CanvasContext.h revision 9e7fcfda28fde747ba4e026772007cea77374e16
123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck/*
223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * Copyright (C) 2014 The Android Open Source Project
323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck *
423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * Licensed under the Apache License, Version 2.0 (the "License");
523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * you may not use this file except in compliance with the License.
623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * You may obtain a copy of the License at
723b797ab5151eb2474f3bdd679f2f07bfd723042John Reck *
823b797ab5151eb2474f3bdd679f2f07bfd723042John Reck *      http://www.apache.org/licenses/LICENSE-2.0
923b797ab5151eb2474f3bdd679f2f07bfd723042John Reck *
1023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * Unless required by applicable law or agreed to in writing, software
1123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * distributed under the License is distributed on an "AS IS" BASIS,
1223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
1323b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * See the License for the specific language governing permissions and
1423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck * limitations under the License.
1523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck */
1623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
1723b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#ifndef CANVASCONTEXT_H_
1823b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#define CANVASCONTEXT_H_
1923b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
20ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include "DamageAccumulator.h"
21ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include "FrameInfo.h"
224c9e59d03c2bca38001225b79d01740b8999adfbJohn Reck#include "FrameInfoVisualizer.h"
230b7e8245db728d127ada698be63d78b33fc6e4daChris Craik#include "IContextFactory.h"
240b7e8245db728d127ada698be63d78b33fc6e4daChris Craik#include "LayerUpdateQueue.h"
25ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include "RenderNode.h"
26ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include "utils/RingBuffer.h"
27ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include "renderthread/RenderTask.h"
28ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include "renderthread/RenderThread.h"
29998a6d81896df8b662cc10ddeb35087b78b38d72John Reck
3098787e6c9b2c10b1ab7820bdac168686025b924aChris Craik#if HWUI_NEW_OPS
319e7fcfda28fde747ba4e026772007cea77374e16Chris Craik#include "BakedOpDispatcher.h"
3298787e6c9b2c10b1ab7820bdac168686025b924aChris Craik#include "BakedOpRenderer.h"
3398787e6c9b2c10b1ab7820bdac168686025b924aChris Craik#endif
3498787e6c9b2c10b1ab7820bdac168686025b924aChris Craik
3523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#include <cutils/compiler.h>
3623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#include <EGL/egl.h>
3719b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck#include <SkBitmap.h>
38d04794a9a3f9edc8b7ca336175d66eb81a8f55faJohn Reck#include <SkRect.h>
394f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck#include <utils/Functor.h>
404f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck
41ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck#include <set>
42b36016c65f1d1b5846dba0349aab491dbd3a746aJohn Reck#include <string>
43ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne#include <vector>
4423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
4523b797ab5151eb2474f3bdd679f2f07bfd723042John Recknamespace android {
4623b797ab5151eb2474f3bdd679f2f07bfd723042John Recknamespace uirenderer {
474f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck
48119907cd2575c56b1ebf66348b52e67aaf6a88d8John Reckclass AnimationContext;
4919b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reckclass DeferredLayerUpdater;
504f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reckclass OpenGLRenderer;
514f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reckclass Rect;
521949e7928eeec22cd3f74b5f763a4eb433238453John Reckclass Layer;
53443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reckclass RenderState;
544f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck
5523b797ab5151eb2474f3bdd679f2f07bfd723042John Recknamespace renderthread {
5623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
573b20251a355c88193c439f928a84ae69483fb488John Reckclass EglManager;
584f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck
591125d1fa92ab9f3b8315bbfb72e038b62dfd454bJohn Reckenum SwapBehavior {
601125d1fa92ab9f3b8315bbfb72e038b62dfd454bJohn Reck    kSwap_default,
611125d1fa92ab9f3b8315bbfb72e038b62dfd454bJohn Reck    kSwap_discardBuffer,
621125d1fa92ab9f3b8315bbfb72e038b62dfd454bJohn Reck};
631125d1fa92ab9f3b8315bbfb72e038b62dfd454bJohn Reck
6423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck// This per-renderer class manages the bridge between the global EGL context
6523b797ab5151eb2474f3bdd679f2f07bfd723042John Reck// and the render surface.
66119907cd2575c56b1ebf66348b52e67aaf6a88d8John Reck// TODO: Rename to Renderer or some other per-window, top-level manager
67e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reckclass CanvasContext : public IFrameCallback {
6823b797ab5151eb2474f3bdd679f2f07bfd723042John Reckpublic:
69119907cd2575c56b1ebf66348b52e67aaf6a88d8John Reck    CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode,
70119907cd2575c56b1ebf66348b52e67aaf6a88d8John Reck            IContextFactory* contextFactory);
71e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck    virtual ~CanvasContext();
7223b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
731125d1fa92ab9f3b8315bbfb72e038b62dfd454bJohn Reck    // Won't take effect until next EGLSurface creation
741125d1fa92ab9f3b8315bbfb72e038b62dfd454bJohn Reck    void setSwapBehavior(SwapBehavior swapBehavior);
751125d1fa92ab9f3b8315bbfb72e038b62dfd454bJohn Reck
76a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck    bool initialize(ANativeWindow* window);
77a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck    void updateSurface(ANativeWindow* window);
7801a5ea35fbba4c5bb1d7790ae1677a2fa752e042John Reck    bool pauseSurface(ANativeWindow* window);
79aa95a88327d9a3ac8a4a00b065b78ac0f28b3a19John Reck    bool hasSurface() { return mNativeWindow.get(); }
80aa95a88327d9a3ac8a4a00b065b78ac0f28b3a19John Reck
8150210d912925aef14e4ce69be82e4949122a3cd9Alan Viverette    void setup(int width, int height, float lightRadius,
82058fc640017c90120c599d378a4cbc55668b05b7Chris Craik            uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha);
8350210d912925aef14e4ce69be82e4949122a3cd9Alan Viverette    void setLightCenter(const Vector3& lightCenter);
8463a06673253914510bbeebd500655008682dade1John Reck    void setOpaque(bool opaque);
85860d155f866cc15a725e7ce03763280987f24901John Reck    void makeCurrent();
8668bfe0a37a0dcef52abd81688d8520c5d16e1a85John Reck    void processLayerUpdate(DeferredLayerUpdater* layerUpdater);
87ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne    void prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
88ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne            int64_t syncQueued, RenderNode* target);
89e4267ea4f20740c37c01bfb6aefcf61fddc4566aJohn Reck    void draw();
9017035b0211a3c9d45ea46a99217a6acbe76e8fbeJohn Reck    void destroy();
9123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
920b7e8245db728d127ada698be63d78b33fc6e4daChris Craik    // IFrameCallback, Choreographer-driven frame callback entry point
93d41c4d8c732095ae99c955b6b82f7306633004b1Chris Craik    virtual void doFrame() override;
94ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne    void prepareAndDraw(RenderNode* node);
95e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck
963e8249568cc428296ac76c7ddce3f0382d40fe5bJohn Reck    void buildLayer(RenderNode* node);
9719b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck    bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap);
98998a6d81896df8b662cc10ddeb35087b78b38d72John Reck    void markLayerInUse(RenderNode* node);
9919b6bcfd83eb7fb92ebd06d2fec89e308311f1d0John Reck
100f47a594f5250b1914c36423ee6b371f0b8db09d0John Reck    void destroyHardwareResources();
101f47a594f5250b1914c36423ee6b371f0b8db09d0John Reck    static void trimMemory(RenderThread& thread, int level);
102e1628b7c6fc3822fa83cf02028ce8ad67abb0afeJohn Reck
1033b20251a355c88193c439f928a84ae69483fb488John Reck    static void invokeFunctor(RenderThread& thread, Functor* functor);
10423b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
105fc53ef27793a39e9effd829e9cae02a9ca14147eJohn Reck    void runWithGlContext(RenderTask* task);
106fc53ef27793a39e9effd829e9cae02a9ca14147eJohn Reck
1071949e7928eeec22cd3f74b5f763a4eb433238453John Reck    Layer* createTextureLayer();
1081949e7928eeec22cd3f74b5f763a4eb433238453John Reck
1093b20251a355c88193c439f928a84ae69483fb488John Reck    ANDROID_API static void setTextureAtlas(RenderThread& thread,
1103b20251a355c88193c439f928a84ae69483fb488John Reck            const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize);
11166f0be65a1046f54ddce0498b242c1fa0776b1eaJohn Reck
112f47a594f5250b1914c36423ee6b371f0b8db09d0John Reck    void stopDrawing();
113a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck    void notifyFramePending();
114a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck
1154c9e59d03c2bca38001225b79d01740b8999adfbJohn Reck    FrameInfoVisualizer& profiler() { return mProfiler; }
116fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck
117ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck    void dumpFrames(int fd);
118ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck    void resetFrameStats();
119ba6adf66d3c44c0aa2fd8a224862ff1901d64300John Reck
120b36016c65f1d1b5846dba0349aab491dbd3a746aJohn Reck    void setName(const std::string&& name) { mName = name; }
121b36016c65f1d1b5846dba0349aab491dbd3a746aJohn Reck    const std::string& name() { return mName; }
122b36016c65f1d1b5846dba0349aab491dbd3a746aJohn Reck
123e248bd1b2c3fcf8088429507e73b31f45ee2544bJohn Reck    void serializeDisplayListTree();
124e248bd1b2c3fcf8088429507e73b31f45ee2544bJohn Reck
125ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne    void addRenderNode(RenderNode* node, bool placeFront) {
126ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne        int pos = placeFront ? 0 : static_cast<int>(mRenderNodes.size());
1270b7e8245db728d127ada698be63d78b33fc6e4daChris Craik        mRenderNodes.emplace(mRenderNodes.begin() + pos, node);
128ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne    }
129ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne
130ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne    void removeRenderNode(RenderNode* node) {
131ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne        mRenderNodes.erase(std::remove(mRenderNodes.begin(), mRenderNodes.end(), node),
132ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne                mRenderNodes.end());
133ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne    }
134ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne
135b816087962aba0019b022303330f03b897b580edSkuhne    void setContentDrawBounds(int left, int top, int right, int bottom) {
136b816087962aba0019b022303330f03b897b580edSkuhne        mContentDrawBounds.set(left, top, right, bottom);
137ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne    }
138ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne
139e2e53a7079733694bd52dbce665e9ceff21e9727Chris Craik    RenderState& getRenderState() {
140e2e53a7079733694bd52dbce665e9ceff21e9727Chris Craik        return mRenderThread.renderState();
141e2e53a7079733694bd52dbce665e9ceff21e9727Chris Craik    }
142e2e53a7079733694bd52dbce665e9ceff21e9727Chris Craik
14323b797ab5151eb2474f3bdd679f2f07bfd723042John Reckprivate:
144a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck    friend class RegisterFrameCallbackTask;
145443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck    // TODO: Replace with something better for layer & other GL object
146443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck    // lifecycle tracking
147443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck    friend class android::uirenderer::RenderState;
148a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck
149a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck    void setSurface(ANativeWindow* window);
150f7d9c1dc84671d4e99657ef071d275700d85bb11John Reck    void requireSurface();
1514f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck
152998a6d81896df8b662cc10ddeb35087b78b38d72John Reck    void freePrefetechedLayers();
153998a6d81896df8b662cc10ddeb35087b78b38d72John Reck
15477c40109cf25d29f85ee6c13aeb96e22e55f33abJohn Reck    EGLint mLastFrameWidth = 0;
15577c40109cf25d29f85ee6c13aeb96e22e55f33abJohn Reck    EGLint mLastFrameHeight = 0;
156ddf2215d9807b641dbcb304779ef6b530f876ac7Chris Craik
1574f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck    RenderThread& mRenderThread;
1583b20251a355c88193c439f928a84ae69483fb488John Reck    EglManager& mEglManager;
159a5dda645da738da7b4ae15e28fa7d93d3b04b94fJohn Reck    sp<ANativeWindow> mNativeWindow;
160edc524c90506d80e0fc5fb67e8de7b8f3ef53439John Reck    EGLSurface mEglSurface = EGL_NO_SURFACE;
161edc524c90506d80e0fc5fb67e8de7b8f3ef53439John Reck    bool mBufferPreserved = false;
162edc524c90506d80e0fc5fb67e8de7b8f3ef53439John Reck    SwapBehavior mSwapBehavior = kSwap_default;
163e486d932ca5a10446a3c98d6d065213913277268John Reck    struct SwapHistory {
164e486d932ca5a10446a3c98d6d065213913277268John Reck        SkRect damage;
165e486d932ca5a10446a3c98d6d065213913277268John Reck        nsecs_t vsyncTime;
166e486d932ca5a10446a3c98d6d065213913277268John Reck        nsecs_t swapTime;
167e486d932ca5a10446a3c98d6d065213913277268John Reck    };
168e486d932ca5a10446a3c98d6d065213913277268John Reck
169e486d932ca5a10446a3c98d6d065213913277268John Reck    RingBuffer<SwapHistory, 3> mSwapHistory;
1704f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck
1714f02bf4eef6af47f35c70c4dda5b7b9523d89ca0John Reck    bool mOpaque;
172edc524c90506d80e0fc5fb67e8de7b8f3ef53439John Reck    OpenGLRenderer* mCanvas = nullptr;
17398787e6c9b2c10b1ab7820bdac168686025b924aChris Craik#if HWUI_NEW_OPS
17498787e6c9b2c10b1ab7820bdac168686025b924aChris Craik    BakedOpRenderer::LightInfo mLightInfo;
17598787e6c9b2c10b1ab7820bdac168686025b924aChris Craik    Vector3 mLightCenter = { 0, 0, 0 };
17698787e6c9b2c10b1ab7820bdac168686025b924aChris Craik#endif
17798787e6c9b2c10b1ab7820bdac168686025b924aChris Craik
178edc524c90506d80e0fc5fb67e8de7b8f3ef53439John Reck    bool mHaveNewSurface = false;
179e4267ea4f20740c37c01bfb6aefcf61fddc4566aJohn Reck    DamageAccumulator mDamageAccumulator;
1800b7e8245db728d127ada698be63d78b33fc6e4daChris Craik    LayerUpdateQueue mLayerUpdateQueue;
18151d6a3db97bdd5315f1a17a4b447d10a92217b98Chris Craik    std::unique_ptr<AnimationContext> mAnimationContext;
182e45b1fd03b524d2b57cc6c222d89076a31a08beaJohn Reck
183ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne    std::vector< sp<RenderNode> > mRenderNodes;
184fe5e7b7346a54537b980796ceeca66bfdbd05561John Reck
185edc524c90506d80e0fc5fb67e8de7b8f3ef53439John Reck    FrameInfo* mCurrentFrameInfo = nullptr;
1864c9e59d03c2bca38001225b79d01740b8999adfbJohn Reck    // Ring buffer large enough for 2 seconds worth of frames
1874c9e59d03c2bca38001225b79d01740b8999adfbJohn Reck    RingBuffer<FrameInfo, 120> mFrames;
188b36016c65f1d1b5846dba0349aab491dbd3a746aJohn Reck    std::string mName;
189edc524c90506d80e0fc5fb67e8de7b8f3ef53439John Reck    JankTracker mJankTracker;
1904c9e59d03c2bca38001225b79d01740b8999adfbJohn Reck    FrameInfoVisualizer mProfiler;
191998a6d81896df8b662cc10ddeb35087b78b38d72John Reck
192998a6d81896df8b662cc10ddeb35087b78b38d72John Reck    std::set<RenderNode*> mPrefetechedLayers;
193ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne
194ea7a7fb75acb7305eb774ca7bc7e96103bd49323Skuhne    // Stores the bounds of the main content.
195b816087962aba0019b022303330f03b897b580edSkuhne    Rect mContentDrawBounds;
19623b797ab5151eb2474f3bdd679f2f07bfd723042John Reck};
19723b797ab5151eb2474f3bdd679f2f07bfd723042John Reck
19823b797ab5151eb2474f3bdd679f2f07bfd723042John Reck} /* namespace renderthread */
19923b797ab5151eb2474f3bdd679f2f07bfd723042John Reck} /* namespace uirenderer */
20023b797ab5151eb2474f3bdd679f2f07bfd723042John Reck} /* namespace android */
20123b797ab5151eb2474f3bdd679f2f07bfd723042John Reck#endif /* CANVASCONTEXT_H_ */
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