d3f53f91d3661e30666Andres Morales
148910beb8f5d9042163e2ad0dbb744d9f147db9604Andres Morales    void removeFrameMetricsObserver(FrameMetricsObserver* observer) {
149910beb8f5d9042163e2ad0dbb744d9f147db9604Andres Morales        if (mFrameMetricsReporter.get() != nullptr) {
150910beb8f5d9042163e2ad0dbb744d9f147db9604Andres Morales            mFrameMetricsReporter->removeObserver(observer);
151910beb8f5d9042163e2ad0dbb744d9f147db9604Andres Morales            if (!mFrameMetricsReporter->hasObservers()) {
152910beb8f5d9042163e2ad0dbb744d9f147db9604Andres Morales                mFrameMetricsReporter.reset(nullptr);
15306f5bc70a667a02b14e31d3f53f91d3661e30666Andres Morales            }
15406f5bc70a667a02b14e31d3f53f91d3661e30666Andres Morales        }
15506f5bc70a667a02b14e31d3f53f91d3661e30666Andres Morales    }
15606f5bc70a667a02b14e31d3f53f91d3661e30666Andres Morales
15738f6c034d153bb648d45bce09d80a69ba3e03360John Reck    // Used to queue up work that needs to be completed before this frame completes
15838f6c034d153bb648d45bce09d80a69ba3e03360John Reck    ANDROID_API void enqueueFrameWork(std::function<void()>&& func);
15938f6c034d153bb648d45bce09d80a69ba3e03360John Reck
16028912a508493e583c48772e2a234e0ed66849490John Reck    ANDROID_API int64_t getFrameNumber();
16128912a508493e583c48772e2a234e0ed66849490John Reck
16223b797ab5151eb2474f3bdd679f2f07bfd723042John Reckprivate:
16303de074d05108fa9fb07c6b847c7163ada5776daStan Iliev    CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode,
164768e39335b668e8ef25fef30ab42b2d6d29a4735Stan Iliev            IContextFactory* contextFactory, std::unique_ptr<IRenderPipeline> renderPipeline);
16503de074d05108fa9fb07c6b847c7163ada5776daStan Iliev
166a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck    friend class RegisterFrameCallbackTask;
167443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck    // TODO: Replace with something better for layer & other GL object
168443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck    // lifecycle tracking
169443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck    friend class android::uirenderer::RenderState;
170a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck
171f648108f83d4e74811919e9811efb8fcc184b8a3John Reck    void setSurface(Surface* window);
1724f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck
17351f2d606dcbfba3cc5b03dfea37c1304b91c232fJohn Reck    void freePrefetchedLayers(TreeObserver* observer);
174998a6d81896df8b662cc10ddeb35087b78b38d72John Reck
17538f6c034d153bb648d45bce09d80a69ba3e03360John Reck    void waitOnFences();
17638f6c034d153bb648d45bce09d80a69ba3e03360John Reck
1770def73aac5956d82a065fd75e90eac4c58418e03John Reck    bool isSwapChainStuffed();
1780def73aac5956d82a065fd75e90eac4c58418e03John Reck
179768e39335b668e8ef25fef30ab42b2d6d29a4735Stan Iliev    SkRect computeDirtyRect(const Frame& frame, SkRect* dirty);
180768e39335b668e8ef25fef30ab42b2d6d29a4735Stan Iliev
18177c40109cf25d29f85ee6c13aeb96e22e55f33abJohn Reck    EGLint mLastFrameWidth = 0;
18277c40109cf25d29f85ee6c13aeb96e22e55f33abJohn Reck    EGLint mLastFrameHeight = 0;
183ddf2215d9807b641dbcb304779ef6b530f876ac7Chris Craik
1844f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck    RenderThread& mRenderThread;
185f648108f83d4e74811919e9811efb8fcc184b8a3John Reck    sp<Surface> mNativeSurface;
186306f331f91a86da271ce30d4f14d6badf0d25704John Reck    // stopped indicates the CanvasContext will reject actual redraw operations,
187306f331f91a86da271ce30d4f14d6badf0d25704John Reck    // and defer repaint until it is un-stopped
1888afcc76920499d0a384dba1470c5a377f80ed768John Reck    bool mStopped = false;
189306f331f91a86da271ce30d4f14d6badf0d25704John Reck    // CanvasContext is dirty if it has received an update that it has not
190306f331f91a86da271ce30d4f14d6badf0d25704John Reck    // painted onto its surface.
191306f331f91a86da271ce30d4f14d6badf0d25704John Reck    bool mIsDirty = false;
192768e39335b668e8ef25fef30ab42b2d6d29a4735Stan Iliev    SwapBehavior mSwapBehavior = SwapBehavior::kSwap_default;
193e486d932ca5a10446a3c98d6d065213913277268John Reck    struct SwapHistory {
194e486d932ca5a10446a3c98d6d065213913277268John Reck        SkRect damage;
195e486d932ca5a10446a3c98d6d065213913277268John Reck        nsecs_t vsyncTime;
1960def73aac5956d82a065fd75e90eac4c58418e03John Reck        nsecs_t swapCompletedTime;
1970def73aac5956d82a065fd75e90eac4c58418e03John Reck        nsecs_t dequeueDuration;
1980def73aac5956d82a065fd75e90eac4c58418e03John Reck        nsecs_t queueDuration;
199e486d932ca5a10446a3c98d6d065213913277268John Reck    };
200e486d932ca5a10446a3c98d6d065213913277268John Reck
201e486d932ca5a10446a3c98d6d065213913277268John Reck    RingBuffer<SwapHistory, 3> mSwapHistory;
20228912a508493e583c48772e2a234e0ed66849490John Reck    int64_t mFrameNumber = -1;
2034f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck
2044f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck    bool mOpaque;
20598787e6c9b2c10b1ab7820bdac168686025b924aChris Craik    BakedOpRenderer::LightInfo mLightInfo;
2066e068c0182f6f85bccb855a647510724d1c65a13Chris Craik    FrameBuilder::LightGeometry mLightGeometry = { {0, 0, 0}, 0 };
20798787e6c9b2c10b1ab7820bdac168686025b924aChris Craik
208edc524c90506d80e0fc5fb67e8de7b8f3ef53439John Reck    bool mHaveNewSurface = false;
209e4267ea4f20740c37c01bfb6aefcf61fddc4566aJohn Reck    DamageAccumulator mDamageAccumulator;
2100b7e8245db728d127ada698be63d78b33fc6e4daChris Craik    LayerUpdateQueue mLayerUpdateQueue;
21151d6a3db97bdd5315f1a17a4b447d10a92217b98Chris Craik    std::unique_ptr<AnimationContext> mAnimationContext;
212e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck
213ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne    std::vector< sp<RenderNode> > mRenderNodes;
214fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck
215edc524c90506d80e0fc5fb67e8de7b8f3ef53439John Reck    FrameInfo* mCurrentFrameInfo = nullptr;
2164c9e59d03c2bca38001225b79d01740b8999adfbJohn Reck    // Ring buffer large enough for 2 seconds worth of frames
2174c9e59d03c2bca38001225b79d01740b8999adfbJohn Reck    RingBuffer<FrameInfo, 120> mFrames;
218b36016c65f1d1b5846dba0349aab491dbd3a746aJohn Reck    std::string mName;
219edc524c90506d80e0fc5fb67e8de7b8f3ef53439John Reck    JankTracker mJankTracker;
2204c9e59d03c2bca38001225b79d01740b8999adfbJohn Reck    FrameInfoVisualizer mProfiler;
221910beb8f5d9042163e2ad0dbb744d9f147db9604Andres Morales    std::unique_ptr<FrameMetricsReporter> mFrameMetricsReporter;
222998a6d81896df8b662cc10ddeb35087b78b38d72John Reck
22351f2d606dcbfba3cc5b03dfea37c1304b91c232fJohn Reck    std::set<RenderNode*> mPrefetchedLayers;
224ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne
225ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne    // Stores the bounds of the main content.
226b816087962aba0019b022303330f03b897b580edSkuhne    Rect mContentDrawBounds;
22738f6c034d153bb648d45bce09d80a69ba3e03360John Reck
22838f6c034d153bb648d45bce09d80a69ba3e03360John Reck    // TODO: This is really a Task<void> but that doesn't really work
22938f6c034d153bb648d45bce09d80a69ba3e03360John Reck    // when Future<> expects to be able to get/set a value
23038f6c034d153bb648d45bce09d80a69ba3e03360John Reck    struct FuncTask : public Task<bool> {
23138f6c034d153bb648d45bce09d80a69ba3e03360John Reck        std::function<void()> func;
23238f6c034d153bb648d45bce09d80a69ba3e03360John Reck    };
23338f6c034d153bb648d45bce09d80a69ba3e03360John Reck    class FuncTaskProcessor;
23438f6c034d153bb648d45bce09d80a69ba3e03360John Reck
23538f6c034d153bb648d45bce09d80a69ba3e03360John Reck    std::vector< sp<FuncTask> > mFrameFences;
23638f6c034d153bb648d45bce09d80a69ba3e03360John Reck    sp<TaskProcessor<bool> > mFrameWorkProcessor;
237768e39335b668e8ef25fef30ab42b2d6d29a4735Stan Iliev    std::unique_ptr<IRenderPipeline> mRenderPipeline;
23823b797ab5151eb2474f3bdd679f2f07bfd723042John Reck};
23923b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
24023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck} /* namespace renderthread */
24123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck} /* namespace uirenderer */
24223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck} /* namespace android */
243