1/* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include <gtest/gtest.h> 18#include <VectorDrawable.h> 19 20#include "AnimationContext.h" 21#include "DamageAccumulator.h" 22#include "IContextFactory.h" 23#include "pipeline/skia/SkiaDisplayList.h" 24#include "renderthread/CanvasContext.h" 25#include "tests/common/TestUtils.h" 26 27using namespace android; 28using namespace android::uirenderer; 29using namespace android::uirenderer::renderthread; 30using namespace android::uirenderer::skiapipeline; 31 32TEST(SkiaDisplayList, create) { 33 SkiaDisplayList skiaDL; 34 ASSERT_TRUE(skiaDL.isEmpty()); 35 ASSERT_FALSE(skiaDL.mProjectionReceiver); 36} 37 38TEST(SkiaDisplayList, reset) { 39 SkiaDisplayList skiaDL; 40 41 SkCanvas dummyCanvas; 42 RenderNodeDrawable drawable(nullptr, &dummyCanvas); 43 skiaDL.mChildNodes.emplace_back(nullptr, &dummyCanvas); 44 skiaDL.mChildFunctors.emplace_back(nullptr, nullptr, &dummyCanvas); 45 skiaDL.mMutableImages.push_back(nullptr); 46 skiaDL.mVectorDrawables.push_back(nullptr); 47 skiaDL.mDisplayList.drawAnnotation(SkRect::MakeWH(200, 200), "testAnnotation", nullptr); 48 skiaDL.mProjectionReceiver = &drawable; 49 50 ASSERT_FALSE(skiaDL.mChildNodes.empty()); 51 ASSERT_FALSE(skiaDL.mChildFunctors.empty()); 52 ASSERT_FALSE(skiaDL.mMutableImages.empty()); 53 ASSERT_FALSE(skiaDL.mVectorDrawables.empty()); 54 ASSERT_FALSE(skiaDL.isEmpty()); 55 ASSERT_TRUE(skiaDL.mProjectionReceiver); 56 57 skiaDL.reset(); 58 59 ASSERT_TRUE(skiaDL.mChildNodes.empty()); 60 ASSERT_TRUE(skiaDL.mChildFunctors.empty()); 61 ASSERT_TRUE(skiaDL.mMutableImages.empty()); 62 ASSERT_TRUE(skiaDL.mVectorDrawables.empty()); 63 ASSERT_TRUE(skiaDL.isEmpty()); 64 ASSERT_FALSE(skiaDL.mProjectionReceiver); 65} 66 67TEST(SkiaDisplayList, reuseDisplayList) { 68 sp<RenderNode> renderNode = new RenderNode(); 69 std::unique_ptr<SkiaDisplayList> availableList; 70 71 // no list has been attached so it should return a nullptr 72 availableList = renderNode->detachAvailableList(); 73 ASSERT_EQ(availableList.get(), nullptr); 74 75 // attach a displayList for reuse 76 SkiaDisplayList skiaDL; 77 ASSERT_TRUE(skiaDL.reuseDisplayList(renderNode.get(), nullptr)); 78 79 // detach the list that you just attempted to reuse 80 availableList = renderNode->detachAvailableList(); 81 ASSERT_EQ(availableList.get(), &skiaDL); 82 availableList.release(); // prevents an invalid free since our DL is stack allocated 83 84 // after detaching there should return no available list 85 availableList = renderNode->detachAvailableList(); 86 ASSERT_EQ(availableList.get(), nullptr); 87} 88 89TEST(SkiaDisplayList, syncContexts) { 90 SkiaDisplayList skiaDL; 91 92 SkCanvas dummyCanvas; 93 TestUtils::MockFunctor functor; 94 skiaDL.mChildFunctors.emplace_back(&functor, nullptr, &dummyCanvas); 95 96 SkRect bounds = SkRect::MakeWH(200, 200); 97 VectorDrawableRoot vectorDrawable(new VectorDrawable::Group()); 98 vectorDrawable.mutateStagingProperties()->setBounds(bounds); 99 skiaDL.mVectorDrawables.push_back(&vectorDrawable); 100 101 // ensure that the functor and vectorDrawable are properly synced 102 skiaDL.syncContents(); 103 104 ASSERT_EQ(functor.getLastMode(), DrawGlInfo::kModeSync); 105 ASSERT_EQ(vectorDrawable.mutateProperties()->getBounds(), bounds); 106} 107 108class ContextFactory : public IContextFactory { 109public: 110 virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) override { 111 return new AnimationContext(clock); 112 } 113}; 114 115RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaDisplayList, prepareListAndChildren) { 116 auto rootNode = TestUtils::createNode(0, 0, 200, 400, nullptr); 117 ContextFactory contextFactory; 118 std::unique_ptr<CanvasContext> canvasContext(CanvasContext::create( 119 renderThread, false, rootNode.get(), &contextFactory)); 120 TreeInfo info(TreeInfo::MODE_FULL, *canvasContext.get()); 121 DamageAccumulator damageAccumulator; 122 info.damageAccumulator = &damageAccumulator; 123 124 SkiaDisplayList skiaDL; 125 126 // prepare with a clean VD 127 VectorDrawableRoot cleanVD(new VectorDrawable::Group()); 128 skiaDL.mVectorDrawables.push_back(&cleanVD); 129 cleanVD.getBitmapUpdateIfDirty(); // this clears the dirty bit 130 131 ASSERT_FALSE(cleanVD.isDirty()); 132 ASSERT_FALSE(cleanVD.getPropertyChangeWillBeConsumed()); 133 TestUtils::MockTreeObserver observer; 134 ASSERT_FALSE(skiaDL.prepareListAndChildren(observer, info, false, 135 [](RenderNode*, TreeObserver&, TreeInfo&, bool) {})); 136 ASSERT_TRUE(cleanVD.getPropertyChangeWillBeConsumed()); 137 138 // prepare again this time adding a dirty VD 139 VectorDrawableRoot dirtyVD(new VectorDrawable::Group()); 140 skiaDL.mVectorDrawables.push_back(&dirtyVD); 141 142 ASSERT_TRUE(dirtyVD.isDirty()); 143 ASSERT_FALSE(dirtyVD.getPropertyChangeWillBeConsumed()); 144 ASSERT_TRUE(skiaDL.prepareListAndChildren(observer, info, false, 145 [](RenderNode*, TreeObserver&, TreeInfo&, bool) {})); 146 ASSERT_TRUE(dirtyVD.getPropertyChangeWillBeConsumed()); 147 148 // prepare again this time adding a RenderNode and a callback 149 sp<RenderNode> renderNode = new RenderNode(); 150 TreeInfo* infoPtr = &info; 151 SkCanvas dummyCanvas; 152 skiaDL.mChildNodes.emplace_back(renderNode.get(), &dummyCanvas); 153 bool hasRun = false; 154 ASSERT_TRUE(skiaDL.prepareListAndChildren(observer, info, false, 155 [&hasRun, renderNode, infoPtr](RenderNode* n, TreeObserver& observer, TreeInfo& i, bool r) { 156 hasRun = true; 157 ASSERT_EQ(renderNode.get(), n); 158 ASSERT_EQ(infoPtr, &i); 159 ASSERT_FALSE(r); 160 })); 161 ASSERT_TRUE(hasRun); 162 163 canvasContext->destroy(); 164} 165 166TEST(SkiaDisplayList, updateChildren) { 167 SkiaDisplayList skiaDL; 168 169 sp<RenderNode> renderNode = new RenderNode(); 170 SkCanvas dummyCanvas; 171 skiaDL.mChildNodes.emplace_back(renderNode.get(), &dummyCanvas); 172 skiaDL.updateChildren([renderNode](RenderNode* n) { 173 ASSERT_EQ(renderNode.get(), n); 174 }); 175} 176