StackScrollAlgorithm.java revision 33d4614dfe2b9f89f653210b8609fca4f27c7fe9
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License
15 */
16
17package com.android.systemui.statusbar.stack;
18
19import android.content.Context;
20import android.util.DisplayMetrics;
21import android.util.Log;
22import android.view.View;
23import android.view.ViewGroup;
24
25import com.android.systemui.R;
26import com.android.systemui.statusbar.ExpandableNotificationRow;
27import com.android.systemui.statusbar.ExpandableView;
28
29import java.util.ArrayList;
30import java.util.List;
31
32/**
33 * The Algorithm of the {@link com.android.systemui.statusbar.stack
34 * .NotificationStackScrollLayout} which can be queried for {@link com.android.systemui.statusbar
35 * .stack.StackScrollState}
36 */
37public class StackScrollAlgorithm {
38
39    private static final String LOG_TAG = "StackScrollAlgorithm";
40
41    private static final int MAX_ITEMS_IN_BOTTOM_STACK = 3;
42    private static final int MAX_ITEMS_IN_TOP_STACK = 3;
43
44    public static final float DIMMED_SCALE = 0.98f;
45
46    private int mPaddingBetweenElements;
47    private int mCollapsedSize;
48    private int mTopStackPeekSize;
49    private int mBottomStackPeekSize;
50    private int mZDistanceBetweenElements;
51    private int mZBasicHeight;
52
53    private StackIndentationFunctor mTopStackIndentationFunctor;
54    private StackIndentationFunctor mBottomStackIndentationFunctor;
55
56    private StackScrollAlgorithmState mTempAlgorithmState = new StackScrollAlgorithmState();
57    private boolean mIsExpansionChanging;
58    private int mFirstChildMaxHeight;
59    private boolean mIsExpanded;
60    private ExpandableView mFirstChildWhileExpanding;
61    private boolean mExpandedOnStart;
62    private int mTopStackTotalSize;
63    private int mPaddingBetweenElementsDimmed;
64    private int mPaddingBetweenElementsNormal;
65    private int mBottomStackSlowDownLength;
66    private int mTopStackSlowDownLength;
67    private int mCollapseSecondCardPadding;
68    private boolean mScaleDimmed;
69    private ExpandableView mFirstChild;
70    private int mFirstChildMinHeight;
71    private boolean mDimmed;
72
73    public StackScrollAlgorithm(Context context) {
74        initView(context);
75    }
76
77    public void initView(Context context) {
78        initConstants(context);
79        updatePadding();
80    }
81
82    private void updatePadding() {
83        mPaddingBetweenElements = mDimmed && mScaleDimmed
84                ? mPaddingBetweenElementsDimmed
85                : mPaddingBetweenElementsNormal;
86        mTopStackTotalSize = mTopStackSlowDownLength + mPaddingBetweenElements
87                + mTopStackPeekSize;
88        mTopStackIndentationFunctor = new PiecewiseLinearIndentationFunctor(
89                MAX_ITEMS_IN_TOP_STACK,
90                mTopStackPeekSize,
91                mTopStackTotalSize - mTopStackPeekSize,
92                0.5f);
93        mBottomStackIndentationFunctor = new PiecewiseLinearIndentationFunctor(
94                MAX_ITEMS_IN_BOTTOM_STACK,
95                mBottomStackPeekSize,
96                getBottomStackSlowDownLength(),
97                0.5f);
98    }
99
100    public int getBottomStackSlowDownLength() {
101        return mBottomStackSlowDownLength + mPaddingBetweenElements;
102    }
103
104    private void initConstants(Context context) {
105        mPaddingBetweenElementsDimmed = context.getResources()
106                .getDimensionPixelSize(R.dimen.notification_padding_dimmed);
107        mPaddingBetweenElementsNormal = context.getResources()
108                .getDimensionPixelSize(R.dimen.notification_padding);
109        mCollapsedSize = context.getResources()
110                .getDimensionPixelSize(R.dimen.notification_min_height);
111        mTopStackPeekSize = context.getResources()
112                .getDimensionPixelSize(R.dimen.top_stack_peek_amount);
113        mBottomStackPeekSize = context.getResources()
114                .getDimensionPixelSize(R.dimen.bottom_stack_peek_amount);
115        mZDistanceBetweenElements = context.getResources()
116                .getDimensionPixelSize(R.dimen.z_distance_between_notifications);
117        mZBasicHeight = (MAX_ITEMS_IN_BOTTOM_STACK + 1) * mZDistanceBetweenElements;
118        mBottomStackSlowDownLength = context.getResources()
119                .getDimensionPixelSize(R.dimen.bottom_stack_slow_down_length);
120        mTopStackSlowDownLength = context.getResources()
121                .getDimensionPixelSize(R.dimen.top_stack_slow_down_length);
122        mCollapseSecondCardPadding = context.getResources().getDimensionPixelSize(
123                R.dimen.notification_collapse_second_card_padding);
124        mScaleDimmed = context.getResources().getDisplayMetrics().densityDpi
125                >= DisplayMetrics.DENSITY_420;
126    }
127
128    public boolean shouldScaleDimmed() {
129        return mScaleDimmed;
130    }
131
132    public void getStackScrollState(AmbientState ambientState, StackScrollState resultState) {
133        // The state of the local variables are saved in an algorithmState to easily subdivide it
134        // into multiple phases.
135        StackScrollAlgorithmState algorithmState = mTempAlgorithmState;
136
137        // First we reset the view states to their default values.
138        resultState.resetViewStates();
139
140        algorithmState.itemsInTopStack = 0.0f;
141        algorithmState.partialInTop = 0.0f;
142        algorithmState.lastTopStackIndex = 0;
143        algorithmState.scrolledPixelsTop = 0;
144        algorithmState.itemsInBottomStack = 0.0f;
145        algorithmState.partialInBottom = 0.0f;
146        mFirstChildMinHeight = mFirstChild == null ? 0 : mFirstChild.getMinHeight();
147        float bottomOverScroll = ambientState.getOverScrollAmount(false /* onTop */);
148
149        int scrollY = ambientState.getScrollY();
150
151        // Due to the overScroller, the stackscroller can have negative scroll state. This is
152        // already accounted for by the top padding and doesn't need an additional adaption
153        scrollY = Math.max(0, scrollY);
154        algorithmState.scrollY = (int) (scrollY + mFirstChildMinHeight + bottomOverScroll);
155
156        updateVisibleChildren(resultState, algorithmState);
157
158        // Phase 1:
159        findNumberOfItemsInTopStackAndUpdateState(resultState, algorithmState, ambientState);
160
161        // Phase 2:
162        updatePositionsForState(resultState, algorithmState, ambientState);
163
164        // Phase 3:
165        updateZValuesForState(resultState, algorithmState);
166
167        handleDraggedViews(ambientState, resultState, algorithmState);
168        updateDimmedActivatedHideSensitive(ambientState, resultState, algorithmState);
169        updateClipping(resultState, algorithmState, ambientState);
170        updateSpeedBumpState(resultState, algorithmState, ambientState.getSpeedBumpIndex());
171        getNotificationChildrenStates(resultState, algorithmState);
172    }
173
174    private void getNotificationChildrenStates(StackScrollState resultState,
175            StackScrollAlgorithmState algorithmState) {
176        int childCount = algorithmState.visibleChildren.size();
177        for (int i = 0; i < childCount; i++) {
178            ExpandableView v = algorithmState.visibleChildren.get(i);
179            if (v instanceof ExpandableNotificationRow) {
180                ExpandableNotificationRow row = (ExpandableNotificationRow) v;
181                row.getChildrenStates(resultState);
182            }
183        }
184    }
185
186    private void updateSpeedBumpState(StackScrollState resultState,
187            StackScrollAlgorithmState algorithmState, int speedBumpIndex) {
188        int childCount = algorithmState.visibleChildren.size();
189        for (int i = 0; i < childCount; i++) {
190            View child = algorithmState.visibleChildren.get(i);
191            StackViewState childViewState = resultState.getViewStateForView(child);
192
193            // The speed bump can also be gone, so equality needs to be taken when comparing
194            // indices.
195            childViewState.belowSpeedBump = speedBumpIndex != -1 && i >= speedBumpIndex;
196        }
197    }
198
199    private void updateClipping(StackScrollState resultState,
200            StackScrollAlgorithmState algorithmState, AmbientState ambientState) {
201        boolean dismissAllInProgress = ambientState.isDismissAllInProgress();
202        float previousNotificationEnd = 0;
203        float previousNotificationStart = 0;
204        boolean previousNotificationIsSwiped = false;
205        int childCount = algorithmState.visibleChildren.size();
206        for (int i = 0; i < childCount; i++) {
207            ExpandableView child = algorithmState.visibleChildren.get(i);
208            StackViewState state = resultState.getViewStateForView(child);
209            float newYTranslation = state.yTranslation + state.height * (1f - state.scale) / 2f;
210            float newHeight = state.height * state.scale;
211            // apply clipping and shadow
212            float newNotificationEnd = newYTranslation + newHeight;
213
214            float clipHeight;
215            if (previousNotificationIsSwiped) {
216                // When the previous notification is swiped, we don't clip the content to the
217                // bottom of it.
218                clipHeight = newHeight;
219            } else {
220                clipHeight = newNotificationEnd - previousNotificationEnd;
221                clipHeight = Math.max(0.0f, clipHeight);
222            }
223
224            updateChildClippingAndBackground(state, newHeight, clipHeight,
225                    newHeight - (previousNotificationStart - newYTranslation));
226
227            if (dismissAllInProgress) {
228                state.clipTopAmount = Math.max(child.getMinClipTopAmount(), state.clipTopAmount);
229            }
230
231            if (!child.isTransparent()) {
232                // Only update the previous values if we are not transparent,
233                // otherwise we would clip to a transparent view.
234                if ((dismissAllInProgress && canChildBeDismissed(child))) {
235                    previousNotificationIsSwiped = true;
236                } else {
237                    previousNotificationIsSwiped = ambientState.getDraggedViews().contains(child);
238                    previousNotificationEnd = newNotificationEnd;
239                    previousNotificationStart = newYTranslation + state.clipTopAmount * state.scale;
240                }
241            }
242        }
243    }
244
245    public static boolean canChildBeDismissed(View v) {
246        final View veto = v.findViewById(R.id.veto);
247        return (veto != null && veto.getVisibility() != View.GONE);
248    }
249
250    /**
251     * Updates the shadow outline and the clipping for a view.
252     *
253     * @param state the viewState to update
254     * @param realHeight the currently applied height of the view
255     * @param clipHeight the desired clip height, the rest of the view will be clipped from the top
256     * @param backgroundHeight the desired background height. The shadows of the view will be
257     *                         based on this height and the content will be clipped from the top
258     */
259    private void updateChildClippingAndBackground(StackViewState state, float realHeight,
260            float clipHeight, float backgroundHeight) {
261        if (realHeight > clipHeight) {
262            // Rather overlap than create a hole.
263            state.topOverLap = (int) Math.floor((realHeight - clipHeight) / state.scale);
264        } else {
265            state.topOverLap = 0;
266        }
267        if (realHeight > backgroundHeight) {
268            // Rather overlap than create a hole.
269            state.clipTopAmount = (int) Math.floor((realHeight - backgroundHeight) / state.scale);
270        } else {
271            state.clipTopAmount = 0;
272        }
273    }
274
275    /**
276     * Updates the dimmed, activated and hiding sensitive states of the children.
277     */
278    private void updateDimmedActivatedHideSensitive(AmbientState ambientState,
279            StackScrollState resultState, StackScrollAlgorithmState algorithmState) {
280        boolean dimmed = ambientState.isDimmed();
281        boolean dark = ambientState.isDark();
282        boolean hideSensitive = ambientState.isHideSensitive();
283        View activatedChild = ambientState.getActivatedChild();
284        int childCount = algorithmState.visibleChildren.size();
285        for (int i = 0; i < childCount; i++) {
286            View child = algorithmState.visibleChildren.get(i);
287            StackViewState childViewState = resultState.getViewStateForView(child);
288            childViewState.dimmed = dimmed;
289            childViewState.dark = dark;
290            childViewState.hideSensitive = hideSensitive;
291            boolean isActivatedChild = activatedChild == child;
292            childViewState.scale = !mScaleDimmed || !dimmed || isActivatedChild
293                    ? 1.0f
294                    : DIMMED_SCALE;
295            if (dimmed && isActivatedChild) {
296                childViewState.zTranslation += 2.0f * mZDistanceBetweenElements;
297            }
298        }
299    }
300
301    /**
302     * Handle the special state when views are being dragged
303     */
304    private void handleDraggedViews(AmbientState ambientState, StackScrollState resultState,
305            StackScrollAlgorithmState algorithmState) {
306        ArrayList<View> draggedViews = ambientState.getDraggedViews();
307        for (View draggedView : draggedViews) {
308            int childIndex = algorithmState.visibleChildren.indexOf(draggedView);
309            if (childIndex >= 0 && childIndex < algorithmState.visibleChildren.size() - 1) {
310                View nextChild = algorithmState.visibleChildren.get(childIndex + 1);
311                if (!draggedViews.contains(nextChild)) {
312                    // only if the view is not dragged itself we modify its state to be fully
313                    // visible
314                    StackViewState viewState = resultState.getViewStateForView(
315                            nextChild);
316                    // The child below the dragged one must be fully visible
317                    if (ambientState.isShadeExpanded()) {
318                        viewState.alpha = 1;
319                    }
320                }
321
322                // Lets set the alpha to the one it currently has, as its currently being dragged
323                StackViewState viewState = resultState.getViewStateForView(draggedView);
324                // The dragged child should keep the set alpha
325                viewState.alpha = draggedView.getAlpha();
326            }
327        }
328    }
329
330    /**
331     * Update the visible children on the state.
332     */
333    private void updateVisibleChildren(StackScrollState resultState,
334            StackScrollAlgorithmState state) {
335        ViewGroup hostView = resultState.getHostView();
336        int childCount = hostView.getChildCount();
337        state.visibleChildren.clear();
338        state.visibleChildren.ensureCapacity(childCount);
339        int notGoneIndex = 0;
340        for (int i = 0; i < childCount; i++) {
341            ExpandableView v = (ExpandableView) hostView.getChildAt(i);
342            if (v.getVisibility() != View.GONE) {
343                notGoneIndex = updateNotGoneIndex(resultState, state, notGoneIndex, v);
344                if (v instanceof ExpandableNotificationRow) {
345                    ExpandableNotificationRow row = (ExpandableNotificationRow) v;
346
347                    // handle the notgoneIndex for the children as well
348                    List<ExpandableNotificationRow> children =
349                            row.getNotificationChildren();
350                    if (row.isSummaryWithChildren() && children != null) {
351                        for (ExpandableNotificationRow childRow : children) {
352                            if (childRow.getVisibility() != View.GONE) {
353                                StackViewState childState
354                                        = resultState.getViewStateForView(childRow);
355                                childState.notGoneIndex = notGoneIndex;
356                                notGoneIndex++;
357                            }
358                        }
359                    }
360                }
361            }
362        }
363    }
364
365    private int updateNotGoneIndex(StackScrollState resultState,
366            StackScrollAlgorithmState state, int notGoneIndex,
367            ExpandableView v) {
368        StackViewState viewState = resultState.getViewStateForView(v);
369        viewState.notGoneIndex = notGoneIndex;
370        state.visibleChildren.add(v);
371        notGoneIndex++;
372        return notGoneIndex;
373    }
374
375    /**
376     * Determine the positions for the views. This is the main part of the algorithm.
377     *
378     * @param resultState The result state to update if a change to the properties of a child occurs
379     * @param algorithmState The state in which the current pass of the algorithm is currently in
380     * @param ambientState The current ambient state
381     */
382    private void updatePositionsForState(StackScrollState resultState,
383            StackScrollAlgorithmState algorithmState, AmbientState ambientState) {
384
385        // The starting position of the bottom stack peek
386        float bottomPeekStart = ambientState.getInnerHeight() - mBottomStackPeekSize;
387
388        // The position where the bottom stack starts.
389        float bottomStackStart = bottomPeekStart - mBottomStackSlowDownLength;
390
391        // The y coordinate of the current child.
392        float currentYPosition = 0.0f;
393
394        // How far in is the element currently transitioning into the bottom stack.
395        float yPositionInScrollView = 0.0f;
396
397        int childCount = algorithmState.visibleChildren.size();
398        int numberOfElementsCompletelyIn = algorithmState.partialInTop == 1.0f
399                ? algorithmState.lastTopStackIndex
400                : (int) algorithmState.itemsInTopStack;
401        for (int i = 0; i < childCount; i++) {
402            ExpandableView child = algorithmState.visibleChildren.get(i);
403            StackViewState childViewState = resultState.getViewStateForView(child);
404            childViewState.location = StackViewState.LOCATION_UNKNOWN;
405            int childHeight = getMaxAllowedChildHeight(child);
406            int minHeight = child.getMinHeight();
407            float yPositionInScrollViewAfterElement = yPositionInScrollView
408                    + childHeight
409                    + mPaddingBetweenElements;
410            float scrollOffset = yPositionInScrollView - algorithmState.scrollY +
411                    mFirstChildMinHeight;
412
413            if (i == algorithmState.lastTopStackIndex + 1) {
414                // Normally the position of this child is the position in the regular scrollview,
415                // but if the two stacks are very close to each other,
416                // then have have to push it even more upwards to the position of the bottom
417                // stack start.
418                currentYPosition = Math.min(scrollOffset, bottomStackStart);
419            }
420            childViewState.yTranslation = currentYPosition;
421
422            // The y position after this element
423            float nextYPosition = currentYPosition + childHeight +
424                    mPaddingBetweenElements;
425
426            if (i <= algorithmState.lastTopStackIndex) {
427                // Case 1:
428                // We are in the top Stack
429                updateStateForTopStackChild(algorithmState,
430                        numberOfElementsCompletelyIn, i, childHeight, childViewState, scrollOffset);
431                clampPositionToTopStackEnd(childViewState, childHeight);
432
433                // check if we are overlapping with the bottom stack
434                if (childViewState.yTranslation + childHeight + mPaddingBetweenElements
435                        >= bottomStackStart && !mIsExpansionChanging && i != 0) {
436                    // we just collapse this element slightly
437                    int newSize = (int) Math.max(bottomStackStart - mPaddingBetweenElements -
438                            childViewState.yTranslation, minHeight);
439                    childViewState.height = newSize;
440                    updateStateForChildTransitioningInBottom(algorithmState, bottomStackStart,
441                            child, childViewState.yTranslation, childViewState,
442                            childHeight);
443                }
444                clampPositionToBottomStackStart(childViewState, childViewState.height,
445                        minHeight, ambientState);
446            } else if (nextYPosition >= bottomStackStart) {
447                // Case 2:
448                // We are in the bottom stack.
449                if (currentYPosition >= bottomStackStart) {
450                    // According to the regular scroll view we are fully translated out of the
451                    // bottom of the screen so we are fully in the bottom stack
452                    updateStateForChildFullyInBottomStack(algorithmState,
453                            bottomStackStart, childViewState, minHeight, ambientState);
454                } else {
455                    // According to the regular scroll view we are currently translating out of /
456                    // into the bottom of the screen
457                    updateStateForChildTransitioningInBottom(algorithmState,
458                            bottomStackStart, child, currentYPosition,
459                            childViewState, childHeight);
460                }
461            } else {
462                // Case 3:
463                // We are in the regular scroll area.
464                childViewState.location = StackViewState.LOCATION_MAIN_AREA;
465                clampYTranslation(childViewState, childHeight, ambientState);
466            }
467
468            // The first card is always rendered.
469            if (i == 0) {
470                childViewState.alpha = 1.0f;
471                childViewState.yTranslation = Math.max(
472                        mFirstChildMinHeight - algorithmState.scrollY, 0);
473                if (childViewState.yTranslation + childViewState.height
474                        > bottomPeekStart - mCollapseSecondCardPadding) {
475                    childViewState.height = (int) Math.max(
476                            bottomPeekStart - mCollapseSecondCardPadding
477                                    - childViewState.yTranslation, mFirstChildMinHeight);
478                }
479                childViewState.location = StackViewState.LOCATION_FIRST_CARD;
480            }
481            if (childViewState.location == StackViewState.LOCATION_UNKNOWN) {
482                Log.wtf(LOG_TAG, "Failed to assign location for child " + i);
483            }
484            currentYPosition = childViewState.yTranslation + childHeight + mPaddingBetweenElements;
485            yPositionInScrollView = yPositionInScrollViewAfterElement;
486
487            childViewState.yTranslation += ambientState.getTopPadding()
488                    + ambientState.getStackTranslation();
489        }
490        updateHeadsUpStates(resultState, algorithmState, ambientState);
491    }
492
493    private void updateHeadsUpStates(StackScrollState resultState,
494            StackScrollAlgorithmState algorithmState, AmbientState ambientState) {
495        int childCount = algorithmState.visibleChildren.size();
496        ExpandableNotificationRow topHeadsUpEntry = null;
497        for (int i = 0; i < childCount; i++) {
498            View child = algorithmState.visibleChildren.get(i);
499            if (!(child instanceof ExpandableNotificationRow)) {
500                break;
501            }
502            ExpandableNotificationRow row = (ExpandableNotificationRow) child;
503            if (!row.isHeadsUp()) {
504                break;
505            } else if (topHeadsUpEntry == null) {
506                topHeadsUpEntry = row;
507            }
508            StackViewState childState = resultState.getViewStateForView(row);
509            boolean isTopEntry = topHeadsUpEntry == row;
510            if (mIsExpanded) {
511                // Ensure that the heads up is always visible even when scrolled off from the bottom
512                float bottomPosition = ambientState.getMaxHeadsUpTranslation() - childState.height;
513                childState.yTranslation = Math.min(childState.yTranslation,
514                        bottomPosition);
515            }
516            if (row.isPinned()) {
517                childState.yTranslation = Math.max(childState.yTranslation, 0);
518                childState.height = Math.max(row.getIntrinsicHeight(), childState.height);
519                if (!isTopEntry) {
520                    // Ensure that a headsUp doesn't vertically extend further than the heads-up at
521                    // the top most z-position
522                    StackViewState topState = resultState.getViewStateForView(topHeadsUpEntry);
523                    childState.height = row.getIntrinsicHeight();
524                    childState.yTranslation = topState.yTranslation + topState.height
525                            - childState.height;
526                }
527            }
528        }
529    }
530
531    /**
532     * Clamp the yTranslation both up and down to valid positions.
533     *
534     * @param childViewState the view state of the child
535     * @param minHeight the minimum height of this child
536     */
537    private void clampYTranslation(StackViewState childViewState, int minHeight,
538            AmbientState ambientState) {
539        clampPositionToBottomStackStart(childViewState, childViewState.height, minHeight,
540                ambientState);
541        clampPositionToTopStackEnd(childViewState, childViewState.height);
542    }
543
544    /**
545     * Clamp the yTranslation of the child down such that its end is at most on the beginning of
546     * the bottom stack.
547     *
548     * @param childViewState the view state of the child
549     * @param childHeight the height of this child
550     * @param minHeight the minumum Height of the View
551     */
552    private void clampPositionToBottomStackStart(StackViewState childViewState,
553            int childHeight, int minHeight, AmbientState ambientState) {
554
555        int bottomStackStart = ambientState.getInnerHeight()
556                - mBottomStackPeekSize - mCollapseSecondCardPadding;
557        int childStart = bottomStackStart - childHeight;
558        if (childStart < childViewState.yTranslation) {
559            float newHeight = bottomStackStart - childViewState.yTranslation;
560            if (newHeight < minHeight) {
561                newHeight = minHeight;
562                childViewState.yTranslation = bottomStackStart - minHeight;
563            }
564            childViewState.height = (int) newHeight;
565        }
566    }
567
568    /**
569     * Clamp the yTranslation of the child up such that its end is at lest on the end of the top
570     * stack.
571     *
572     * @param childViewState the view state of the child
573     * @param childHeight the height of this child
574     */
575    private void clampPositionToTopStackEnd(StackViewState childViewState,
576            int childHeight) {
577        childViewState.yTranslation = Math.max(childViewState.yTranslation,
578                mFirstChildMinHeight - childHeight);
579    }
580
581    private int getMaxAllowedChildHeight(View child) {
582        if (child instanceof ExpandableView) {
583            ExpandableView expandableView = (ExpandableView) child;
584            return expandableView.getIntrinsicHeight();
585        }
586        return child == null? mCollapsedSize : child.getHeight();
587    }
588
589    private void updateStateForChildTransitioningInBottom(StackScrollAlgorithmState algorithmState,
590            float transitioningPositionStart, ExpandableView child, float currentYPosition,
591            StackViewState childViewState, int childHeight) {
592
593        // This is the transitioning element on top of bottom stack, calculate how far we are in.
594        algorithmState.partialInBottom = 1.0f - (
595                (transitioningPositionStart - currentYPosition) / (childHeight +
596                        mPaddingBetweenElements));
597
598        // the offset starting at the transitionPosition of the bottom stack
599        float offset = mBottomStackIndentationFunctor.getValue(algorithmState.partialInBottom);
600        algorithmState.itemsInBottomStack += algorithmState.partialInBottom;
601        int newHeight = childHeight;
602        if (childHeight > child.getMinHeight()) {
603            newHeight = (int) Math.max(Math.min(transitioningPositionStart + offset -
604                    mPaddingBetweenElements - currentYPosition, childHeight),
605                    child.getMinHeight());
606            childViewState.height = newHeight;
607        }
608        childViewState.yTranslation = transitioningPositionStart + offset - newHeight
609                - mPaddingBetweenElements;
610
611        // We want at least to be at the end of the top stack when collapsing
612        clampPositionToTopStackEnd(childViewState, newHeight);
613        childViewState.location = StackViewState.LOCATION_MAIN_AREA;
614    }
615
616    private void updateStateForChildFullyInBottomStack(StackScrollAlgorithmState algorithmState,
617            float transitioningPositionStart, StackViewState childViewState,
618            int minHeight, AmbientState ambientState) {
619        float currentYPosition;
620        algorithmState.itemsInBottomStack += 1.0f;
621        if (algorithmState.itemsInBottomStack < MAX_ITEMS_IN_BOTTOM_STACK) {
622            // We are visually entering the bottom stack
623            currentYPosition = transitioningPositionStart
624                    + mBottomStackIndentationFunctor.getValue(algorithmState.itemsInBottomStack)
625                    - mPaddingBetweenElements;
626            childViewState.location = StackViewState.LOCATION_BOTTOM_STACK_PEEKING;
627        } else {
628            // we are fully inside the stack
629            if (algorithmState.itemsInBottomStack > MAX_ITEMS_IN_BOTTOM_STACK + 2) {
630                childViewState.alpha = 0.0f;
631            } else if (algorithmState.itemsInBottomStack
632                    > MAX_ITEMS_IN_BOTTOM_STACK + 1) {
633                childViewState.alpha = 1.0f - algorithmState.partialInBottom;
634            }
635            childViewState.location = StackViewState.LOCATION_BOTTOM_STACK_HIDDEN;
636            currentYPosition = ambientState.getInnerHeight();
637        }
638        childViewState.height = minHeight;
639        childViewState.yTranslation = currentYPosition - minHeight;
640        clampPositionToTopStackEnd(childViewState, minHeight);
641    }
642
643    private void updateStateForTopStackChild(StackScrollAlgorithmState algorithmState,
644            int numberOfElementsCompletelyIn, int i, int childHeight,
645            StackViewState childViewState, float scrollOffset) {
646
647
648        // First we calculate the index relative to the current stack window of size at most
649        // {@link #MAX_ITEMS_IN_TOP_STACK}
650        int paddedIndex = i - 1
651                - Math.max(numberOfElementsCompletelyIn - MAX_ITEMS_IN_TOP_STACK, 0);
652        if (paddedIndex >= 0) {
653
654            // We are currently visually entering the top stack
655            float distanceToStack = (childHeight + mPaddingBetweenElements)
656                    - algorithmState.scrolledPixelsTop;
657            if (i == algorithmState.lastTopStackIndex
658                    && distanceToStack > (mTopStackTotalSize + mPaddingBetweenElements)) {
659
660                // Child is currently translating into stack but not yet inside slow down zone.
661                // Handle it like the regular scrollview.
662                childViewState.yTranslation = scrollOffset;
663            } else {
664                // Apply stacking logic.
665                float numItemsBefore;
666                if (i == algorithmState.lastTopStackIndex) {
667                    numItemsBefore = 1.0f
668                            - (distanceToStack / (mTopStackTotalSize + mPaddingBetweenElements));
669                } else {
670                    numItemsBefore = algorithmState.itemsInTopStack - i;
671                }
672                // The end position of the current child
673                float currentChildEndY = mFirstChildMinHeight + mTopStackTotalSize
674                        - mTopStackIndentationFunctor.getValue(numItemsBefore);
675                childViewState.yTranslation = currentChildEndY - childHeight;
676            }
677            childViewState.location = StackViewState.LOCATION_TOP_STACK_PEEKING;
678        } else {
679            if (paddedIndex == -1) {
680                childViewState.alpha = 1.0f - algorithmState.partialInTop;
681            } else {
682                // We are hidden behind the top card and faded out, so we can hide ourselves.
683                childViewState.alpha = 0.0f;
684            }
685            childViewState.yTranslation = mFirstChildMinHeight - childHeight;
686            childViewState.location = StackViewState.LOCATION_TOP_STACK_HIDDEN;
687        }
688
689
690    }
691
692    /**
693     * Find the number of items in the top stack and update the result state if needed.
694     *
695     * @param resultState The result state to update if a height change of an child occurs
696     * @param algorithmState The state in which the current pass of the algorithm is currently in
697     */
698    private void findNumberOfItemsInTopStackAndUpdateState(StackScrollState resultState,
699            StackScrollAlgorithmState algorithmState, AmbientState ambientState) {
700
701        // The y Position if the element would be in a regular scrollView
702        float yPositionInScrollView = 0.0f;
703        int childCount = algorithmState.visibleChildren.size();
704
705        // find the number of elements in the top stack.
706        for (int i = 0; i < childCount; i++) {
707            ExpandableView child = algorithmState.visibleChildren.get(i);
708            StackViewState childViewState = resultState.getViewStateForView(child);
709            int childHeight = getMaxAllowedChildHeight(child);
710            float yPositionInScrollViewAfterElement = yPositionInScrollView
711                    + childHeight
712                    + mPaddingBetweenElements;
713            if (yPositionInScrollView < algorithmState.scrollY) {
714                if (i == 0 && algorithmState.scrollY <= mFirstChildMinHeight) {
715
716                    // The starting position of the bottom stack peek
717                    int bottomPeekStart = ambientState.getInnerHeight() - mBottomStackPeekSize -
718                            mCollapseSecondCardPadding;
719                    // Collapse and expand the first child while the shade is being expanded
720                    float maxHeight = mIsExpansionChanging && child == mFirstChildWhileExpanding
721                            ? mFirstChildMaxHeight
722                            : childHeight;
723                    childViewState.height = (int) Math.max(Math.min(bottomPeekStart, maxHeight),
724                            mFirstChildMinHeight);
725                    algorithmState.itemsInTopStack = 1.0f;
726
727                } else if (yPositionInScrollViewAfterElement < algorithmState.scrollY) {
728                    // According to the regular scroll view we are fully off screen
729                    algorithmState.itemsInTopStack += 1.0f;
730                    if (i == 0) {
731                        childViewState.height = child.getMinHeight();
732                    }
733                } else {
734                    // According to the regular scroll view we are partially off screen
735
736                    // How much did we scroll into this child
737                    algorithmState.scrolledPixelsTop = algorithmState.scrollY
738                            - yPositionInScrollView;
739                    algorithmState.partialInTop = (algorithmState.scrolledPixelsTop) / (childHeight
740                            + mPaddingBetweenElements);
741
742                    // Our element can be expanded, so this can get negative
743                    algorithmState.partialInTop = Math.max(0.0f, algorithmState.partialInTop);
744                    algorithmState.itemsInTopStack += algorithmState.partialInTop;
745
746                    if (i == 0) {
747                        // If it is expanded we have to collapse it to a new size
748                        float newSize = yPositionInScrollViewAfterElement
749                                - mPaddingBetweenElements
750                                - algorithmState.scrollY + mFirstChildMinHeight;
751                        newSize = Math.max(mFirstChildMinHeight, newSize);
752                        algorithmState.itemsInTopStack = 1.0f;
753                        childViewState.height = (int) newSize;
754                    }
755                    algorithmState.lastTopStackIndex = i;
756                    break;
757                }
758            } else {
759                algorithmState.lastTopStackIndex = i - 1;
760                // We are already past the stack so we can end the loop
761                break;
762            }
763            yPositionInScrollView = yPositionInScrollViewAfterElement;
764        }
765    }
766
767    /**
768     * Calculate the Z positions for all children based on the number of items in both stacks and
769     * save it in the resultState
770     *
771     * @param resultState The result state to update the zTranslation values
772     * @param algorithmState The state in which the current pass of the algorithm is currently in
773     */
774    private void updateZValuesForState(StackScrollState resultState,
775            StackScrollAlgorithmState algorithmState) {
776        int childCount = algorithmState.visibleChildren.size();
777        for (int i = 0; i < childCount; i++) {
778            View child = algorithmState.visibleChildren.get(i);
779            StackViewState childViewState = resultState.getViewStateForView(child);
780            if (i < algorithmState.itemsInTopStack) {
781                float stackIndex = algorithmState.itemsInTopStack - i;
782
783                // Ensure that the topmost item is a little bit higher than the rest when fully
784                // scrolled, to avoid drawing errors when swiping it out
785                float max = MAX_ITEMS_IN_TOP_STACK + (i == 0 ? 2.5f : 2);
786                stackIndex = Math.min(stackIndex, max);
787                if (i == 0 && algorithmState.itemsInTopStack < 2.0f) {
788
789                    // We only have the top item and an additional item in the top stack,
790                    // Interpolate the index from 0 to 2 while the second item is
791                    // translating in.
792                    stackIndex -= 1.0f;
793                    if (algorithmState.scrollY > mFirstChildMinHeight) {
794
795                        // Since there is a shadow treshhold, we cant just interpolate from 0 to
796                        // 2 but we interpolate from 0.1f to 2.0f when scrolled in. The jump in
797                        // height will not be noticable since we have padding in between.
798                        stackIndex = 0.1f + stackIndex * 1.9f;
799                    }
800                }
801                childViewState.zTranslation = mZBasicHeight
802                        + stackIndex * mZDistanceBetweenElements;
803            } else if (i > (childCount - 1 - algorithmState.itemsInBottomStack)) {
804                float numItemsAbove = i - (childCount - 1 - algorithmState.itemsInBottomStack);
805                float translationZ = mZBasicHeight
806                        - numItemsAbove * mZDistanceBetweenElements;
807                childViewState.zTranslation = translationZ;
808            } else {
809                childViewState.zTranslation = mZBasicHeight;
810            }
811        }
812    }
813
814    public void onExpansionStarted(StackScrollState currentState) {
815        mIsExpansionChanging = true;
816        mExpandedOnStart = mIsExpanded;
817        ViewGroup hostView = currentState.getHostView();
818        updateFirstChildHeightWhileExpanding(hostView);
819    }
820
821    private void updateFirstChildHeightWhileExpanding(ViewGroup hostView) {
822        mFirstChildWhileExpanding = (ExpandableView) findFirstVisibleChild(hostView);
823        if (mFirstChildWhileExpanding != null) {
824            if (mExpandedOnStart) {
825
826                // We are collapsing the shade, so the first child can get as most as high as the
827                // current height or the end value of the animation.
828                mFirstChildMaxHeight = StackStateAnimator.getFinalActualHeight(
829                        mFirstChildWhileExpanding);
830            } else {
831                updateFirstChildMaxSizeToMaxHeight();
832            }
833        } else {
834            mFirstChildMaxHeight = 0;
835        }
836    }
837
838    private void updateFirstChildMaxSizeToMaxHeight() {
839        // We are expanding the shade, expand it to its full height.
840        if (!isMaxSizeInitialized(mFirstChildWhileExpanding)) {
841
842            // This child was not layouted yet, wait for a layout pass
843            mFirstChildWhileExpanding
844                    .addOnLayoutChangeListener(new View.OnLayoutChangeListener() {
845                        @Override
846                        public void onLayoutChange(View v, int left, int top, int right,
847                                int bottom, int oldLeft, int oldTop, int oldRight,
848                                int oldBottom) {
849                            if (mFirstChildWhileExpanding != null) {
850                                mFirstChildMaxHeight = getMaxAllowedChildHeight(
851                                        mFirstChildWhileExpanding);
852                            } else {
853                                mFirstChildMaxHeight = 0;
854                            }
855                            v.removeOnLayoutChangeListener(this);
856                        }
857                    });
858        } else {
859            mFirstChildMaxHeight = getMaxAllowedChildHeight(mFirstChildWhileExpanding);
860        }
861    }
862
863    private boolean isMaxSizeInitialized(ExpandableView child) {
864        if (child instanceof ExpandableNotificationRow) {
865            ExpandableNotificationRow row = (ExpandableNotificationRow) child;
866            return row.isMaxExpandHeightInitialized();
867        }
868        return child == null || child.getWidth() != 0;
869    }
870
871    private View findFirstVisibleChild(ViewGroup container) {
872        int childCount = container.getChildCount();
873        for (int i = 0; i < childCount; i++) {
874            View child = container.getChildAt(i);
875            if (child.getVisibility() != View.GONE) {
876                return child;
877            }
878        }
879        return null;
880    }
881
882    public void onExpansionStopped() {
883        mIsExpansionChanging = false;
884        mFirstChildWhileExpanding = null;
885    }
886
887    public void setIsExpanded(boolean isExpanded) {
888        this.mIsExpanded = isExpanded;
889    }
890
891    public void notifyChildrenChanged(final NotificationStackScrollLayout hostView) {
892        mFirstChild = hostView.getFirstChildNotGone();
893        if (mIsExpansionChanging) {
894            hostView.post(new Runnable() {
895                @Override
896                public void run() {
897                    updateFirstChildHeightWhileExpanding(hostView);
898                }
899            });
900        }
901    }
902
903    public void setDimmed(boolean dimmed) {
904        mDimmed = dimmed;
905        updatePadding();
906    }
907
908    public void onReset(ExpandableView view) {
909        if (view.equals(mFirstChildWhileExpanding)) {
910            updateFirstChildMaxSizeToMaxHeight();
911        }
912    }
913
914    class StackScrollAlgorithmState {
915
916        /**
917         * The scroll position of the algorithm
918         */
919        public int scrollY;
920
921        /**
922         *  The quantity of items which are in the top stack.
923         */
924        public float itemsInTopStack;
925
926        /**
927         * how far in is the element currently transitioning into the top stack
928         */
929        public float partialInTop;
930
931        /**
932         * The number of pixels the last child in the top stack has scrolled in to the stack
933         */
934        public float scrolledPixelsTop;
935
936        /**
937         * The last item index which is in the top stack.
938         */
939        public int lastTopStackIndex;
940
941        /**
942         * The quantity of items which are in the bottom stack.
943         */
944        public float itemsInBottomStack;
945
946        /**
947         * how far in is the element currently transitioning into the bottom stack
948         */
949        public float partialInBottom;
950
951        /**
952         * The children from the host view which are not gone.
953         */
954        public final ArrayList<ExpandableView> visibleChildren = new ArrayList<ExpandableView>();
955    }
956
957}
958